Mouse cursor is virtually invisible #90640

Closed
opened 2021-08-12 20:12:28 +02:00 by Dan Habot · 23 comments

System Information
Operating system: Manjaro 21.1.0 Pahvo
Graphics card: NVIDIA GeForce RTX 2060

screenfetch -n  
 dan@workstation
 OS: Manjaro 21.1.0 Pahvo
 Kernel: x86_64 Linux 5.10.53-1-MANJARO
 Uptime: 1h 25m
 Packages: 1702
 Shell: zsh 5.8
 Resolution: 5760x1080
 DE: GNOME
 WM: i3
 GTK Theme: Adwaita [GTK2/3]
 Icon Theme: Adwaita
 Font: Cantarell 11
 Disk: 326G / 955G (36%)
 CPU: Intel Core i9-10850K @ 20x 5.2GHz [47.0°C]
 GPU: NVIDIA GeForce RTX 2060
 RAM: 3991MiB / 32003MiB

Blender Version

blender --version  
Blender 2.93.1
    build date: 2021-07-23
    build time: 09:45:23
    build commit date: 2021-06-22
    build commit time: 05:57
    build hash: 1b8d33b18c2f
    build platform: Linux
    build type: Release
    build c flags:  -Wall -Wcast-align -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wrestrict -Wnonnull -Wabsolute-value -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -Wimplicit-fallthrough=5 -D_FORTIFY_SOURCE=2 -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -fuse-ld=gold -fopenmp -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2  
    build c++ flags:  -Wuninitialized -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wrestrict -Wno-suggest-override -Wuninitialized -Wundef -Wmissing-declarations -Wimplicit-fallthrough=5 -I /usr/include/python3.9 -fuse-ld=gold -fopenmp -std=c++17 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2  
    build link flags:  -Wl,--version-script='/build/blender/src/blender/source/creator/blender.map'
    build system: CMake

Short description of error

Screenshot from 2021-08-11 16-25-11.png

How can I make this mouse cursor more visible in edit mode? Right now it's pretty much unusable.

Exact steps for others to reproduce the error
Based on the default

  1. Select any object
  2. Enter edit mode
  3. Loose your mouse, and your mind

Initially mentioned here

**System Information** Operating system: Manjaro 21.1.0 Pahvo Graphics card: NVIDIA GeForce RTX 2060 ``` screenfetch -n dan@workstation OS: Manjaro 21.1.0 Pahvo Kernel: x86_64 Linux 5.10.53-1-MANJARO Uptime: 1h 25m Packages: 1702 Shell: zsh 5.8 Resolution: 5760x1080 DE: GNOME WM: i3 GTK Theme: Adwaita [GTK2/3] Icon Theme: Adwaita Font: Cantarell 11 Disk: 326G / 955G (36%) CPU: Intel Core i9-10850K @ 20x 5.2GHz [47.0°C] GPU: NVIDIA GeForce RTX 2060 RAM: 3991MiB / 32003MiB ``` **Blender Version** ``` blender --version Blender 2.93.1 build date: 2021-07-23 build time: 09:45:23 build commit date: 2021-06-22 build commit time: 05:57 build hash: 1b8d33b18c2f build platform: Linux build type: Release build c flags: -Wall -Wcast-align -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wrestrict -Wnonnull -Wabsolute-value -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -Wimplicit-fallthrough=5 -D_FORTIFY_SOURCE=2 -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -fuse-ld=gold -fopenmp -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2 build c++ flags: -Wuninitialized -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wrestrict -Wno-suggest-override -Wuninitialized -Wundef -Wmissing-declarations -Wimplicit-fallthrough=5 -I /usr/include/python3.9 -fuse-ld=gold -fopenmp -std=c++17 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2 build link flags: -Wl,--version-script='/build/blender/src/blender/source/creator/blender.map' build system: CMake ``` **Short description of error** ![Screenshot from 2021-08-11 16-25-11.png](https://archive.blender.org/developer/F10278821/Screenshot_from_2021-08-11_16-25-11.png) How can I make this mouse cursor more visible in edit mode? Right now it's pretty much unusable. **Exact steps for others to reproduce the error** Based on the default 1. Select any object 2. Enter edit mode 3. Loose your mouse, and your mind Initially mentioned [here](https://blender.stackexchange.com/questions/234117/mouse-cursor-is-virtually-invisible)
Author

Added subscriber: @danhab99

Added subscriber: @danhab99

#93532 was marked as duplicate of this issue

#93532 was marked as duplicate of this issue
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

Thanks for the report. Please try again with factory settings: File -> Defaults -> Load Factory settings

Thanks for the report. Please try again with factory settings: `File -> Defaults -> Load Factory settings`
Author

In #90640#1205967, @PratikPB2123 wrote:
Thanks for the report. Please try again with factory settings: File -> Defaults -> Load Factory settings

Loaded factory settings, no change.

IDK if it would help but I publish my dotfiles.

> In #90640#1205967, @PratikPB2123 wrote: > Thanks for the report. Please try again with factory settings: `File -> Defaults -> Load Factory settings` Loaded factory settings, no change. IDK if it would help but I publish [my dotfiles](https://github.com/danhab99/dotfiles).

Added subscriber: @StephenSwaney

Added subscriber: @StephenSwaney

Does the cursor show up with a different Blender theme?

Does the cursor show up with a different Blender theme?
Author
  • Blender Dark: nearly invisible
  • Blender Light: visible but the cursor itself is unchanged
  • Deep Grey: cursor is smaller
  • Maya: cursor is the same as Blender Light
  • Minimal Dark: same as "Blender Dark"
  • Modo: same as "Blender Light"
  • Print Friendly: perfectly visible
  • White: perfectly visible
  • XSI: perfectly visible

The cursor looked exactly the same between all themes excluding "Deep Grey", the problem arises when the backdrop is too dark to see the cursor. I think the cursor should be given a bright outline for dark backdrops. For now I can see the cursor in "Maya" so I'll stick with it. But I'd really perfer to switch back to "Blender Dark".

* Blender Dark: nearly invisible * Blender Light: visible but the cursor itself is unchanged * Deep Grey: cursor is smaller * Maya: cursor is the same as Blender Light * Minimal Dark: same as "Blender Dark" * Modo: same as "Blender Light" * Print Friendly: perfectly visible * White: perfectly visible * XSI: perfectly visible The cursor looked exactly the same between all themes excluding "Deep Grey", the problem arises when the backdrop is too dark to see the cursor. I think the cursor should be given a bright outline for dark backdrops. For now I can see the cursor in "Maya" so I'll stick with it. But I'd really perfer to switch back to "Blender Dark".
Member

Added subscriber: @fezzik

Added subscriber: @fezzik

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I'm not sure if the cursor drawing comes from System or predefined in Blender. Maybe it depends on the operating system.

I'm not sure if the cursor drawing comes from System or predefined in Blender. Maybe it depends on the operating system.
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

@mano-wii That specific cursor icon is from the system, not Blender. (Testing with KDE as my desktop environment on Linux).
So @danhab99 probably just needs to pick a different cursor pack.

@mano-wii That specific cursor icon is from the system, not Blender. (Testing with KDE as my desktop environment on Linux). So @danhab99 probably just needs to pick a different cursor pack.

Added subscriber: @Garek

Added subscriber: @Garek

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

@danhab99 @fezzik can you change your cursor pack or that specific one in your system to different one? Does that changes cursor in edit mode?

@danhab99 @fezzik can you change your cursor pack or that specific one in your system to different one? Does that changes cursor in edit mode?

I have attempted to run Blender with the various cursor packs/options on Gnome and all options(large cursor, different colours, etc) resulted in the same invisible cursor in Blender.

I have attempted to run Blender with the various cursor packs/options on Gnome and all options(large cursor, different colours, etc) resulted in the same invisible cursor in Blender.
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Does this apply to the specific cursor in edit mode or to all cursors utilized in Blender?

Does this apply to the specific cursor in edit mode or to all cursors utilized in Blender?
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
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Reference: blender/blender#90640
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