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Campbell Barton (campbellbarton) retitled D4043: Make Context Menus More Contextual from Make Contextual Menus More Contextual to Make Context Menus More Contextual.
Mon, Dec 17, 5:42 AM · User Interface
Julian Eisel (Severin) added a comment to T54115: Redesign User Preferences.

@William Reynish (billreynish) and I continued work in the userpref_redesign branch. Mostly working on the panel/subpanel based layout.
Current screenshots:

Mon, Dec 17, 12:38 AM · User Interface

Fri, Dec 14

Isho Antar (Isho) updated the task description for T59374: The UI overlays are flickering.
Fri, Dec 14, 8:21 PM · User Interface, BF Blender
Sebastian Parborg (zeddb) assigned T59374: The UI overlays are flickering to Clément Foucault (fclem).
Fri, Dec 14, 8:16 PM · User Interface, BF Blender
Isho Antar (Isho) added a comment to T59374: The UI overlays are flickering.

I already have the latest driver (i checked).

Fri, Dec 14, 8:10 PM · User Interface, BF Blender
Sebastian Parborg (zeddb) assigned T59063: Small UI bug to Brecht Van Lommel (brecht).
Fri, Dec 14, 7:18 PM · BF Blender, User Interface
Sebastian Parborg (zeddb) triaged T59374: The UI overlays are flickering as Incomplete priority.

Make sure you have the latest GPU drivers for you card and test again.

Fri, Dec 14, 6:19 PM · User Interface, BF Blender
Isho Antar (Isho) created T59374: The UI overlays are flickering.
Fri, Dec 14, 5:44 PM · User Interface, BF Blender
Campbell Barton (campbellbarton) closed T59219: UI: Text button cursor contrast is too low in the default theme as Resolved by committing rBf4c70a35a292: UI: tweak text editing fields for higher contrast.
Fri, Dec 14, 5:10 AM · BF Blender, User Interface

Thu, Dec 13

Campbell Barton (campbellbarton) closed T59137: User Preferences editor moves header to bottom. as Resolved by committing rB26c8e09cffd5: Fix T59137: Prefs moves header to bottom.
Thu, Dec 13, 11:12 PM · User Interface, BF Blender
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Thu, Dec 13, 10:47 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T57724: Fix: Preferences header flips position after installing Addon, a subtask of T56950: UI Paper Cuts (Parent Task), as Resolved.
Thu, Dec 13, 10:45 PM · User Interface, BF Blender: 2.8
Campbell Barton (campbellbarton) closed T57724: Fix: Preferences header flips position after installing Addon as Resolved by committing rBcb6d018ec949: Fix T57724: Opening file browser flips user-prefs header.
Thu, Dec 13, 10:45 PM · User Interface, BF Blender: 2.8
Cmb (Ine) updated subscribers of T59289: There is no UV Edit option in UV Editing workspace..

Indeed! Thanks!

Thu, Dec 13, 9:51 PM · BF Blender: 2.8, User Interface, BF Blender
Nathan Craddock (Zachman) added a revision to T57724: Fix: Preferences header flips position after installing Addon: D4073: Fix Preferences Header.
Thu, Dec 13, 7:09 PM · User Interface, BF Blender: 2.8
Nathan Craddock (Zachman) added a revision to T59137: User Preferences editor moves header to bottom.: D4073: Fix Preferences Header.
Thu, Dec 13, 7:08 PM · User Interface, BF Blender
William Reynish (billreynish) added a comment to T59289: There is no UV Edit option in UV Editing workspace..

@Cmb (Ine) If you go to File->Load Factory Defaults, the UV workspace should be set to the UV Editor.

Thu, Dec 13, 3:19 PM · BF Blender: 2.8, User Interface, BF Blender
Brecht Van Lommel (brecht) closed T59289: There is no UV Edit option in UV Editing workspace. as Archived.

The UV Editor is now its own editor in the editors menu, not a mode of the image editor.

Thu, Dec 13, 10:14 AM · BF Blender: 2.8, User Interface, BF Blender
Brecht Van Lommel (brecht) merged T59011: Left mouse doesn't work in Timeline editor if you select use left mouse button in preferences into T58270: Timeline .
Thu, Dec 13, 10:09 AM · User Interface, BF Blender: 2.8
Cmb (Ine) updated the task description for T59289: There is no UV Edit option in UV Editing workspace..
Thu, Dec 13, 5:18 AM · BF Blender: 2.8, User Interface, BF Blender
Cmb (Ine) updated the task description for T59289: There is no UV Edit option in UV Editing workspace..
Thu, Dec 13, 5:17 AM · BF Blender: 2.8, User Interface, BF Blender
Cmb (Ine) created T59289: There is no UV Edit option in UV Editing workspace..
Thu, Dec 13, 5:16 AM · BF Blender: 2.8, User Interface, BF Blender

Wed, Dec 12

Brecht Van Lommel (brecht) edited projects for T59219: UI: Text button cursor contrast is too low in the default theme, added: BF Blender; removed BF Blender: 2.8.
Wed, Dec 12, 6:13 PM · BF Blender, User Interface
Brecht Van Lommel (brecht) edited projects for T59231: Blender 2.8 - Shape Key editor - Tab doesnt go to the next value, but instead edits the name of the next shape key, added: BF Blender; removed BF Blender: 2.8.
Wed, Dec 12, 6:12 PM · BF Blender, User Interface
Sebastian Parborg (zeddb) merged task T59129: Hue/saturation change in Shader editor- Hue value changes saturation value into T58549: Color input adjusts more than one HSV field.
Wed, Dec 12, 3:54 PM · User Interface, BF Blender
Jacques Lucke (JacquesLucke) triaged T59244: Set origin command not possible to put in quick favourites as Confirmed priority.

Can confirm.

Wed, Dec 12, 3:26 PM · User Interface, BF Blender
ThinkingPolygons (ThinkingPolygons) added a comment to T59219: UI: Text button cursor contrast is too low in the default theme.

I wish the cursor had it's own color setting.

Wed, Dec 12, 3:19 PM · BF Blender, User Interface
Peter Baintner (predoe) added a project to T59244: Set origin command not possible to put in quick favourites: User Interface.
Wed, Dec 12, 3:19 PM · User Interface, BF Blender
William Reynish (billreynish) added a comment to T59219: UI: Text button cursor contrast is too low in the default theme.

Could be solved by a combination of theme change and blinking?

Wed, Dec 12, 12:53 PM · BF Blender, User Interface
Campbell Barton (campbellbarton) added a comment to T59219: UI: Text button cursor contrast is too low in the default theme.

Even if this blinks it can be hard to see - if I move my head 20cm to the right on my laptop I can barely see it for eg.

Wed, Dec 12, 12:26 PM · BF Blender, User Interface
William Reynish (billreynish) added a comment to T59219: UI: Text button cursor contrast is too low in the default theme.

There's a reason why text cursors usually blink. We could add that in Blender too. Not a bug though.

Wed, Dec 12, 10:36 AM · BF Blender, User Interface
William Reynish (billreynish) added a comment to T59231: Blender 2.8 - Shape Key editor - Tab doesnt go to the next value, but instead edits the name of the next shape key.

Not technically a bug I don't think, and it didn't work in 2.7x either.

Wed, Dec 12, 10:32 AM · BF Blender, User Interface
Carlo Andreacchio (candreacchio) created T59231: Blender 2.8 - Shape Key editor - Tab doesnt go to the next value, but instead edits the name of the next shape key.
Wed, Dec 12, 7:02 AM · BF Blender, User Interface
ThinkingPolygons (ThinkingPolygons) added a comment to T59219: UI: Text button cursor contrast is too low in the default theme.

This is a tough one to theme, as it seems like it doesn't have a separate dedicated theme setting.

Wed, Dec 12, 2:14 AM · BF Blender, User Interface
Campbell Barton (campbellbarton) triaged T59219: UI: Text button cursor contrast is too low in the default theme as Normal priority.
Wed, Dec 12, 12:26 AM · BF Blender, User Interface

Tue, Dec 11

Duarte Farrajota Ramos (duarteframos) added a comment to T56648: Blender 2.8: Naming Conventions.

"Positions Only" reflects much better what the option does, since scaling or rotating don't affect object scale or rotation, nor its geometry; only its coordinates in the scene.

Tue, Dec 11, 11:47 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T56648: Blender 2.8: Naming Conventions.

@Adrian Giddings (cunabula) Currently it's still called Spin. There's a 'Screw' modifier but that's something else.

Tue, Dec 11, 10:25 PM · User Interface, BF Blender: 2.8
Adrian Giddings (cunabula) added a comment to T56648: Blender 2.8: Naming Conventions.

Chiming in on the Spin / Lathe question.

Tue, Dec 11, 9:37 PM · User Interface, BF Blender: 2.8
Brecht Van Lommel (brecht) merged task T58340: Drivers Editor : Cannot pick object in other window into T58162: Object/color picker only works within the same window.
Tue, Dec 11, 7:26 PM · User Interface, BF Blender
Brecht Van Lommel (brecht) closed T56991: Update other keymaps (Maya etc.) for changes in operators and data in 2.8 as Archived.

These were removed, to be replaced by T54963: Industry Compatible Keymap.

Tue, Dec 11, 3:58 PM · User Interface, BF Blender: 2.8
Brecht Van Lommel (brecht) edited projects for T53501: Static Override - UI & UX, added: Datablocks and Libraries; removed BF Blender: 2.8.
Tue, Dec 11, 3:56 PM · Datablocks and Libraries, User Interface
Brecht Van Lommel (brecht) closed T54387: 2.8: Code-Quest (Topics we plan to cover) as Archived.
Tue, Dec 11, 3:56 PM · User Interface, BF Blender: 2.8
Brecht Van Lommel (brecht) added a project to T57857: Collections, objects visibility and local view: User Interface.
Tue, Dec 11, 3:50 PM · User Interface, BF Blender: 2.8
Brecht Van Lommel (brecht) added a project to T58969: Outliner Improvements: User Interface.
Tue, Dec 11, 3:50 PM · User Interface, BF Blender: 2.8
Brecht Van Lommel (brecht) added a comment to T54744: UI: Expand List of Editors.

I think the separation could be more like this:

  • UV editor is for UVs and textures mapped to the mesh, tracking selection and modes in the 3D viewport.
  • Image editor is for individual images and renders, independent of any mesh.
Tue, Dec 11, 1:12 PM · User Interface, Code Quest
Sam Van Hulle (sam_vh) added a comment to T54744: UI: Expand List of Editors.

@Julien Kaspar (JulienKaspar)

In the Shader or Comp Editor and the Dopesheet or Graph Edior you at least get different content shown. In the UV or Image Edior you can display both UVs and Images.

Tue, Dec 11, 12:50 PM · User Interface, Code Quest
Julien Kaspar (JulienKaspar) added a comment to T54744: UI: Expand List of Editors.

Speed: It's much faster to directly be able to select the UV Editor, rather than first having to go to UV/Editor and then find the UV mode

Tue, Dec 11, 11:42 AM · User Interface, Code Quest
Sam Van Hulle (sam_vh) added a comment to T54744: UI: Expand List of Editors.

The fact that we used to have to call it the UV/Image Editor in itself demonstrates that it makes more sense to be split.

Tue, Dec 11, 11:22 AM · User Interface, Code Quest
William Reynish (billreynish) added a comment to T54744: UI: Expand List of Editors.

One of the main reasons to do the split, is because of speed and discoverability.

Tue, Dec 11, 11:18 AM · User Interface, Code Quest
Julien Kaspar (JulienKaspar) added a comment to T54744: UI: Expand List of Editors.

Well we shouldn't decide weither to split features based on naming conventions :D

Tue, Dec 11, 11:14 AM · User Interface, Code Quest
Greg (sok0) added a comment to T34418: by hitting [Alt]+[F3] + [ENTER] twice, screencast cursor does not disapear after stop capturing.

I still have this exact same issue.

Tue, Dec 11, 2:01 AM · BF Blender, User Interface
Campbell Barton (campbellbarton) updated the task description for T55194: Shortcut Keys Changed in 2.8x.
Tue, Dec 11, 12:47 AM · User Interface, Code Quest, BF Blender: 2.8
Campbell Barton (campbellbarton) updated the task description for T55194: Shortcut Keys Changed in 2.8x.
Tue, Dec 11, 12:40 AM · User Interface, Code Quest, BF Blender: 2.8

Mon, Dec 10

Wo!262 (wo262) added a comment to T54744: UI: Expand List of Editors.

I'm going to side with Julien. Being able to switch between UV editing with or without images, Image viewing with or without UV's, and Painting with or without UV's, is more easy as one editor. There are enough permutations and combinations that separating it into two editors will make some of those permutations not possible unless they are added as redundant features from one editor to the other, which is more work for developers. Also, the bespoke UV editing mode was a great adition for handling tools and the toolbar, I don't see how that isn't enough for things like Object mode uv editing

Mon, Dec 10, 11:33 PM · User Interface, Code Quest
William Reynish (billreynish) added a comment to T54744: UI: Expand List of Editors.

The fact that we used to have to call it the UV/Image Editor in itself demonstrates that it makes more sense to be split.

Mon, Dec 10, 10:03 PM · User Interface, Code Quest
Fahad Hasan (cgvirus) added a comment to T55194: Shortcut Keys Changed in 2.8x.
Mon, Dec 10, 9:50 PM · User Interface, Code Quest, BF Blender: 2.8
Mikhail Kokarev (michaos) created T59137: User Preferences editor moves header to bottom..
Mon, Dec 10, 7:40 PM · User Interface, BF Blender
Julien Kaspar (JulienKaspar) added a comment to T54744: UI: Expand List of Editors.

@William Reynish (billreynish) Right now it got split into 2 Editors but I was talking more as in what is planned (Or what I think is planned)
I think I misread one point above. I got the impression that the "New: 2D Paint" means that it becomes its own Editor as well. Would this still be part of the Image Viewer?

Mon, Dec 10, 7:30 PM · User Interface, Code Quest
Adrian Mucik (Soudne) updated the task description for T59129: Hue/saturation change in Shader editor- Hue value changes saturation value.
Mon, Dec 10, 7:14 PM · User Interface, BF Blender
William Reynish (billreynish) closed T57221: Curve Extrude Tool Todo as Resolved.
Mon, Dec 10, 6:48 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) closed T57221: Curve Extrude Tool Todo, a subtask of T56571: Tools: Per-tool Todo List , as Resolved.
Mon, Dec 10, 6:48 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) updated the task description for T57221: Curve Extrude Tool Todo.
Mon, Dec 10, 6:48 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) closed T57224: Curve Tilt Tool Todo as Resolved.
Mon, Dec 10, 6:47 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) closed T57224: Curve Tilt Tool Todo, a subtask of T56571: Tools: Per-tool Todo List , as Resolved.
Mon, Dec 10, 6:47 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) updated the task description for T57224: Curve Tilt Tool Todo.
Mon, Dec 10, 6:47 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) closed T57225: Armature Edit Extrude Tool Todo as Resolved.
Mon, Dec 10, 6:46 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) closed T57225: Armature Edit Extrude Tool Todo, a subtask of T56571: Tools: Per-tool Todo List , as Resolved.
Mon, Dec 10, 6:46 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) updated the task description for T57225: Armature Edit Extrude Tool Todo.
Mon, Dec 10, 6:46 PM · BF Blender: 2.8, User Interface, Code Quest
William Reynish (billreynish) added a comment to T54744: UI: Expand List of Editors.

@Julien Kaspar (JulienKaspar) I'm not sure what you are talking bout with splitting UV/Image Editor into 4 distinct Editors. It isn't split into 4 - it's split into 2: UV Editor and Image Editor.

Mon, Dec 10, 6:25 PM · User Interface, Code Quest
Adrian Mucik (Soudne) added a project to T59129: Hue/saturation change in Shader editor- Hue value changes saturation value: User Interface.
Mon, Dec 10, 6:13 PM · User Interface, BF Blender
Jacques Lucke (JacquesLucke) triaged T59117: minor UI positioning issue with the side menu as Incomplete priority.

I don't know which arrows and checkboxes you mean exactly. Please share a screenshot of the issue.

Mon, Dec 10, 3:10 PM · BF Blender, User Interface
shotgun (shotgun) updated the task description for T59117: minor UI positioning issue with the side menu.
Mon, Dec 10, 1:43 PM · BF Blender, User Interface
Sebastian Parborg (zeddb) assigned T58340: Drivers Editor : Cannot pick object in other window to Brecht Van Lommel (brecht).
Mon, Dec 10, 1:00 PM · User Interface, BF Blender
shotgun (shotgun) created T59117: minor UI positioning issue with the side menu.
Mon, Dec 10, 12:54 PM · BF Blender, User Interface
Philipp Oeser (lichtwerk) added a revision to T59112: Pinning data block display changes window content: D4057: Fix T59112: bone pinning error.
Mon, Dec 10, 11:41 AM · BF Blender, User Interface
Julien Kaspar (JulienKaspar) added a comment to T54744: UI: Expand List of Editors.

I'd like to know more about the reasoning behind splitting the UV/Image Editor into 4 distinct Editors.
I get the reasoning behind making a Mask Editor since the masks are used in other Editors as well, but I don't see any reason for the others.
So we'll we have 3 editors that basically look the same and share similar functionality. To me this change seems very nonsensical and unintuitive.
Are all these Editors going to share the same interface and selected Image anyway, syncing up on all times in terms of panning and zooming? Then why have them separate Editors when we already had them as separate Modes.

Mon, Dec 10, 11:29 AM · User Interface, Code Quest
Dong-Hyun Kim (temeddix) added a comment to T41598: Generated images not saved when exiting blender.

I totally agree with this. I saw many users losing their work since blender does not automatically pack or save generated images inside Blender.
Blender's Automatically Pack Into .blend option is super cool, but it should also apply to generated images as well, not only external images.

Mon, Dec 10, 10:32 AM · Sculpting and Painting, User Interface, Images & Movies
Philipp Oeser (lichtwerk) claimed T59112: Pinning data block display changes window content.

Also getting this constantly printed to the console

col.prop_search(bone, "bbone_custom_handle_start", ob.data, bone_list, text="Custom")
AttributeError: 'NoneType' object has no attribute 'data'
Mon, Dec 10, 10:21 AM · BF Blender, User Interface
user1 (user1) updated the task description for T59112: Pinning data block display changes window content.
Mon, Dec 10, 9:49 AM · BF Blender, User Interface
user1 (user1) renamed T59112: Pinning data block display changes window content from Pinning changes window content to Pinning data block display changes window content.
Mon, Dec 10, 9:45 AM · BF Blender, User Interface
user1 (user1) updated the task description for T59112: Pinning data block display changes window content.
Mon, Dec 10, 9:43 AM · BF Blender, User Interface
user1 (user1) created T59112: Pinning data block display changes window content.
Mon, Dec 10, 9:40 AM · BF Blender, User Interface
Campbell Barton (campbellbarton) updated the task description for T54744: UI: Expand List of Editors.
Mon, Dec 10, 3:58 AM · User Interface, Code Quest

Sun, Dec 9

Olivier Amrein (oenvoyage) added a comment to T59063: Small UI bug.

Reproduced on MacBook mid-2014 MacOS 10.13.6
Additionally it shows a vertical black bar:

Sun, Dec 9, 10:16 PM · BF Blender, User Interface
William Reynish (billreynish) updated the task description for T57918: Left Click Select tweaks and fixes.
Sun, Dec 9, 9:29 PM · User Interface, BF Blender: 2.8
Muller (rmuller) added projects to T59076: Entering Edit mode cause wrong colouring overlay while still: User Interface, Rendering.
Sun, Dec 9, 7:27 PM · Rendering, User Interface, BF Blender
CansecoGPC (CansecoGPC) added a comment to T59063: Small UI bug.

I could reproduce this bug happening too with Manjaro KDE, Plasma 5.14.4 with Nvidia GeForce GTX 750 Ti and 415.22 drivers.

Sun, Dec 9, 5:29 PM · BF Blender, User Interface
Leonid (ljonya) created T59063: Small UI bug.
Sun, Dec 9, 10:54 AM · BF Blender, User Interface

Sat, Dec 8

vietchung (vietchung) added a watcher for User Interface: vietchung (vietchung).
Sat, Dec 8, 11:45 PM
William Reynish (billreynish) updated the task description for T57918: Left Click Select tweaks and fixes.
Sat, Dec 8, 6:26 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T57918: Left Click Select tweaks and fixes.

@Brecht Van Lommel (brecht): Here's a patch to fix three issues in the Node Editor: D4055

Sat, Dec 8, 5:55 PM · User Interface, BF Blender: 2.8
William Reynish (billreynish) updated subscribers of D4054: Add horizontal scrollbar to the Text Editor.

I added a revision here for your diff.

Sat, Dec 8, 5:26 PM · BF Blender: 2.8, User Interface
William Reynish (billreynish) created D4054: Add horizontal scrollbar to the Text Editor.
Sat, Dec 8, 5:24 PM · BF Blender: 2.8, User Interface
Niasia (danimpa) added a comment to T52668: Proposal: Replace background images with Image Empties in 2.8x.
Sat, Dec 8, 5:14 PM · User Interface, BF Blender: 2.8
Amit Sari (Hamitos) claimed T57711: Add horizontal scroll bar to Text Editor.

Hey, I have a diff ready here.
What happens now?

Sat, Dec 8, 4:28 PM · User Interface, BF Blender: 2.8
Andrzej Ambroz (jendrzych) added a comment to T58167: Export arrow points the wrong way.

Import/Down/In, Export/Up/Out - of course it is designed like that! I was so focused on making sketches and so fixed with the in/down - out/up concept, that I didn't notice the fact that icons are flipped. Sorry for confusion.

Sat, Dec 8, 12:32 PM · Import/Export, User Interface
Julien Soler (Ping) added a comment to T54943: Blender 2.8 Defaults.

Not everyone agrees on what should be put here. Playback makes sense for a lot of people, starting by animators. Search bar is extremely usef by some, barely used by others, etc.

I agree, it's not a big deal since you can change the spacebar behaviour almost instantly by splash screen. I love it. But I still think search or toolbar is a better choice as a default since you need to do some work before starting to animate things.

Sat, Dec 8, 12:19 PM · BF Blender: 2.8, User Interface, Code Quest
Clément Foucault (fclem) updated subscribers of T58649: Minor Word Fix in Mesh Options.

I can reproduce when setting the UI scalling to 2. (macs with retina display uses the same by defaults)

Sat, Dec 8, 11:30 AM · User Interface
Lin Fo (eth) added a comment to T58167: Export arrow points the wrong way.

If you swapped the 1st vertical arrows to Down on the Left and Up on the Right, then I think it's more understandable.
Import/Down/In, Export/Up/Out

Sat, Dec 8, 12:55 AM · Import/Export, User Interface

Fri, Dec 7

Gaia Clary (gaiaclary) added a comment to T58167: Export arrow points the wrong way.

I fiddled a bit with your proposal...

If none of those left-right arrows work for you, then i'd go with your favorite (top/down arrows)

Fri, Dec 7, 10:10 PM · Import/Export, User Interface