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Jul 19 2020

Tiago Marinho (tiagomeraki) updated the task description for T78845: Some hair particles are rendered the wrong material in EEVEE.
Jul 19 2020, 8:32 PM · EEVEE & Viewport, BF Blender

Jul 14 2020

Tiago Marinho (tiagomeraki) added a comment to T78845: Some hair particles are rendered the wrong material in EEVEE.

My bad, I was pretty sure I had packed this texture into the .blend. Thanks for taking the time and fixing the file. Next time I'll make sure to test it at another path before submitting the bug report, and take more time getting it to a minimal state and easy to test with as you did.

Jul 14 2020, 5:54 PM · EEVEE & Viewport, BF Blender

Jul 12 2020

Tiago Marinho (tiagomeraki) updated the task description for T78845: Some hair particles are rendered the wrong material in EEVEE.
Jul 12 2020, 9:47 AM · EEVEE & Viewport, BF Blender
Tiago Marinho (tiagomeraki) updated the task description for T78845: Some hair particles are rendered the wrong material in EEVEE.
Jul 12 2020, 5:29 AM · EEVEE & Viewport, BF Blender
Tiago Marinho (tiagomeraki) created T78845: Some hair particles are rendered the wrong material in EEVEE.
Jul 12 2020, 4:36 AM · EEVEE & Viewport, BF Blender

Apr 30 2019

Tiago Marinho (tiagomeraki) updated the task description for T64009: Normal Maps not working on EEVEE.
Apr 30 2019, 10:56 AM · BF Blender
Tiago Marinho (tiagomeraki) created T64009: Normal Maps not working on EEVEE.
Apr 30 2019, 10:54 AM · BF Blender

Apr 21 2019

Tiago Marinho (tiagomeraki) updated the task description for T63784: Diffuse becomes black when connecting a transmissive Principled BSDF to a Mix Shader node in EEVEE.
Apr 21 2019, 4:34 PM · BF Blender
Tiago Marinho (tiagomeraki) updated the task description for T63784: Diffuse becomes black when connecting a transmissive Principled BSDF to a Mix Shader node in EEVEE.
Apr 21 2019, 4:30 PM · BF Blender
Tiago Marinho (tiagomeraki) created T63784: Diffuse becomes black when connecting a transmissive Principled BSDF to a Mix Shader node in EEVEE.
Apr 21 2019, 4:28 PM · BF Blender