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Jan 16 2020

Joaquín Kierbel (Jk) added a comment to T73167: Render Baking From Quick Favourite Menu will not use current pass type [instead stores the one it was added with].

If we're going to let this pass as a "feature, not a bug", then the Quick Save label should say "Bake (Combined)", or "Bake (Normal)" according to which baking pass the button stored when saved. If it shows just "Bake" as it does, it's a bug, given that you're suppose to be just quick-saving the "Bake" button alone, and that should bake whatever it's selected for its pass at the given moment.

Jan 16 2020, 9:11 PM · User Interface, BF Blender

Jan 8 2020

Joaquín Kierbel (Jk) awarded D6546: Compositing: New Contrast Node a Like token.
Jan 8 2020, 9:55 PM · Compositing, BF Blender

Dec 27 2019

Joaquín Kierbel (Jk) awarded D4686: Adaptive Sampling for Cycles. a Love token.
Dec 27 2019, 12:25 PM · Cycles, BF Blender (2.83)

May 15 2019

Joaquín Kierbel (Jk) added a comment to rBbe967c0b3c7e: Fix T64578: Cycles clamps HDR colors for 16bit integer image with colorspace.

@Joaquín Kierbel (Jk), the use of sRGB does not affect the range of values that can be represented, it is 0..1 regardless.
It's not useful to discuss implementation details except with developers who understand the code. Just tell me loading 8bit S-Log textures or whatever is actually something people do, and then we can figure out a solution and give fixing that some priority.

May 15 2019, 1:43 AM
Joaquín Kierbel (Jk) added a comment to rBbe967c0b3c7e: Fix T64578: Cycles clamps HDR colors for 16bit integer image with colorspace.

The use of sRGB EOTF only affects how the quantization is distributed, the colorspace conversion from the specified colorspace to scene linear still happens.

May 15 2019, 12:58 AM

May 14 2019

Joaquín Kierbel (Jk) updated the task description for T64578: Correct 16bit byte image transform to scene-linear in Eevee, but not in Cycles.
May 14 2019, 3:02 AM · BF Blender
Joaquín Kierbel (Jk) created T64578: Correct 16bit byte image transform to scene-linear in Eevee, but not in Cycles.
May 14 2019, 2:53 AM · BF Blender

Feb 13 2019

Joaquín Kierbel (Jk) added a comment to T60582: 2.8 Color management.

Actually, those color boxes only look different in regards to what it's selected in the "Display device" setting, not the view-transform, which causes no changes on the appearance of the color box.
So in the only sense that those boxes are "managed" is that they are tied to the "sRGB" field in the Display Device setting, but nothing else.
So yes, if you change that setting to any other option available (like None in the captures from this report) they look something else instead of sRGB-like, but that is it. View-transform isn't in the chain there, regrettably. All color related fields in Blender's UI should at least have a checkbox to go through the pipe of all transforms in the color-management panel.

Feb 13 2019, 8:16 PM · BF Blender: 2.8, BF Blender

Jul 20 2018

Joaquín Kierbel (Jk) updated the task description for T56055: Color discrepancy in highlights between the 3D viewport render and the Offline Render under certain view-transforms.
Jul 20 2018, 3:59 AM · BF Blender
Joaquín Kierbel (Jk) created T56055: Color discrepancy in highlights between the 3D viewport render and the Offline Render under certain view-transforms.
Jul 20 2018, 2:52 AM · BF Blender