Exporting .glb files in Blender 3.2 causes Blender to freeze up when larger models have been NLA baked. #99608
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#99608
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows 10 Pro 19044.1766 64-bit
Graphics card: GeFroce GTX 1650 Ti
Blender Version
Broken: Blender 3.2 and upper versions
Worked: Blender 3.1
Short description of error
Exporting .glb files in Blender 3.2 causes Blender to freeze up when larger models have been NLA baked. Blender 3.1 can export NLA baked models but Blender 3.2 and upper version can't export .glb file with NLA baked. Here is the example of NLA editor side.
Exact steps for others to reproduce the error
Added subscriber: @Tahir-Civan
Changed status from 'Needs Triage' to: 'Confirmed'
Changed status from 'Confirmed' to: 'Needs Developer To Reproduce'
Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'
As requested in template, please provide all needed information to be able to reproduce, including a test blend file
Changed status from 'Needs User Info' to: 'Needs Triage'
Changed status from 'Needs Triage' to: 'Needs User Info'
It could be similar issue with this one https://blender.stackexchange.com/questions/267556/how-to-export-only-nla-animations-to-glb how we can solve it in Blender 3.2.1 ?
Hello,
Please upload your test file if you want me to analyse.
Please also test with 3.3 alpha version, where the option you linked is implemented now.
Changed status from 'Needs User Info' to: 'Archived'
No activity for more than a week. As per the tracker policy this issue ticket will be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.