VSE: The blend and opacity settings that strips are created with does not match the default values they revert back to #90406
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Reference: blender/blender#90406
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System Information
Operating system: Linux-5.4.0-80-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: GeForce 9800 GT/PCIe/SSE2 NVIDIA Corporation 3.3.0 NVIDIA 340.108
Blender Version
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-08-02 19:45, hash:
efd7c95bb2
Worked: Unsure
Short description of error
Strips are created by default with blend method "Cross" and blend opacity "1", however reverting to default values results in "Replace" and "0".
Exact steps for others to reproduce the error
Added subscriber: @slinkeepie
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm, this should be probably be added to #80164 (Missing DNA Defaults ("Reset to Default Value" sets to 0)) (not sure though if the VSE can use the DNA defaults).
Added subscriber: @iss
VSE should be able to use DNA defaults, but this wouldn't resolve this issue for some properties like blend mode mentioned here.
@iss Not sure why Blend mode will not work? Also not sure if it is considered a bug or not. The #80164 is marked as a TODO.
But all in all I think it is good/correct thing to do to move towards covering sequencer with the DNA defaults.
It's because some strips have different preferred blend modes. Most are alpha over though.
In general I agree with using DNA defaults. Perhaps even in this case, so will assign bug label and resolve in what I see as best possible way.