Home
FeedQuery: All Stories
Showing results for query "All Stories".
Edit Query...

Today

sergey (Sergey Sharybin) committed rB1905e0bd789c: Depsgraph: Make driver working when using node trees variables (authored by sergey (Sergey Sharybin)).
Depsgraph: Make driver working when using node trees variables
Wed, Mar 4, 3:59 PM
wacampbell (Wayne Campbell) claimed T43644: Viewport depth-of-field and screen-space-ao: needs documentation.
Wed, Mar 4, 3:30 PM · Documentation
sybren (Sybren A. Stüvel) committed rBffee7f1a58a1: BGE: Fix crash when a constraint misses its reference object (authored by sybren (Sybren A. Stüvel)).
BGE: Fix crash when a constraint misses its reference object
Wed, Mar 4, 3:14 PM
sybren (Sybren A. Stüvel) committed rBACc8ed86374865: Fix T43884: Modo Theme header text is unreadable (authored by sybren (Sybren A. Stüvel)).
Fix T43884: Modo Theme header text is unreadable
Wed, Mar 4, 3:11 PM
sybren (Sybren A. Stüvel) closed T43884: Modo Theme: small issue as "Resolved".

Closed by commit rBACc8ed86374865.

Wed, Mar 4, 3:11 PM · Addons
sybren (Sybren A. Stüvel) claimed T43884: Modo Theme: small issue.

@Severin made a fix, I'll commit soon.

Wed, Mar 4, 2:57 PM · Addons
scaciga (Michele Scaciga) added a comment to T43883: joystick Xbox does not work properly in Blender 2.73 and 2.74 testbuild.

Exact steps for others to reproduce error:
Open .blend file, if you use button and head of Xbox joystyck in blender 2.72 the empty (and cube associate) move well.
But if you use blender 2.73 or 2.74 testbuild the joystick sensors button and hat is not working properly.

Wed, Mar 4, 2:51 PM · Game Engine
sergey (Sergey Sharybin) committed rB89cae9b07d46: Merge branch 'master' into depsgraph_refactor (authored by sergey (Sergey Sharybin)).
Merge branch 'master' into depsgraph_refactor
Wed, Mar 4, 2:36 PM
sergey (Sergey Sharybin) committed rB6c317fbcb9e2: Don't re-typedef structure in wm_types.h (authored by sergey (Sergey Sharybin)).
Don't re-typedef structure in wm_types.h
Wed, Mar 4, 2:15 PM
sergey (Sergey Sharybin) committed rB02685aca5238: Fix T43878: Applying non-constructive modifiers crashing blender (authored by sergey (Sergey Sharybin)).
Fix T43878: Applying non-constructive modifiers crashing blender
Wed, Mar 4, 2:08 PM
sergey (Sergey Sharybin) closed T43878: Gooseberry Branch - Apply button in modifiers crashes Blender as "Resolved".

Closed by commit rB02685aca5238.

Wed, Mar 4, 2:08 PM · Mesh Modeling
Severin (Julian Eisel) edited projects for T43884: Modo Theme: small issue, added: Addons; removed BF Blender.
Wed, Mar 4, 2:07 PM · Addons
Jellybit (David Freeman) created T43886: Mirroring a skinned mesh can end up with errors in the mirror and with no way to permanently fix this while keeping an active skin..
Wed, Mar 4, 2:02 PM · BF Blender
sybren (Sybren A. Stüvel) committed rBM301: Rigid Body Joint Constraint: added note about required option.
Rigid Body Joint Constraint: added note about required option
Wed, Mar 4, 1:56 PM
lukastoenne (Lukas Toenne) committed rBa7e2ab42df1d: Minor fix for UI code showing cache items. (authored by lukastoenne (Lukas Toenne)).
Minor fix for UI code showing cache items.
Wed, Mar 4, 1:35 PM
sybren (Sybren A. Stüvel) added a comment to T43883: joystick Xbox does not work properly in Blender 2.73 and 2.74 testbuild.

Could you also tell us which version of Windows you're using? In the bug report you just mention "64 bit".

Wed, Mar 4, 1:33 PM · Game Engine
lichtwerk (Philipp Oeser) added a comment to T43787: Outliner: Show/Hide By Type.

I still think this lets you work in a faster and more organized way (especially in heavy scenes) -- it just hides away things that are not in interest atm...
I also think improved performance in heavy scenes is quite something.
So, calling this useful "only in a very minor way" seems subjective [it doesnt hold for me - and apparently others]

Wed, Mar 4, 1:15 PM · BF Blender, User Interface
campbellbarton (Campbell Barton) added a comment to D1123: Aggressive memory cleanup for locked interface option.

Generally looks good,

Wed, Mar 4, 1:14 PM
scaciga (Michele Scaciga) added a comment to T43883: joystick Xbox does not work properly in Blender 2.73 and 2.74 testbuild.

version 2.73 (sub 9), branch b'master', commit date b'2015-03-03' b'13:48', hash b'ed5df50', b'Release'
build date: b'2015-03-03', b'15:58:44'
platform: b'Windows:32bit'
binary path: 'C:\\Program Files\\Blender Foundation\\test 2.73\\blender-app.exe'
build cflags: b'-DWITH_FREESTYLE /nologo /J /W3 /Gd /w34062 /wd4018 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /we4013 /we4431 /D_WIN32_WINNT=0x600 /DOIIO_STATIC_BUILD /openmp -O2 /Ob2 -DWIN32 -D_CONSOLE -D_LIB -D_CRT_SECURE_NO_DEPRECATE -DOPJ_STATIC -DWIN64 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -DLITTLE_ENDIAN -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL'
build cxxflags: b'/nologo /J /W3 /Gd /w34062 /wd4018 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /we4013 /we4431 /D_WIN32_WINNT=0x600 /DOIIO_STATIC_BUILD /openmp /EHsc -O2 /Ob2 -DWIN32 -D_CONSOLE -D_LIB -D_CRT_SECURE_NO_DEPRECATE -DOPJ_STATIC -DWIN64 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -DLITTLE_ENDIAN -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL'
build linkflags: b'/SUBSYSTEM:CONSOLE /MACHINE:X64 /STACK:2097152 /OPT:NOREF /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib'
build system: b'SCons'

Wed, Mar 4, 1:06 PM · Game Engine
campbellbarton (Campbell Barton) added a comment to D1129: BGE : Fix T43536 logic.getCurrentScene() in pre_draw and post_draw.

Should this restore the active scene after?

Wed, Mar 4, 1:06 PM · Game Engine, Game Logic
campbellbarton (Campbell Barton) added a comment to D1124: Allow save when rendering with locked interface.

Its crappy, but not sure of a better way to get around this. :S

Wed, Mar 4, 1:05 PM
panzergame (Porteries Tristan) added a comment to D1149: BGE : Draw debug shadow box for sun lamp.

It's just to see the zone used to render shadow texture, can help to optimize.

Wed, Mar 4, 1:03 PM · Game Engine
sergey (Sergey Sharybin) updated reviewers of D1129: BGE : Fix T43536 logic.getCurrentScene() in pre_draw and post_draw.
Wed, Mar 4, 1:03 PM · Game Engine, Game Logic
sergey (Sergey Sharybin) updated reviewers of D1131: BGE : re-instance physics mesh with multiple added objects..
Wed, Mar 4, 1:03 PM · Game Physics, Game Engine
Severin (Julian Eisel) updated subscribers of T43278: Keystrokes mismatch.

Hmm, but stickies will come after 2.74 and conflicting shortcuts are high prio! @meta-androcto, we should either change it (e.g. to Q as suggested in the report) or I'm afraid we have to remove it. AFAIK Unmaintained Add-ons with major issues aren't allowed to stay in the official release :/

Wed, Mar 4, 1:01 PM · Addons
lukastoenne (Lukas Toenne) committed rBbb2e8ee262c5: Render/Viewport evaluation mode for cache libraries. (authored by lukastoenne (Lukas Toenne)).
Render/Viewport evaluation mode for cache libraries.
Wed, Mar 4, 12:53 PM
sybren (Sybren A. Stüvel) added a comment to T43883: joystick Xbox does not work properly in Blender 2.73 and 2.74 testbuild.

I added more information to the "System Info" text, so we can debug SDL issues (like this) a bit easier.

Wed, Mar 4, 12:50 PM · Game Engine
sergey (Sergey Sharybin) added a comment to D1149: BGE : Draw debug shadow box for sun lamp.

I don't think it's totally useful feature to add. I can see why drawing the cone helps -- basically spot lamps does not highlight stuff outside of the code, but sun, area and other lamps do. So it's rather misleading thing IMO.

Wed, Mar 4, 12:50 PM · Game Engine
campbellbarton (Campbell Barton) requested changes to D1149: BGE : Draw debug shadow box for sun lamp.

Could you explain the use-case for this patch, why is it needed?

Wed, Mar 4, 12:50 PM · Game Engine
greylica (Ivan Paulos Tomé) committed rBTS3347: New translations 100%.
New translations 100%
Wed, Mar 4, 12:41 PM
ton (Ton Roosendaal) updated subscribers of T43787: Outliner: Show/Hide By Type.

There are a couple of major problems with the proposal.

Wed, Mar 4, 12:40 PM · BF Blender, User Interface
maleficmax (Maxim Tkachenko) added a comment to T43885: Mixing materials by UV-color makes glitches.

Some details, I just noticed.
It happens only when I mix different UV channels

Wed, Mar 4, 12:39 PM · BF Blender
Severin (Julian Eisel) updated subscribers of T43883: joystick Xbox does not work properly in Blender 2.73 and 2.74 testbuild.

(T43876 might be similar/duplicate)

Wed, Mar 4, 12:31 PM · Game Engine
Severin (Julian Eisel) edited projects for T43883: joystick Xbox does not work properly in Blender 2.73 and 2.74 testbuild, added: Game Engine; removed BF Blender.
Wed, Mar 4, 12:28 PM · Game Engine
Severin (Julian Eisel) assigned T43882: FBX: export exception to mont29 (Bastien Montagne).
Wed, Mar 4, 12:28 PM · Addons, Import/Export
maleficmax (Maxim Tkachenko) created T43885: Mixing materials by UV-color makes glitches.
Wed, Mar 4, 12:23 PM · BF Blender
julien (Julien DUROURE) added a comment to D1147: Mirror selected bones (see T43760).

Hi Campbell,

Wed, Mar 4, 12:22 PM
sergey (Sergey Sharybin) added a comment to T43451: Proposal: Show tips in the splash screen.

@ton, it's a design task to discuss some idea, and this one was supposed to be least controversial, not lazy. All the rest @campbellbarton did already cover.

Wed, Mar 4, 12:15 PM · User Interface
campbellbarton (Campbell Barton) added a comment to D1136: Outliner: Show/Hide By Type.

before spending too much more effort on this patch it'd be good to get functionality approval from the UI module owners.

Wed, Mar 4, 12:15 PM
sybren (Sybren A. Stüvel) requested changes to D1156: Support messages from Python API.

I'm missing motivation for this change. Who would use this, and in what kind of situation? How will this change impact performance? As far as I see, all messages (so bodies + headers) are copied, even when a game doesn't use this new feature.

Wed, Mar 4, 12:14 PM · Game Engine
campbellbarton (Campbell Barton) requested changes to D1147: Mirror selected bones (see T43760).

I tried using this patch on a simple file with a bone called Bone.L and it duplicated in place.

Wed, Mar 4, 12:11 PM
campbellbarton (Campbell Barton) requested changes to D1154: Proposed solution for Vertex Group select in Weight/VertexColor Paint modes. (T43389).

Did you manage to test this patch? I can't imagine it would have been usable.

Wed, Mar 4, 11:57 AM
sergey (Sergey Sharybin) requested changes to D1158: Fix T43878: Add a new 'assign or duplicate' option to CD layer copy.

I don't really think it's the way to go. it just adds hell of a lot of extra complexity and weirdeness to the code. I would just disable smart ownership pass for cases when there are any references in the custom data. It wouldn't cancel the original purpose of the path which was to reduce memory footprint when having dense constructive modifiers. Would also be really small and tiny and nice change.

Wed, Mar 4, 11:46 AM · BF Blender
mifth (paul geraskin) created T43884: Modo Theme: small issue.
Wed, Mar 4, 11:31 AM · Addons
sergey (Sergey Sharybin) added inline comments to D1155: GHash enhancements..
Wed, Mar 4, 11:31 AM
campbellbarton (Campbell Barton) added a comment to D1155: GHash enhancements..
  • GHASH_FLAG_ALLOW_SHRINK, good!
  • Utility functions (didnt read over in detail but seem generally good), would prefer this be separate patch.1
  • mm2a - no strong opinion, if it gives better results - don't see why not.
Wed, Mar 4, 11:30 AM
sergey (Sergey Sharybin) added a comment to D1155: GHash enhancements..

I would actually be quite skeptical about accepting 2x memory usage. For my knowledge ghash could be used for quite heavy meshes, in which case it's really problematic to increase memory consumption. It also feels a bit weird to have hash in the entry itself. It feels after all the changes you did there should be no so much hash/values comparisons and if it's still an issue i guess we need to look into particular hash/comparison functions and optimize them instead. If it's not possible and storing value will really help we can store the hash for those particular ghashes in user key?

Wed, Mar 4, 11:20 AM
scaciga (Michele Scaciga) created T43883: joystick Xbox does not work properly in Blender 2.73 and 2.74 testbuild.
Wed, Mar 4, 11:05 AM · Game Engine
mont29 (Bastien Montagne) added a comment to T43878: Gooseberry Branch - Apply button in modifiers crashes Blender.

@sergey ah, so you were on it too…

Wed, Mar 4, 11:03 AM · Mesh Modeling
mont29 (Bastien Montagne) updated the summary for D1158: Fix T43878: Add a new 'assign or duplicate' option to CD layer copy.
Wed, Mar 4, 11:02 AM · BF Blender
mont29 (Bastien Montagne) created D1158: Fix T43878: Add a new 'assign or duplicate' option to CD layer copy.
Wed, Mar 4, 11:02 AM · BF Blender
sergey (Sergey Sharybin) updated reviewers of D1156: Support messages from Python API.
Wed, Mar 4, 10:55 AM · Game Engine
blurymind (Todor Imreorov) added a comment to D1128: Graph Editor: "Auto-Focus Channels".

Hi, I gave the test build a go and have a few notes :)

Wed, Mar 4, 10:40 AM · Animation, User Interface
item412 (alexei) added a comment to T43470: missing pixels during texture projection.

those fixes supposed to be in 2.74 testbuild? at least bug is still there

Wed, Mar 4, 10:16 AM · Sculpting and Painting, BF Blender
mifth (paul geraskin) created T43882: FBX: export exception.
Wed, Mar 4, 10:15 AM · Addons, Import/Export
campbellbarton (Campbell Barton) committed rB6efcd9e8fec2: Math Lib: redundant axis flip decomposing a plane (authored by campbellbarton (Campbell Barton)).
Math Lib: redundant axis flip decomposing a plane
Wed, Mar 4, 10:13 AM
sergey (Sergey Sharybin) added a comment to T43878: Gooseberry Branch - Apply button in modifiers crashes Blender.

@mont29, here's a quick patch which prevents crash: http://www.pasteall.org/57028/diff which is likely safe.

Wed, Mar 4, 10:07 AM · Mesh Modeling
zanqdo (Daniel Salazar) added a comment to T43880: Bone Selection Issue.

current selection is interfering with new selection. You can not select a bone (it should deselect all others)

Wed, Mar 4, 10:05 AM · BF Blender: Regressions, BF Blender
sergey (Sergey Sharybin) updated subscribers of T43878: Gooseberry Branch - Apply button in modifiers crashes Blender.

This is caused by the take_ownership change in DM_to_mesh. Seems we need to forbid passing ownership and do it all in a copy if DM depends on mesh, but not sure how to check on that yet. Can look later after smashing the current bug i'm looking into.

Wed, Mar 4, 9:53 AM · Mesh Modeling
psy-fi (Antony Riakiotakis) added a comment to T43880: Bone Selection Issue.

Looks OK here...am I missing something?

Wed, Mar 4, 9:47 AM · BF Blender: Regressions, BF Blender
campbellbarton (Campbell Barton) renamed T43594: Some modifier keys fail on X11 from "On some configurations, some chars are not rendered in UI (OpenGL texture/rounding issue?)" to "Some modifier keys fail on X11".
Wed, Mar 4, 9:42 AM · BF Blender: Unconfirmed
campbellbarton (Campbell Barton) edited projects for T43594: Some modifier keys fail on X11, added: BF Blender: Unconfirmed; removed OpenGL / Gfx, BF Blender.
Wed, Mar 4, 9:41 AM · BF Blender: Unconfirmed
campbellbarton (Campbell Barton) added a comment to T43594: Some modifier keys fail on X11.

We need to be able to redo the bug. What you describe sounds like a fairly typical Linux installation,

Wed, Mar 4, 9:41 AM · BF Blender: Unconfirmed
blend-it (blend-it) added a comment to T42765: fix IT translation.

it.zip :)

Wed, Mar 4, 9:19 AM · Translations
mont29 (Bastien Montagne) edited projects for T43878: Gooseberry Branch - Apply button in modifiers crashes Blender, added: Mesh Modeling; removed BF Blender.
Wed, Mar 4, 9:15 AM · Mesh Modeling
mont29 (Bastien Montagne) claimed T43878: Gooseberry Branch - Apply button in modifiers crashes Blender.
Wed, Mar 4, 9:14 AM · Mesh Modeling
mont29 (Bastien Montagne) triaged T43878: Gooseberry Branch - Apply button in modifiers crashes Blender as "Normal" priority.
Wed, Mar 4, 9:14 AM · Mesh Modeling
mziskandar (mziskandar mziskandar) added a comment to T43876: Blender Crashed by Joystick..

Another test..

Wed, Mar 4, 8:37 AM · Game Engine
Countty (Bird) added a comment to T43594: Some modifier keys fail on X11.

Ok.!

  1. Onboard 1.0.0 (only for demonstrate this bug)
  2. Keyboard layouts: US, RU
  3. System language: english, united states
  4. Accessbility options: not enable
  5. I test 2.73a on linux mint with Cinnamon and Xfce (see above details & sys reports)
Wed, Mar 4, 8:30 AM · BF Blender: Unconfirmed
yellowfoxz (yellow foxz) added a comment to T43881: copy paste keyframe .

one more thing , please do not consider this sentence....'but do not select 'locrotate' of cube'

Wed, Mar 4, 8:00 AM · BF Blender
yellowfoxz (yellow foxz) created T43881: copy paste keyframe .
Wed, Mar 4, 7:57 AM · BF Blender
campbellbarton (Campbell Barton) added a comment to T43594: Some modifier keys fail on X11.

Lots of people use Blender on laptops, on Linux without this bug, so its likely this is an error specific to your configuration.

Wed, Mar 4, 7:47 AM · BF Blender: Unconfirmed
campbellbarton (Campbell Barton) closed T43870: Snap to Cursor (Offset) failed to work in Edit Mode as "Resolved".

Fixed rB27fe640104084ab92083701e78c4d67c33d69307

Wed, Mar 4, 7:21 AM · BF Blender
campbellbarton (Campbell Barton) committed rBb1e48ab4e483: Fix T43879: Autokey ignore pref /w viewlock-camera (authored by campbellbarton (Campbell Barton)).
Fix T43879: Autokey ignore pref /w viewlock-camera
Wed, Mar 4, 7:19 AM
campbellbarton (Campbell Barton) closed T43879: Autokey creation on camera's Translate channels as "Resolved".

Closed by commit rBb1e48ab4e483.

Wed, Mar 4, 7:19 AM · BF Blender
juancarlosgzrz (JC) updated subscribers of T38401: Metropolis Sampling.

What happened to this patch?

Wed, Mar 4, 6:34 AM · BF Blender, Cycles
campbellbarton (Campbell Barton) assigned T43880: Bone Selection Issue to psy-fi (Antony Riakiotakis).
Wed, Mar 4, 5:51 AM · BF Blender: Regressions, BF Blender
zanqdo (Daniel Salazar) created T43880: Bone Selection Issue.
Wed, Mar 4, 5:19 AM · BF Blender: Regressions, BF Blender
campbellbarton (Campbell Barton) committed rBcf2876b77aaf: Fix for snap to cursor /w parents (object/pose) (authored by campbellbarton (Campbell Barton)).
Fix for snap to cursor /w parents (object/pose)
Wed, Mar 4, 5:16 AM
campbellbarton (Campbell Barton) committed rBc755d8fbb520: RNA: rename mesh validate argument (authored by campbellbarton (Campbell Barton)).
RNA: rename mesh validate argument
Wed, Mar 4, 5:16 AM
campbellbarton (Campbell Barton) committed rB27fe64010408: Own error in recent commit (Snap active) (authored by campbellbarton (Campbell Barton)).
Own error in recent commit (Snap active)
Wed, Mar 4, 5:16 AM
campbellbarton (Campbell Barton) committed rBd48c3666da86: Snap: ignore unselected items, /w snap from active (authored by campbellbarton (Campbell Barton)).
Snap: ignore unselected items, /w snap from active
Wed, Mar 4, 5:16 AM
bizdizzle (Carlos) created T43879: Autokey creation on camera's Translate channels.
Wed, Mar 4, 4:15 AM · BF Blender
Anasastu (Phoenix Down) updated subscribers of T41943: Zeroing out angular velocity not possible.
Wed, Mar 4, 4:05 AM · Game Engine
greylica (Ivan Paulos Tomé) committed rBTS3346: New translations 100%.
New translations 100%
Wed, Mar 4, 3:18 AM
sindra1961 (perfection cat) added a comment to T43821: "Use Alpha" in Texture settings do not influence to Normal.

A result seems to vary according to a form of color depth of the png file so that you say.
Color_Depth_Diff.blend

Wed, Mar 4, 1:38 AM · Rendering, BF Blender
campbellbarton (Campbell Barton) requested changes to D1157: Fix T43871: Selecting Boundary Loop While Holding Shift Fails.
Wed, Mar 4, 1:28 AM · Mesh Modeling
campbellbarton (Campbell Barton) added a comment to D1157: Fix T43871: Selecting Boundary Loop While Holding Shift Fails.

This just makes it so Alt+RMB selecting always selects the entire interior loop.

Wed, Mar 4, 1:28 AM · Mesh Modeling
jpbouza (Juan Pablo Bouza) created T43878: Gooseberry Branch - Apply button in modifiers crashes Blender.
Wed, Mar 4, 1:06 AM · Mesh Modeling
blender_horst (micha) created T43877: VSE: keyframes on a scene do not produce F-curves.
Wed, Mar 4, 1:04 AM · BF Blender

Yesterday

scorpion81 (Martin Felke) updated the diff for D1146: BGE: Create Individual per Instance physics meshes by replaceMesh().

Using UpdateMesh() for changing triangle mesh shapes now, even in unshared case (instead of SetMesh()), because of possible ignoring the RAS_MeshDeformer. Thanks to @panzergame for pointing this out.
Also fixed a crash with bvhTriangleMesh (happened even before replaceMesh()), there the new unshared case was not treated correctly.

Tue, Mar 3, 11:47 PM · Game Engine
gaiaclary (Gaia Clary) committed rB85c38e73895e: Fixed wrong label and hint text in Collada exporter (authored by gaiaclary (Gaia Clary)).
Fixed wrong label and hint text in Collada exporter
Tue, Mar 3, 11:43 PM
gaiaclary (Gaia Clary) committed rB7f25da650943: fix T43094 Added check for out of bounds in vertex color array (authored by gaiaclary (Gaia Clary)).
fix T43094 Added check for out of bounds in vertex color array
Tue, Mar 3, 11:43 PM
gaiaclary (Gaia Clary) closed T43094: Invalid Collada file crash blender as "Resolved".

Closed by commit rB7f25da650943.

Tue, Mar 3, 11:43 PM · BF Blender, Import/Export
radcapricorn (Stanislav Blinov) added a comment to T43860: Enabling Normal influence for image texture in Blender Render crashes Blender.

Yes, it happens with factory settings too.
Here's the blender -d output, although I don't see any screams of pain in it: log.txt
To reiterate: we just load the blend, select the texture, tick "Normal", and it crashes. We've investigated with several files and various images, and crash is inconsistent: some files work fine, while others crash.

Tue, Mar 3, 11:21 PM · BF Blender
bluecd (bluecd bluecd) added a comment to T42871: Blender crashes on exiting User Preferences..

Hi again.

Tue, Mar 3, 11:14 PM · BF Blender
Severin (Julian Eisel) edited projects for T43876: Blender Crashed by Joystick., added: Game Engine; removed BF Blender.
Tue, Mar 3, 10:24 PM · Game Engine
Severin (Julian Eisel) triaged T43876: Blender Crashed by Joystick. as "Incomplete" priority.
Tue, Mar 3, 10:24 PM · Game Engine
Severin (Julian Eisel) updated subscribers of T43876: Blender Crashed by Joystick..

AFAIK this issue is fixed already, could you test using our latest build from buildbot?

Tue, Mar 3, 10:23 PM · Game Engine
piotao (Piotr Arłukowicz) committed rBTS3345: Quite a few strings: files, outliner, mainwin, boids, etc..
Quite a few strings: files, outliner, mainwin, boids, etc.
Tue, Mar 3, 10:23 PM