@Brecht Van Lommel (brecht) You are right, is fixed now
Jun 9 2017
May 29 2017
Feb 1 2017
Jan 5 2017
Dec 8 2016
I think it is really cool but there are some things to be thought out
Dec 2 2016
I think we need to do more work. We do not allow all c++11 features and we do not support the same minimal compiler versions as master we do for master.
Nov 28 2016
Nov 24 2016
Nov 20 2016
Blender is still compiled with the deprecated libstdc++ ABI on MacOS. there is an agreement between the developers not to change this for the 2.7x series. As such this will not be fixed anytime soon.
More AMD opencl goodness for you Mai
cuCtxSynchronize just reports the error caused by the kernel invocation just above it.
Nov 19 2016
Nov 18 2016
Looks good to me except from some minor style things which are subjective
Nov 16 2016
Think we could search for way to reuse the same program more. But for now this seems to be a replacement that works
Nov 15 2016
Nov 14 2016
Nov 12 2016
well the xml does render correctly in older versions of cycles standalone. I.E. with generated coordinated. and there are no coordinates in that file.
Nov 10 2016
Nov 9 2016
The attribute com.apple.quarantine cannot be set inside the zip. I suspect downloading the zip from blender.org does set this and extracting the zip sets it on all containing files.
Nov 7 2016
Nov 6 2016
All work fine except error messages with enabled Auto Tile addon.File "/home/xxx/blender_build/build/bin/2.78/scripts/addons/render_auto_tile_size.py", line 177, in on_scene_update threads = get_threads(context, device) File "/home/xxx/blender_build/build/bin/2.78/scripts/addons/render_auto_tile_size.py", line 208, in get_threads if engine_is_gpu(engine, device, userpref): File "/home/xxx/blender_build/build/bin/2.78/scripts/addons/render_auto_tile_size.py", line 149, in engine_is_gpu return engine == 'CYCLES' and device == 'GPU' and userpref.system.compute_device_type != 'NONE' AttributeError: 'UserPreferencesSystem' object has no attribute 'compute_device_type'
Nov 5 2016
Thinking this need further updates:
Ugly as sin, but I do not see a better way
This does not sound like a blender issue but rather a GPU driver issue.
Hi, thanks for submitting this.
Nov 4 2016
Update the patch to work with current master
Nov 2 2016
couple of questions.
Seems cycles is not adding generated UV coordinates to the checker texture.
Oct 31 2016
Oct 28 2016
can you do a:
Oct 24 2016
Oct 8 2016
Should we add the cmake based dependencies builder to a git submodule or something and host it on b.org infrastructure ?
Sep 30 2016
steam release should be identical.
What operating system do you experience this problem on ?
Sep 27 2016
Sep 19 2016
Sep 16 2016
Try RC2 please
Sep 6 2016
Sep 5 2016
@Mike Erwin (merwin) Is there a fix in tree for this issue ?
Aug 30 2016
The only comment I have is that we might in the future generalize WINDOWS_CODESIGN to CODESIGN and then figure out by platform what this intend implies.
Aug 24 2016
Understood totally, problem is a bit of a chicken and egg one though. My take would be to add something in the release notes..
I think this discussion boils down to the question:
Jul 10 2016
Jun 28 2016
Jun 23 2016
so we should add this, thx for doing the research
Jun 21 2016
I am unsure how robust your approach is to the corner alignment problem but even if it is 100% robust I am still not sure we might not want to keep the generation for this on the blender side of things.
Jun 18 2016
the sqlite3.dll issue is a separate one but that will be fixed to
Jun 17 2016
Jun 7 2016
Jun 4 2016
Seems fine except the Windows 7 minimum requirement, we still support Vista so I guess this needs a solution before it can be committed.
Jun 2 2016
The installer should create the association. And it even tries to do that but it seems that is failing in a lot of cases.
May 31 2016
May 22 2016
May 21 2016
I actually this should be considered a OIIO bug and i think we patched the 2013 headers for this.
May 16 2016
Did anyone test the TDR related settings and their impact on this ?
May 8 2016
Also bumped requests to 2.10
May 7 2016
You can work around this if you have an older gcc installed