Blender crushs server #95211

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opened 2022-01-26 07:10:27 +01:00 by realofname · 16 comments

Operating system: Windows Server 2019 (on virtual machine of Microsoft Hyper-V server 2019 hypervisor)
Graphics card: NVIDIA Tesla V100 16GB (as a virtual GPU with NVIDIA Grid system)
Blender Version 3.0.0

In general, the server has 80 GB of memory, the rendering goes through the Tesla V100 16GB, and there is one model

https://www.cgtrader.com/free-3d-models/vehicle/military/ww

, and now, I open it in Blender under any rdp-user. Then I click the Animation tab, on the right, in the render settings, I specify that the render goes through the GPU (this is in the Cycles engine), I click Render. And when the memory usage in the Task Manager reaches 80 GB, then the entire server freezes, with all the users working there, and it has to be rebooted (virtual server, Microsoft Hyper-V 2019 hypervisor). On the OS server - Microsoft Windows Server 2019.

In Blender Settings, of course, I specified CUDA. And on the same tab

some settings with the paging file. Maybe tweak something there?

At first I thought that it was necessary in the Limit Cache in Memory tab, or put a checkmark on Use Disk Cache. But they are in the item Nonlinear video editor. How can it be solved?

Operating system: Windows Server 2019 (on virtual machine of Microsoft Hyper-V server 2019 hypervisor) Graphics card: NVIDIA Tesla V100 16GB (as a virtual GPU with NVIDIA Grid system) Blender Version 3.0.0 In general, the server has 80 GB of memory, the rendering goes through the Tesla V100 16GB, and there is one model https://www.cgtrader.com/free-3d-models/vehicle/military/ww , and now, I open it in Blender under any rdp-user. Then I click the Animation tab, on the right, in the render settings, I specify that the render goes through the GPU (this is in the Cycles engine), I click Render. And when the memory usage in the Task Manager reaches 80 GB, then the entire server freezes, with all the users working there, and it has to be rebooted (virtual server, Microsoft Hyper-V 2019 hypervisor). On the OS server - Microsoft Windows Server 2019. In Blender Settings, of course, I specified CUDA. And on the same tab some settings with the paging file. Maybe tweak something there? At first I thought that it was necessary in the Limit Cache in Memory tab, or put a checkmark on Use Disk Cache. But they are in the item Nonlinear video editor. How can it be solved?
Author

Added subscriber: @Fullname

Added subscriber: @Fullname
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Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Out of memory crashes are usually not considered a bug, see:

Thanks for the report. It appears this crashes because Blender ran out of memory.
While we want to improve Blender to handle such cases memory gracefully, this is not currently considered a bug.

Sounds a bit suspicious though that the file eats so much RAM.
Please provide the .blend file though (there could be many things there too - not only in the model [which is behind a pay-/login-wall btw. which is not accepted here]
It could also help if you provide crash logs

Please open Blender's installation directory and double click on the blender_debug_gpu.cmd. This will start Blender in debug mode and create log files. Try to reproduce the error again. Once it crashes or you close Blender manually the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located in C:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt (or simply type %TEMP% into the path bar of the Windows Explorer).2019_12_04_upload_icon_developer_blender_org.png

Out of memory crashes are usually not considered a bug, see: > Thanks for the report. It appears this crashes because Blender ran out of memory. > While we want to improve Blender to handle such cases memory gracefully, this is not currently considered a bug. Sounds a bit suspicious though that the file eats so much RAM. Please provide the `.blend` file though (there could be many things there too - not only in the model [which is behind a pay-/login-wall btw. which is not accepted here] It could also help if you provide crash logs > Please open Blender's installation directory and double click on the `blender_debug_gpu.cmd`. This will start Blender in debug mode and create log files. Try to reproduce the error again. Once it crashes or you close Blender manually the Windows Explorer should open and show you up to two files, a debug log and the system information. Add them to your bug report by clicking on the upload button as shown in the screenshot below or via drag and drop. Please also upload the crash log located in `C:\Users\[your username]\AppData\Local\Temp\[project name].crash.txt` (or simply type `%TEMP%` into the path bar of the Windows Explorer).![2019_12_04_upload_icon_developer_blender_org.png](https://archive.blender.org/developer/F8190038/2019_12_04_upload_icon_developer_blender_org.png)
Author
[blender_system_info.txt](https://archive.blender.org/developer/F12826835/blender_system_info.txt) [blender_debug_output.txt](https://archive.blender.org/developer/F12826834/blender_debug_output.txt) [uploads_files_629193_FullJeep_20836_autosave.blend](https://archive.blender.org/developer/F12826837/uploads_files_629193_FullJeep_20836_autosave.blend)
Author
[blender_system_info.txt](https://archive.blender.org/developer/F12826863/blender_system_info.txt) [blender_debug_output.txt](https://archive.blender.org/developer/F12826862/blender_debug_output.txt)
Author

Is it not a simple model?

Is it not a simple model?
Author

You write at least will you consider this or not

You write at least will you consider this or not
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I was able to render the file, but it uses quite a lot of resources (~35GB RAM, and ~10GB VRAM), so it depends on what else server is doing. Please check amount of free memory - RAM and GPU on machine while rendering.

In provided file, there are no materials, so your rendered image will be probably unusable, but shouldn't crash really.

I was able to render the file, but it uses quite a lot of resources (~35GB RAM, and ~10GB VRAM), so it depends on what else server is doing. Please check amount of free memory - RAM and GPU on machine while rendering. In provided file, there are no materials, so your rendered image will be probably unusable, but shouldn't crash really.
Author

In #95211#1300738, @iss wrote:
I was able to render the file, but it uses quite a lot of resources (~35GB RAM, and ~10GB VRAM), so it depends on what else server is doing. Please check amount of free memory - RAM and GPU on machine while rendering.

In provided file, there are no materials, so your rendered image will be probably unusable, but shouldn't crash really.

I can not to do this now because system wlll crush again, but users are work now and until evening. If to consider other day then there is free time in Monday, but it's a not fact that I will possible to do this bcecause there are many works and task that can be planned on this free time

> In #95211#1300738, @iss wrote: > I was able to render the file, but it uses quite a lot of resources (~35GB RAM, and ~10GB VRAM), so it depends on what else server is doing. Please check amount of free memory - RAM and GPU on machine while rendering. > > In provided file, there are no materials, so your rendered image will be probably unusable, but shouldn't crash really. I can not to do this now because system wlll crush again, but users are work now and until evening. If to consider other day then there is free time in Monday, but it's a not fact that I will possible to do this bcecause there are many works and task that can be planned on this free time
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please comment again here (we can always reopen in such case)

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please comment again here (we can always reopen in such case)
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Reference: blender/blender#95211
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