Alex (Alexmitchellmus)
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User Since
Dec 18 2016, 2:10 PM (5 w, 17 h)

Recent Activity

Tue, Jan 10

Alex (Alexmitchellmus) edited the description of T50398: UV Constrain to bounds not constraining when scaling UV's.
Tue, Jan 10, 10:23 PM · BF Blender
Alex (Alexmitchellmus) edited the description of T50398: UV Constrain to bounds not constraining when scaling UV's.
Tue, Jan 10, 4:34 PM · BF Blender

Mon, Jan 9

Alex (Alexmitchellmus) added a comment to T50395: CUDA not available MacOS 10.12 Build e713009-x86_64.

Install newest CUDA Toolkit from Nvidia.

Mon, Jan 9, 1:22 PM · BF Blender, Cycles
Alex (Alexmitchellmus) added a project to T50398: UV Constrain to bounds not constraining when scaling UV's: BF Blender.
Mon, Jan 9, 12:58 PM · BF Blender
Alex (Alexmitchellmus) edited the description of T50398: UV Constrain to bounds not constraining when scaling UV's.
Mon, Jan 9, 12:57 PM · BF Blender
Alex (Alexmitchellmus) renamed T50398: UV Constrain to bounds not constraining when scaling UV's from "UV Constrain to bounds not constrining when scaling UV's" to "UV Constrain to bounds not constraining when scaling UV's".
Mon, Jan 9, 12:55 PM · BF Blender
Alex (Alexmitchellmus) created T50398: UV Constrain to bounds not constraining when scaling UV's.
Mon, Jan 9, 12:55 PM · BF Blender
Alex (Alexmitchellmus) placed T50395: CUDA not available MacOS 10.12 Build e713009-x86_64 up for grabs.
Mon, Jan 9, 10:18 AM · BF Blender, Cycles
Alex (Alexmitchellmus) added a comment to D2239: Signifcant Refactor for the Images as Planes Addon.
Mon, Jan 9, 9:50 AM
Alex (Alexmitchellmus) added a project to T50395: CUDA not available MacOS 10.12 Build e713009-x86_64: BF Blender.
Mon, Jan 9, 9:40 AM · BF Blender, Cycles
Alex (Alexmitchellmus) added a project to T50395: CUDA not available MacOS 10.12 Build e713009-x86_64: Cycles.
Mon, Jan 9, 9:40 AM · BF Blender, Cycles
Alex (Alexmitchellmus) created T50395: CUDA not available MacOS 10.12 Build e713009-x86_64.
Mon, Jan 9, 8:36 AM · BF Blender, Cycles

Dec 18 2016

Alex (Alexmitchellmus) added a comment to T48399: Auto refresh on movie files does not work on frame change (Cycles).

I have stumbled onto this bug when wanting to use Blender for compositing multiple video textures. As @Thomas Beck (plasmasolutions) mentioned, activating "Property Editors" and keeping the node view open only allows one texture to be viewable at a time.

Dec 18 2016, 2:15 PM · Cycles, BF Blender