Geometry Nodes: Map Range Node documentation needs update #95179

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opened 2022-01-24 14:00:59 +01:00 by Izak van Langevelde · 8 comments

The Map Range Geometry Node is a field node, which should be reflected in screenshot and description of the documentation
manual link: https://docs.blender.org/manual/en/3.1/modeling/geometry_nodes/utilities/map_range.html

The Map Range Geometry Node is a field node, which should be reflected in screenshot and description of the documentation manual link: https://docs.blender.org/manual/en/3.1/modeling/geometry_nodes/utilities/map_range.html

Added subscriber: @Izak-van-Langevelde

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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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Added subscriber: @PratikPB2123

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Added subscriber: @wannes.malfait

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At the moment the documentation just references the shader documentation of the node. This is because there is no real difference in the way the shader and geometry nodes versions work. The same thing is done for other similar nodes like the math node and the noise texture nodes.

At the moment the documentation just references the [shader documentation](https://docs.blender.org/manual/en/3.1/render/shader_nodes/converter/map_range.html?highlight=map%20range) of the node. This is because there is no real difference in the way the shader and geometry nodes versions work. The same thing is done for other similar nodes like the math node and the noise texture nodes.
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Added subscriber: @Blendify

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Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Aaron Carlisle self-assigned this 2022-01-29 20:50:18 +01:00
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Yeah I do not consider this a bug, in the future shader nodes will support fields and this won't be an issue.

In the meantime its more of an inconvenience

Yeah I do not consider this a bug, in the future shader nodes will support fields and this won't be an issue. In the meantime its more of an inconvenience
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Reference: blender/blender-manual#95179
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