- User Since
- Oct 5 2018, 2:23 PM (36 w, 3 d)
Sun, May 19
So that's whats going on. Removes doubles is the first port of call when I have issues with geometry and shading, and generally fixes them. Sad to see it go, I get it for convention sense, though I guess making 'By Distance' part of the 'q' menu will put workflows back in order.