F2: Strange behavior of geometry if press F #97299
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Reference: blender/blender-addons#97299
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.15
Blender Version
Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash:
blender/blender@cc66d1020c
Worked: (newest version of Blender that worked as expected)
Short description of error
Strange behavior of geometry if I try to close the pant that you can see on a gif which is attached.
Ostermann BS 50.blend
Exact steps for others to reproduce the error
expected: creating a new face and clean geometry.
the result: the face had appeared but some other faces have disappeared after.
Also, it can cause a crashing Blender.
Added subscriber: @Hrofti
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Cannot reproduce here
Just to make sure we are using default operators (and this is not overridden by some Addon):
Please try with File → Defaults → Load Factory Settings to see if you still can reproduce this issue.
Friend of mine has tested this bug and confirmed it. I can't load factory's settings.
I can't load factory's settings.
Why?
Does this also happen without the WeightedNormal modifier?
I asked a CG community and many people proved this bug. Sometimes it works right, sometimes it works worse. Several people, who I even haven't known, have proved the problem.
Because I need these settings.
Factory Settings are only temporary (to be totally sure, disable
Auto Save Preferences
prior or make backups of startup.blend and userpref.blend in you config folder), next launch should take you back where you left.This also isnt answered.
Still cant reproduce on my end
Changed status from 'Needs User Info' to: 'Confirmed'
OK, can confirm with the
F2 Addon
Strange behavior of geometry if press Fto F2: Strange behavior of geometry if press F