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Node Wrangler: Lazy connect to Multi-input multiple times duplicates noodle
Closed, ResolvedPublic


System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1650/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 466.27

Blender Version
Broken: version: 2.93.0, branch: master, commit date: 2021-06-02 11:21, hash: rB84da05a8b806
Worked: none

Short description of error
Lazy connecting to multi-input socket makes new noodle even if one already exists. Removing extra noodle crashes Blender

Exact steps for others to reproduce the error
Add any node with geometry or string ouput, lazy connect to Join Geometry or Attriute remove node multiple times. Removing connection crashes Blender