Render animation cycles-x bug March 11, 2022 #96331

Open
opened 2022-03-11 12:11:40 +01:00 by Kent Davis · 19 comments

System Information
Operating system: macOS-12.3-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 575 OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.8.13

Blender Version
Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-03-08 23:13, hash: 2146256563
Worked: (newest version of Blender that worked as expected)

Short description of error
Render count from 1 to 1200 frames
image.png

Exact steps for others to reproduce the error
Blender 3.2.0 Alpha within Cycles-x
Push the 'Command + F12" and render animation cause bug between start to end (855 - 1200 frames)

Blender and video file: Blender 3-2-0 by Kent Davis March 11 2022.zip

image.png
image.png
image.png
image.png
image.png

Radeon Pro 575:

Chipset Model:	Radeon Pro 575
Type:	GPU
Bus:	PCIe
PCIe Lane Width:	x16
VRAM (Total):	4 GB
Vendor:	AMD (0x1002)
Device ID:	0x67df
Revision ID:	0x00c4
ROM Revision:	113-D000AA-931
VBIOS Version:	113-D0001A1P-025
EFI Driver Version:	01.00.931
Metal Family:	Supported, Metal GPUFamily macOS 2
Displays:

iMac:

Display Type:	Built-In Retina LCD
Resolution:	Retina 5K (5120 x 2880)
Framebuffer Depth:	30-Bit Color (ARGB2101010)
Main Display:	Yes
Mirror:	Off
Online:	Yes
Automatically Adjust Brightness:	No
Connection Type:	Internal
**System Information** Operating system: macOS-12.3-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon Pro 575 OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.8.13 **Blender Version** Broken: version: 3.2.0 Alpha, branch: master, commit date: 2022-03-08 23:13, hash: `2146256563` Worked: (newest version of Blender that worked as expected) **Short description of error** Render count from 1 to 1200 frames ![image.png](https://archive.blender.org/developer/F12921011/image.png) **Exact steps for others to reproduce the error** Blender 3.2.0 Alpha within Cycles-x Push the 'Command + F12" and render animation cause bug between start to end (855 - 1200 frames) Blender and video file: [Blender 3-2-0 by Kent Davis March 11 2022.zip](https://archive.blender.org/developer/F12921072/Blender_3-2-0_by_Kent_Davis_March_11_2022.zip) ![image.png](https://archive.blender.org/developer/F12921013/image.png) ![image.png](https://archive.blender.org/developer/F12921011/image.png) ![image.png](https://archive.blender.org/developer/F12921015/image.png) ![image.png](https://archive.blender.org/developer/F12921021/image.png) ![image.png](https://archive.blender.org/developer/F12921043/image.png) Radeon Pro 575: ``` Chipset Model: Radeon Pro 575 Type: GPU Bus: PCIe PCIe Lane Width: x16 VRAM (Total): 4 GB Vendor: AMD (0x1002) Device ID: 0x67df Revision ID: 0x00c4 ROM Revision: 113-D000AA-931 VBIOS Version: 113-D0001A1P-025 EFI Driver Version: 01.00.931 Metal Family: Supported, Metal GPUFamily macOS 2 Displays: ``` iMac: ``` Display Type: Built-In Retina LCD Resolution: Retina 5K (5120 x 2880) Framebuffer Depth: 30-Bit Color (ARGB2101010) Main Display: Yes Mirror: Off Online: Yes Automatically Adjust Brightness: No Connection Type: Internal ```
Author

Added subscriber: @Kent-Davis

Added subscriber: @Kent-Davis
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

I just thought I would add some information here.

I could not reproduce this issue on my computer with the system described below. I tested with CPU, CUDA, OptiX, CUDA+CPU, OptiX+CPU.

I believe this issue may be limited to Metal/Macs, but I do not know for certain.

System Information
Operating system: Linux-5.16.0-3-amd64-x86_64-with-glibc2.33 64 Bits
Central processing unit: Ryzen 9 5950X
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.54
Blender version: 3.2.0 Alpha, branch: master, commit date: 2022-03-11 20:57, hash: f19582ebf4

I just thought I would add some information here. I could not reproduce this issue on my computer with the system described below. I tested with CPU, CUDA, OptiX, CUDA+CPU, OptiX+CPU. I believe this issue may be limited to Metal/Macs, but I do not know for certain. **System Information** Operating system: Linux-5.16.0-3-amd64-x86_64-with-glibc2.33 64 Bits Central processing unit: Ryzen 9 5950X Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 510.54 Blender version: 3.2.0 Alpha, branch: master, commit date: 2022-03-11 20:57, hash: `f19582ebf4`
Author

I am still wait for some one use Macintosh more inspect about Render

I am still wait for some one use Macintosh more inspect about Render
Author

Added subscriber: @mano-wii

Added subscriber: @mano-wii
Author
@mano-wii
Member

Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Am I correct to assume this only happens for GPU+CPU rendering? Does the lower part of the rendered frame have zero values or just zero alpha?

Am I correct to assume this only happens for GPU+CPU rendering? Does the lower part of the rendered frame have zero values or just zero alpha?
Author

@OmarEmaraDev , do you have your own Macintosh?
Did you take test?

@OmarEmaraDev , do you have your own Macintosh? Did you take test?
Author

I thought they did take test but I found out they never answer correct because of they windows. They never answer about point Macintosh sigh.

See previous ticket https://developer.blender.org/T95874

I thought they did take test but I found out they never answer correct because of they windows. They never answer about point Macintosh sigh. See previous ticket https://developer.blender.org/T95874
Member

No, I didn't get to triage it myself, just inquiring about your setup.

No, I didn't get to triage it myself, just inquiring about your setup.
Author

Ok go ahead take test yourself on Mac when you find out bug same as mine then send confirm to them only for Mac.

Ok go ahead take test yourself on Mac when you find out bug same as mine then send confirm to them only for Mac.
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Author

I am still wait for you too long.

I am still wait for you too long.
Author

I am still wait for you to resolve fix for Mac only on Blender 3.3.0 Alpha. Do not use Windows.

I am still wait for you to resolve fix for Mac only on Blender 3.3.0 Alpha. Do not use Windows.
Member

Added subscriber: @LazyDodo

Added subscriber: @LazyDodo
Member

@Kent-Davis please be patient and kind towards the people trying to help you, there are currently 2069 open reports on the bug tracker so things tend to take some time, and by specifically demanding only mac dev/triager to may look at your report that wait will be even longer since there are fewer of those.

Please adjust your attitude a little, this is not the kind of behavior we'd like to see on the tracker, a more positive way of interacting with other people will go a long way

@Kent-Davis please be patient and kind towards the people trying to help you, there are currently 2069 open reports on the bug tracker so things tend to take some time, and by specifically demanding only mac dev/triager to may look at your report that wait will be even longer since there are fewer of those. Please adjust your attitude a little, this is not the kind of behavior we'd like to see on the tracker, a more positive way of interacting with other people will go a long way
Author

@LazyDodo
I am full deaf and low vision. I am not good english text only. I do know ASL
Thank you for explain me and I get it 2069 open report a ticket.

@LazyDodo I am full deaf and low vision. I am not good english text only. I do know ASL Thank you for explain me and I get it 2069 open report a ticket.
Iliya Katushenock removed the
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Reference: blender/blender#96331
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