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B (bnzs) awarded T54943: Blender 2.8 Defaults a Like token.
Sun, Aug 25, 10:05 PM · BF Blender: 2.8, User Interface
D5589: UI: Save Close Dialog (Warning Messages) is now accepted and ready to land.
Sun, Aug 25, 8:58 PM · User Interface
William Reynish (billreynish) added a comment to D5575: UI: Disabled Menu Items.

Keeping the text dimmed is important, so this is a nice change. Approved.

Sun, Aug 25, 8:54 PM · User Interface
William Reynish (billreynish) added a comment to D5589: UI: Save Close Dialog (Warning Messages).

I am not able to fully understand both the changes and the rationale. Would you care to explain?

Sun, Aug 25, 8:53 PM · User Interface
D5575: UI: Disabled Menu Items is now accepted and ready to land.
Sun, Aug 25, 8:45 PM · User Interface
William Reynish (billreynish) awarded D5575: UI: Disabled Menu Items a Like token.
Sun, Aug 25, 8:25 PM · User Interface
William Reynish (billreynish) added a comment to T69132: Transform object origins design task.

@Paul Kotelevets (1D_Inc): what is showed in that gif is not a 'messup' and is nothing new. The same happens when you use origin snapping in 2.79 and earlier, or in 2.80.

Sun, Aug 25, 8:05 PM · User Interface
William Reynish (billreynish) updated subscribers of T69153: Camera Movement along an axis issue.

Indeed I can confirm this issue.

Sun, Aug 25, 7:26 PM · BF Blender
William Reynish (billreynish) added a comment to T69139: Mac Laptop Using LMB, Cant Right Click for 'Context Menu'.

On Mac laptops, you usually click with thumb while making contact with two fingers. This works in Blender.

Sun, Aug 25, 7:23 PM · BF Blender
William Reynish (billreynish) awarded rB8b806b8e6411: Fix object origin transform with vertex snapping a Like token.
Sun, Aug 25, 4:27 PM
William Reynish (billreynish) awarded F7703066: stranp.gif a Dislike token.
Sun, Aug 25, 3:37 PM
William Reynish (billreynish) added a comment to T69132: Transform object origins design task.

@noki paike (amonpaike) What's strange about that? That is normal and expected if you move the origin of an object with linked mesh data.

Sun, Aug 25, 3:30 PM · User Interface
SW (runswithfork) awarded T67997: Retopology in Blender a Love token.
Sun, Aug 25, 3:18 PM · Sculpting and Painting, User Interface, BF Blender
William Reynish (billreynish) added a comment to T69132: Transform object origins design task.

@Paul Kotelevets (1D_Inc) This is one of the most oft-requested features in Blender. In Blender, we never had a way to directly transform the origin - we could only snap it to certain pre-defined positions, one of them being the 3D Cursor. This was very clumsy, because you first had to snap the 3d Cursor to somewhere, and then snap the origin to it. Imagine if this was the only way you could do any normal transformation - by first placing the 3d Cursor somewhere and then snapping your object to it - that would be extremely tedious.

Sun, Aug 25, 2:55 PM · User Interface
William Reynish (billreynish) added a comment to D5577: Add Dimensions to Properties > Object > Transform.

Remove Dimensions from object types that don't support it

Sun, Aug 25, 2:35 PM
William Reynish (billreynish) added a comment to D5577: Add Dimensions to Properties > Object > Transform.

Because, displaying both at once is more confusing, and takes up more space.

Sun, Aug 25, 12:56 PM
William Reynish (billreynish) added a comment to T69140: Can't move Camera Limit widget.

Yep can confirm.

Sun, Aug 25, 11:19 AM · BF Blender
D5581: UI: Some block bounds do not take into account UI scale is now accepted and ready to land.
Sun, Aug 25, 9:56 AM · User Interface

Sat, Aug 24

William Reynish (billreynish) added a comment to D5577: Add Dimensions to Properties > Object > Transform.

This is not for the sidebar - this is for object properties, which currently have no way to display the dimensions. You can continue to use the Sidebar, which is unchanged.

Sat, Aug 24, 11:32 PM
William Reynish (billreynish) assigned T69124: Transform Origins causes wrong accumulated offset when snapping to Campbell Barton (campbellbarton).
Sat, Aug 24, 6:39 PM · BF Blender
William Reynish (billreynish) created T69124: Transform Origins causes wrong accumulated offset when snapping.
Sat, Aug 24, 6:38 PM · BF Blender
William Reynish (billreynish) updated the summary of D5577: Add Dimensions to Properties > Object > Transform.
Sat, Aug 24, 6:35 PM
William Reynish (billreynish) added a comment to D5577: Add Dimensions to Properties > Object > Transform.

Update: Keep showing the transform locks, also for Dimensions.

Sat, Aug 24, 6:34 PM
noki paike (amonpaike) awarded D5577: Add Dimensions to Properties > Object > Transform a Like token.
Sat, Aug 24, 4:25 PM
William Reynish (billreynish) created D5577: Add Dimensions to Properties > Object > Transform.
Sat, Aug 24, 4:16 PM
William Reynish (billreynish) added a comment to T69003: Transform object origins (adjusting origins, not the data).

We could add a toggle for this also in the Tool Settings header, like we do for X Mirror and Auto Merge. It’s not entirely unreasonable.

Sat, Aug 24, 1:54 PM · Mesh Modeling
William Reynish (billreynish) added a comment to T69003: Transform object origins (adjusting origins, not the data).

We could add a visual indication to show it’s enabled. For example, we could make the origins more prominent.

Sat, Aug 24, 1:22 PM · Mesh Modeling
William Reynish (billreynish) added a comment to D5575: UI: Disabled Menu Items.

I have no super strong opinion on this change, but TBH I don’t see the point of this - we already dim the selected menu item if it's disabled. This change seems very slight and also somewhat arbitrarily different.

Sat, Aug 24, 12:40 PM · User Interface
William Reynish (billreynish) committed rBd9d1c6880987: UI: Add Meta strip icon to Sequencer sidebar (authored by William Reynish (billreynish)).
UI: Add Meta strip icon to Sequencer sidebar
Sat, Aug 24, 12:26 PM
William Reynish (billreynish) closed D5567: Add Meta strip icon to Sequencer sidebar.
Sat, Aug 24, 12:26 PM · BF Blender
William Reynish (billreynish) accepted D5567: Add Meta strip icon to Sequencer sidebar.
Sat, Aug 24, 12:19 PM · BF Blender
William Reynish (billreynish) added a comment to D5574: UI: Active Default Buttons.

This is much nicer that then current active button overlays.

Sat, Aug 24, 10:36 AM · User Interface
William Reynish (billreynish) added a reviewer for D5574: UI: Active Default Buttons: User Interface.
Sat, Aug 24, 10:35 AM · User Interface
D5574: UI: Active Default Buttons is now accepted and ready to land.
Sat, Aug 24, 10:34 AM · User Interface
William Reynish (billreynish) committed rB4c353205ea2d: UI: Various tooltip corrections and fixes (authored by William Reynish (billreynish)).
UI: Various tooltip corrections and fixes
Sat, Aug 24, 12:45 AM
William Reynish (billreynish) closed D5514: UI: Tooltip Correction.
Sat, Aug 24, 12:45 AM
William Reynish (billreynish) awarded rBacdb14d264c8: Transform: option to transform origins in object mode a Like token.
Sat, Aug 24, 12:30 AM
William Reynish (billreynish) committed rBbf242362f6c3: UI: Sequencer: Move header spacer in to Preview modes (authored by William Reynish (billreynish)).
UI: Sequencer: Move header spacer in to Preview modes
Sat, Aug 24, 12:25 AM
William Reynish (billreynish) closed D5511: Video Editor: Move header spacer in to Preview modes.
Sat, Aug 24, 12:25 AM · BF Blender
William Reynish (billreynish) committed rBbeb025b3ab57: UI: Clip Editor: Move fractional zoom values into sub-menu (authored by William Reynish (billreynish)).
UI: Clip Editor: Move fractional zoom values into sub-menu
Sat, Aug 24, 12:23 AM
William Reynish (billreynish) closed D5525: Clip Editor: Move fractional zoom values into sub-menu..
Sat, Aug 24, 12:22 AM · BF Blender
William Reynish (billreynish) awarded D5572: Outliner synced selection refinements a Love token.
Sat, Aug 24, 12:18 AM

Fri, Aug 23

D5571: GPencil: Object data UI updates is now accepted and ready to land.

Ah yes, true.

Fri, Aug 23, 10:50 PM · Grease Pencil, BF Blender
William Reynish (billreynish) added a comment to D5571: GPencil: Object data UI updates.

Did you remove the Mask Layer toggle? If so, where did you move it to, or is there another way to access it?

Fri, Aug 23, 10:45 PM · Grease Pencil, BF Blender
William Reynish (billreynish) added a comment to T68498: Outliner: Modes & activating cameras or scenes.

@Nathan Craddock (Zachman) Yes, that improvement to walk selection in itself would be a huge bonus.

Fri, Aug 23, 9:24 PM · User Interface, BF Blender
William Reynish (billreynish) added a comment to T68727: autokey in dopesheet activated but setting not visible.

This is obviously not a bug. In Blender you can hide any property or setting, but that setting is still applied.

Fri, Aug 23, 9:21 PM · User Interface, Animation, BF Blender
momotron2000 (momotron2000) awarded T67088: Everything Nodes UX a Love token.
Fri, Aug 23, 7:11 PM · User Interface, BF Blender
William Reynish (billreynish) renamed T69097: Right-clicking on Sidebar > Dimensions controls spawn an empty menu from RMB Popup menu for N-Panel -> Transform Dimensions is empty to Right-clicking on Sidebar > Dimensions controls spawn an empty menu.
Fri, Aug 23, 6:58 PM · BF Blender
William Reynish (billreynish) lowered the priority of T69097: Right-clicking on Sidebar > Dimensions controls spawn an empty menu from Confirmed, Medium to Confirmed, Low.
Fri, Aug 23, 6:57 PM · BF Blender
William Reynish (billreynish) added a comment to T69097: Right-clicking on Sidebar > Dimensions controls spawn an empty menu.

feel free to re-assign

Fri, Aug 23, 6:57 PM · BF Blender
William Reynish (billreynish) added a comment to D5133: UI: Visual Changes to Save Close Dialog.

Excellent that you managed to get the margins sorted out. This is now a solid improvement.

Fri, Aug 23, 6:03 PM · User Interface
yoshiki nosaka (sakana3) awarded T67997: Retopology in Blender a Love token.
Fri, Aug 23, 4:23 AM · Sculpting and Painting, User Interface, BF Blender
William Reynish (billreynish) added a comment to T69067: Locking a transformation in the properties panel doesn't stop it from changing.

The locks aren't for that - the locks will stop you from using transform tools for those axes, but you can still type in values manually.

Fri, Aug 23, 1:42 AM · BF Blender
William Reynish (billreynish) added a comment to T69053: Emulate 3 Buttons doesn't work with ALT Modifier key on UI buttons.

Emulate 3 Button Mouse has nothing specifically to do with panning. It is a feature meant for input devices without MMB. It maps Alt-LMB to be interpreted as MMB. That's the point of the feature, and that's how it works. So it's not a bug.

Fri, Aug 23, 1:10 AM · BF Blender

Thu, Aug 22

William Reynish (billreynish) added a comment to T69053: Emulate 3 Buttons doesn't work with ALT Modifier key on UI buttons.

Well, obviously it doesn't, if you enabled Emulate 3 Button Mouse. Alt-click is interpreted as MMB click then.

Thu, Aug 22, 11:10 PM · BF Blender
William Reynish (billreynish) added a comment to T68853: Outliner Popovers Design.

Indeed, search could expand/contract depending on if you are actually using it or not. That would help a lot.

Thu, Aug 22, 7:05 PM · BF Blender, User Interface
William Reynish (billreynish) added a comment to T69059: Graph Editor: Curve list background color.

We now have three design tasks for the same thing:

Thu, Aug 22, 6:46 PM · BF Blender
William Reynish (billreynish) added a comment to T68498: Outliner: Modes & activating cameras or scenes.

@Nathan Craddock (Zachman) IMO it's probably ok if selecting a material normally in the Outliner makes that material the active one.

Thu, Aug 22, 6:40 PM · User Interface, BF Blender
Andres Stephens (Draise) awarded T67997: Retopology in Blender a Love token.
Thu, Aug 22, 6:27 PM · Sculpting and Painting, User Interface, BF Blender
William Reynish (billreynish) added a comment to T68853: Outliner Popovers Design.

In many cases I’ve seen, the Outliner header is already full. If we split the popover in two, the header will be too large and push the Add Collection button out of view in many common setups. So even though it would be nice to split them apart, it may be less practical.

Thu, Aug 22, 5:30 PM · BF Blender, User Interface
D5514: UI: Tooltip Correction is now accepted and ready to land.

Looks good to me

Thu, Aug 22, 5:25 PM
William Reynish (billreynish) added a comment to D5552: UI: Remove "Show Frame Indicator" option.

Isn’t it used for the weirdo Offset feature that I don’t even know the point of?

Thu, Aug 22, 5:23 PM
William Reynish (billreynish) added a comment to T69055: We should be able to set the layout of the toolbar in 3D viewport with the "Preferences" dialog.

This is not a bug but a rather unfocused proposal on how preferences should be stored.

Thu, Aug 22, 5:20 PM · Blender File, User Interface, BF Blender
dorian (helloidonthaveanyideaformyusername) awarded T67997: Retopology in Blender a Love token.
Thu, Aug 22, 3:12 PM · Sculpting and Painting, User Interface, BF Blender
D5555: Fix crash using 'Mesh > Normals > Point to Target' from the header menu is now accepted and ready to land.
Thu, Aug 22, 2:56 PM
William Reynish (billreynish) added a comment to T69003: Transform object origins (adjusting origins, not the data).

@Benjamin Sauder (kioku) I can't see how the 3d Cursor is relevant. You can already snap the origin to the 3D Cursor, which is fine, but not a very nice general way to offset the origin. It's slow and overly convoluted. That's why we have so many requests for being able to just transform the origin directly.

Thu, Aug 22, 1:58 PM · Mesh Modeling
William Reynish (billreynish) added a comment to T68973: Graph Editor: General channel list UI improvements.

With alternating rows, Outliner style:

Thu, Aug 22, 1:47 PM · User Interface, Animation, BF Blender
William Reynish (billreynish) added a comment to T68973: Graph Editor: General channel list UI improvements.

@Luciano Muñoz Sessarego (looch) The issue would then be identical to the current issue. It's not easily possible to make it so the colors always have enough contrast with other elements.

Thu, Aug 22, 1:39 PM · User Interface, Animation, BF Blender
William Reynish (billreynish) added a comment to T68973: Graph Editor: General channel list UI improvements.

Mostly a smaller visual thing, but currently the eye toggles are hard or impossible to see.

Thu, Aug 22, 1:25 PM · User Interface, Animation, BF Blender
William Reynish (billreynish) added a comment to T69049: Invisible button in remesh panel header.

We could just remove this from the header I think? Looks quite strange anyway and not something we do anywhere else.

Thu, Aug 22, 1:22 PM · BF Blender, Sculpting and Painting
William Reynish (billreynish) added a comment to T62971: File Browser UI.

Probably these are the last issues needing to be addressed before a merge/review:

Thu, Aug 22, 10:40 AM · User Interface, BF Blender
William Reynish (billreynish) added a comment to T69003: Transform object origins (adjusting origins, not the data).

@Ludvik Koutny (rawalanche) since this is a general pivot option, you could enable it and switch between the transform tools freely to move the origin aound as you wish.

Thu, Aug 22, 10:00 AM · Mesh Modeling
William Reynish (billreynish) updated the task description for T56950: UI Paper Cuts (Parent Task).
Thu, Aug 22, 8:19 AM · BF Blender, User Interface
Piotr Adamowicz (madminstrel) awarded T62971: File Browser UI a Doubloon token.
Thu, Aug 22, 5:50 AM · User Interface, BF Blender
William Reynish (billreynish) added a comment to T69003: Transform object origins (adjusting origins, not the data).

@xan2622 (xan2622) that addon is a hack, using hacky panels, temporary empty objects and clumsily requires users to 'commit pivot' for every change.

Thu, Aug 22, 12:31 AM · Mesh Modeling
William Reynish (billreynish) added a comment to T62971: File Browser UI.

Now the IO operator controls are moved to the right sidebar, which now display all the IO controls in a consistent way:

Thu, Aug 22, 12:00 AM · User Interface, BF Blender

Wed, Aug 21

William Reynish (billreynish) added a comment to T69010: Scrolling when trying to drag in outliner.

On Mac at least, this is not considered a drag operation, and in many other OS's and apps.

Wed, Aug 21, 10:42 PM · User Interface, BF Blender
William Reynish (billreynish) added a comment to T69003: Transform object origins (adjusting origins, not the data).

@Ludvik Koutny (rawalanche) It doesn't make a lot of sense to introduce an entire mode just to be able to transform the pivot. That mode would not have any tools or features, other than the single ability to transform origins.

Wed, Aug 21, 9:11 PM · Mesh Modeling
William Reynish (billreynish) added a comment to T69003: Transform object origins (adjusting origins, not the data).

@ThinkingPolygons (ThinkingPolygons) technically, it must be a feature of the transform operator. Even when you use gizmos in Blender, you are still using the transform operator.

Wed, Aug 21, 7:31 PM · Mesh Modeling
William Reynish (billreynish) added a comment to T69003: Transform object origins (adjusting origins, not the data).

Discussed various names on Blender.chat with @Campbell Barton (campbellbarton)

Wed, Aug 21, 7:12 PM · Mesh Modeling
William Reynish (billreynish) updated the task description for T57918: Tweaks & Fixes for Improved Left Click Select Support (Parent task).
Wed, Aug 21, 4:54 PM · BF Blender, User Interface
William Reynish (billreynish) updated the task description for T57918: Tweaks & Fixes for Improved Left Click Select Support (Parent task).
Wed, Aug 21, 4:50 PM · BF Blender, User Interface
Vertex (VertexPainter) awarded T67997: Retopology in Blender a Love token.
Wed, Aug 21, 4:00 PM · Sculpting and Painting, User Interface, BF Blender
William Reynish (billreynish) awarded T68940: Per-viewport collection visibility a Love token.
Wed, Aug 21, 2:55 PM · User Interface, BF Blender
William Reynish (billreynish) closed T55353: Multi-Object Mode User Interface, a subtask of T55438: Blender 2.8 UI designs (parent task), as Archived.
Wed, Aug 21, 11:22 AM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T55353: Multi-Object Mode User Interface.

This is replaced by this design doc: T68498: Outliner: Modes & activating cameras or scenes

Wed, Aug 21, 11:22 AM · User Interface
William Reynish (billreynish) awarded T68875: Undo/Redo for text buttons a Love token.
Wed, Aug 21, 9:38 AM · BF Blender, User Interface
arindam (Arindam) awarded T57746: Outliner: Dragging over disclosure triangles moves item rather than opening/closing a Love token.
Wed, Aug 21, 9:16 AM · User Interface, BF Blender: 2.8
William Reynish (billreynish) added a comment to T68498: Outliner: Modes & activating cameras or scenes.

It depends what you mean by ‘activation’. It’s a little confusing because we have active objects which should be set via normal selection, but also active scene and camera, which should not be set via a normal selection.

Wed, Aug 21, 7:42 AM · User Interface, BF Blender

Tue, Aug 20

William Reynish (billreynish) awarded T68935: Unifying I/O importing and drag and drop a Love token.
Tue, Aug 20, 11:21 PM · Import/Export, BF Blender
William Reynish (billreynish) added a comment to T68312: LookDev & Eevee Preview.

@Brecht Van Lommel (brecht) no, the idea was that the temp HDRI thing is tied to LookDev. Eevee Preview would preview the scene, using the scene’s lights and materials.

Tue, Aug 20, 11:19 PM · User Interface, BF Blender
William Reynish (billreynish) awarded T68930: Mesh support mirror (symmetry) on all axes a Love token.
Tue, Aug 20, 10:19 PM · Mesh Modeling
William Reynish (billreynish) awarded T68887: Text object editing rich text and UI/UX a Love token.
Tue, Aug 20, 9:05 PM · Mesh Modeling, User Interface, BF Blender
Rainer Trummer (aliasguru) awarded T67997: Retopology in Blender a Love token.
Tue, Aug 20, 8:38 PM · Sculpting and Painting, User Interface, BF Blender
William Reynish (billreynish) added a comment to D2807: Mute node wires.

@Pablo Vazquez (pablovazquez) Yes. However most of these examples I don't find to be clear enough.

Tue, Aug 20, 2:31 PM · BF Blender: 2.8, Nodes
Lopo Isaac (lopoIsaac) awarded D4529: Brush Tool Properties re-org a Like token.
Tue, Aug 20, 1:34 PM
William Reynish (billreynish) added a comment to T68825: In Bone Edit mode control+tab offers an unnecessary choice.

This is why the Industry Compatible keymap lets you go directly to any mode with the number keys. It solves this issue.

Tue, Aug 20, 1:23 PM · User Interface, BF Blender
William Reynish (billreynish) added a comment to T68860: Outliner navigation not working in 2.81.

Are you using the default keymap or have you modified it? Try doing File > Defaults > Load Factory Settings.

Tue, Aug 20, 8:05 AM · BF Blender

Mon, Aug 19

Juan (jc4d) awarded T68502: Outliner Sorting a Like token.
Mon, Aug 19, 9:21 PM · User Interface, BF Blender
William Reynish (billreynish) updated the task description for T68498: Outliner: Modes & activating cameras or scenes.
Mon, Aug 19, 8:34 PM · User Interface, BF Blender