Collection instances (Hair particle system, geometry nodes) visible when set to "Indirect Only" on view layer on OptiX Cycles #89801
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Reference: blender/blender#89801
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System Information
Operating system: Windows 10.0.19043 Build 19043
Graphics card: NVIDIA GeForce RTX 3070, driver version 471.11
Blender Version
Broken: 2.93.1, I also tested the daily 2.93.2 build
9e64fd461a
Short description of error
If you have an object covered in a hair particle system in a collection, and you set the rendering mode of that collection to Indirect Only, you can still randomly see the particles directly when rendering with Cycles and OptiX. The visibility varies from render tile to render tile. The emitter object does not show up randomly like the particles do.
Below is an example scene rendered with OptiX. The cube and icosphere are the particle emitter objects that exist in different collections, and the Suzanne monkey heads are the particles. The collection containing the icosphere is set to Indirect Only mode. Thus the monkey particles on the right should be hidden from direct rendering, but appear randomly.
Here is the same scene rendered with CUDA, and it works as expected.
Weirdly, hiding the cube also hides the randomly appearing monkey heads on the icosphere.
Exact steps for others to reproduce the error
optix_bug.blend
Here is the system info file from Blender. system-info.txt
From #89707:
When a collection is set to Indirect Only, and thus should not be directly visible, geometry generated by Geometry Nodes inside said collection ignores the setting and appears as visible.
the incorrect behavior, with Geometry Nodes enabled.
the correct behavior, when the view layer visibility of Geometry Nodes is disabled
Exact steps for others to reproduce the error
A simple .blend file is attached, which clearly shows what is happening.
I've tested this on both Blender 3.0.0 and Blender 2.93.1. In both cases, the error appears.
buggeo.blend
system-info.txt
Added subscriber: @SamuliVuorinen
#89707 was marked as duplicate of this issue
Added subscribers: @pmoursnv, @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm.
CC @pmoursnv
Hair particle system partially visible when set to indirect rendering on view layer on OptiX Cyclesto Collection instances (Hair particle system, geometry nodes) visible when set to "Indirect Only" on view layer on OptiX CyclesAdded subscribers: @scopelma, @PratikPB2123
This issue was referenced by blender/cycles@9f3d46f87c
This issue was referenced by
2189dfd6e2
Changed status from 'Confirmed' to: 'Resolved'