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Today

Harley Acheson (harley) updated the task description for T100207: BLF Bidirectional Text and Complex Shaping.
Sun, Aug 14, 2:17 AM · User Interface, BF Blender

Yesterday

Harley Acheson (harley) updated the summary of D12032: Improved Font Thumbnails.
Sat, Aug 13, 11:28 PM · User Interface
Harley Acheson (harley) updated the diff for D12032: Improved Font Thumbnails.

Handle the possibility of a non-scalable font having the initial size by fluke and then failing on final size.

Sat, Aug 13, 10:46 PM · User Interface
Julien (Jarvis) added a comment to T100354: French-Canadian keyboard: Blender thinks the Home key is the grave accent (`) key..

Much appreciated, thanks for the fix!

Sat, Aug 13, 1:28 AM · User Interface, BF Blender

Fri, Aug 12

Germano Cavalcante (mano-wii) closed T100354: French-Canadian keyboard: Blender thinks the Home key is the grave accent (`) key. as Resolved by committing rBffd4f4a486c8: Fix T100354: Home key being the grave accent in french keyboard layout.
Fri, Aug 12, 11:55 PM · User Interface, BF Blender
Germano Cavalcante (mano-wii) changed the status of T100354: French-Canadian keyboard: Blender thinks the Home key is the grave accent (`) key. from Needs Triage to Confirmed.
Fri, Aug 12, 10:47 PM · User Interface, BF Blender
Kevin C. Burke (blastframe) updated subscribers of D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

After some usage and feedback, the Footer's user experience is not good:

  • It is difficult to discover.
  • The Collapse/Expand arrow gets obscured by the scrollbar.
  • There can be animation in other Spaces besides Animation Editors: the Compositor, Geometry Nodes, Shader Editor, etc..
  • It's not much more convenient than dragging open a Timeline Space at the bottom of the Workspace (though it could be better with a hotkey toggle like the N-Panel/Sidebar).
Fri, Aug 12, 8:11 PM · User Interface, Animation & Rigging
Germano Cavalcante (mano-wii) changed the status of T100330: Remove Render Slot not working for first slot from Needs Information from User to Confirmed.

I tested it again and now I can repro the problem. (Slot 1 cannot be removed)
I don't know how it worked before.

Fri, Aug 12, 5:34 PM · Render Pipeline, User Interface, BF Blender
Iliya Katueshenock (Moder) added a comment to T100372: Geometry Nodes socket is not showing relevant value info for current modifier.

Fri, Aug 12, 3:31 PM · User Interface, Geometry Nodes, BF Blender
Iliya Katueshenock (Moder) changed the status of T100372: Geometry Nodes socket is not showing relevant value info for current modifier from Needs Triage to Confirmed.
Fri, Aug 12, 3:31 PM · User Interface, Geometry Nodes, BF Blender
Serge Lyatin (SergeL) added projects to T100372: Geometry Nodes socket is not showing relevant value info for current modifier: Geometry Nodes, User Interface.
Fri, Aug 12, 3:22 PM · User Interface, Geometry Nodes, BF Blender
Pratik Borhade (PratikPB2123) added a revision to T100200: History filled with "Double click to rename" when user changed index of a UIList: D15671: Fix T100200: Undo step created when index of a UIList is changed.
Fri, Aug 12, 3:07 PM · User Interface, Restricted Project, BF Blender
Pratik Borhade (PratikPB2123) added a task to D15671: Fix T100200: Undo step created when index of a UIList is changed: T100200: History filled with "Double click to rename" when user changed index of a UIList.
Fri, Aug 12, 3:07 PM · Restricted Project, User Interface
Pratik Borhade (PratikPB2123) added a reviewer for D15671: Fix T100200: Undo step created when index of a UIList is changed: Campbell Barton (campbellbarton).
Fri, Aug 12, 3:07 PM · Restricted Project, User Interface
Germano Cavalcante (mano-wii) added a comment to T95452: Multiple calls of 'view3d.select' with LMB selection keymap.

Still an issue.
Here a GIF showing the Deselect On Nothing option not working:

Fri, Aug 12, 2:44 PM · User Interface, BF Blender
Ludvik Koutny (rawalanche) added a comment to T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead.

I don't think changing Window focus on hover is a good idea. The amount of unexpected issues this can cause will compound over time. It's also inconsistent with pretty much most other multi-window software out there. Issue with modifier keys not working on first interaction should be solved specifically, not with a monstrous solution that has many side effects.

Fri, Aug 12, 8:51 AM · User Interface, BF Blender, Platform: Windows
Campbell Barton (campbellbarton) added a comment to T95452: Multiple calls of 'view3d.select' with LMB selection keymap.

@Germano Cavalcante (mano-wii) would you be able to check if this is still an issue? I'm not able to redo the double selection.

Fri, Aug 12, 8:09 AM · User Interface, BF Blender
Campbell Barton (campbellbarton) closed T96885: Regression: Drag Fallback on Tweak is using Move instead as Resolved by committing rB95cc5c6081d1: Fix T96885: Drag Fallback on Tweak is using Move instead.
Fri, Aug 12, 6:27 AM · User Interface, BF Blender
Campbell Barton (campbellbarton) merged T98615: Regression: Tweak mode broken into T96885: Regression: Drag Fallback on Tweak is using Move instead.
Fri, Aug 12, 5:48 AM · User Interface, BF Blender
Campbell Barton (campbellbarton) merged task T98615: Regression: Tweak mode broken into T96885: Regression: Drag Fallback on Tweak is using Move instead.
Fri, Aug 12, 5:48 AM · Modeling, User Interface, BF Blender
Harley Acheson (harley) updated the summary of D12032: Improved Font Thumbnails.
Fri, Aug 12, 4:20 AM · User Interface
Harley Acheson (harley) updated the diff for D12032: Improved Font Thumbnails.

Slightly optimized cropping.

Fri, Aug 12, 2:47 AM · User Interface
Harley Acheson (harley) updated the diff for D12032: Improved Font Thumbnails.

Marking one function argument as UNUSED.

Fri, Aug 12, 2:41 AM · User Interface
Harley Acheson (harley) updated the diff for D12032: Improved Font Thumbnails.

Now not using FontBLF at all, only direct FreeType calls.

Fri, Aug 12, 2:35 AM · User Interface

Thu, Aug 11

Harley Acheson (harley) added a comment to T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead.

I think a complaint like this (and similar) would go away with this on Windows: https://developer.blender.org/D13951, since the target window would (most likely) be focused when moving the mouse there and would therefore get all keyboard input messages.

Thu, Aug 11, 9:29 PM · User Interface, BF Blender, Platform: Windows
Hans Goudey (HooglyBoogly) merged T74684: Blender does not register modifier key combinations every first time when switching between windows into T40059: Switching open windows by shift or ctrl-click bypasses the modifier key and registers as a simple click instead.
Thu, Aug 11, 6:57 PM · User Interface, BF Blender, Platform: Windows
Germano Cavalcante (mano-wii) renamed T100343: Node editor: zoom is affected by DPI from Geometry nodes panel does not change DPI to Node editor: zoom is affected by DPI.
Thu, Aug 11, 4:11 PM · Nodes & Physics, User Interface, BF Blender
Germano Cavalcante (mano-wii) changed the status of T100343: Node editor: zoom is affected by DPI from Needs Triage to Confirmed.

I can confirm the issue.
This seems to be a problem for any node editor, not just Geometry nodes.

Thu, Aug 11, 4:09 PM · Nodes & Physics, User Interface, BF Blender
Pratik Borhade (PratikPB2123) merged T100348: UI Text Display error into T100340: Only English fonts are displayed in 3.4 alpha.
Thu, Aug 11, 3:02 PM · User Interface, BF Blender
Pratik Borhade (PratikPB2123) added a project to T99623: double click on the asset browser editor's area when the path to the library does not exist raises an exception.: User Interface.
Thu, Aug 11, 12:31 PM · User Interface, Asset Browser, BF Blender
Pratik Borhade (PratikPB2123) reassigned T100340: Only English fonts are displayed in 3.4 alpha from Pratik Borhade (PratikPB2123) to Harley Acheson (harley).
Thu, Aug 11, 12:01 PM · User Interface, BF Blender
Pratik Borhade (PratikPB2123) closed T100340: Only English fonts are displayed in 3.4 alpha as Resolved.

Checked again in latest master build and I can't reproduce there.
Commit rB51381c94d8e0: BLF: Fallback Broken After Cache Removal has fixed the issue already. so I'm closing this report.
Don't hesitate to comment if problem remains in next daily build, I'll reopen your report.

Thu, Aug 11, 12:01 PM · User Interface, BF Blender
Pratik Borhade (PratikPB2123) changed the status of T100340: Only English fonts are displayed in 3.4 alpha from Needs Triage to Confirmed.

Thanks for the report. I can confirm in latest master build. Raising the priority (will search for the breaking commit)

Thu, Aug 11, 11:21 AM · User Interface, BF Blender
Campbell Barton (campbellbarton) closed T100204: "Right Mouse Selection Action = Selection Tool" causes Tweak selection conflict as Resolved by committing rBed55054e57a3: Fix T100204: RMB select (with "Select Tool") causes edit-mesh conflict.
Thu, Aug 11, 3:10 AM · User Interface, BF Blender
Harley Acheson (harley) added a comment to D12032: Improved Font Thumbnails.

Harley: This looks like it can be done "bare metal", so don't use a FontBLF at all, open/close library, copy directly from FT_GlyphSlotRec->bitmap to supplied array. No locking needed. Should be as fast as could ever be and would not interfere if caching is added back in. Worth investigating anyway.

Thu, Aug 11, 2:56 AM · User Interface

Wed, Aug 10

Brecht Van Lommel (brecht) triaged T100319: Rendering: Engine specific passes show up in other render engines render result as Low priority.
Wed, Aug 10, 1:06 PM · User Interface, EEVEE & Viewport, Render & Cycles, BF Blender
Raimund Klink (Raimund58) renamed T100319: Rendering: Engine specific passes show up in other render engines render result from Rendering: Render passes show up despite eevee/workbench being used to Rendering: Engine specific passes show up in other render engines render result.
Wed, Aug 10, 12:18 PM · User Interface, EEVEE & Viewport, Render & Cycles, BF Blender
Raimund Klink (Raimund58) renamed T100319: Rendering: Engine specific passes show up in other render engines render result from Rendering: Cycles passes show up despite eevee/workbench being used to Rendering: Render passes show up despite eevee/workbench being used.
Wed, Aug 10, 12:07 PM · User Interface, EEVEE & Viewport, Render & Cycles, BF Blender
Raimund Klink (Raimund58) renamed T100319: Rendering: Engine specific passes show up in other render engines render result from Rendering: Passes show up despite being disabled to Rendering: Cycles passes show up despite eevee/workbench being used.
Wed, Aug 10, 12:03 PM · User Interface, EEVEE & Viewport, Render & Cycles, BF Blender
Raimund Klink (Raimund58) added a comment to T100319: Rendering: Engine specific passes show up in other render engines render result.

Ow, sorry. I was slightly modifying the task and didn't notice your changes. You are too fast :D

Wed, Aug 10, 11:58 AM · User Interface, EEVEE & Viewport, Render & Cycles, BF Blender
Raimund Klink (Raimund58) renamed T100319: Rendering: Engine specific passes show up in other render engines render result from Rendering: Cycles passes show up despite eevee being used to Rendering: Passes show up despite being disabled.
Wed, Aug 10, 11:56 AM · User Interface, EEVEE & Viewport, Render & Cycles, BF Blender
Philipp Oeser (lichtwerk) renamed T100319: Rendering: Engine specific passes show up in other render engines render result from Rendering: Layers show up despite being disabled to Rendering: Cycles passes show up despite eevee being used.
Wed, Aug 10, 11:56 AM · User Interface, EEVEE & Viewport, Render & Cycles, BF Blender
Raimund Klink (Raimund58) changed the status of T100319: Rendering: Engine specific passes show up in other render engines render result from Confirmed to Needs Triage.
Wed, Aug 10, 11:54 AM · User Interface, EEVEE & Viewport, Render & Cycles, BF Blender
Philipp Oeser (lichtwerk) changed the status of T100319: Rendering: Engine specific passes show up in other render engines render result from Needs Triage to Confirmed.

Can confirm (sort of).

Wed, Aug 10, 11:54 AM · User Interface, EEVEE & Viewport, Render & Cycles, BF Blender
Iyad Ahmed (iyadahmed2001) added a comment to T100306: Custom Node Trees: Selected node tree is lost when editor is switched to other node editors.

I confirm. I suspect that this is due to the fact that the blender does not know what context to store information about the selected node tree behind? As if you deleted the selected object with material and it was not selected in the editor

Found some code that I think does a lookup on a node editor change. I'm not sure I'm well versed in the python api yet, but it looks like this doesn't take python into account node_context_path.cc

Wed, Aug 10, 11:09 AM · User Interface, Python API, BF Blender
Campbell Barton (campbellbarton) closed T99963: Fallback actions are used in RCS on left click as Resolved by committing rBb11499330533: Fix T99963: Fallback actions are used in RCS on left click.
Wed, Aug 10, 8:43 AM · User Interface, BF Blender
Campbell Barton (campbellbarton) updated the task description for T99963: Fallback actions are used in RCS on left click.
Wed, Aug 10, 8:28 AM · User Interface, BF Blender
Pratik Borhade (PratikPB2123) changed the status of T100306: Custom Node Trees: Selected node tree is lost when editor is switched to other node editors from Needs Triage to Confirmed.
Wed, Aug 10, 2:52 AM · User Interface, Python API, BF Blender

Tue, Aug 9

Damien Picard (pioverfour) updated the task description for T43295: Translation disambiguation requests.
Tue, Aug 9, 11:37 PM · BF Blender, Translations, User Interface
Campbell Barton (campbellbarton) added a comment to D15585: Fix: Clipped text labels are frequently and intermittently missing ellipses.

@Bastien Montagne (mont29) in this case couldn't the bounding box be increased for buttons where some extra wiggle room is acceptable? Then clipping can be kept strict without this being over zealous. I realize it's not exactly the same as the current behavior, but then at least it would show more characters without the ellipsis flickering in/out.

Tue, Aug 9, 2:11 PM · BF Blender, User Interface
Pratik Borhade (PratikPB2123) added a comment to D15313: Fix T99161: Set reroute node active when adding through lasso gesture.

Hello @Hans Goudey (HooglyBoogly) , is this change convincing?

Tue, Aug 9, 12:39 PM · User Interface
Harley Acheson (harley) planned changes to D12032: Improved Font Thumbnails.

Not working correctly with the cache.

Tue, Aug 9, 3:34 AM · User Interface
Harley Acheson (harley) updated the diff for D12032: Improved Font Thumbnails.

In the case of a font not returning an OS2 table, make sure it still uses the default latin string and not just blank.

Tue, Aug 9, 2:37 AM · User Interface
Harley Acheson (harley) updated the diff for D12032: Improved Font Thumbnails.

Handle a font not returning a valid TT_OS2 font table.

Tue, Aug 9, 2:32 AM · User Interface
Harley Acheson (harley) closed T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free as Resolved by committing rB8b3e3c18100a: Fix T100242: Handle Flushed FT Sizes.
Tue, Aug 9, 2:24 AM · User Interface, BF Blender
Harley Acheson (harley) added a comment to D12032: Improved Font Thumbnails.

@Yevgeny Makarov (jenkm) - It crashes on Mac, unfortunately.

Tue, Aug 9, 1:33 AM · User Interface
Harley Acheson (harley) updated the summary of D12032: Improved Font Thumbnails.
Tue, Aug 9, 1:22 AM · User Interface
Harley Acheson (harley) updated the diff for D12032: Improved Font Thumbnails.
  • Updated to current master.
  • Updated to use FreeType caching system
  • Removal of user preference for latin sample
  • New samples for Arabic and Devanagari
  • blf_get_sample_text moved to blf_thumbs.c since not shared.
  • IMB_thumb_load_font_get_hash moved back to current location in IMB thumbs_font.c
Tue, Aug 9, 1:21 AM · User Interface
Damien Picard (pioverfour) updated the task description for T43295: Translation disambiguation requests.
Tue, Aug 9, 12:50 AM · BF Blender, Translations, User Interface

Mon, Aug 8

Germano Cavalcante (mano-wii) closed T100265: Regression? - Old keymaps aren't read properly as Resolved by committing rBb3fc8206be42: Revert "Fix T100280: GG not toggling the offset transform mode in tracker".
Mon, Aug 8, 5:37 PM · User Interface, BF Blender
Brecht Van Lommel (brecht) requested changes to D12032: Improved Font Thumbnails.

This seems like a good improvement, even if there are some minor trade-offs.

Mon, Aug 8, 3:17 PM · User Interface
Pratik Borhade (PratikPB2123) merged T100229: Auto keyframe icon not update highlight icon in UI when press a shotcut key into T99157: After setting a shortcut for the "Auto Keyframe" button, there is an exception in the status display..
Mon, Aug 8, 8:20 AM · User Interface, BF Blender
Pratik Borhade (PratikPB2123) changed the status of T100260: Active selection not updated when selecting from outline from Needs Triage to Needs Information from Developers.

Thanks for the report. This looks expected from the present code.
Extend range (shift + LMB) property for outliner selection only extends selection from the active element to the cursor position.
TSE_ACTIVE flag is not set for the last selected element so active selection is not changed here.
Feature added in rBfdcae9ed0c78: Outliner: Add range extend select and modify keymap
Forwarding this report to developers because expected behavior is not mentioned (at least I could not find anywhere)

Mon, Aug 8, 8:18 AM · User Interface, BF Blender
Pratik Borhade (PratikPB2123) added a project to T100265: Regression? - Old keymaps aren't read properly: User Interface.
Mon, Aug 8, 7:15 AM · User Interface, BF Blender
Auracle added a comment to T100272: Edit mode has two different knife tools.

Could make some code optimization by just making K switch to the tool instead.
Would save lots of code left and right and group them at the same place. Worst case scenario make a new function to toggle back to the previous tool after the first manipulation.
Would prevent confusion too even I had this issue early on while learning blender, even today still I did not know it was 2 different tools, yet the same tool.

Mon, Aug 8, 6:56 AM · Modeling, User Interface, BF Blender
Pratik Borhade (PratikPB2123) reopened T100272: Edit mode has two different knife tools as "Needs Information from Developers".
Mon, Aug 8, 6:54 AM · Modeling, User Interface, BF Blender

Sun, Aug 7

TK Johnson (heyheyitstk) removed a watcher for User Interface: TK Johnson (heyheyitstk).
Sun, Aug 7, 10:46 PM
Pratik Borhade (PratikPB2123) changed the status of T100264: Disabling Collections in the Outliner filters overlaps the Mode Column icons with the expansion arrows from Needs Triage to Confirmed.
Sun, Aug 7, 2:48 PM · User Interface, BF Blender
Pratik Borhade (PratikPB2123) updated the task description for T100264: Disabling Collections in the Outliner filters overlaps the Mode Column icons with the expansion arrows.
Sun, Aug 7, 2:47 PM · User Interface, BF Blender
slwk1d (Slowwkidd) updated the task description for T100264: Disabling Collections in the Outliner filters overlaps the Mode Column icons with the expansion arrows.
Sun, Aug 7, 1:58 PM · User Interface, BF Blender
slwk1d (Slowwkidd) added a project to T100264: Disabling Collections in the Outliner filters overlaps the Mode Column icons with the expansion arrows: User Interface.
Sun, Aug 7, 1:56 PM · User Interface, BF Blender
Julián Lema (julianlema) added a comment to T86223: macOS: touch input fails to work on a Wacom Intuos Pro tablet.

Hi Corbin, did you find a solution? Im facing the same problem with my Wacom in Windows Blender.

Sun, Aug 7, 12:05 AM · Platform: macOS, User Interface, BF Blender

Sat, Aug 6

Pen Tool (pentool) added a comment to T97911: ShowNavigationGuide refresh Problem.

This still exists in 3.2.2.

Sat, Aug 6, 11:50 PM · EEVEE & Viewport, User Interface, BF Blender
Harley Acheson (harley) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

@Krzysztof Trzciński (elmo) - Yes, added a return false after that BLI_assert_unreachable; I forgot that compilers might complain about that. LOL

Sat, Aug 6, 8:46 PM · User Interface, BF Blender
Krzysztof Trzciński (elmo) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

With your patch and the extra return false it no longer crashes and I get a tooltip to appear both on the splash/greeting window and when hovering over icons in outliner.

Sat, Aug 6, 8:32 PM · User Interface, BF Blender
Krzysztof Trzciński (elmo) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

All other places are followed by some kind of return, so I guess that answer that question. I think we want return false after the assert.

Sat, Aug 6, 8:30 PM · User Interface, BF Blender
Krzysztof Trzciński (elmo) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.
/home/elmo/Documents/repos/blender/blender/source/blender/blenfont/intern/blf_font.c: In function ‘blf_ensure_size’:
/home/elmo/Documents/repos/blender/blender/source/blender/blenfont/intern/blf_font.c:1558:1: error: control reaches end of non-void function [-Werror=return-type]
 1558 | }
Sat, Aug 6, 8:29 PM · User Interface, BF Blender
Harley Acheson (harley) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

@Krzysztof Trzciński (elmo) - I wasn't able to add your name as reviewer to my diff (this interface doesn't seem to like your nick or name).

Sat, Aug 6, 8:20 PM · User Interface, BF Blender
Harley Acheson (harley) added a revision to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free: D15639: Fix T100242: Handle Flushed FT Sizes.
Sat, Aug 6, 7:56 PM · User Interface, BF Blender
Harley Acheson (harley) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

@Krzysztof Trzciński (elmo) - I can definitely try to compile with patch and see if it helps...

Sat, Aug 6, 7:40 PM · User Interface, BF Blender
Krzysztof Trzciński (elmo) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

I can definitely try to compile with patch and see if it helps.
As for helping with understanding an issue and/or reviewing I am not sure how much I can help as I have very little familiarity with Blender source code and I have never before today looked at FreeType library.

Sat, Aug 6, 7:27 PM · User Interface, BF Blender
Harley Acheson (harley) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

@Krzysztof Trzciński (elmo) - It would be great if I could get your assistance with this. I might submit a patch and initially add just you as reviewer so that you can compile and confirm that it fixes this issue. Then I'd remove you and add a technical code reviewer. Does that sound like something you could do?

Sat, Aug 6, 6:19 PM · User Interface, BF Blender
Ray molenkamp (LazyDodo) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

If landing a fix is problematic, reverting the caching commit that caused the issue should require much less approval?

Sat, Aug 6, 6:15 PM · User Interface, BF Blender
Harley Acheson (harley) claimed T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

The following might have wrong assumptions, so feel free to chine in, help out, and correct.

Sat, Aug 6, 6:12 PM · User Interface, BF Blender
Krzysztof Trzciński (elmo) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

Looking at stacktrace I can see ui_but_tooltip_init and that hinted me on how to reliably reproduce issue. On splash screen I just move cursor over one of last open file names and wait. It seems that it crashes when it tries to show tooltip.
I have tried some other tooltip areas and oddly some work. I.e. thing in the properties panel seem to work. But hovering over "eye" icon or "camera" icon causes an ASAN crash.

Sat, Aug 6, 5:32 PM · User Interface, BF Blender
Krzysztof Trzciński (elmo) added a comment to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.

I managed to get a crash with fast unwind disabled:

Sat, Aug 6, 5:29 PM · User Interface, BF Blender
Sajjad (Sajad) added a comment to T89906: Zooming is reverse in shader editor comparing to viewport on MacOS.

Same. this problem still persists.

Sat, Aug 6, 4:56 PM · User Interface, Platform: macOS, BF Blender
Robert Guetzkow (rjg) updated subscribers of T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free.
Sat, Aug 6, 4:33 PM · User Interface, BF Blender
Robert Guetzkow (rjg) added a project to T100242: blf_kerning/blf_unscaled_F26Dot6_to_pixels heap-use-after-free: User Interface.
Sat, Aug 6, 4:26 PM · User Interface, BF Blender
Ian Jones (Macwelshman) added a comment to T89906: Zooming is reverse in shader editor comparing to viewport on MacOS.

This is a persistent issue that makes the shader edit very difficult to use.

Sat, Aug 6, 4:02 PM · User Interface, Platform: macOS, BF Blender
Campbell Barton (campbellbarton) closed D15345: Fix T92099: No undo when moving viewport with camera locked to view.
Sat, Aug 6, 5:01 AM · Restricted Project, User Interface
Campbell Barton (campbellbarton) closed T92099: No undo when moving viewport with camera locked to view as Resolved by committing rBbefe38fe1dfb: Fix T92099: No undo when moving viewport with camera locked to view.
Sat, Aug 6, 4:59 AM · Restricted Project, User Interface, BF Blender
Campbell Barton (campbellbarton) updated the summary of D15345: Fix T92099: No undo when moving viewport with camera locked to view.
Sat, Aug 6, 4:54 AM · Restricted Project, User Interface
Campbell Barton (campbellbarton) updated the summary of D15345: Fix T92099: No undo when moving viewport with camera locked to view.
Sat, Aug 6, 4:53 AM · Restricted Project, User Interface
Campbell Barton (campbellbarton) updated the diff for D15345: Fix T92099: No undo when moving viewport with camera locked to view.
  • Use operator name for walk/fly mode
Sat, Aug 6, 4:49 AM · Restricted Project, User Interface
Campbell Barton (campbellbarton) updated the diff for D15345: Fix T92099: No undo when moving viewport with camera locked to view.

Update code-comments, use operator name for undo pushes.

Sat, Aug 6, 4:24 AM · Restricted Project, User Interface
silex (silex) added a comment to T98574: Node Editor gets unusably slow in scenes of average production complexity.

Unfortunately I must confirm this. I'm not working on 'production' size scenes, yet with more complicated ones I find that I pause Cycles viewport, tweak some shader parameters and unpause the viewport to see the changes. It's not very efficient way of work,

Sat, Aug 6, 12:52 AM · Modeling, User Interface, Nodes & Physics, BF Blender

Fri, Aug 5

Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

Added more animators as reviewers of these changes.

Fri, Aug 5, 7:13 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added reviewers for D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer: Beorn Leonard (freen), Luciano Muñoz Sessarego (looch), Jason schleifer (jasonschleifer), adam earle (adamearle). Kevin C. Burke (blastframe) added 1 blocking reviewer(s) for D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer: Sybren A. Stüvel (sybren).
Fri, Aug 5, 7:10 PM · User Interface, Animation & Rigging
Kevin C. Burke (blastframe) added a comment to D15476: Adding Playback and Frame Range controls to the Graph Editor, NLA Editor, Dope Sheet, and Video Sequencer.

I found the toggle for enabling/disabling the footer a bit hard to discover, but this seems to be a general UI issue in Blender so I assume this isn't something to be fixed for this patch specifically.

Fri, Aug 5, 6:51 PM · User Interface, Animation & Rigging