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Sergey Sharybin (sergey) added a comment to T48297: Scalar Group Node Output is One Pixel Large.

Not really fan of that. It's just some corner-case complication over the system which is already really unclear. Unless you can come up with really strict rule of how determineResolution() should behave, when to cache and when not i;m not really fan of such hacks.

Wed, May 4, 10:29 PM · Compositing, BF Blender
Mauro Castaldi (kastaldi) added a comment to T48314: Rendering bug with AMD cards. .

I confirm this is the same problem seen in https://developer.blender.org/T48028
Anyway the artifacts are still there running the daily build blender-2.77-568514c-win64.zip with R9 390 8 MB NITRO (AMD drivers 16.4.2) on Win 10 x64

Wed, May 4, 10:16 PM · Cycles, BF Blender
Jeroen Bakker (jbakker) added a comment to T48297: Scalar Group Node Output is One Pixel Large.

Issue seems likely to be caused by MathBaseOperation::determineResolution
it first checks if there are is a connection what can be marked as being important. This is done by determining the resolution with using a dummy preferred resolution of (0,0).

Wed, May 4, 10:13 PM · Compositing, BF Blender
Mauro Castaldi (kastaldi) added a comment to T48347: Cycles GPU render samples looking weird.
Wed, May 4, 10:02 PM · Cycles, BF Blender
Mauro Castaldi (kastaldi) added a comment to T48314: Rendering bug with AMD cards. .
Wed, May 4, 9:59 PM · Cycles, BF Blender
john (realman) added a comment to T47075: Kernel security check failure.

Oklet me try that and i'll let you know the result.
and thanks for the reply

Wed, May 4, 9:53 PM · Cycles, BF Blender
Aaron Carlisle (Blendify) added a comment to T47075: Kernel security check failure.

@john (realman) please uninstall all GPU drivers from your computer (Intel, Nvidia, AMD) and install the latest drivers from your manufactures website. (This worked for me)

Wed, May 4, 9:51 PM · Cycles, BF Blender
john (realman) added a comment to T47075: Kernel security check failure.

KERNEL_SECURITY_CHECK_FAILURE
ON MY PC

Wed, May 4, 9:40 PM · Cycles, BF Blender
Howard Trickey (howardt) added a comment to T47257: Bevel creates corrupt meshes in some cases.

I have a fix for this completed but it creates a number of diffs in the regression test that I need to check out. Hopefully can close this out next week.

Wed, May 4, 9:28 PM · Mesh Modeling, BF Blender
Aaron Carlisle (Blendify) committed rBM1695: Fix link.
Fix link
Wed, May 4, 9:19 PM
Aaron Carlisle (Blendify) added a project to T48314: Rendering bug with AMD cards. : Cycles.
Wed, May 4, 9:09 PM · Cycles, BF Blender
Aaron Carlisle (Blendify) added a project to T48347: Cycles GPU render samples looking weird: Cycles.
Wed, May 4, 9:08 PM · Cycles, BF Blender
Aaron Carlisle (Blendify) added a project to T48349: Cloth simulation and repeated subdividing: Physics.
Wed, May 4, 9:08 PM · Physics, BF Blender
Aaron Carlisle (Blendify) added a project to T48351: Background Image Does Not Stay: BF Blender.
Wed, May 4, 9:08 PM · BF Blender, User Interface
Aaron Carlisle (Blendify) updated subscribers of D1968: Removal of the edit mesh "noise" operator.
Wed, May 4, 9:07 PM · BF Blender
Aaron Carlisle (Blendify) added 1 reviewer(s) for D1966: Manual: Box icon and color: Campbell Barton (campbellbarton).

I think this is a good change before they were way too similar. I just want to get a final word from @Campbell Barton (campbellbarton)

Wed, May 4, 9:00 PM
Aaron Carlisle (Blendify) accepted D1966: Manual: Box icon and color.
Wed, May 4, 8:58 PM
Albert (wevon) added a comment to T38384: Layer Manager.

Currently Blender allow to have an object in several layers, the mock up of
Paweł Łyczkowski, maintains this possibility. Is an extension of the current model and looks great.
If the objects were unique for a layer, the next a mock up would make sense.


The two systems seem right, just I think it is worth making one last thought. One keeps compatibly with Blender itself, the other is more similar to other programs.
By the way, I do not see the need to individually access the parameters of each object. It is assumed that the layers serve to treat objects in groups

Wed, May 4, 7:55 PM · BF Blender, User Interface
Campbell Barton (campbellbarton) committed rB10bbce30a926: UI: avoid getting the active button when its already known (authored by Campbell Barton (campbellbarton)).
UI: avoid getting the active button when its already known
Wed, May 4, 6:42 PM
Campbell Barton (campbellbarton) committed rB08be000637b6: Fix T48210: Editing all selected buttons fails to auto-key (authored by Campbell Barton (campbellbarton)).
Fix T48210: Editing all selected buttons fails to auto-key
Wed, May 4, 6:42 PM
Campbell Barton (campbellbarton) closed T48210: UI Buttons: Alt key (all selected) edition does not autokey F-curves of non-active ID as "Resolved" by committing rB08be000637b6: Fix T48210: Editing all selected buttons fails to auto-key.
Wed, May 4, 6:42 PM · Animation, User Interface, BF Blender
Troy Sobotka (sobotka) added a comment to rBddd6be183469: Compositor: negative color support for ASC-CDL offset.

Not sure about this if only because it prevents transfer of CDL values to other applications. There is no basis value available in the CDL, simply an offset.

Wed, May 4, 6:24 PM
rafi (kochivai) added a comment to T41935: Mesh Cache Sequence Modifier .

@levon hudson (levon) hudson (levon) brother help me to copy python add-on to this , i can,t copy .patch or diff to blender. need your great suggestion. thnx for reply

Wed, May 4, 6:12 PM · BF Blender
Ken Kosmenko (zoomzoooie) created T48351: Background Image Does Not Stay.
Wed, May 4, 6:06 PM · BF Blender, User Interface
Tobias Heinke (TobiasH) added a comment to D1967: Manual: line break.

regex ^([|][^$]*)$
line immediately starts with '|'

Wed, May 4, 6:04 PM
ronan ducluzeau (zeauro) added a comment to T38384: Layer Manager.
Wed, May 4, 5:58 PM · BF Blender, User Interface
Campbell Barton (campbellbarton) committed rB6601680e8dbd: View3D: apply smoothview before modal view operations (authored by Campbell Barton (campbellbarton)).
View3D: apply smoothview before modal view operations
Wed, May 4, 5:57 PM
Campbell Barton (campbellbarton) committed rBbd1378b56beb: Cleanup: rename ED_view3d_smooth_view_finish (to force_finish) (authored by Campbell Barton (campbellbarton)).
Cleanup: rename ED_view3d_smooth_view_finish (to force_finish)
Wed, May 4, 5:57 PM
Alberto Salvia Novella (es20490446e) added a comment to T48292: Make Blender to automatically recognize Linux desktop DPI.

I have just started a conversation about it on the Freedesktop mailing list. As soon as we get some conclusion, I will post it here.

Wed, May 4, 5:44 PM · BF Blender
Sergey Sharybin (sergey) committed rBda2a8cde73a8: Merge branch 'master' into cycles_hair_bvh (authored by Sergey Sharybin (sergey)).
Merge branch 'master' into cycles_hair_bvh
Wed, May 4, 5:43 PM
Campbell Barton (campbellbarton) committed rBe30f0427a5eb: Fix error in BM_face_exists_overlap_subset (authored by Campbell Barton (campbellbarton)).
Fix error in BM_face_exists_overlap_subset
Wed, May 4, 5:31 PM
Sergey Sharybin (sergey) committed rB875df1e2b9a9: Cycles: Fix hair minimal size doesn't work on GPU and SSE2 only CPUs (authored by Sergey Sharybin (sergey)).
Cycles: Fix hair minimal size doesn't work on GPU and SSE2 only CPUs
Wed, May 4, 5:14 PM
Sergey Sharybin (sergey) added a comment to T47641: Cycle is slowing down a lot with high def renders since Blender 2.68a in GPU _and_ CPU..

It is not enough for you to reproduce the bug, you should teach us to reproduce the issue, otherwise we can not solve the issue.

Wed, May 4, 5:09 PM · BF Blender: Unconfirmed, Cycles
Campbell Barton (campbellbarton) renamed T47257: Bevel creates corrupt meshes in some cases from "Corrupt mesh crashes Blender" to "Bevel creates corrupt meshes in some cases".
Wed, May 4, 5:08 PM · Mesh Modeling, BF Blender
Ronan Zeegers (ronan) added a comment to T47641: Cycle is slowing down a lot with high def renders since Blender 2.68a in GPU _and_ CPU..

Ok Sergey, I'll try to do more tests.
I'm working a lot with really highres images and it's a very annoying bug for me...

Wed, May 4, 4:58 PM · BF Blender: Unconfirmed, Cycles
Campbell Barton (campbellbarton) added a comment to D1968: Removal of the edit mesh "noise" operator.

Rather keep this for 2.7x series, it could be removed in 2.8x.. however it may be nice to keep an editmode tool to displace based on a texture/material.

Wed, May 4, 4:55 PM · BF Blender
Thomas Beck (plasmasolutions) updated the summary for D1968: Removal of the edit mesh "noise" operator.
Wed, May 4, 4:52 PM · BF Blender
Thomas Beck (plasmasolutions) created D1968: Removal of the edit mesh "noise" operator.
Wed, May 4, 4:49 PM · BF Blender
Campbell Barton (campbellbarton) added a comment to D1967: Manual: line break.

Could you link to a page where this is noticeable?

Wed, May 4, 4:21 PM
Tobias Heinke (TobiasH) updated the diff for D1967: Manual: line break.
Wed, May 4, 4:13 PM
Tobias Heinke (TobiasH) created D1967: Manual: line break.
Wed, May 4, 4:09 PM
Campbell Barton (campbellbarton) closed T47709: ASC CDL: Should permit negative values on offset. as "Resolved".

Checked on making the color wheel support negative colors, however theres too many HSV/RGB conversions in our pickers code which rely on RGB being >0.0.
Committed a basis for the color which can be negative rBddd6be1834692c63353e47ab8d94e8dfc576c906

Wed, May 4, 4:04 PM · BF Blender
Julian Eisel (Severin) closed T48350: Splash Screen before Application starts as "Invalid".

Thanks for the suggestion, but this is not the right place for this. We have a new, community based page for that, https://rightclickselect.com/p/, alternatively you can mail to the bf-funboard mailing list.

Wed, May 4, 4:04 PM · User Interface
Campbell Barton (campbellbarton) committed rBddd6be183469: Compositor: negative color support for ASC-CDL offset (authored by Campbell Barton (campbellbarton)).
Compositor: negative color support for ASC-CDL offset
Wed, May 4, 4:02 PM
Niklas S. (niklas5079) created T48350: Splash Screen before Application starts.
Wed, May 4, 3:50 PM · User Interface
Sergey Sharybin (sergey) removed a project from T47641: Cycle is slowing down a lot with high def renders since Blender 2.68a in GPU _and_ CPU.: BF Blender.
Wed, May 4, 3:31 PM · BF Blender: Unconfirmed, Cycles
Sergey Sharybin (sergey) added a project to T47641: Cycle is slowing down a lot with high def renders since Blender 2.68a in GPU _and_ CPU.: BF Blender: Unconfirmed.

The issue reported can't be reproduced so far, and has been moved to the BF Blender: Unconfirmed project.
If 2 other people aren't able to redo the bug after 2 weeks, it will be closed.

Wed, May 4, 3:31 PM · BF Blender: Unconfirmed, Cycles
Sergey Sharybin (sergey) added a comment to T47641: Cycle is slowing down a lot with high def renders since Blender 2.68a in GPU _and_ CPU..

I actually tested both Linux and Windows 10. In both cases i can not confirm the slowdown with fresh installs of all blender versions. It is most likely something up to your specific setup.

Wed, May 4, 3:30 PM · BF Blender: Unconfirmed, Cycles
Sybren A. Stüvel (sybren) added a comment to D1965: Specify UTF-8 encoding in setup.py to avoid non-ascii errors during setup.

It's ok, these things happen.

Wed, May 4, 3:26 PM
Tobias Heinke (TobiasH) created D1966: Manual: Box icon and color.
Wed, May 4, 3:11 PM
Sergey Sharybin (sergey) committed rBL61657: Cycles tests: Add regression test for issue reported in T48346.
Cycles tests: Add regression test for issue reported in T48346
Wed, May 4, 2:47 PM
Sergey Sharybin (sergey) committed rB980f3c36937a: Fix T48346: Transparent shadows do not work for instanced objects (authored by Sergey Sharybin (sergey)).
Fix T48346: Transparent shadows do not work for instanced objects
Wed, May 4, 2:47 PM
Sergey Sharybin (sergey) closed T48346: No volume scattering shadows for semi-transparent objects if multisampled scene motion blur is on as "Resolved" by committing rB980f3c36937a: Fix T48346: Transparent shadows do not work for instanced objects.
Wed, May 4, 2:47 PM · Cycles, BF Blender
Sybren A. Stüvel (sybren) committed rBCAbfa375fed070: Bumped pillarsdk requirement to 1.0.0 (authored by Sybren A. Stüvel (sybren)).
Bumped pillarsdk requirement to 1.0.0
Wed, May 4, 2:40 PM
Sybren A. Stüvel (sybren) committed rBCA6d7428c16e1c: Bumped version to 1.0.0 (authored by Sybren A. Stüvel (sybren)).
Bumped version to 1.0.0
Wed, May 4, 2:38 PM
Sybren A. Stüvel (sybren) committed rBCAef7c82666f68: Updated README (authored by Sybren A. Stüvel (sybren)).
Updated README
Wed, May 4, 2:35 PM
Sybren A. Stüvel (sybren) committed rBIAe17570674612: Better icon for OK messages. (authored by Sybren A. Stüvel (sybren)).
Better icon for OK messages.
Wed, May 4, 2:31 PM
Sybren A. Stüvel (sybren) committed rBCA92e27914d1bf: Refuse to start if the file hasn't been saved. (authored by Sybren A. Stüvel (sybren)).
Refuse to start if the file hasn't been saved.
Wed, May 4, 2:31 PM
Sybren A. Stüvel (sybren) committed rBCA1d662a031496: Automatic refresh of subclient token. (authored by Sybren A. Stüvel (sybren)).
Automatic refresh of subclient token.
Wed, May 4, 2:31 PM
Germano Cavalcante (mano-wii) updated the diff for D1961: [refactoring] - bvhutils.c - better efficiency and readability.
  • Add option to_snap for the function bvhtree_from_editmesh_verts.
Wed, May 4, 2:21 PM
Germano Cavalcante (mano-wii) commandeered D1961: [refactoring] - bvhutils.c - better efficiency and readability.
Wed, May 4, 2:19 PM
Sybren A. Stüvel (sybren) committed rBIA494a32d44ac3: Some extra resetting of old messages. (authored by Sybren A. Stüvel (sybren)).
Some extra resetting of old messages.
Wed, May 4, 2:11 PM
Sybren A. Stüvel (sybren) committed rBIA9802a67e505a: Added unregister() function to demo addon (authored by Sybren A. Stüvel (sybren)).
Added unregister() function to demo addon
Wed, May 4, 2:11 PM
Paweł Łyczkowski (plyczkowski) edited the description of T38384: Layer Manager.
Wed, May 4, 1:33 PM · BF Blender, User Interface
Paweł Łyczkowski (plyczkowski) edited the description of T38384: Layer Manager.
Wed, May 4, 1:27 PM · BF Blender, User Interface
Paweł Łyczkowski (plyczkowski) edited the description of T38384: Layer Manager.
Wed, May 4, 1:25 PM · BF Blender, User Interface
Paweł Łyczkowski (plyczkowski) added a comment to T38384: Layer Manager.
Wed, May 4, 1:24 PM · BF Blender, User Interface
Andrey Zabolotnyi (anpaza) added a comment to T48323: VRML2 export bug and fix.

This case is not about losing precision. You can apply the transforms before export with Ctrl+A, nothing changes.
At the same time, triangulation in Blender Ctrl+T works fine.

Wed, May 4, 1:21 PM · Import/Export, Addons
Campbell Barton (campbellbarton) edited the description of T47709: ASC CDL: Should permit negative values on offset..
Wed, May 4, 12:44 PM · BF Blender
Campbell Barton (campbellbarton) added a comment to T48124: Add Box Zoom to UV/Image Editor.

@Fan Yang (rav66), other border zoom support using the middle mouse button to zoom out, would you be able to look into this?

Wed, May 4, 11:35 AM · Quick Hacks
Campbell Barton (campbellbarton) added a comment to T48306: 3D Viewport No Longer Display Textures In The Right Interpolation Mode.

@J. Harkonnen (SVAFnemesis), you can disable mip-mapping in the user preferences, this also disables linear interpolation (so textures stay pixelated when you zoom in).

Wed, May 4, 11:23 AM · BF Blender
Sergey Sharybin (sergey) added a comment to T48306: 3D Viewport No Longer Display Textures In The Right Interpolation Mode.

As far as i concerned 2.74 didn't have nearest interpolation support for viewport either:

Wed, May 4, 11:21 AM · BF Blender
Sybren A. Stüvel (sybren) committed rBCA668dac316f02: WIP: version checking (authored by Sybren A. Stüvel (sybren)).
WIP: version checking
Wed, May 4, 11:02 AM
Sybren A. Stüvel (sybren) committed rBCAf3699f651a5a: Removed unused code. (authored by Sybren A. Stüvel (sybren)).
Removed unused code.
Wed, May 4, 11:02 AM
J. Harkonnen (SVAFnemesis) added a comment to T48306: 3D Viewport No Longer Display Textures In The Right Interpolation Mode.

Please hear me out. I've been making Minecraft animations and very often I have to use pixelated textures and high res textures in the same scene. I know for a fact that texture mode always shows textures in correspondent interpolation mode this is where I check whether my textures are in its proper mode. I couldn't have gotten it wrong because I was still using texture mode to view models with pixelated textures just 2 weeks ago in 2.74. And then I updated to 2.77a, and when I open up my WIP project, everything looked wrong. This is why I am reporting this as a bug.

Wed, May 4, 10:48 AM · BF Blender
Fan Yang (rav66) added a comment to T48124: Add Box Zoom to UV/Image Editor.

Paste updated. I've tested border-zoom in image view which looks good. I haven't deal with the key confict mentioned in the description.

Wed, May 4, 10:42 AM · Quick Hacks
Fan Yang (rav66) edited P355 T48124.
Wed, May 4, 10:37 AM
Campbell Barton (campbellbarton) added a comment to T48124: Add Box Zoom to UV/Image Editor.

You're missing operator properties, see: WM_operator_properties_gesture_border

Wed, May 4, 9:55 AM · Quick Hacks
Chris Offner (chrisoffner3d) added a comment to T38384: Layer Manager.

I disagree that it's a bad example and suggest that, like in Maya and other industry standard applications, a layer's visibility setting should override the one in the Outliner for a given object if it's invisible.

Wed, May 4, 9:45 AM · BF Blender, User Interface
Campbell Barton (campbellbarton) abandoned D1965: Specify UTF-8 encoding in setup.py to avoid non-ascii errors during setup.
Wed, May 4, 9:27 AM
Campbell Barton (campbellbarton) commandeered D1965: Specify UTF-8 encoding in setup.py to avoid non-ascii errors during setup.
Wed, May 4, 9:27 AM
Jeffrey Hoover (italic_) added a comment to D1965: Specify UTF-8 encoding in setup.py to avoid non-ascii errors during setup.

Apparently today really isn't my day. I couldn't reproduce it, even after cleaning out the repo. It took me looking through my bash history to find out that, yes, I was using py 2.7... Obviously I'm a colossal idiot when I'm tired. I can't close or delete the patch. Sorry for wasting your time.

Wed, May 4, 8:52 AM
Sybren A. Stüvel (sybren) added a comment to D1965: Specify UTF-8 encoding in setup.py to avoid non-ascii errors during setup.

Can you give me the exact error (with traceback), and your OS & version?

Wed, May 4, 8:12 AM
Campbell Barton (campbellbarton) closed T48344: Draw Curve Offset does not do anything. as "Resolved".

Added option to apply absolute offset rB6f2797b50b15634f43fd47d5be352c6b21f19ec9 (ignores radius when applying offset)

Wed, May 4, 7:47 AM · BF Blender
Campbell Barton (campbellbarton) committed rB6f2797b50b15: Curve Draw: option to apply absolute offset (authored by Campbell Barton (campbellbarton)).
Curve Draw: option to apply absolute offset
Wed, May 4, 7:46 AM
Fan Yang (rav66) added a comment to T48124: Add Box Zoom to UV/Image Editor.

Sorry for the inconvenience. Here's the diff.
https://developer.blender.org/P355

Wed, May 4, 7:45 AM · Quick Hacks
Fan Yang (rav66) created P355 T48124.
Wed, May 4, 7:42 AM
Campbell Barton (campbellbarton) added a comment to T48124: Add Box Zoom to UV/Image Editor.

@Fan Yang (rav66), please always post links to complete patches, which can be tested - https://developer.blender.org/paste/

Wed, May 4, 7:01 AM · Quick Hacks
Fan Yang (rav66) added a comment to T48124: Add Box Zoom to UV/Image Editor.

I added two functions in 'image_ops.c', also the keymap and header. It could triger the border select cross, but whichever key(LMB, RMB, ESC) I pressed, there was no effect.
Here's the two function I added.

static int image_view_zoom_border_exec(bContext *C, wmOperator *op)
{	
	SpaceImage *sima;
	ARegion *ar;
Wed, May 4, 5:14 AM · Quick Hacks
Joel Godin (FloridaJo) added a comment to T48344: Draw Curve Offset does not do anything..

Update.
Seems to work only when there is a bevel depth in the 'geometry' panel.

Wed, May 4, 3:44 AM · BF Blender
bruno sanchiz (dindoun) committed rBMT268: fr-fluides01.
fr-fluides01
Wed, May 4, 3:35 AM
Vuk Gardašević (lijenstina) added a comment to T38384: Layer Manager.

If you do decide to implement this, I think it's important to establish a very clear and intuitive paradigm about layer settings overriding each other in case of conflicting settings.

For example: Item A is in both Layer X and in Layer Y.
But Layer X's viewport visibility is set to OFF and Layer Y's viewport visibility is set to ON.
In this case I suggest that the order of the layers in the Layer Manager decides the order of operations.
I.e. if Layer X is above Layer Y in the Layer Manager, Item A is invisible.
If Layer Y is above Layer X in the Layer Manager, Item A is visible.

Wed, May 4, 12:51 AM · BF Blender, User Interface
YAFU (YAFU) added a comment to T48204: Generic Tablet on Linux - Erratic strokes with pressure sensitivity enabled.

Thanks Bestien. I know it is difficult for developers if they do not have one of these graphics tablets.

Wed, May 4, 12:14 AM · Platform: Linux, BF Blender
Jeffrey Hoover (italic_) added a comment to D1965: Specify UTF-8 encoding in setup.py to avoid non-ascii errors during setup.

I build from source, so I use a virtual environment pointing to the python build from install_deps.sh (3.5.1).

Wed, May 4, 12:10 AM
Sybren A. Stüvel (sybren) added a comment to D1965: Specify UTF-8 encoding in setup.py to avoid non-ascii errors during setup.

That's strange, as UTF-8 is the default anyway. Are you building using Python 3.5, or using 2.7?

Wed, May 4, 12:01 AM
Thomas Wilshaw (tmw) added a comment to D1936: Additional Waveform Drawing Mode.

This would be very useful for compositing. Also I think (could be wrong) some of the code you want is here:
https://developer.blender.org/diffusion/B/browse/master/source/blender/editors/space_sequencer/sequencer_scopes.c

Wed, May 4, 12:01 AM

Yesterday

John Cox (johnedwardcox) added a comment to D1936: Additional Waveform Drawing Mode.

@Aaron Carlisle (Blendify) No, the Sequencer has its own scopes which are a different implementation -- I haven't even found the code for that yet. Unfortunately because the Sequencer doesn't have a T panel, these scopes won't show there. I plan to work out how to add a T panel in a different patch to see how it would affect the UI but this will take a bit of time.

Tue, May 3, 11:53 PM
Jack Andersen (jackoalan) retitled D1929: Quaternion SLERP/SQUAD Rotation Modes, from "Quaternion SLERP Pose Interpolation" to "Quaternion SLERP/SQUAD Rotation Modes".
Tue, May 3, 11:50 PM
MarioM (MarioM) added a comment to T45071: OpenCL not available as compute device on R9 M370X.

Without a sense of action. Enabling support GPU R9 will slow rendering. :(
Rendering the fastest running on the CPU. It makes no sense, unlike assumes logic OpenCL :(

Tue, May 3, 11:41 PM · BF Blender
Brecht Van Lommel (brecht) added a comment to D1964: Cycles: Cleanup the Image manager. .

Perhaps we can do something like this:

Tue, May 3, 10:39 PM