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Erick Tukuniata (erickblender) added a comment to T54744: UI: Expand List of Editors.

@Pablo Vazquez (venomgfx) it seems like you forgot some of this guys here ;) and i m afraid the all this might be too crowded, I don't know you guys decide :)

Fri, Apr 20, 10:30 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) updated the task description for T54739: Python API for Icons.
Fri, Apr 20, 6:22 PM · User Interface, Code Quest
Diego Gangl (januz) added a comment to T54744: UI: Expand List of Editors.

+1 to all these changes. Question: would it be too wide if scripting was the 4th column? It looks kind of weird below animation (maybe because it's the only one like that). Also, that way the properties panel would get a shortcut (on e).

Fri, Apr 20, 5:33 PM · User Interface, Code Quest
This revision was not accepted when it landed; it landed in state Needs Review.
Fri, Apr 20, 5:15 PM · BF Blender: 2.8, User Interface
Pablo Vazquez (venomgfx) updated the task description for T54744: UI: Expand List of Editors.
Fri, Apr 20, 4:54 PM · User Interface, Code Quest
Aaron Carlisle (Blendify) added a comment to T54744: UI: Expand List of Editors.

I like these changes a lot of sense and I like them, especially Mask Editor.

Fri, Apr 20, 4:49 PM · User Interface, Code Quest
Pablo Vazquez (venomgfx) updated the task description for T54744: UI: Expand List of Editors.
Fri, Apr 20, 4:18 PM · User Interface, Code Quest
Pablo Vazquez (venomgfx) updated the task description for T54744: UI: Expand List of Editors.
Fri, Apr 20, 4:17 PM · User Interface, Code Quest
Pablo Vazquez (venomgfx) created T54744: UI: Expand List of Editors.
Fri, Apr 20, 3:48 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) triaged T54739: Python API for Icons as Normal priority.
Fri, Apr 20, 3:41 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) added a comment to T54739: Python API for Icons.

Committed rB8ec25e5dccd21e25ea11336b88e14306ed2f77a0

Fri, Apr 20, 3:41 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) triaged T54709: Mesh Icon Support as Normal priority.
Fri, Apr 20, 3:41 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) added a comment to T54709: Mesh Icon Support.

Committed rBbc11cb3daa60c28e41bc400df29d7f8085993888

Fri, Apr 20, 3:40 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) renamed T54709: Mesh Icon Support from Vector Icon Support to Mesh Icon Support.
Fri, Apr 20, 3:40 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) raised the priority of T54739: Python API for Icons from Normal to Needs Triage.
Fri, Apr 20, 3:40 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) moved T54709: Mesh Icon Support from Backlog to Done on the Code Quest board.
Fri, Apr 20, 3:40 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) moved T54739: Python API for Icons from Doing to Done on the Code Quest board.
Fri, Apr 20, 3:39 PM · User Interface, Code Quest
William Reynish (billreynish) moved T54662: Tool Icon Design from Reviewing to Doing on the Code Quest board.
Fri, Apr 20, 2:29 PM · User Interface, Code Quest
William Reynish (billreynish) moved T54662: Tool Icon Design from Doing to Reviewing on the Code Quest board.
Fri, Apr 20, 2:29 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) raised the priority of T54709: Mesh Icon Support from Normal to Needs Triage.
Fri, Apr 20, 11:47 AM · User Interface, Code Quest
Campbell Barton (campbellbarton) moved T54739: Python API for Icons from Backlog to Doing on the Code Quest board.
Fri, Apr 20, 11:47 AM · User Interface, Code Quest
Campbell Barton (campbellbarton) triaged T54739: Python API for Icons as Normal priority.
Fri, Apr 20, 11:47 AM · User Interface, Code Quest
Campbell Barton (campbellbarton) triaged T54709: Mesh Icon Support as Normal priority.
Fri, Apr 20, 11:35 AM · User Interface, Code Quest
Campbell Barton (campbellbarton) raised the priority of T54709: Mesh Icon Support from Normal to Needs Triage.
Fri, Apr 20, 11:33 AM · User Interface, Code Quest

Thu, Apr 19

William Reynish (billreynish) moved T54723: Viewport Manipulator Design from Reviewing to Done on the Code Quest board.
Thu, Apr 19, 5:40 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54723: Viewport Manipulator Design.
Thu, Apr 19, 5:33 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54723: Viewport Manipulator Design.
Thu, Apr 19, 5:12 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54723: Viewport Manipulator Design.
Thu, Apr 19, 5:00 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54723: Viewport Manipulator Design.
Thu, Apr 19, 2:26 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54723: Viewport Manipulator Design.
Thu, Apr 19, 2:24 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54723: Viewport Manipulator Design.
Thu, Apr 19, 2:06 PM · User Interface, Code Quest
Alexander Gavrilov (angavrilov) edited projects for T54724: Workflow improvements for creating Animation Loops, added: Animation; removed BF Blender.
Thu, Apr 19, 1:29 PM · Animation, User Interface
Alexander Gavrilov (angavrilov) added a project to T54724: Workflow improvements for creating Animation Loops: User Interface.
Thu, Apr 19, 1:28 PM · Animation, User Interface
William Reynish (billreynish) moved T54723: Viewport Manipulator Design from Doing to Reviewing on the Code Quest board.
Thu, Apr 19, 12:50 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54723: Viewport Manipulator Design.
Thu, Apr 19, 12:50 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54723: Viewport Manipulator Design.
Thu, Apr 19, 12:46 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54723: Viewport Manipulator Design.
Thu, Apr 19, 12:45 PM · User Interface, Code Quest
William Reynish (billreynish) triaged T54723: Viewport Manipulator Design as Normal priority.
Thu, Apr 19, 12:43 PM · User Interface, Code Quest
Dalai Felinto (dfelinto) moved T54660: Toolbar Design from Reviewing to Done on the Code Quest board.
Thu, Apr 19, 10:46 AM · User Interface, Code Quest

Wed, Apr 18

Philipp Oeser (lichtwerk) assigned T54482: Uniform scale using Scale 3D manipulator is extremely sensitive to Julian Eisel (Severin).

Still dont think this is a bug (as this is working as designed), but I feel your pain and leave this open so it doesnt get lost..., assigning @Julian Eisel (Severin) here to have a final word.

Wed, Apr 18, 2:39 PM · User Interface, BF Blender
Campbell Barton (campbellbarton) updated the task description for T54709: Mesh Icon Support.
Wed, Apr 18, 11:03 AM · User Interface, Code Quest
Campbell Barton (campbellbarton) added a parent task for T54709: Mesh Icon Support: T50845: Top Bar Design.
Wed, Apr 18, 10:57 AM · User Interface, Code Quest
Campbell Barton (campbellbarton) added a subtask for T50845: Top Bar Design: T54709: Mesh Icon Support.
Wed, Apr 18, 10:57 AM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) triaged T54709: Mesh Icon Support as Normal priority.
Wed, Apr 18, 10:55 AM · User Interface, Code Quest
Dalai Felinto (dfelinto) moved T46059: Asset Project: Workflow & UI from Reviewing to Done on the Code Quest board.
Wed, Apr 18, 10:41 AM · Code Quest, BF Blender, User Interface
Dalai Felinto (dfelinto) moved T54642: Asset Project - UI - Asset Browser from Reviewing to Done on the Code Quest board.
Wed, Apr 18, 10:41 AM · Code Quest, BF Blender, User Interface
Dalai Felinto (dfelinto) moved T46059: Asset Project: Workflow & UI from Done to Reviewing on the Code Quest board.
Wed, Apr 18, 10:38 AM · Code Quest, BF Blender, User Interface
Dalai Felinto (dfelinto) moved T54642: Asset Project - UI - Asset Browser from Done to Reviewing on the Code Quest board.
Wed, Apr 18, 10:38 AM · Code Quest, BF Blender, User Interface
michael knubben (michaelknubben) added a comment to T54662: Tool Icon Design.

Given that this was moved from Reviewing to Doing, is outside feedback being taken to account at all, or is it a waste of time?

Wed, Apr 18, 10:19 AM · User Interface, Code Quest

Tue, Apr 17

William Reynish (billreynish) moved T46059: Asset Project: Workflow & UI from Reviewing to Done on the Code Quest board.
Tue, Apr 17, 11:31 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) moved T54642: Asset Project - UI - Asset Browser from Reviewing to Done on the Code Quest board.
Tue, Apr 17, 11:31 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) moved T54662: Tool Icon Design from Reviewing to Doing on the Code Quest board.
Tue, Apr 17, 11:31 PM · User Interface, Code Quest
Aaron Carlisle (Blendify) added a comment to T49241: Consolidation of FFmpeg/Audio Options.

Maybe it does make sure that these settings are controlled and saved in the file. At least this will keep things consistent if a studio is having multiple people us one file. Between 1 & 3, I think I like 3 best.

Tue, Apr 17, 8:32 PM · Audio, BF Blender: 2.8, User Interface
William Reynish (billreynish) updated the task description for T54660: Toolbar Design.
Tue, Apr 17, 5:00 PM · User Interface, Code Quest
Paweł Łyczkowski (plyczkowski) added a comment to T54662: Tool Icon Design.

@Jac Rossiter (Jakro) Please don't post screenshots from other software (for legal reasons). You can give links to images hosted elsewhere.

Tue, Apr 17, 11:34 AM · User Interface, Code Quest
Jac Rossiter (Jakro) added a comment to T54662: Tool Icon Design.

I feel like the icons should be shown at a much smaller size that's more representative of how it would be in blender. Here's a the push/pull icon scaled down to 32x32 and viewed at 100%.


The icon feels noisy and unclear, with the shadow not helping at all.

Tue, Apr 17, 10:07 AM · User Interface, Code Quest
Cornelius (kaptainkernals) added a comment to T54662: Tool Icon Design.

I think while the icons look nice at the presented size. In a real world situation where the icons would be small in the UI, the gradients, excessive colour count, and drop shadow will create an icon that is muddy or unclear at real UI size - the icon should work and communicate clearly at 32x32.

Tue, Apr 17, 10:04 AM · User Interface, Code Quest
michael knubben (michaelknubben) added a comment to T54662: Tool Icon Design.

I think it would be much cleaner if the icons were orthographic.
As it stands, they get smaller in the distance, making for a messier look with them all listed underneath eachother, as the perspectives clash. orthographic would solve this, and: it'd make for cleaner anti-aliasing on the lines.
I'd further advocate for fully flat cubes, rotated only around the up-axis, seen from slightly above.
Something more akin to this:

Tue, Apr 17, 9:25 AM · User Interface, Code Quest
Joerg Mueller (nexyon) added a comment to T49241: Consolidation of FFmpeg/Audio Options.

Looking at T54115 it sounds like system settings and not workspace settings are where the current user settings should go to, since these settings are hardware specific.

Tue, Apr 17, 9:02 AM · Audio, BF Blender: 2.8, User Interface
Matt Heimlich (m9105826) added a comment to T54660: Toolbar Design.

I'd recommend having a look at ZBrush's tool palette. There are potentially dozens (or even hundreds) of useful brushes that could exist in an artist's toolset. I can't imagine them collapsing nicely into anything resembling a quick toolbar. In fact, one of my biggest gripes with the current interface is how difficult it becomes to load and then navigate a full arsenal of alphas and custom brushes.

Tue, Apr 17, 2:47 AM · User Interface, Code Quest

Mon, Apr 16

William Reynish (billreynish) added a comment to T54662: Tool Icon Design.

Campbell: You are right, of course. Technically, the Extrude icon is wrong too, because the faces at the end are not really new, but might look odd. We'll try it out :)

Mon, Apr 16, 11:17 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54660: Toolbar Design.
Mon, Apr 16, 10:55 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54662: Tool Icon Design.
Mon, Apr 16, 10:43 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54662: Tool Icon Design.
Mon, Apr 16, 10:39 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54660: Toolbar Design.
Mon, Apr 16, 9:45 PM · User Interface, Code Quest
William Reynish (billreynish) updated the task description for T54662: Tool Icon Design.
Mon, Apr 16, 9:39 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) added a comment to T54662: Tool Icon Design.

"Inset Faces" has green face in the middle, the new faces are in fact around the edges.

Mon, Apr 16, 7:45 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) added a project to T54662: Tool Icon Design: User Interface.
Mon, Apr 16, 7:44 PM · User Interface, Code Quest
Campbell Barton (campbellbarton) added a project to T54660: Toolbar Design: User Interface.
Mon, Apr 16, 7:44 PM · User Interface, Code Quest
Aaron Carlisle (Blendify) added a comment to T49241: Consolidation of FFmpeg/Audio Options.

Your distinction between the three types of settings is pretty clear. Regarding the user preferences there is no discussion, they are stored system wide and not blend file wide. Playback will always have to happen within the bounds of the user settings. For example, if your user settings are stereo, you simply can't playback 7.1, it will be mixed down to stereo, as in @Christopher Anderssarian (Christopher_Anderssarian)'s laptop example.

Now for scene and encoding (stored in the blend file) there are three options that I see right now in terms of format (=channels) and rate (=sample rate):

  1. Keep the settings where they are and use them for encoding and playback (an option here would be to duplicate the input elements in the encoding panel, but I wouldn't remove them from the scene settings).
  2. Move the values to encoding and for playback always use the user settings.
  3. Duplicate the values and have different encoding and playback settings.
Mon, Apr 16, 6:04 PM · Audio, BF Blender: 2.8, User Interface
William Reynish (billreynish) updated the task description for T54582: Blender 2.8 Tools Design.
Mon, Apr 16, 4:54 PM · Code Quest, User Interface
William Reynish (billreynish) updated the task description for T54582: Blender 2.8 Tools Design.
Mon, Apr 16, 4:53 PM · Code Quest, User Interface
William Reynish (billreynish) updated the task description for T54582: Blender 2.8 Tools Design.
Mon, Apr 16, 4:53 PM · Code Quest, User Interface
William Reynish (billreynish) updated the task description for T54582: Blender 2.8 Tools Design.
Mon, Apr 16, 4:46 PM · Code Quest, User Interface
William Reynish (billreynish) added a project to T54582: Blender 2.8 Tools Design: Code Quest.
Mon, Apr 16, 3:33 PM · Code Quest, User Interface
William Reynish (billreynish) moved T46059: Asset Project: Workflow & UI from Done to Reviewing on the Code Quest board.
Mon, Apr 16, 2:52 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) moved T54642: Asset Project - UI - Asset Browser from Done to Reviewing on the Code Quest board.
Mon, Apr 16, 2:52 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) moved T54642: Asset Project - UI - Asset Browser from Doing to Done on the Code Quest board.
Mon, Apr 16, 2:52 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) moved T46059: Asset Project: Workflow & UI from Doing to Done on the Code Quest board.
Mon, Apr 16, 2:52 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) moved T46059: Asset Project: Workflow & UI from Short Term Backlog to Doing on the Code Quest board.
Mon, Apr 16, 2:52 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) moved T54642: Asset Project - UI - Asset Browser from Short Term Backlog to Doing on the Code Quest board.
Mon, Apr 16, 2:51 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) renamed T54642: Asset Project - UI - Asset Browser from Asset Project - UI - File Browser to Asset Project - UI - Asset Browser.
Mon, Apr 16, 2:49 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) updated the task description for T54642: Asset Project - UI - Asset Browser.
Mon, Apr 16, 2:49 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) updated the task description for T54642: Asset Project - UI - Asset Browser.
Mon, Apr 16, 2:48 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) moved T46059: Asset Project: Workflow & UI from Backlog to Short Term Backlog on the Code Quest board.
Mon, Apr 16, 2:29 PM · Code Quest, BF Blender, User Interface
Bastien Montagne (mont29) moved T54642: Asset Project - UI - Asset Browser from Backlog to Short Term Backlog on the Code Quest board.
Mon, Apr 16, 12:54 PM · Code Quest, BF Blender, User Interface
Bastien Montagne (mont29) updated the task description for T46059: Asset Project: Workflow & UI.
Mon, Apr 16, 12:54 PM · Code Quest, BF Blender, User Interface
Bastien Montagne (mont29) updated the task description for T54642: Asset Project - UI - Asset Browser.
Mon, Apr 16, 12:54 PM · Code Quest, BF Blender, User Interface
Bastien Montagne (mont29) triaged T54642: Asset Project - UI - Asset Browser as Normal priority.
Mon, Apr 16, 12:52 PM · Code Quest, BF Blender, User Interface
Bastien Montagne (mont29) added a project to T46059: Asset Project: Workflow & UI: Code Quest.
Mon, Apr 16, 10:33 AM · Code Quest, BF Blender, User Interface
Bastien Montagne (mont29) added a project to T46049: Assets Integration in Blender: Code Quest.
Mon, Apr 16, 10:33 AM · Code Quest, User Interface, BF Blender
Vuk Gardašević (lijenstina) updated the diff for D2918: Tentative fix for T53257: Too many color management transforms to display in the menu.

Removed a non needed commented out line.

Mon, Apr 16, 6:26 AM · User Interface, BF Blender

Sun, Apr 15

Campbell Barton (campbellbarton) updated the task description for T54582: Blender 2.8 Tools Design.
Sun, Apr 15, 10:04 AM · Code Quest, User Interface
Campbell Barton (campbellbarton) updated the task description for T54582: Blender 2.8 Tools Design.
Sun, Apr 15, 10:02 AM · Code Quest, User Interface
Aaron Carlisle (Blendify) closed T54527: Misleading Tooltip on Snap Target Menu, a subtask of T51061: Collection of bad/missing tooltips, as Resolved.
Sun, Apr 15, 12:27 AM · Translations, Documentation, User Interface, BF Blender
Aaron Carlisle (Blendify) added a subtask for T43295: Translation disambiguation requests: T51771: "Normal" with two meanings.
Sun, Apr 15, 12:04 AM · BF Blender, Translations, User Interface

Sat, Apr 14

William Reynish (billreynish) updated the task description for T46059: Asset Project: Workflow & UI.
Sat, Apr 14, 8:17 PM · Code Quest, BF Blender, User Interface
William Reynish (billreynish) updated the task description for T46059: Asset Project: Workflow & UI.
Sat, Apr 14, 8:09 PM · Code Quest, BF Blender, User Interface
Ako Zoom (AkoZ) added a comment to T50597: Manipulator position is wrong while editing corrective shape keys.

I find this T54603 bug on release 2.79b in ordinary placement of manipulator.
simple but really annoying to use, as 2.79 keeps ok placement.

Sat, Apr 14, 8:07 PM · User Interface, BF Blender
William Reynish (billreynish) updated the task description for T46059: Asset Project: Workflow & UI.
Sat, Apr 14, 7:49 PM · Code Quest, BF Blender, User Interface