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Blender freezes and crash on color fill
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Description

System Information
Operating system: Windows 10
Graphics card: GTX 1060
RAM: 16GB
CPU: i5-6600u

Blender Version
Version: 2.92

Short description of error

I was trying to fill in paint for a FBX model I imported.
As I was clicking on the fill paint, the entire Blender software freezes and become stuck.
Eventually crashed and exited.

I uploaded a short video, I also wanted to include the task manager...
It was show the memory peaking from 6GB to 12GB in a few seconds, but it doesn't record it..


Event Timeline

Evan Wilson (EAW) changed the task status from Needs Triage to Needs Information from User.Sun, Jul 4, 8:11 PM

Thank you for the report.

Please try updating your GPU driver.

Please try using the latest release from:
https://www.blender.org/download/

Please also try using the latest daily build.:
https://builder.blender.org/download/daily/

I did update the driver, it didn't seem to work.
Not only that, when I paint at the Texture Paint editor, everything works fine.

However, when I paint the model itself in the 3D Editor, it freezes not only with the fill bucket.

I did search and saw this thread:
https://stackoverflow.com/questions/61064840/blender-freezes-when-using-texture-painting-or-weight-painting

I think it relates well to my issue since I have a big polycount with the model (4000+ polygons as far as I know)
It might be it.

Can you please provide the system information generated from Help menu (Help -> Save System Info)

Can you please provide the system information generated from Help menu (Help -> Save System Info)

Sure

Pratik Borhade (PratikPB2123) changed the task status from Needs Information from User to Needs Triage.Tue, Jul 20, 2:47 AM
Pratik Borhade (PratikPB2123) updated the task description. (Show Details)

I have another video I just made.
In the second time it was stuck, it simply crashed blender.

There's an object beneath the wing, which could be high polyed.
As I texture it, it crashes blender.

The entire model is I believe 4500 ~polygons

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Needs Information from User.Tue, Jul 20, 10:44 AM

Could you share your file (including textures), please? (that will make it easier to reproduce)

Sure, I believe that would be all

Philipp Oeser (lichtwerk) changed the task status from Needs Information from User to Needs Triage.Tue, Jul 20, 11:13 AM
Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Tue, Jul 20, 12:02 PM
Philipp Oeser (lichtwerk) claimed this task.

Can confirm blender freezes, will check.

There are (at least) two faces with UVs faaaaar outside the 0-1 range.
Unwrapping these again will let the freeze vanish.

So looks like it is a duplicate of either

Duplicate of T75284, will merge these reports.

The workaround is to re-unwrap the culprit faces and things should be fine again.