Outliner: Linking object hierachies to a collection is buggy #90165
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Reference: blender/blender#90165
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: Radeon RX Vega ATI Technologies Inc. 4.5.14830 Core Profile Context 21.4.1 27.20.21002.112
Blender Version
Broken: version: 2.93.2 Release Candidate, branch: master, commit date: 2021-07-07 05:52, hash:
9e64fd461a
Worked: Unknown
Linking objects with parent child relationship has inconsistent display behaviour in outliner
Short description of error
This bugreport is about linking an object in the outliner to an additional collection.
A linked object can have children. Normally they are displayed in a greyed out state until they are also linked to the same collection as the parent. But there is a bug or at least an inconsistent behaviour if these childs are displayed in a greyed out state or not at all.
Exact steps for others to reproduce the error
The following script adds 3 cubes ,creates a collection and links the cubes to it.
I deleted everything from the Scene Collection and did run the script.
This will work:
But just one more child-level in the tree and it starts to behave inconsistent as can be seen in the outliner shown in the screenshot of some reruns of the same script on a totally empty scene.
Added subscriber: @Debuk
Added subscriber: @lichtwerk
Can confirm.
Changed status from 'Needs Triage' to: 'Confirmed'
Linking object hierachies to a collection is buggyto Outliner: Linking object hierachies to a collection is buggy (via script, if run more than once)Thanks @lichtwerk , just a note as I think the renamed title is a bit misleading now. The scripts shows the inconsistency of the operations , but its not just happening that way. Creating the objects, collections, the parenting and linking can all be done manually and will also fail.
And the script also does often fail in the first run.
Heres a screenshot of a manual creation
Hm, weird, I was testing this manually as well and it didnt happen then.
If I repro the steps exactly as in the script, it happens manually for me as well (so assume there is a difference if one of the cubes is in the collection already).
Will change the title back.
Outliner: Linking object hierachies to a collection is buggy (via script, if run more than once)to Outliner: Linking object hierachies to a collection is buggyOk, yes I see, its simply not happening everytime, thats why its easier reproduced by script. If the depthlevels of the unlinked hierarchy displayed is less or equal to 2 it seems to work. If its more most times it fails.
Added subscriber: @Sparazza
Also confirm.. I've seen the same behaviour while creating a 3 object hierarchy, having some into a collection and the others in another collection. I think is related to the same linking problem.
By reloading the file a bunch of times, the inner children will be shown out from the parent relation (at random).
I've made a video of the issue with a brand new file:
Bug Outliner Parent Link-1.mp4
Sorry for the jumping video.. but you can clearly see at every reload of the scene that Son and Daughter jumps off from the father into the outliner.