Blender Usage High memory #95520
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Unbreak Now!
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Reference: blender/blender-addons#95520
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Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system:Windows 10
Graphics card:Radeon RX 570
Blender Version
Broken:2.9
(example: 2.79b release)
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)
Worked: (optional)
Short description of error
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Added subscriber: @Dive
when I put the object into the blender, the ram memory of the blender goes up, and after I delete the object, the RAM is still high, please help me.
Added subscriber: @sanek2005
the data blocks from the object remain even after deletion, and are deleted after the file is reloaded if they were not used by anyone at that time or were not marked by a fake user, or you can manually delete them by selecting file->clean up->unused data block
Added subscriber: @Garek
Changed status from 'Needs Triage' to: 'Archived'
As @sanek2005 said, deleting object from 3D Viewport does not delete it entirely. Additionally Blender have Undo, that's sits in your RAM as well (I'm not sure if
Clean Up
options purge Undo, maybe they do). And it's normal for a system to reserve more RAM than needed right now after there was huge demand for it, that's something Blender can't fix.There are no evidence of a bug of some sort (and anyway there are missing information to reproduce) so I'll close report.
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