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Fri, Jun 21

Casey Connor (clepsydrae) created T65976: Incorrect button/icon state for viewport render mode when switching from EeeVee to Workbench.
Fri, Jun 21, 12:06 AM · BF Blender

Thu, Jun 20

Casey Connor (clepsydrae) created T65974: Workbench transparency rendering broken.
Thu, Jun 20, 11:47 PM · BF Blender
Casey Connor (clepsydrae) added a comment to T65941: Crash when undoing.

Just found the correct crash report (build from the 17th), which I attach for the archive only, in case it's useful:

Thu, Jun 20, 4:29 PM · BF Blender
Casey Connor (clepsydrae) added a comment to T65941: Crash when undoing.

Ok, I'll post again if I can generate a reproducible case.

Thu, Jun 20, 4:19 PM · BF Blender
Casey Connor (clepsydrae) created T65941: Crash when undoing.
Thu, Jun 20, 2:51 AM · BF Blender

Wed, Jun 12

Casey Connor (clepsydrae) added a comment to T64913: LookDev with environment texture starts washed out, until viewport moves.

Thanks -- yes, just confirmed it with d93a7290e506.

Wed, Jun 12, 7:30 PM · BF Blender

Sat, Jun 8

Casey Connor (clepsydrae) created T65651: Crash when changing audio strip source file.
Sat, Jun 8, 11:26 PM · BF Blender

Fri, Jun 7

Casey Connor (clepsydrae) added a comment to T54890: OpenGL render in conjunction with JACK and "AV Sync" causes progressive slow down.

I can not reproduce this in 2.80, so it's probably safe to close (unless 2.79 bugs are still considered valid?)

Fri, Jun 7, 1:59 AM · Rendering, BF Blender
Casey Connor (clepsydrae) created T65584: OpenGL render bugs with JACK.
Fri, Jun 7, 1:56 AM · BF Blender

Wed, May 29

Casey Connor (clepsydrae) added a comment to T65002: crash: clicking in edit mode after wireframe object is disabled in viewport.

Confirmed that it's fixed here as well. Thanks!

Wed, May 29, 9:46 PM · BF Blender

May 22 2019

Casey Connor (clepsydrae) added a comment to T65002: crash: clicking in edit mode after wireframe object is disabled in viewport.

(Also happened in 9efe117535c6.)

May 22 2019, 9:00 PM · BF Blender
Casey Connor (clepsydrae) created T65002: crash: clicking in edit mode after wireframe object is disabled in viewport.
May 22 2019, 8:56 PM · BF Blender

May 20 2019

Casey Connor (clepsydrae) created T64913: LookDev with environment texture starts washed out, until viewport moves.
May 20 2019, 11:44 PM · BF Blender

Mar 5 2019

Casey Connor (clepsydrae) added a comment to T61403: zoom/translate of viewport locks up.

Thanks Satoshi -- I see that you are correct -- I didn't notice the tiny changes in zoom because it only takes me 2 or 3 screen heights to lock it up, but after releasing the MMB it takes 10 or 20 screen heights the opposite direction to see only a tiny movement. Then if I stop and do further zoom-out movements, it moves quickly. I will stop commenting on this bug and assume that this is all intentional, even if it's hard to imagine why for a beginner like me.

Mar 5 2019, 12:34 AM · BF Blender

Mar 4 2019

Casey Connor (clepsydrae) added a comment to T61403: zoom/translate of viewport locks up.

Interesting development: the most recent version (c7cf8282a6ab) seems to have fixed this when MMB zooming on an object. The viewport still freezes when you MMB and push in to empty space, but it's a nice improvement to not have it freeze when zooming to an object (unlike e.g. 779860d34e26, see last post.)

Mar 4 2019, 6:35 AM · BF Blender

Feb 23 2019

Casey Connor (clepsydrae) added a comment to T61403: zoom/translate of viewport locks up.

This is still happening in 779860d34e26, just FYI. Shouldn't this bug be re-opened? Was anyone able to reproduce with the demo project file? (See the animated gif for the method to trigger it.)

Feb 23 2019, 5:27 AM · BF Blender

Feb 12 2019

Casey Connor (clepsydrae) created T61487: crash when hitting quick favorites key outside of open preferences window.
Feb 12 2019, 10:37 PM · BF Blender
Casey Connor (clepsydrae) added a comment to T61403: zoom/translate of viewport locks up.

Same thing happening in Windows, for the record. In case it helps, here's an animated gif demonstrating the issue (this is with test.blend):

Feb 12 2019, 12:36 AM · BF Blender

Feb 11 2019

Casey Connor (clepsydrae) added a comment to T61403: zoom/translate of viewport locks up.

I can not zoom out -- the test.blend uploaded above has the error. But you need to zoom in to where it stops, and then keep "pushing" against the stop a little bit. If it lets you zoom out, zoom back in to the stop and push a little bit more, etc. Pretty soon it will lock up, and you can neither zoom out nor translate the viewpoint. Only MMB-drag will allow you to rotate. Alt-Home will not break the lockup, only shift-c does.

Feb 11 2019, 3:58 PM · BF Blender
Casey Connor (clepsydrae) added a comment to T61403: zoom/translate of viewport locks up.

Thank you -- but are you sure? The link you provided describes the zoom being limited, but once I try to zoom past the limit, I am unable to zoom in or out, or translate the view whatsoever, until I shift-c alt-home. (Again, you have to zoom to the stop, but then push in to it a bit to make it lock up.)

Feb 11 2019, 7:21 AM · BF Blender
Casey Connor (clepsydrae) created T61403: zoom/translate of viewport locks up.
Feb 11 2019, 6:54 AM · BF Blender

Feb 8 2019

Casey Connor (clepsydrae) created T61344: Normal Map default values are wrong.
Feb 8 2019, 11:50 PM · BF Blender
Casey Connor (clepsydrae) updated the task description for T61343: Crash when selecting image source drop down in Image Texture node.
Feb 8 2019, 10:56 PM · BF Blender
Casey Connor (clepsydrae) created T61343: Crash when selecting image source drop down in Image Texture node.
Feb 8 2019, 10:53 PM · BF Blender
Casey Connor (clepsydrae) added a comment to T61196: clipping border allows selection of clipped vertices when x-ray mode is disabled.

@Campbell Barton (campbellbarton) I just tried 2.80beta 3d16a268ee68 from the website -- not sure if I should expect this to be fixed in that build? If so, there is still something broken: the default cube works as expected when a clipping border is in place, but if the cube is first moved away from origin (e.g. 2m in some direction) it does not work as expected: sometimes points that are clipped are selected, sometimes unclipped points can't be selected, etc, depending on orientation of the clipping pyramid, etc.

Feb 8 2019, 7:50 AM · BF Blender

Feb 7 2019

Casey Connor (clepsydrae) added a comment to T61265: Quick Favorite items not remembered after restarting Blender.

Ah, thanks. That is unexpected, but I understand the logic.

Feb 7 2019, 6:24 AM · BF Blender
Casey Connor (clepsydrae) created T61265: Quick Favorite items not remembered after restarting Blender.
Feb 7 2019, 3:43 AM · BF Blender

Feb 5 2019

Casey Connor (clepsydrae) created T61196: clipping border allows selection of clipped vertices when x-ray mode is disabled.
Feb 5 2019, 6:24 AM · BF Blender

May 31 2018

Casey Connor (clepsydrae) added a comment to T54890: OpenGL render in conjunction with JACK and "AV Sync" causes progressive slow down.

Wanted to follow up -- is this in fact still "incomplete" somehow? Meaning, should I be supplying anything else? Thanks!

May 31 2018, 7:11 AM · Rendering, BF Blender

Apr 30 2018

Casey Connor (clepsydrae) added a comment to T54890: OpenGL render in conjunction with JACK and "AV Sync" causes progressive slow down.

Thanks -- with me the gradual slow down in rendering speed happens with both the one-window setup and the original demo project two-window setup, but in the one-window setup the green cursors move as expected in both the "good" and "bad" renders, where with the two-window setup the green cursors do not move in the bad render.

Apr 30 2018, 7:59 PM · Rendering, BF Blender
Casey Connor (clepsydrae) created T54890: OpenGL render in conjunction with JACK and "AV Sync" causes progressive slow down.
Apr 30 2018, 12:57 AM · Rendering, BF Blender