Imported SVG dimensions are incorrect after scaling and undo #90380

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opened 2021-08-02 16:31:03 +02:00 by ImpressiveName · 9 comments

System Information
Operating system: Windows 10
Graphics card: NVIDIA GeForce RTX 2070

Blender Version
Broken: 2.93.1
Worked: 2.80 also has this issue, the older versions are not working on my computer.

Short description of error
Imported SVG dimensions are incorrect after scaling and undo. After toggling edit mode this issue can't be reproduced anymore.

Seems to be caused by BKE_nurb_minmax because use_radius is true

Exact steps for others to reproduce the error
Svg.svg

  • Import svg file (as curve, not GP)
  • Open side panel > Item tab, note initial dimensions
  • Scale imported object
  • Undo scale
    Dimensions are incorrect.
**System Information** Operating system: Windows 10 Graphics card: NVIDIA GeForce RTX 2070 **Blender Version** Broken: 2.93.1 Worked: 2.80 also has this issue, the older versions are not working on my computer. **Short description of error** Imported SVG dimensions are incorrect after scaling and undo. After toggling edit mode this issue can't be reproduced anymore. Seems to be caused by `BKE_nurb_minmax` because `use_radius` is true **Exact steps for others to reproduce the error** ![Svg.svg](https://archive.blender.org/developer/F10266006/Svg.svg) - Import svg file (as curve, not GP) - Open side panel > Item tab, note initial dimensions - Scale imported object - Undo scale Dimensions are incorrect.
Author

Added subscriber: @ImpressiveName

Added subscriber: @ImpressiveName

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I can't reproduce this issue.

Scaled down to these dimensions

There are more ways to do this, can you be more exact?

I can't reproduce this issue. > Scaled down to these dimensions There are more ways to do this, can you be more exact?
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

@iss , I can reproduce the issue but I am not sure if this is bug or so.

(Can Recreate only on first attempt, every time after opening the file)

To reproduce from the .blend file:

  • open the file.
  • Notice the dimension mentioned over N-panel
  • Scale the object
  • Undo the change.
@iss , I can reproduce the issue but I am not sure if this is bug or so. (Can Recreate only on first attempt, every time after opening the file) To reproduce from the .blend file: - open the file. - Notice the dimension mentioned over N-panel - Scale the object - Undo the change.
Author

In #90380#1201336, @iss wrote:
I can't reproduce this issue.

Scaled down to these dimensions

There are more ways to do this, can you be more exact?

Scaled using the scale tool in object mode, I'm not aware of other ways to do it. Screenshot:
blender.jpg

> In #90380#1201336, @iss wrote: > I can't reproduce this issue. > >> Scaled down to these dimensions > There are more ways to do this, can you be more exact? Scaled using the scale tool in object mode, I'm not aware of other ways to do it. Screenshot: ![blender.jpg](https://archive.blender.org/developer/F10265704/blender.jpg)

I missed the file, so I was trying to reproduce with default cube.

Now checking, this also happens with metric system.
Seems this happens with any curves imported from SVG. Will update report.

I missed the file, so I was trying to reproduce with default cube. Now checking, this also happens with metric system. Seems this happens with any curves imported from SVG. Will update report.
Richard Antalik changed title from Imperial inches, dimensions are more than doubled when undoing scaling to Imported SVG dimensions are incorrect after scaling and undo 2021-08-04 23:13:17 +02:00

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Philipp Oeser removed the
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Reference: blender/blender#90380
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