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Sat, Jun 1

Zach Hixson (zachThePerson) created T65374: Disabling "Show Emitter," still displays emitter object in render preview (Cycles & Eevee).
Sat, Jun 1, 1:16 AM · BF Blender

Mon, May 27

Zach Hixson (zachThePerson) closed T65161: 2.8 World "Background," node missing manual color adjustment as Invalid.

Never mind, I'm just really blind. I'm used to it in 2.79 being on the left side, and not only did it move to the right side, but the default background color is almost the same color as the node so it didn't look like it was there. Sorry

Mon, May 27, 2:34 AM · BF Blender

Sun, May 26

Zach Hixson (zachThePerson) created T65161: 2.8 World "Background," node missing manual color adjustment.
Sun, May 26, 8:21 PM · BF Blender

May 7 2019

Zach Hixson (zachThePerson) closed T64151: Blender compositor infinite "Cancelling..." Loop as Resolved.

Ok, after doing "blender --factory-startup" and enabling addons one by one, it seems like a bug with Animation Nodes. What was throwing me off was something very similar to this happened before I installed Animation Nodes, so I didn't think of checking it this time.

May 7 2019, 4:01 PM · BF Blender

May 6 2019

Zach Hixson (zachThePerson) added a comment to T64151: Blender compositor infinite "Cancelling..." Loop.

Here is a smaller version of the file, but after experimenting I don't think it will help all that much.

May 6 2019, 8:06 PM · BF Blender

May 4 2019

Zach Hixson (zachThePerson) created T64151: Blender compositor infinite "Cancelling..." Loop.
May 4 2019, 9:33 PM · BF Blender

Apr 19 2019

Zach Hixson (zachThePerson) created T63748: Long startups after network drives are disconnected.
Apr 19 2019, 9:50 PM · BF Blender

Jan 14 2019

Zach Hixson (zachThePerson) added projects to T60510: Eevee reflection cubemap does not render metallic objects: Eevee, Rendering.
Jan 14 2019, 5:00 PM · Rendering, Eevee, BF Blender
Zach Hixson (zachThePerson) updated the task description for T60510: Eevee reflection cubemap does not render metallic objects.
Jan 14 2019, 4:59 PM · Rendering, Eevee, BF Blender
Zach Hixson (zachThePerson) created T60510: Eevee reflection cubemap does not render metallic objects.
Jan 14 2019, 4:59 PM · Rendering, Eevee, BF Blender

Jan 8 2019

Zach Hixson (zachThePerson) added a comment to T59916: 2.8 non-solid objects difficult to select.

I found a setting in the preferences "General > OpenGL > Selection > Enable OpenGL Depth Picking" that seems to resolve this issue. I don't remember seeing this setting before today so maybe it's new.

Jan 8 2019, 1:57 AM · BF Blender, User Interface

Jan 1 2019

Zach Hixson (zachThePerson) added a comment to T60021: Cannot Shift + Click multiple nodes in node editor.

Never mind, it fixed itself somehow. This morning I downloaded the latest version, extracted it from the zip folder and had the issue. I didn't even re-download, just re-extracted from the zip folder and it fixed itself. Weird.

Jan 1 2019, 10:10 PM · BF Blender
Zach Hixson (zachThePerson) added a comment to T60021: Cannot Shift + Click multiple nodes in node editor.

Nope, still having the same problem. Even loaded factory settings

Jan 1 2019, 9:35 PM · BF Blender
Zach Hixson (zachThePerson) created T60022: 2.8 grease pencil crash when added to hidden collection.
Jan 1 2019, 12:02 AM · BF Blender

Dec 31 2018

Zach Hixson (zachThePerson) added a comment to T59916: 2.8 non-solid objects difficult to select.

It works, but every attempt to – Deselect all (alt-a) / Click on any object in front of another – cycles between the involved objects.
(current 2.8 factory default)
Not sure if this is considered a bug or feature.

Dec 31 2018, 10:21 PM · BF Blender, User Interface
Zach Hixson (zachThePerson) created T60021: Cannot Shift + Click multiple nodes in node editor.
Dec 31 2018, 10:00 PM · BF Blender

Dec 28 2018

Zach Hixson (zachThePerson) updated the task description for T59916: 2.8 non-solid objects difficult to select.
Dec 28 2018, 4:12 AM · BF Blender, User Interface
Zach Hixson (zachThePerson) created T59916: 2.8 non-solid objects difficult to select.
Dec 28 2018, 4:10 AM · BF Blender, User Interface