Blender 3.1 Documentation #93586

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opened 2021-12-02 23:45:12 +01:00 by Aaron Carlisle · 9 comments
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- [x] blender/blender@11be151d58 Node Editor: Link Drag Search Menu (Hans Goudey) - [x] blender/blender@12b26d21b0 Assets: allow creating preview image by rendering active object (Jacques Lucke) - [x] blender/blender@17b0c06946 Animation: Equalize Handle Operator (Kevin C. Burke) - [x] blender/blender@180b66ae8a UDIM: Support virtual filenames (Jesse Yurkovich) - [x] blender/blender@1b4734c57d Geometry Nodes: Curve Menu Organize (Johnny Matthews) - [x] blender/blender@37848d1c8e Assets: enable node group assets (Jacques Lucke) - [x] blender/blender@40c8e23d48 LineArt: Invert collection option. (YimingWu) - [x] blender/blender@459af75d1e GPencil: New Shrinkwrap modifier (Antonio Vazquez) - [x] blender/blender@4e2478940e Alembic: Allow exporting of animated vertex colors (Cody Winchester) - [x] blender/blender@4e44cfa3d9 Add a new C++ version of an exporter for the Wavefront .obj format. (Howard Trickey) - [x] blender/blender@556c71a84a GPencil: New option to Merge All layers in active one (Antonio Vazquez) - [x] blender/blender@579e8ebe79 LineArt: Back face culling (YimingWu) - [x] blender/blender@5ae76fae90 LineArt: Noise tolerant chaining. (YimingWu) - [x] blender/blender@5b61737a8f Nodes: Add vector support to Map Range node (Charlie Jolly) - [x] blender/blender@6beaa29791 Compositing Convert color space node (Jeroen Bakker) - [x] blender/blender@70a7685d04 UI: Add an option to display the node editor context path (Hans Goudey) - [x] blender/blender@9085b4a731 Blend To Neighbor Implementation (Christoph Lendenfeld) - [x] blender/blender@a90c356467 GPencil: Add randomize options to Length modifier (Cody Winchester) - [x] blender/blender@b1bd0f8ffd Enable OpenEXR DWAB compresstion (Sergey Sharybin) - [x] blender/blender@c4ea5cb1a3 Text Editor: Auto close relevant characters (Matheus Santos) - [x] blender/blender@c63e735f6b Cycles: Add sample offset option (Andrii) - [x] blender/blender@c813a1b358 Cycles: add Point Info node (Brecht Van Lommel) - [x] blender/blender@c85c52f2ce USD Preview Surface material export. (Michael Kowalski) - [x] blender/blender@ccead2ed9c Spreadsheet: Display geometry volume component grids (Hans Goudey) - [x] blender/blender@dde997086c LineArt: Option to keep contour when using face mark filtering. (YimingWu) - [x] blender/blender@e1c4e5df22 GPencil: New option to export PDF full scene (Antonio Vazquez) - [x] blender/blender@f7ddb1ed8a Breakdown Implementation (Christoph Lendenfeld)
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Added subscriber: @Blendify

Added subscriber: @Blendify

Added subscriber: @dodo-2

Added subscriber: @dodo-2
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Added subscriber: @Alaska

Added subscriber: @Alaska
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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@Blendify can I ask you a question?
Cycles: expose direct light sampling option in Debug panel, tweak panel layout - This change is only visible in the UI if you build Blender with the WITH_CYCLES_DEBUG build flag enabled. By default, this flag is disabled, and as such "average users" (people using the release builds, and the builds from the build bot) are going to be unable to see this option.
My question is: Should we include documentation about this feature in the manual if it's not there in the "release" build of Blender?

@Blendify can I ask you a question? `Cycles: expose direct light sampling option in Debug panel, tweak panel layout` - This change is only visible in the UI if you build Blender with the `WITH_CYCLES_DEBUG` build flag enabled. By default, this flag is disabled, and as such "average users" (people using the release builds, and the builds from the build bot) are going to be unable to see this option. My question is: Should we include documentation about this feature in the manual if it's not there in the "release" build of Blender?
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No, I might have missed that when browsing changes to be included, I mostly base the list off the title/message + a short skim of the changes so sometimes I make a mistake here.

Although the commit also has some layout changes which need to ensure https://docs.blender.org/manual/en/latest/render/cycles/render_settings/debug.html is up to date.

No, I might have missed that when browsing changes to be included, I mostly base the list off the title/message + a short skim of the changes so sometimes I make a mistake here. Although the commit also has some layout changes which need to ensure https://docs.blender.org/manual/en/latest/render/cycles/render_settings/debug.html is up to date.

Added subscriber: @satishgoda1

Added subscriber: @satishgoda1
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Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Aaron Carlisle self-assigned this 2022-02-24 16:40:13 +01:00
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Reference: blender/blender-manual#93586
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