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FBX export is not working for me while trying to export with mesh created
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Quadro T1000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.70

Blender Version
Broken: version: 2.93.1, branch: master, commit date: 2021-06-22 05:57, hash: rB1b8d33b18c2f
Worked: (newest version of Blender that worked as expected)

Short description of error

Hi all,

While trying to export .fbx i am getting issues, but it is working for .glb.
Can you please help me out with this problem?


Event Timeline

Thanks for the report. Can you please attach a simple .blend file?

Thanks for the response .. please find the file I am trying to export.


Thank you for the file. Same issue has been reported before: T79775: Something in Blender can generate invalid (Nan) values in UVMaps

I will mark this as duplicate.