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Fri, May 24

Dalai Felinto (dfelinto) closed T65028: Eye icon not toggle-able from the outliner for linked objects as Resolved by committing rBd8f096406b27: Fix T65028: Eye icon not toggle-able from the outliner for linked objects.
Fri, May 24, 4:04 PM · Blender Studio, BF Blender
Dalai Felinto (dfelinto) lowered the priority of T65028: Eye icon not toggle-able from the outliner for linked objects from Waiting for Developer to Reproduce to Confirmed, Medium.

Confirmed, looking at it.

Fri, May 24, 3:23 PM · Blender Studio, BF Blender

Thu, May 23

Brecht Van Lommel (brecht) assigned T65028: Eye icon not toggle-able from the outliner for linked objects to Dalai Felinto (dfelinto).
Thu, May 23, 11:50 AM · Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) moved T65028: Eye icon not toggle-able from the outliner for linked objects from Backlog to Bugs on the Blender Studio board.
Thu, May 23, 11:42 AM · Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) added a project to T65028: Eye icon not toggle-able from the outliner for linked objects: Blender Studio.
Thu, May 23, 11:41 AM · Blender Studio, BF Blender

Tue, May 21

George Vogiatzis (Gvgeo) closed T60398: Selection Tools: Select via Origin or Mesh as Invalid.

Was added as a TODO: T64282: Eevee & Viewport

Tue, May 21, 11:54 AM · BF Blender, Blender Studio

Thu, May 16

Hjalti Hjálmarsson (hjalti) assigned T64705: Linked armatures can't drive mesh visibility to Brecht Van Lommel (brecht).
Thu, May 16, 2:16 PM · Blender Studio, BF Blender

Wed, May 15

Brecht Van Lommel (brecht) closed T64650: Topbar not updating when active tool changes as Resolved by committing rB2497ee31ec89: Fix T64650: missing topbar update when changing brush in sculpt mode.
Wed, May 15, 3:23 PM · Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) moved T64650: Topbar not updating when active tool changes from Backlog to Bugs on the Blender Studio board.
Wed, May 15, 2:54 PM · Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) added a project to T64650: Topbar not updating when active tool changes: Blender Studio.
Wed, May 15, 2:54 PM · Blender Studio, BF Blender

Wed, May 8

Brecht Van Lommel (brecht) closed T64302: Turning off Overlays also turns off meshes as Resolved by committing rBf273141556c5: Fix T64302: objects disappearing when disabling overlays.
Wed, May 8, 5:47 PM · Blender Studio, BF Blender
Jeroen Bakker (jbakker) added a revision to T64302: Turning off Overlays also turns off meshes: D4826: DrawManager: Cycles + Overlays.
Wed, May 8, 2:34 PM · Blender Studio, BF Blender
Sebastian Parborg (zeddb) merged T64294: Applying Location, Rotation and Scale resets Mesh Location into T55494: Apply transforms on parents and children.
Wed, May 8, 2:33 PM · BF Blender, Blender Studio
Sebastian Parborg (zeddb) merged T64293: Set Origin for Armature Not Keeping Mesh in Place into T55494: Apply transforms on parents and children.
Wed, May 8, 2:33 PM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) merged T64299: Viewport - If Render Engine is Cycles when turning overlays in the viewport off, all geometry disappears. into T64302: Turning off Overlays also turns off meshes.
Wed, May 8, 1:41 PM · Blender Studio, BF Blender
Brecht Van Lommel (brecht) merged T64301: In Wireframe and Solid views, unchecking the Display menu, objects also disappear from viewport into T64302: Turning off Overlays also turns off meshes.
Wed, May 8, 1:40 PM · Blender Studio, BF Blender
Brecht Van Lommel (brecht) assigned T64302: Turning off Overlays also turns off meshes to Jeroen Bakker (jbakker).
Wed, May 8, 1:39 PM · Blender Studio, BF Blender
Marcus Papathoma (machieb) added a comment to T64302: Turning off Overlays also turns off meshes.

See: T64299: Viewport - If Render Engine is Cycles when turning overlays in the viewport off, all geometry disappears.

Wed, May 8, 1:38 PM · Blender Studio, BF Blender
Marcus Papathoma (machieb) added a comment to T64302: Turning off Overlays also turns off meshes.

Cycles has to be the Render Engine. If Workbench or Eevee is the Render Engine the problem is not showing up.

Wed, May 8, 1:38 PM · Blender Studio, BF Blender
Jacques Lucke (JacquesLucke) triaged T64302: Turning off Overlays also turns off meshes as Confirmed, Medium priority.

I can reproduce it in this file, but not yet in other files.

Wed, May 8, 1:33 PM · Blender Studio, BF Blender
Hjalti Hjálmarsson (hjalti) moved T64302: Turning off Overlays also turns off meshes from Backlog to Bugs on the Blender Studio board.
Wed, May 8, 12:11 PM · Blender Studio, BF Blender
Hjalti Hjálmarsson (hjalti) added a project to T64302: Turning off Overlays also turns off meshes: Blender Studio.
Wed, May 8, 12:11 PM · Blender Studio, BF Blender

Apr 25 2019

Sebastian Parborg (zeddb) merged T63833: Apply transforms on parent dont translates to children into T55494: Apply transforms on parents and children.
Apr 25 2019, 6:07 PM · BF Blender, Blender Studio

Apr 24 2019

Antonio Vazquez (antoniov) added a comment to T63758: Grease pencil stroke detail depends on motion events.

@Julien Kaspar (JulienKaspar) Could you prepare a simple file with these corner cases to use for doing some test? I'm thinking to prepare a simplify using the distance between points, and I would like to have a file for testing.

Apr 24 2019, 9:59 AM · Blender Studio, Grease Pencil

Apr 23 2019

Julien Kaspar (JulienKaspar) added a comment to T63758: Grease pencil stroke detail depends on motion events.

@Antonio Vazquez (antoniov) @Matias Mendiola (mendio) @Daniel Lara (Pepeland) (pepeland)
I agree. The optimal drawing feel should be most important. The suggestion of the even spacing of points will feel worse and will make details get lost with to wide spacing but in certain corner cases can have a curve that's easier to work with. The simplify & adaptive simplify are great additions but don't solve the problem of massively uneven spacing or extremely dense curves.
The spacing option could also be used for drawing regular poly curves. I hope that these will share a lot of functionality with grease pencil at some point since grease pencil is so much more advanced now.

Apr 23 2019, 8:01 PM · Blender Studio, Grease Pencil
Daniel Lara (Pepeland) (pepeland) added a comment to T63758: Grease pencil stroke detail depends on motion events.

Yes, keeping accuracy of the final strokes is so so important. drawing with acurracy is the key for a good workflow in 2D tasks, like @Matias Mendiola (mendio) said, more than 80% of the time used by the artist with Grease pencil is freehand drawing,
for this reason we create a group of functions in grease pencil brushes to improve the the drawing accuracy.

Apr 23 2019, 6:28 PM · Blender Studio, Grease Pencil
Jeroen Bakker (jbakker) closed T57000: Vertex color option in Shading Popup as Resolved.
Apr 23 2019, 12:08 PM · BF Blender, Blender Studio
Matias Mendiola (mendio) added a comment to T63758: Grease pencil stroke detail depends on motion events.

Thanks @Antonio Vazquez (antoniov) for the clear explanation. I agree with you that the main risk with this change is to lose the pleasant feeling that we have right now while drawing with Grease Pencil (more than 80% of the time used by the artist with Grease pencil is freehand drawing).

Apr 23 2019, 12:12 AM · Blender Studio, Grease Pencil

Apr 21 2019

Antonio Vazquez (antoniov) updated subscribers of T63758: Grease pencil stroke detail depends on motion events.

Regarding this task, there are several points we must consider.

Apr 21 2019, 11:15 AM · Blender Studio, Grease Pencil
Brecht Van Lommel (brecht) removed a parent task for T55629: Append already linked Data: T63728: Data, Assets & I/O Module.
Apr 21 2019, 3:42 AM · Blender Studio, BF Blender: 2.8

Apr 20 2019

Campbell Barton (campbellbarton) updated the task description for T63758: Grease pencil stroke detail depends on motion events.
Apr 20 2019, 12:16 PM · Blender Studio, Grease Pencil
Campbell Barton (campbellbarton) added a comment to T63758: Grease pencil stroke detail depends on motion events.

@Antonio Vazquez (antoniov) the issue was with freehand drawing.

Apr 20 2019, 12:16 PM · Blender Studio, Grease Pencil
Antonio Vazquez (antoniov) updated subscribers of T63756: Curve polygon stroke detail depends on motion events.
Apr 20 2019, 12:06 PM · Blender Studio, Mesh Modeling
Campbell Barton (campbellbarton) added a comment to T63746: Add fade option for mask display in sculpt mode.

Thanks, committed with edits so it matches vertex/texture paint opacity.

Apr 20 2019, 12:06 PM · Blender Studio, Sculpting and Painting
Antonio Vazquez (antoniov) added a comment to T63758: Grease pencil stroke detail depends on motion events.

@Campbell Barton (campbellbarton) You are talking of free drawing a stroke or drawing a curve using primitive tool? it's not clear what you mean with "draw a curve", maybe you mean draw a "stroke".

Apr 20 2019, 12:05 PM · Blender Studio, Grease Pencil
Campbell Barton (campbellbarton) closed T63746: Add fade option for mask display in sculpt mode as Resolved by committing rBf2792e91f034: 3D View: add opacity for sculpt mask display.
Apr 20 2019, 12:05 PM · Blender Studio, Sculpting and Painting
Antonio Vazquez (antoniov) updated subscribers of T63758: Grease pencil stroke detail depends on motion events.

@Charlie Jolly (charlie) Could you take a look?

Apr 20 2019, 11:58 AM · Blender Studio, Grease Pencil
Campbell Barton (campbellbarton) updated the task description for T63758: Grease pencil stroke detail depends on motion events.
Apr 20 2019, 10:58 AM · Blender Studio, Grease Pencil
Campbell Barton (campbellbarton) triaged T63758: Grease pencil stroke detail depends on motion events as Confirmed, Low priority.
Apr 20 2019, 10:49 AM · Blender Studio, Grease Pencil
Campbell Barton (campbellbarton) triaged T63756: Curve polygon stroke detail depends on motion events as Confirmed, Low priority.
Apr 20 2019, 10:23 AM · Blender Studio, Mesh Modeling
Campbell Barton (campbellbarton) updated the task description for T63756: Curve polygon stroke detail depends on motion events.
Apr 20 2019, 10:23 AM · Blender Studio, Mesh Modeling
Campbell Barton (campbellbarton) created T63756: Curve polygon stroke detail depends on motion events.
Apr 20 2019, 10:21 AM · Blender Studio, Mesh Modeling
Pablo Dobarro (pablodp606) added a comment to T63746: Add fade option for mask display in sculpt mode.

I added this feature to the sculpt-mode-features branch rBbc7068c4b9130a00116cef52fd5cc27926a63717

Apr 20 2019, 12:13 AM · Blender Studio, Sculpting and Painting

Apr 19 2019

Campbell Barton (campbellbarton) triaged T63746: Add fade option for mask display in sculpt mode as Confirmed, Low priority.
Apr 19 2019, 7:37 PM · Blender Studio, Sculpting and Painting
Campbell Barton (campbellbarton) updated the task description for T63744: Overlapping gizmo handles for 3D view translate & scale.
Apr 19 2019, 7:29 PM · Blender Studio, User Interface
Campbell Barton (campbellbarton) triaged T63744: Overlapping gizmo handles for 3D view translate & scale as Confirmed, Medium priority.
Apr 19 2019, 7:29 PM · Blender Studio, User Interface
Bastien Montagne (mont29) added a parent task for T55629: Append already linked Data: T63728: Data, Assets & I/O Module.
Apr 19 2019, 3:17 PM · Blender Studio, BF Blender: 2.8

Apr 16 2019

Jeroen Bakker (jbakker) added a revision to T57000: Vertex color option in Shading Popup: D4694: Workbench: Support Active Vertex Color.
Apr 16 2019, 4:51 PM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) added a comment to T57000: Vertex color option in Shading Popup.

We don't usually use icons for these kinds of enums in popovers or properties editors, it's normally just text. I don't think it would look that bad. Icons would not be great either in this kind of layout, they are normally only used in square buttons while these stretch across the width of the panel.

Apr 16 2019, 2:55 AM · BF Blender, Blender Studio

Apr 12 2019

Jeroen Bakker (jbakker) updated subscribers of T57000: Vertex color option in Shading Popup.

@Pablo Vazquez (pablovazquez) came with the idea to use icons in stead of text? The two line will not always look nice like

Apr 12 2019, 3:08 PM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) added a comment to T57000: Vertex color option in Shading Popup.

Minor implementation detail: there is not enough space to expand enum buttons on one row, we need to spread it out over two rows manually instead of using a slower menu.

Apr 12 2019, 9:42 AM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) renamed T57000: Vertex color option in Shading Popup from VColor option in Shading Popup to Vertex color option in Shading Popup.
Apr 12 2019, 8:36 AM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) reassigned T57000: Vertex color option in Shading Popup from Clément Foucault (fclem) to Jeroen Bakker (jbakker).
Apr 12 2019, 8:11 AM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) added a project to T57000: Vertex color option in Shading Popup: BF Blender.
Apr 12 2019, 8:08 AM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) added a comment to T57000: Vertex color option in Shading Popup.

We decided to add this for 2.80, also to solve dynamic paint result visualization not working yet.

Apr 12 2019, 7:56 AM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) raised the priority of T57000: Vertex color option in Shading Popup from Normal to Confirmed, High.
Apr 12 2019, 7:55 AM · BF Blender, Blender Studio

Apr 10 2019

Jeroen Bakker (jbakker) closed T62785: Easier Way To View Socket Result Of Compositor as Resolved.
Apr 10 2019, 12:55 PM · Blender Studio, BF Blender

Apr 9 2019

Brecht Van Lommel (brecht) closed T61361: Visibility Toggles: Logic & Usability as Archived.

Archiving in favor of T61578: Outliner Visibility Update, which contains the latest version of the proposed design (to be further updated after discussion at homestretch workshop).

Apr 9 2019, 9:33 PM · Blender Studio, BF Blender

Apr 8 2019

Philipp Oeser (lichtwerk) updated subscribers of T55494: Apply transforms on parents and children.

Hrmf, after a bit more digging, I still lack a "proper" solution [at least it feels like that...]

Apr 8 2019, 4:31 PM · BF Blender, Blender Studio
Philipp Oeser (lichtwerk) merged T63387: It is not applied the scale object that parented with armature (weight painted). into T55494: Apply transforms on parents and children.
Apr 8 2019, 10:00 AM · BF Blender, Blender Studio

Apr 6 2019

Philipp Oeser (lichtwerk) added a comment to T55494: Apply transforms on parents and children.

Hm, without having looked at this again (will do on monday), just want to note that the following are all very tightly related:

Apr 6 2019, 2:42 PM · BF Blender, Blender Studio

Apr 2 2019

Sergey Sharybin (sergey) added a comment to T55494: Apply transforms on parents and children.

@Brecht Van Lommel (brecht), i've been looking into the change. Not really sure yet why it is required to do some calculations in original object, and some of them are on both. To me it seems that where_is will return same matrix for both ob and ob_eval?

Apr 2 2019, 8:46 PM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) added a comment to T55494: Apply transforms on parents and children.

@Sergey Sharybin (sergey), can you check this?

Apr 2 2019, 6:52 PM · BF Blender, Blender Studio
Philipp Oeser (lichtwerk) added a comment to T55494: Apply transforms on parents and children.

Or we could prepare the evaluated object as best as we can like so?

Apr 2 2019, 9:56 AM · BF Blender, Blender Studio

Apr 1 2019

Bastien Montagne (mont29) merged T58073: Object -> Apply shows odd behavior for parent-child hierarchies into T55494: Apply transforms on parents and children.
Apr 1 2019, 9:26 PM · BF Blender, Blender Studio
Philipp Oeser (lichtwerk) added a comment to T55494: Apply transforms on parents and children.

@Sergey Sharybin (sergey): Would it make sense to have a version of BKE_object_workob_calc_parent that works strictly with the originals [parent] (since that would fix this bug afaict)?
(Or is this even more inconsistent?)

Apr 1 2019, 4:16 PM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) raised the priority of T55494: Apply transforms on parents and children from Confirmed, Medium to Confirmed, High.
Apr 1 2019, 2:51 PM · BF Blender, Blender Studio

Mar 25 2019

Brecht Van Lommel (brecht) closed T61329: Continuous Grab issue with pen/stylus as Archived.

I've mentioned this library now /shared/info/Animation Studio.odt.

Mar 25 2019, 12:58 PM · Blender Studio

Mar 23 2019

Julien Kaspar (JulienKaspar) added a comment to T62790: Pink Material with Node Groups in Eevee.

@Clément Foucault (fclem) Doesn't seem to help for me either. The materials still end up pink.

Mar 23 2019, 1:54 PM · Blender Studio, BF Blender

Mar 22 2019

Clément Foucault (fclem) added a comment to T62790: Pink Material with Node Groups in Eevee.

@Julien Kaspar (JulienKaspar) I added a small optimization for rgb curves (rBc49a70bcd113) that could help in this case. Here the material just displays black so I guess it is still not working on my end. But I have a different GPU so you might have better luck.

Mar 22 2019, 2:59 PM · Blender Studio, BF Blender

Mar 21 2019

Jeroen Bakker (jbakker) added a revision to T62785: Easier Way To View Socket Result Of Compositor: D4564: NodeEditor: Connect Viewer To Socket Selection.
Mar 21 2019, 10:03 AM · Blender Studio, BF Blender

Mar 20 2019

Clément Foucault (fclem) closed T62790: Pink Material with Node Groups in Eevee as Archived.

From @Julien Kaspar (JulienKaspar) on IRC:

Mar 20 2019, 7:43 PM · Blender Studio, BF Blender
Sebastian Parborg (zeddb) triaged T62790: Pink Material with Node Groups in Eevee as Confirmed, Medium priority.

Getting an assert:

BLI_assert failed: /home/zed/programmering/blender_master/blender/source/blender/blenkernel/intern/node.c:1741, ntreeFreeLocalNode(), at '(ntree->id.tag & LIB_TAG_LOCALIZED) != 0'
Mar 20 2019, 6:18 PM · Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) moved T62790: Pink Material with Node Groups in Eevee from Backlog to Bugs on the Blender Studio board.
Mar 20 2019, 5:54 PM · Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) assigned T62790: Pink Material with Node Groups in Eevee to Clément Foucault (fclem).
Mar 20 2019, 5:54 PM · Blender Studio, BF Blender
Brecht Van Lommel (brecht) added a project to T62785: Easier Way To View Socket Result Of Compositor: Blender Studio.
Mar 20 2019, 4:49 PM · Blender Studio, BF Blender

Mar 19 2019

Brecht Van Lommel (brecht) closed T56484: Black stripes in baked images as Resolved.

This should be fixed now along with other CUDA baking bugs.

Mar 19 2019, 10:48 AM · BF Blender, Blender Studio

Mar 11 2019

Brecht Van Lommel (brecht) closed T62440: Pin Object Data loses tabs as Archived.

The reason is that vertex groups and shape keys are actually part of the Object to some extent, not the object data. So with just a Mesh pinned these can't be edited.

Mar 11 2019, 3:05 PM · BF Blender, Blender Studio
Philipp Oeser (lichtwerk) closed T62359: Flip colors for Fill Tool missing as Resolved by committing rB4302342287b5: Fix T62359: Flip colors for Fill Tool missing.
Mar 11 2019, 2:41 PM · BF Blender, Blender Studio
Julien Kaspar (JulienKaspar) created T62440: Pin Object Data loses tabs.
Mar 11 2019, 11:58 AM · BF Blender, Blender Studio

Mar 8 2019

Philipp Oeser (lichtwerk) added a revision to T62359: Flip colors for Fill Tool missing: D4486: Fix T62359: Flip colors for Fill Tool missing.
Mar 8 2019, 7:36 PM · BF Blender, Blender Studio
Philipp Oeser (lichtwerk) claimed T62359: Flip colors for Fill Tool missing.
Mar 8 2019, 3:54 PM · BF Blender, Blender Studio
Brecht Van Lommel (brecht) merged task T62360: Tool settings changes in undo history into T61948: Undo steps created for non-paint operations (brush size).
Mar 8 2019, 3:05 PM · BF Blender, Blender Studio
Philipp Oeser (lichtwerk) triaged T62359: Flip colors for Fill Tool missing as Confirmed, Medium priority.

Confirmed, checking

Mar 8 2019, 3:01 PM · BF Blender, Blender Studio
Julien Kaspar (JulienKaspar) created T62360: Tool settings changes in undo history.
Mar 8 2019, 2:59 PM · BF Blender, Blender Studio
Julien Kaspar (JulienKaspar) moved T62359: Flip colors for Fill Tool missing from Bugs to Features on the Blender Studio board.
Mar 8 2019, 2:43 PM · BF Blender, Blender Studio
Julien Kaspar (JulienKaspar) created T62359: Flip colors for Fill Tool missing.
Mar 8 2019, 2:43 PM · BF Blender, Blender Studio
Sergey Sharybin (sergey) closed T62327: Multires with Particles: Undo not working as Resolved by committing rB6752022310b3: Fix T62327: Multires with Particles: Undo not working.
Mar 8 2019, 2:38 PM · BF Blender, Blender Studio
Sebastian Parborg (zeddb) triaged T62327: Multires with Particles: Undo not working as Confirmed, Medium priority.
Mar 8 2019, 11:57 AM · BF Blender, Blender Studio

Mar 7 2019

Brecht Van Lommel (brecht) closed T62328: Single image selection broken as Resolved by committing rBa261d6f2d3fe: Fix T62328, T62209: revert recent fix for texture slots updates (T60366)..
Mar 7 2019, 7:43 PM · BF Blender, Blender Studio
Julien Kaspar (JulienKaspar) updated the task description for T62328: Single image selection broken.
Mar 7 2019, 7:36 PM · BF Blender, Blender Studio
Julien Kaspar (JulienKaspar) created T62328: Single image selection broken.
Mar 7 2019, 7:33 PM · BF Blender, Blender Studio
Julien Kaspar (JulienKaspar) created T62327: Multires with Particles: Undo not working.
Mar 7 2019, 6:42 PM · BF Blender, Blender Studio
Sergey Sharybin (sergey) closed T62271: Particles with multires crash as Resolved by committing rB967d82d9b948: Fix T62271: Particles with multires crash on sculpt.
Mar 7 2019, 4:21 PM · BF Blender, Blender Studio

Mar 6 2019

Sebastian Parborg (zeddb) assigned T62271: Particles with multires crash to Sergey Sharybin (sergey).

Backtrace:

Thread 25 "blender" received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffd57fe700 (LWP 20388)]
0x0000555558323336 in subdiv_ccg_recalc_modified_inner_normal_task (userdata_v=0x7fffffffd0d0, face_index=10, tls_v=0x7fffd57fdb60)
    at /home/zed/programmering/blender_master/blender/source/blender/blenkernel/intern/subdiv_ccg.c:908
908		const int num_face_grids = face->num_grids;
(gdb) bt
#0  0x0000555558323336 in subdiv_ccg_recalc_modified_inner_normal_task (userdata_v=0x7fffffffd0d0, face_index=10, tls_v=0x7fffd57fdb60)
    at /home/zed/programmering/blender_master/blender/source/blender/blenkernel/intern/subdiv_ccg.c:908
#1  0x00005555586921a9 in parallel_range_func (pool=0x7fffcbf64008, userdata_chunk=0x7fffffffcfb0, thread_id=2)
    at /home/zed/programmering/blender_master/blender/source/blender/blenlib/intern/task.c:1038
#2  0x000055555868f8d5 in task_scheduler_thread_run (thread_p=0x7fffd89f2068)
    at /home/zed/programmering/blender_master/blender/source/blender/blenlib/intern/task.c:439
#3  0x00007ffff63993c3 in start_thread () from /lib64/libpthread.so.0
#4  0x00007ffff134e3ef in clone () from /lib64/libc.so.6
Mar 6 2019, 5:53 PM · BF Blender, Blender Studio
Julien Kaspar (JulienKaspar) created T62271: Particles with multires crash.
Mar 6 2019, 5:50 PM · BF Blender, Blender Studio
Julien Kaspar (JulienKaspar) added a comment to T62225: Weight paint mode and vertex paint mode share the same brushes.

@William Reynish (billreynish)
But ... most tools/brushes are not really compatible either in the settings or in how they are used. And these differences make sense.
You can't use textures or colors for weight painting since these are useless for that mode. You can't define options like weights, auto-normalize and multi-paint for vertex painting for the same reason. Some settings are not available for the brush in one mode or another which makes any brush setup in most cases useless and unnecessary to share between modes (especially vertex paint & weight paint).

Mar 6 2019, 1:15 AM · Blender Studio, BF Blender

Mar 5 2019

William Reynish (billreynish) added a comment to T62225: Weight paint mode and vertex paint mode share the same brushes.

Why not simply use different brushes if you don't want to use the same one? You aren't forced to use the same brush.

Mar 5 2019, 11:05 PM · Blender Studio, BF Blender
Brecht Van Lommel (brecht) triaged T62225: Weight paint mode and vertex paint mode share the same brushes as Normal priority.
Mar 5 2019, 7:15 PM · Blender Studio, BF Blender
Julien Kaspar (JulienKaspar) moved T62225: Weight paint mode and vertex paint mode share the same brushes from Backlog to Bugs on the Blender Studio board.
Mar 5 2019, 7:11 PM · Blender Studio, BF Blender