origin make strip in preview move by scale =1 #98019

Closed
opened 2022-05-10 15:25:44 +02:00 by hamza.SMA · 14 comments

System Information
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.39

Blender Version
Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash: cc66d1020c
Worked: (newest version of Blender that worked as expected)

Short description of error
origin make strip in preview move after animating the origin and position
see video
origin .blend
2022-05-10 14-20-34.mp4

**System Information** Operating system: Windows-10-10.0.19043-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.39 **Blender Version** Broken: version: 3.1.2, branch: master, commit date: 2022-03-31 17:40, hash: `cc66d1020c` Worked: (newest version of Blender that worked as expected) **Short description of error** origin make strip in preview move after animating the origin and position see video [origin .blend](https://archive.blender.org/developer/F13064809/origin_.blend) [2022-05-10 14-20-34.mp4](https://archive.blender.org/developer/F13064801/2022-05-10_14-20-34.mp4)
Author

Added subscriber: @hamza-el-barmaki

Added subscriber: @hamza-el-barmaki
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Issue is not clear to me.

Please try to write down -- in words -- what the expected behavior would be (and what the actual behavior is instead)

Issue is not clear to me. Please try to write down -- in words -- what the expected behavior would be (and what the actual behavior is instead)
Author

@lichtwerk
when we rotate the image or scaling it and try to change the origin to another place in order to make another thing the origin should not make image move see the last 10 second

@lichtwerk when we rotate the image or scaling it and try to change the origin to another place in order to make another thing the origin should not make image move see the last 10 second
Member

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

Added subscriber: @tintwotin

Added subscriber: @tintwotin

Does the problem persist if you uncheck mirror x?

Does the problem persist if you uncheck mirror x?
Author

y

In #98019#1356162, @tintwotin wrote:
Does the problem persist if you uncheck mirror x?

is not checked only keyframed as unchecked
so it persist

y > In #98019#1356162, @tintwotin wrote: > Does the problem persist if you uncheck mirror x? is not checked only keyframed as unchecked so it persist
Member

Added subscriber: @PratikPB2123

Added subscriber: @PratikPB2123
Member

This looks expected.
transformation of image is occurring about the origin.
If you stop at any particular frame and reset the rotation value 0 and then back to previous one.
You'll find that object is not actually moving anywhere. It's just rotating about its reference axis.
Video: F13066856

This looks expected. transformation of image is occurring about the origin. If you stop at any particular frame and reset the rotation value 0 and then back to previous one. You'll find that object is not actually moving anywhere. It's just rotating about its reference axis. Video: [F13066856](https://archive.blender.org/developer/F13066856/Blender___C__Users_Pratik_Downloads_origin_.blend__2022-05-11_09-32-12.mp4)
Member

Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Member

This is a duplicate of #97986, please do not create duplicate reports, if you are not happy about how the report was handled, use the same report and we can potentially reopen it.

As was mentioned, the position of the strip is dependent on the origin, if you change the origin the position will change, there is no way around it. Instead, use transformation operations and manually insert key frames leaving the origin as is. This will not work correctly now due to the reported bug #98015. But the current behavior is not a bug.

This is a duplicate of #97986, please do not create duplicate reports, if you are not happy about how the report was handled, use the same report and we can potentially reopen it. As was mentioned, the position of the strip is dependent on the origin, if you change the origin the position will change, there is no way around it. Instead, use transformation operations and manually insert key frames leaving the origin as is. This will not work correctly now due to the reported bug #98015. But the current behavior is not a bug.
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Reference: blender/blender#98019
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