Operating system: Linux Mint 19.3 Linux Mint 20.1 Manjaro Gnome 21.02 Open SUSE Tumbleweed
Graphics card: Geeforce GTX 1660 (various driver versions
CPU: Intel I7 7440
RAM: 16GB DDR3
2.82a (from Ubuntu Repo)
2.83 2.91 2.92 2.93 (from Blender.org)
Short description of error
In the Layout tab with viewport shading active or in the Shading tab, when I try to grab and pull the line between the windows to change the size, it crashes my whole PC.
Exact steps for others to reproduce the error
After I open Blender I activate viewport Shading. If I try to resize any window the system crashes and the gpu fans start to spin really fast and noisy and don't stop until I shut it down. I managed to reproduce the same error with the same effects running different Linux Mint versions, Majaro and Open Suse Tumbleweed, with different kernels and different NVIDIA drivers newer, older or recommended (installed from the distros repos or from the NVIDIA web page) and with different blender versions. It doesn't matter if the render engine is Eevee or Cycles. I believe its a linux problem, because I could not reproduce the error inside Windows 10.
Two months ago I had an ACPI Bios Error while installing Mint 20.1 but it seemed to fixed after a bios update. Since then i have some problems with driver loading after shutdown and restart in Mint 20.1. Sometimes the system defaults to the lowest resolution. After the Blender crashes, almost all the time the system is on low resolution after reboot and I need to reboot it several times or reinstall the drivers to fix the issue.
Please help and thank you for your time!