master(3.0): Blender crashes in onLoad Addon handler #91192
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
7 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#91192
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: windows-10
Blender Version
Broken: master (3.0)
Short description of error
When i add an on load handler, in which i touch bpy.context, then Blender crashes
Exact steps for others to reproduce the error
This is a minimal demo Addon: testit.zip
The only way i could get Blender back to live is by manually removing the addon from its installation folder.
This is a related crash dump file: testit.crash.txt
Added subscriber: @GaiaClary
Added subscriber: @Imaginer
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Confirmed'
Thanks for the report, I can confirm.
The handler can be simplified and the problem reduced to "Crash accessing
context.ui_list
when there is noARegion
".This is the handler I used:
Added subscriber: @dfelinto
I usually don't copy bpy.context. I instead pass the parameters I need to change:
@dfelinto Thank you for the hint, i did not know this is possible. However when accessing the context (or the ui_list as @mano-wii mentioned) shouldn't this be working in first place? Or if this is not possible, shouldn't Blender then report an error instead of crashing? And finally if this is a total nogo thing, then shouldn't this be mentioned somewhere (in the python documentation) ? It is not obvious that accessing bpy.context is an issue here ...
This issue was referenced by
2b5733ff01
Changed status from 'Confirmed' to: 'Resolved'
Added subscriber: @erik85
What if a not null-check would be added to
screen_ctx_ui_list
like this?edit: hehe too slow.