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Brecht Van Lommel (brecht) accepted D4712: Fix for Outliner Draw Regression.
Thu, Apr 25, 3:52 PM · User Interface
Cezary Szadejko (cez) added a comment to T54963: Industry Compatible Keymap.

You can now box select while the transform tools are active, just like in Maya.

Left-click and drag to box select. Middle-mouse drag to use transform tool outside the gizmo.

Thu, Apr 25, 2:48 PM · BF Blender, User Interface, Code Quest
William Reynish (billreynish) added a comment to D4736: Fix: Nav_bar context menu in preferences. And merge Context Menu keymaps to one..

Seems correct to me. @Campbell Barton (campbellbarton)?

Thu, Apr 25, 2:45 PM · BF Blender, User Interface
Brecht Van Lommel (brecht) closed D4679: Outliner Restriction Icon Opacity Inconsistency.
Thu, Apr 25, 2:35 PM · User Interface
Brecht Van Lommel (brecht) closed D4735: Info Editor description Updated.
Thu, Apr 25, 2:34 PM · BF Blender: 2.8, User Interface
Brecht Van Lommel (brecht) closed T63859: Info Editor description outdated as Resolved by committing rBdeb9d03fc9d5: Fix T63859: outdated info editor description.
Thu, Apr 25, 2:34 PM · BF Blender, User Interface
William Reynish (billreynish) added a comment to T54963: Industry Compatible Keymap.

You can now box select while the transform tools are active, just like in Maya.

Thu, Apr 25, 2:14 PM · BF Blender, User Interface, Code Quest
Brecht Van Lommel (brecht) requested changes to D4650: For Discussion - Small Outliner Changes.

Lack of outliner specific theme colors is still holding this back for me. Also would be good to ensure Blender Light still looks ok with this, and if not adjust it.

Thu, Apr 25, 1:38 PM · User Interface
William Reynish (billreynish) added a comment to T54963: Industry Compatible Keymap.

That should be able to be supported like so:

Thu, Apr 25, 1:32 PM · BF Blender, User Interface, Code Quest
William Reynish (billreynish) accepted D4650: For Discussion - Small Outliner Changes.

This seems good to me with the latests updates. @Brecht Van Lommel (brecht) @Pablo Vazquez (pablovazquez) can you take a look too?

Thu, Apr 25, 1:27 PM · User Interface
Brecht Van Lommel (brecht) updated the task description for T57918: Left Click Select tweaks and fixes.
Thu, Apr 25, 12:10 PM · BF Blender, User Interface, BF Blender: 2.8
Catalin (giakaama) added a comment to T54963: Industry Compatible Keymap.

The problems with those tools is that, they don't behave like " standard " DCC apps. So :

  • When I'm in move tool mode I should be able to box select and deselect everything, keeping the move Tool On.
  • The same is in rotate and scale mode .
Thu, Apr 25, 10:33 AM · BF Blender, User Interface, Code Quest
Zino Guerr (Zino) added a comment to T54963: Industry Compatible Keymap.

@TheRedWaxPolice (TheRedWaxPolice) personally i use box select on RMB click drag and hotkeys for transform tools even have cycling transform tools with a hotkey , this way not only i can select but also click drag with manipulators on LMB and they don't interfere with selecting components pretty much like "Right click select".....now when you use selection tools you have to be outside the selected components otherwise it will deselect from the cursor's position especially with "substract". i know this is unorthodox way but i found it much more intuitve and fast the only thing is missing is to be able to toggle transform tools that's all what i am looking for either from the Active tools or the pop-over ones if we can map anyone of them to our own hotkeys then they can both stay since not all of us find this little problem annoying.

Thu, Apr 25, 3:29 AM · BF Blender, User Interface, Code Quest

Yesterday

George Vogiatzis (Gvgeo) added reviewers for D4736: Fix: Nav_bar context menu in preferences. And merge Context Menu keymaps to one.: Brecht Van Lommel (brecht), Campbell Barton (campbellbarton).

will renaming be a problem? can it break saved keymaps?

Wed, Apr 24, 11:17 PM · BF Blender, User Interface
George Vogiatzis (Gvgeo) created D4736: Fix: Nav_bar context menu in preferences. And merge Context Menu keymaps to one..
Wed, Apr 24, 11:15 PM · BF Blender, User Interface
George Vogiatzis (Gvgeo) added a revision to T63860: Right-clicking navbar of User Preferences inconsistent: D4736: Fix: Nav_bar context menu in preferences. And merge Context Menu keymaps to one..
Wed, Apr 24, 11:15 PM · BF Blender, User Interface
George Vogiatzis (Gvgeo) claimed T63860: Right-clicking navbar of User Preferences inconsistent.
Wed, Apr 24, 9:36 PM · BF Blender, User Interface
Brecht Van Lommel (brecht) accepted D4735: Info Editor description Updated.
Wed, Apr 24, 9:12 PM · BF Blender: 2.8, User Interface
Harley Acheson (harley) added a comment to D4650: For Discussion - Small Outliner Changes.

@Andrzej Ambroz (jendrzych): not using the yellowish backdrop's colour for its outline, makes the backdrop look a kind of messy.

Wed, Apr 24, 8:35 PM · User Interface
George Vogiatzis (Gvgeo) added a comment to T63860: Right-clicking navbar of User Preferences inconsistent.

I can confirm this. It was the first thing I found when I added footer. And followed header as an example instead of navbar.
I don't remember exactly why this is happening. But has something to do, with navbar added initially for properties. While it was an afterthought for preferences.

Wed, Apr 24, 8:09 PM · BF Blender, User Interface
Andrzej Ambroz (jendrzych) added a comment to D4650: For Discussion - Small Outliner Changes.

@Harley Acheson (harley) - not using the yellowish backdrop's colour for its outline, makes the backdrop look a kind of messy.

Wed, Apr 24, 8:07 PM · User Interface
Red Mser (RedMser) added a project to T63865: Animated Influence slider of NLA Strip doesn't update: User Interface.
Wed, Apr 24, 7:47 PM · User Interface, BF Blender
Red Mser (RedMser) added a project to T63864: Duplicate Data options don't exist for Light Probe and Grease Pencil: User Interface.
Wed, Apr 24, 7:36 PM · User Interface, BF Blender
William Reynish (billreynish) accepted D4735: Info Editor description Updated.
Wed, Apr 24, 7:20 PM · BF Blender: 2.8, User Interface
EitanSomething created D4735: Info Editor description Updated.
Wed, Apr 24, 7:05 PM · BF Blender: 2.8, User Interface
Harley Acheson (harley) updated the diff for D4650: For Discussion - Small Outliner Changes.

Applies to current master

Wed, Apr 24, 6:54 PM · User Interface
Dalai Felinto (dfelinto) closed T63526: Show parenting hierarchy in outliner view layer view as Resolved.

RIght. There seems to be a bug spotted by @Sebastian Koenig (sebastian_k). But all in all this is implemented, yes.

Wed, Apr 24, 5:33 PM · User Interface, BF Blender
Brecht Van Lommel (brecht) requested changes to D4727: Limit value input range for color picker.

RGB values outside the 0..1 are actually valid, limiting them is not the correct solution for this bug. For example a HDRI background can emit with arbitrarily high color values.

Wed, Apr 24, 5:25 PM · User Interface
Bruno Boaventura Scholl (brunobbs) updated the summary of D4727: Limit value input range for color picker.
Wed, Apr 24, 5:10 PM · User Interface
Bruno Boaventura Scholl (brunobbs) added a task to D4727: Limit value input range for color picker: T60577: 2.8 Color sampling alters color value.
Wed, Apr 24, 5:09 PM · User Interface
Brecht Van Lommel (brecht) edited projects for T63859: Info Editor description outdated, added: BF Blender; removed BF Blender: 2.8.
Wed, Apr 24, 5:07 PM · BF Blender, User Interface
Brecht Van Lommel (brecht) edited projects for T63860: Right-clicking navbar of User Preferences inconsistent, added: BF Blender; removed BF Blender: 2.8.
Wed, Apr 24, 5:07 PM · BF Blender, User Interface
Red Mser (RedMser) edited projects for T63860: Right-clicking navbar of User Preferences inconsistent, added: BF Blender: 2.8, User Interface; removed BF Blender.
Wed, Apr 24, 5:07 PM · BF Blender, User Interface
Red Mser (RedMser) edited projects for T63859: Info Editor description outdated, added: BF Blender: 2.8, User Interface; removed BF Blender.
Wed, Apr 24, 5:03 PM · BF Blender, User Interface
Brecht Van Lommel (brecht) added a comment to T63526: Show parenting hierarchy in outliner view layer view.

@Dalai Felinto (dfelinto), I guess this task can be marked as resolved?

Wed, Apr 24, 4:53 PM · User Interface, BF Blender
TheRedWaxPolice (TheRedWaxPolice) added a comment to T54963: Industry Compatible Keymap.

why would u need click drag if you are using the gizmos in the first place?

Wed, Apr 24, 4:28 PM · BF Blender, User Interface, Code Quest
Dan Pool (dpdp) added a comment to T54963: Industry Compatible Keymap.

i want to ask what id the real difference bewteen these two?, wouldn't be ideal to replace the Transform tools with the pop-over ones

No, they are different, With the "real" transform tools you can click and drag anywhere to transform, which is a top feature. The "overlay" gizmos are great to help the tools that doesn't have gizmos, like the selection tools, so you can for example box select and still have the gizmo available etc... They both need to exist.

Wed, Apr 24, 3:25 PM · BF Blender, User Interface, Code Quest
Zino Guerr (Zino) added a comment to T54963: Industry Compatible Keymap.

i want to ask what id the real difference bewteen these two?, wouldn't be ideal to replace the Transform tools with the pop-over ones

No, they are different, With the "real" transform tools you can click and drag anywhere to transform, which is a top feature. The "overlay" gizmos are great to help the tools that doesn't have gizmos, like the selection tools, so you can for example box select and still have the gizmo available etc... They both need to exist.

Wed, Apr 24, 2:32 PM · BF Blender, User Interface, Code Quest
TheRedWaxPolice (TheRedWaxPolice) added a comment to T54963: Industry Compatible Keymap.

i want to ask what id the real difference bewteen these two?, wouldn't be ideal to replace the Transform tools with the pop-over ones

Wed, Apr 24, 1:25 PM · BF Blender, User Interface, Code Quest
Catalin (giakaama) added a comment to T54963: Industry Compatible Keymap.

i want to ask what id the real difference bewteen these two?, wouldn't be ideal to replace the Transform tools with the pop-over ones ,so they can be used with the industry hotkeys and work with other Active Tools epsecially selection tools and i beleive it will even bring 2.79 functioanlity to be easily toggleable....and the pop-over can remain for the other options.

Wed, Apr 24, 12:03 PM · BF Blender, User Interface, Code Quest
Dan Pool (dpdp) added a comment to T57918: Left Click Select tweaks and fixes.

@EitanSomething That's what the top high priority item is about "T63193: Animation Editor Scrubbing Area."

Wed, Apr 24, 5:33 AM · BF Blender, User Interface, BF Blender: 2.8
EitanSomething added a comment to T57918: Left Click Select tweaks and fixes.

I think change frame in the animation editor types should be left click instead of right. It doesn't make sense for the selecting and changing of a frame to be right click when selecting an object or buttons is generally left.

Wed, Apr 24, 4:58 AM · BF Blender, User Interface, BF Blender: 2.8
Harley Acheson (harley) updated the diff for D4712: Fix for Outliner Draw Regression.

@Brecht Van Lommel (brecht) : I think the correct solution would be to use te->directdata if it exists, and otherwise do the hash lookup.

Wed, Apr 24, 2:55 AM · User Interface
Harley Acheson (harley) abandoned D4713: UI: Small Input Status Line Changes.

Actually, the more I look at this the more it looks deliberate.

Wed, Apr 24, 2:32 AM · User Interface

Tue, Apr 23

Bruno Boaventura Scholl (brunobbs) added a task to D4727: Limit value input range for color picker: T60619: Clicking away from colour picker wih hex value selected changes the colour.
Tue, Apr 23, 11:25 PM · User Interface
Bruno Boaventura Scholl (brunobbs) created D4727: Limit value input range for color picker.
Tue, Apr 23, 11:24 PM · User Interface
Michael Klement (zaha) added a comment to T54963: Industry Compatible Keymap.

@Michael Klement (zaha) Instead of adding a modifier key, try using the Click Drag behavior for the operators. For instance, you can keep Ctrl+E (Press) for the extrude active tool and Ctrl+E (Click Drag) for the Mesh -> Extrude and Move on Normals operator. It works really well and is pretty intuitive it also gives the best of both worlds.

This is especially nice with the QWERT shortcuts, but wouldn't work as well with knife or loop cut.

@Cezary Szadejko (cez) the q key is select in 3ds Max. This is just like the q key in the industry compatible keymap except you can also hit q multiple times to choose your drag behavior in Blender.

Tue, Apr 23, 10:52 PM · BF Blender, User Interface, Code Quest
Zino Guerr (Zino) added a comment to T54963: Industry Compatible Keymap.

i want to ask what id the real difference bewteen these two?, wouldn't be ideal to replace the Transform tools with the pop-over ones ,so they can be used with the industry hotkeys and work with other Active Tools epsecially selection tools and i beleive it will even bring 2.79 functioanlity to be easily toggleable....and the pop-over can remain for the other options.

Tue, Apr 23, 10:31 PM · BF Blender, User Interface, Code Quest
Paul Kotelevets (1D_Inc) added a comment to T55194: Shortcut Keys Changed in 2.8x.

I greatly enjoy the Shading piemenu (Z-piemenu)

Tue, Apr 23, 10:27 PM · User Interface, Code Quest, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T61554: Region Overlap: Input is blocked as Resolved.

Fixed rBbe3adb51de21652d64a6839cd5614c5096064c6a

Tue, Apr 23, 10:21 PM · User Interface, BF Blender: 2.8
Dan Pool (dpdp) added a comment to T54963: Industry Compatible Keymap.

@Michael Klement (zaha) Instead of adding a modifier key, try using the Click Drag behavior for the operators. For instance, you can keep Ctrl+E (Press) for the extrude active tool and Ctrl+E (Click Drag) for the Mesh -> Extrude and Move on Normals operator. It works really well and is pretty intuitive it also gives the best of both worlds.

Tue, Apr 23, 10:21 PM · BF Blender, User Interface, Code Quest
Campbell Barton (campbellbarton) closed T61554: Region Overlap: Input is blocked , a subtask of T56950: UI Paper Cuts (Parent Task), as Resolved.
Tue, Apr 23, 10:21 PM · User Interface, BF Blender: 2.8
Cezary Szadejko (cez) updated subscribers of T54963: Industry Compatible Keymap.

@Michael - (michael) Klement (zaha) Max uses "q" to just toggle all transform gizmos, it's pretty good.
Ctrl Q is a standard for quit for a lot of programs.
Ctrl A is an undisputed standard for select all everywhere.
I think Photoshop has the most comfortable deselect - Ctrl D

Tue, Apr 23, 8:16 PM · BF Blender, User Interface, Code Quest
Michael Klement (zaha) added a comment to T54963: Industry Compatible Keymap.

@William Reynish (billreynish) Over easter I got around to really test the industry keymap on project. While overall okay, I quickly got the feeling it's slow and cumbersome compared to the default Blender keymap. I had to resort quite often to the search for some things that did not have shortcuts. Here are some suggestions to improve this for pro users:

Tue, Apr 23, 7:02 PM · BF Blender, User Interface, Code Quest
Harley Acheson (harley) updated subscribers of D4650: For Discussion - Small Outliner Changes.

@Brecht Van Lommel (brecht): I really like the look of this...

Tue, Apr 23, 6:25 PM · User Interface
Harley Acheson (harley) added a comment to D4670: For Discussion - Icon Outlines and Disabled State.

@Brecht Van Lommel (brecht): My current thinking is we can do a gaussian blur of the alpha channel...

Tue, Apr 23, 5:54 PM · User Interface
Andrzej Ambroz (jendrzych) added a comment to D4670: For Discussion - Icon Outlines and Disabled State.

I think, that a 1 pix blurred black backdrop with 1 pix offset down (with controlable opacity of course) would be more than enough. I mean it to be similar to the way the text shadow is done right now.

Tue, Apr 23, 5:49 PM · User Interface
T.R.O. Nunes (3Rton) added a comment to T55194: Shortcut Keys Changed in 2.8x.

I just want to point out a thing.

I've been trying to keep calm with all the shortcut changes since looks like many are actually liking it. But I haven't seen anyone who liked or got used with the Z-Pie Menu, it seems like the obvious choice would be to have Z to toggle wireframe and Shift+Z to open the pie menu and not the opposite.

@Campbell Barton (campbellbarton) any thoughts on it?

Tue, Apr 23, 5:46 PM · User Interface, Code Quest, BF Blender: 2.8
Harley Acheson (harley) created D4725: Better Default Directory for Windows Fonts.
Tue, Apr 23, 5:46 PM · User Interface
takeshi funahashi (waitinfuture) added a comment to T63795: data path for custom prop is wrong for info menu.

Thanks. I think, this happen about all custom property. context.scene.[prop] , context.object.active_material.[prop],
context.object.data.["prop"] etc.

Tue, Apr 23, 5:45 PM · User Interface, BF Blender
Brecht Van Lommel (brecht) requested changes to D4650: For Discussion - Small Outliner Changes.

I really like the look of this. Still missing new outliner theme colors before we can commit this.

Tue, Apr 23, 5:25 PM · User Interface
Brecht Van Lommel (brecht) requested changes to D4670: For Discussion - Icon Outlines and Disabled State.

I agree we need icon outlines, because using colored icons now is impossible on light themes. That seems to be just an inherent property of monochrome icons, no matter which colors you pick it never looks good enough.

Tue, Apr 23, 5:24 PM · User Interface
Brecht Van Lommel (brecht) accepted D4679: Outliner Restriction Icon Opacity Inconsistency.
Tue, Apr 23, 5:18 PM · User Interface
Brecht Van Lommel (brecht) requested changes to D4713: UI: Small Input Status Line Changes.

I'm fine with removing the icon if there is no text next to it.

Tue, Apr 23, 5:17 PM · User Interface
Brecht Van Lommel (brecht) accepted D4682: Collapse Redundant Menu Separators.
Tue, Apr 23, 5:15 PM · User Interface
Brecht Van Lommel (brecht) requested changes to D4712: Fix for Outliner Draw Regression.

I think the correct solution would be to use te->directdata if it exists, and otherwise do the hash lookup.

Tue, Apr 23, 5:14 PM · User Interface
Paul Kotelevets (1D_Inc) added a comment to T55194: Shortcut Keys Changed in 2.8x.

Well, yep, there were no qiuck wireframe mode (very useful in modeling) and no quick texture (not material) mode.
v 2.80.57 seems to behave different - there is also no viewport rendering shortcut.

Tue, Apr 23, 2:18 PM · User Interface, Code Quest, BF Blender: 2.8
Philipp Oeser (lichtwerk) triaged T63795: data path for custom prop is wrong for info menu as Normal priority.

Confirmed, checking... [think this is isolated to the Info Editor though...]

Tue, Apr 23, 2:17 PM · User Interface, BF Blender
Philipp Oeser (lichtwerk) added a revision to T63605: Assert error squeezing a template_curve_mapping in a panel to almost zero horizontally: D4724: Fix T63605: Assert squeezing a template_curve_mapping in a panel to almost zero horizontally.
Tue, Apr 23, 1:26 PM · User Interface, BF Blender
Alberto Velázquez (dcvertice) added a comment to D4721: Topbar/Tool Settings UI Layout Changes.

I want to link the proposal to add the active tools to the N-shelf. Where I asked for a few changes that could be solved now, especially

Tue, Apr 23, 11:52 AM · User Interface
Jean Da Costa (jeacom256) added a comment to T55194: Shortcut Keys Changed in 2.8x.

I just want to point out a thing.

Tue, Apr 23, 5:12 AM · User Interface, Code Quest, BF Blender: 2.8
Campbell Barton (campbellbarton) closed D4718: FIX: Movie Clip Editor fails to show/hide toolbar.
Tue, Apr 23, 2:03 AM · BF Blender, User Interface
Campbell Barton (campbellbarton) accepted D4718: FIX: Movie Clip Editor fails to show/hide toolbar.

Thanks, committed rBac53291e1ff79144ca41d63b0787bfe04da21677

Tue, Apr 23, 2:03 AM · BF Blender, User Interface
Campbell Barton (campbellbarton) updated the summary of D4721: Topbar/Tool Settings UI Layout Changes.
Tue, Apr 23, 1:57 AM · User Interface
Campbell Barton (campbellbarton) updated the summary of D4721: Topbar/Tool Settings UI Layout Changes.
Tue, Apr 23, 1:49 AM · User Interface
Campbell Barton (campbellbarton) updated the summary of D4721: Topbar/Tool Settings UI Layout Changes.
Tue, Apr 23, 1:43 AM · User Interface
Campbell Barton (campbellbarton) updated the summary of D4721: Topbar/Tool Settings UI Layout Changes.
Tue, Apr 23, 1:41 AM · User Interface
Campbell Barton (campbellbarton) updated the diff for D4721: Topbar/Tool Settings UI Layout Changes.
  • Correct 2D animation screen name checks
Tue, Apr 23, 1:34 AM · User Interface
Campbell Barton (campbellbarton) updated the diff for D4721: Topbar/Tool Settings UI Layout Changes.
  • Correct versioning check
Tue, Apr 23, 1:25 AM · User Interface
Campbell Barton (campbellbarton) updated the summary of D4721: Topbar/Tool Settings UI Layout Changes.
Tue, Apr 23, 1:21 AM · User Interface
Campbell Barton (campbellbarton) added a project to D4721: Topbar/Tool Settings UI Layout Changes: User Interface.
Tue, Apr 23, 1:20 AM · User Interface

Sun, Apr 21

takeshi funahashi (waitinfuture) added a comment to T57727: Make the “redo” panel also appear in the tool settings tab.

now I can use "F9" redo (same as blender 2.7), but it can easy disappear without intention, when cursor locate out of the menu range.
Of course, the good thing is it can move as I need. Current ”redo" panel (bottom right coner) and "F9" have pro and con. but do same thing.

Sun, Apr 21, 10:54 PM · User Interface, BF Blender: 2.8
Ian Crossan (lubeyrin) added a comment to T55194: Shortcut Keys Changed in 2.8x.
Sun, Apr 21, 8:33 PM · User Interface, Code Quest, BF Blender: 2.8
George Vogiatzis (Gvgeo) added reviewers for D4714: UI: Keep timeline closed when resizing window.: Campbell Barton (campbellbarton), Brecht Van Lommel (brecht).
Sun, Apr 21, 7:39 PM · User Interface, BF Blender
George Vogiatzis (Gvgeo) added reviewers for D4711: Remove redundant screen_refresh_headersizes function.: Campbell Barton (campbellbarton), Brecht Van Lommel (brecht).
Sun, Apr 21, 7:37 PM · BF Blender, User Interface
George Vogiatzis (Gvgeo) created D4718: FIX: Movie Clip Editor fails to show/hide toolbar.
Sun, Apr 21, 7:16 PM · BF Blender, User Interface
ronan ducluzeau (zeauro) added a comment to T57208: 3D Cursor Tool Todo.

Currently there is a problem with keymap of 3D Cursor.
Left click to set 3D Cursor is conflicting with Left Tweak to move it using transform modal keymap.

Sun, Apr 21, 9:37 AM · BF Blender: 2.8, User Interface, Code Quest
Zino Guerr (Zino) added a comment to T63516: Move tool settings bar to editors.

i would like to point out that moving "Mode and select mode..etc" to the tool settings bar is not ideal and here is why.

Sun, Apr 21, 5:55 AM · User Interface, BF Blender
Sharan Ranjit (SharanRanjit) added a comment to T57746: In the Outliner, dragging across the disclosure triangles moves the item rather than open or close the items.

Hey ! So I was going through this task and had a small doubt. How is this different from hide/show one level which is easily implemented by just numpad +/- ?
Is there a necessity for this kind of shortcut?

Sun, Apr 21, 5:39 AM · User Interface, BF Blender: 2.8
Harley Acheson (harley) added a watcher for User Interface: Harley Acheson (harley).
Sun, Apr 21, 4:27 AM
Brecht Van Lommel (brecht) removed a parent task for T61209: Always write unused IDs on save: T63728: Data, Assets & I/O Module.
Sun, Apr 21, 3:43 AM · User Interface, Datablocks and Libraries, BF Blender
Brecht Van Lommel (brecht) removed a parent task for T46049: Assets Integration in Blender: T63728: Data, Assets & I/O Module.
Sun, Apr 21, 3:42 AM · BF Blender, Datablocks and Libraries, User Interface
Brecht Van Lommel (brecht) added a project to T63726: User Interface Module : User Interface.
Sun, Apr 21, 3:41 AM · User Interface, BF Blender
Harley Acheson (harley) updated the diff for D4689: Mac Menu Key Symbols.

This is now complete and can be tested and evaluated.

Sun, Apr 21, 2:05 AM · User Interface

Sat, Apr 20

Brecht Van Lommel (brecht) closed T56702: Blender 2.8: Left Click Select as Archived.

The bullet points from the original task description have been done, closing.

Sat, Apr 20, 9:39 PM · User Interface, BF Blender: 2.8
Brecht Van Lommel (brecht) closed T56702: Blender 2.8: Left Click Select, a subtask of T57917: Keymaps (Parent Task), as Archived.
Sat, Apr 20, 9:39 PM · User Interface, BF Blender: 2.8
Paul Kotelevets (1D_Inc) added a comment to T56702: Blender 2.8: Left Click Select.

Alt+LMB for view manipulation works in Blender currently when Emulate 3 Button Mouse is enabled in the Preferences. This is useful for users who don't have a 3-button mouse, and more importantly, many modern mice have unfomfortable scroll wheels that are not nice to click. Alt+LMB has always been an alternative, it just happened to not work for LMB select. We should fix that.

If I may barge in with a different suggestion I have for the better part of the last years been using a RMB tweak event for 3D view rotation, and have grown very fond of it for a few of reasons:

  • Mainly because it allows full 3D view manipulation exclusively from the mouse
  • Doesn't require any modifier keys whatsoever
  • Works without any kind of keyboard interaction (you can even use a wireless mouse or be away from the computer, like for presentation purposes)
  • If you keep panning (move view) in the MMB you can fully control viewport navigation with a single hand on the mouse (how conveninent is that? :) )
Sat, Apr 20, 8:37 PM · User Interface, BF Blender: 2.8
Hans Goudey (HooglyBoogly) updated the diff for D4706: Object alignment dropdown in generic object_add properties.

Changed "Input" to "Custom" like Pablo suggested. I found a few other examples of that term used in the UI, it's definitely better. Applies to latest master.

Sat, Apr 20, 7:38 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) added a revision to T57711: Add horizontal scroll bar to Text Editor: D4054: Add horizontal scrollbar to the Text Editor.
Sat, Apr 20, 10:52 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) added a task to D4054: Add horizontal scrollbar to the Text Editor: T57711: Add horizontal scroll bar to Text Editor.
Sat, Apr 20, 10:52 AM · BF Blender: 2.8, User Interface