Vertex painting causes mesh to flicker #89624
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Reference: blender/blender#89624
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.11
Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-07-02 18:27, hash:
5f5cf21a83
Worked: Probably the last one? It was working not that long ago (E.g.:
d08cc63e2f
).Short description of error
Any vertex painting on any mesh causes that mesh to flicker rapidly.
00-18-51.mp4
Exact steps for others to reproduce the error
The object will flicker.
Added subscriber: @Wyk
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Cannot reproduce here
This comment was removed by @Wyk
Hey Philipp,
I found the issue. It is persistent even in factory default setup.
The flickering of the mesh happens when the "Show Wire" option of the the Vertex Paint Viewport Overlays is turned on.
Changed status from 'Needs User Info' to: 'Needs Triage'
Changed status from 'Needs Triage' to: 'Needs User Info'
Still cannot reproduce.
That
Show Wire
has its quirks. Just asking: does it flicker for you on both cases? (when the option is ON and no wires are visible vs. when the option is ON and wires are actually visible -- for what I mean by this, please have a look at #88385 (overlay.show_paint_wire doesn't work in vertex paint modes depending on edit mode selection)).Also: could you show the flicker in action (short screencast might help here).
Thx in advance!
Here's a screen cap of the issue: 00-18-51.mp4
The wires are not actually visible in either case. Whether the option is turned on or off. The flicker happens when the operator is enabled. But no flicker when it ain't.
And I can confirm the issue in the other report you linked too. The "Show Wire" no longer displays the wireframe at all.
Changed status from 'Needs User Info' to: 'Needs Triage'
That is a regression actually (thx noting), will handle in the other report though.
Changed status from 'Needs Triage' to: 'Needs User Info'
Added subscriber: @Jeroen-Bakker
This changed in
44d2479dc3
(now it does not draw at all).Suspicion is that this commit might cause the flickering for you, @Jeroen-Bakker: do you think this might be the case?
@Wyk : Could you verify that this was still working in 2.93?
reported separately in #89880 (overlay.show_paint_wire doesn't work anymore)
Okay. I did some testing across 2.93 and 3.0 and there's some massive inconsistencies / irregularities here.
But to start with -- The 'Show Wire' does not work in 2.93 either but at least the flickering does not happen in 2.93. Even when Show Wire is enabled.
But here are the irregularities.
It's all messed up for some reason.
Intended method of working should be:
That's how it worked previously at least. Can't remember which version it properly on last.
Changed status from 'Needs User Info' to: 'Needs Triage'
Demonstration of some of these inconsistencies / bugs: 02-58-31.mp4
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Confirmed'
I can confirm. Bisecting...
This issue was referenced by
0793ced8ad
Changed status from 'Confirmed' to: 'Resolved'