Toggling mesh symmetry (X, Y or Z) by shortcut doesn't refresh its icons #95251

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opened 2022-01-27 13:14:37 +01:00 by Michele Carbone · 6 comments

System Information
Operating system: Windows-10-10.0.19042-SP0 64 Bits
Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87

Blender Version
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: f1cca30557
Worked: (newest version of Blender that worked as expected)

Short description of error
If I assign a shortcut to enable symmetry on X axis in the tool settings > symmetry, symmetry works when sculpting and the X icon turn on/off accordingly.
The full path is bpy.data.meshes["Cube.001"].use_mirror_x.
If I assign a shortcut to enable symmetry on X axis in the viewport, symmetry works when sculpting, but the X icon turn on/off only when mouse leave the viewport, like it needs a refresh.
The full path is bpy.data.objects["Cube.001"].use_mesh_mirror_x

Other than that it seems the two icons don't talk each other on the fly: if I turn off X in viewport, X in settings is still on and it will be off only when mouse goes over it.
If it's not fixable, my suggestion is to take down the three XYZ icons in viewport and just leave the butterfly icon with the actual drop down menu, in my opinion it's more important seeing there's the "ghost brush" on the other side, rather than having a not working icon or substitute them with the three icons from settings.
Thank you

Exact steps for others to reproduce the error

  • with the default Cube go to Edit, Paint or Sculpt mode
  • Assign a shortcut to one of the mesh symmetry axis
  • press the shortcut
    Symmetry is enabled but the icon doesn't show it.
**System Information** Operating system: Windows-10-10.0.19042-SP0 64 Bits Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87 **Blender Version** Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: `f1cca30557` Worked: (newest version of Blender that worked as expected) **Short description of error** If I assign a shortcut to enable symmetry on X axis in the tool settings > symmetry, symmetry works when sculpting and the X icon turn on/off accordingly. The full path is bpy.data.meshes["Cube.001"].use_mirror_x. If I assign a shortcut to enable symmetry on X axis in the viewport, symmetry works when sculpting, but the X icon turn on/off only when mouse leave the viewport, like it needs a refresh. The full path is bpy.data.objects["Cube.001"].use_mesh_mirror_x Other than that it seems the two icons don't talk each other on the fly: if I turn off X in viewport, X in settings is still on and it will be off only when mouse goes over it. If it's not fixable, my suggestion is to take down the three XYZ icons in viewport and just leave the butterfly icon with the actual drop down menu, in my opinion it's more important seeing there's the "ghost brush" on the other side, rather than having a not working icon or substitute them with the three icons from settings. Thank you **Exact steps for others to reproduce the error** - with the default Cube go to Edit, Paint or Sculpt mode - Assign a shortcut to one of the mesh symmetry axis - press the shortcut Symmetry is enabled but the icon doesn't show it.

Added subscriber: @MicheleCarbone

Added subscriber: @MicheleCarbone

This comment was removed by @MicheleCarbone

*This comment was removed by @MicheleCarbone*

This show when using shortcut for X Symmetry in tool settings and X Symmetry icon working only when mouse cursor leaves viewport.sculpting_symmetry_shotcut.flv

This show when using shortcut for X Symmetry in tool settings and X Symmetry icon working only when mouse cursor leaves viewport.[sculpting_symmetry_shotcut.flv](https://archive.blender.org/developer/F12827636/sculpting_symmetry_shotcut.flv)
Germano Cavalcante changed title from SCULPTING: toggling mesh symmetry by shortcut doesn't refresh its icons to Toggling mesh symmetry (X, Y or Z) by shortcut doesn't refresh its icons 2022-01-27 22:15:22 +01:00

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

I can confirm

I can confirm
Philipp Oeser removed the
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Reference: blender/blender#95251
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