Blender Freezes and Crashes on AMD Laptops with White and Black boxes #97991
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
8 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#97991
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows 10 & 11
Graphics card: Radeon RX 6600M ATI Technologies Inc. 4.5.14800 Core Profile Context 22.4.2 30.0.15021.7000
Blender Version
I've been using Blender with many versions. From 2.8, to 3.1 and the laptops have issues with all of them.
Short description of error
Blender will freeze, white and black boxes will appear, and then Blender will crash and Windows will close it.
Exact steps for others to reproduce the error
I don't have exact steps, because it happens infrequently. It can happen as quickly as opening Blender, or take an hour of work.
I am a teacher using HP Omen laptops with AMD CPU's and graphics cards. I have 21 laptops, and about 5-7 of them have issues with Blender. I have done a clean install of the graphics drivers, updated Blender to the most recent version, and tried everything I can think of. My personal laptop rarely ever crashes, so it's hard for me to replicate the issue.
I have attached log files from crashes from multiple laptops. Half the laptops have been upgraded to Windows 11, and that doesn't seem to make it more or less likely to crash. My hope is these logs can pinpoint what's happening so I can fix it. I
Log files created with
blender_debug_gpu_glitchworkaround.cmd
blender_debug_output.txt
blender_system_info.txt
Log files created with
blender_debug_gpu.cmd
blender_debug_output (1).txt
blender_system_info (1).txt
Warning and errors:
Stack trace:
blender_system_info_1.txt
blender_system_info_2.txt
blender_system_info_3.txt
blender_debug_output_2.txt
blender_debug_output_1.txt
blender_debug_output_3.txt
Added subscriber: @ATCraiger
#103529 was marked as duplicate of this issue
#102703 was marked as duplicate of this issue
#100967 was marked as duplicate of this issue
#100313 was marked as duplicate of this issue
#99118 was marked as duplicate of this issue
Added subscriber: @rjg
If you haven't already, please start Blender with the
blender_debug_gpu.cmd
andblender_debug_gpu_glitchworkaround.cmd
, and attach the logs files to your report as well.Changed status from 'Needs Triage' to: 'Needs User Info'
Here are the gpu_glitch work around debug files.
blender_debug_output.txt
blender_system_info.txt
And here are the gpu_debug files:
blender_debug_output (1).txt
blender_system_info (1).txt
Changed status from 'Needs User Info' to: 'Needs Triage'
I can also verify that I have the laptops running using the gpu_glitch_workaround and it still crashes.
Could you please check if the 3.2.0 Beta behaves differently?
https://builder.blender.org/download/daily/
Currently it seems that the issue could be caused by the graphics driver. I will check if anyone on the triaging team is able to reproduce this.
Added subscriber: @Jeroen-Bakker
The reported warnings might be a driver issue where the driver reports Yes we support a specific extension, but when used it doesn't seem to be supported.
Has been done before. https://community.amd.com/t5/opengl-vulkan/bug-report-quot-gl-arb-conservative-depth-quot-is-not-supported/td-p/237469
I don't have access to a 6600M to reproduce the issue regular 6000-series cards don't have this issue. But as the OpenGL driver is reporting that the extension is supported it sounds like a driver issue.
OpenGL 4.2 (and later) platforms supports conservative depth inside the core profile.
https://www.khronos.org/opengl/wiki/History_of_OpenGL#OpenGL_4.2_.282011.29
NOTE: We are not sure if this is the cause of the crash. For that we need a reproducable case.
Added subscriber: @PratikPB2123
@rjg I had some students download 3.2 and it still crashes. Blender seems to just change to a gray screen, instead of a black boxes, but still crashing either way.
@Jeroen-Bakker I have tried disabling all addons, but that doesn't resolve the issue. I thought if it was an extension, that might solve the issue. But it sounds like a deeper, more integrated issue.
@ATCraiger The "extension" Jeroen is referring to is a feature provided by the GPU driver. If the driver reports that it is supported, but it does not actually work, then this can cause issues because Blender assumes that the extension is supported and attempts to make use of it.
Added subscribers: @neback, @iss
i have the same problem i even tried blender 3.3 alpha but has the same issue. the crash happens suddenly. if i relaunch blender and go through the same steps that made blender crash it will just work fine, the crash doesn't have any steps it just occurs suddenly this is what the crash look like
Any updates on this front?
I would love to use Blender in my class this fall, but all my laptops have this issue.
Added subscriber: @Anilmedavarapu
Added subscribers: @GWMars, @OmarEmaraDev
On my laptops, if I disable the dedicated graphics card, Blender runs fine. It's my current workaround solution.
Added subscribers: @krish312000, @deadpin
Added subscribers: @kc98, @mod_moder
Does this issue still actual?
Haven't seen any similar issue recently so might be fixed already with driver updates. Can you check with newer AMD drivers?