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Chris Malcheski (CMalcheski)
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User Since
Jun 24 2014, 10:28 AM (260 w, 1 d)

Recent Activity

Jan 16 2019

Chris Malcheski (CMalcheski) added a comment to T60543: Vanishing Object.

I feel terrible about making stupid mistakes like this ... you people are plenty busy and you don't need somebody reporting their own mistakes as bugs, wasting your time. You are not here to correct my idiot mistakes. I apologize profusely. From this point forward, before I report something as a bug I will post in one of the Blender discussion forums to be sure it isn't my own mistake.

Jan 16 2019, 2:25 PM · BF Blender

Jan 15 2019

Chris Malcheski (CMalcheski) created T60543: Vanishing Object.
Jan 15 2019, 9:42 PM · BF Blender

Jan 5 2019

Chris Malcheski (CMalcheski) created T60172: UV smart project fails for unselected active object.
Jan 5 2019, 12:28 AM · BF Blender

Dec 18 2018

Chris Malcheski (CMalcheski) created T59559: Jump to Perspective Viewport.
Dec 18 2018, 12:09 PM · BF Blender

Dec 11 2018

Chris Malcheski (CMalcheski) created T59153: Box Select does not select all geometry in Edit mode, in dense cases.
Dec 11 2018, 12:45 AM · BF Blender

Dec 10 2018

Chris Malcheski (CMalcheski) added a comment to T59103: Viewport Zoom Issues.

Floating point values by nature are imprecise. Blender has to do so much manipulation of values, especially where zoom is concerned, that the tiny amount that values are off as you get closer to bit 0 in a floating point value is going to amplify and amplify. You could move to double precision floats if you're not already using them but that's a major rework. At any rate little can be done about it. IEEE specifications for floating point format inherently allow for the kind of drift being seen. If I knew that was the issue, I would not have submitted this as a bug.

Dec 10 2018, 3:55 PM · BF Blender
Chris Malcheski (CMalcheski) updated the task description for T59103: Viewport Zoom Issues.
Dec 10 2018, 3:40 AM · BF Blender
Chris Malcheski (CMalcheski) updated the task description for T59103: Viewport Zoom Issues.
Dec 10 2018, 3:39 AM · BF Blender
Chris Malcheski (CMalcheski) created T59103: Viewport Zoom Issues.
Dec 10 2018, 3:37 AM · BF Blender

Dec 7 2018

Chris Malcheski (CMalcheski) added a comment to T58958: Selection Issues on High Res Monitor.

I'll try those changes. But that wasn't the primary issue - the primary issue was object / vertex / line selection.

Dec 7 2018, 10:14 PM · BF Blender
Chris Malcheski (CMalcheski) added a comment to T58958: Selection Issues on High Res Monitor.

I am adding something I absolutely should not be adding to a bug report: this entire version 2.8 is AWESOME, it is unbelievable, and the EEVEE engine is a miracle. Why would anybody use anything else????? Okay ... my .blend file was added to the original bug report. I drag/dropped in the wrong place, sorry. Use wireframe mode. There is a lot hidden so use alt+H to unhide it but you shouldn't have to.

Dec 7 2018, 9:08 PM · BF Blender
Chris Malcheski (CMalcheski) raised the priority of T58958: Selection Issues on High Res Monitor from Needs Information from User to Needs Triage by Developer.
Dec 7 2018, 8:38 PM · BF Blender
Chris Malcheski (CMalcheski) added a comment to T58958: Selection Issues on High Res Monitor.

The problem is omnipresent and requires no research to reproduce. I could dump a whole bunch of time into uploading a .BLEND file that is too large to upload, and mess around with screen shots, but it won't help. The problem occurs on all files, all the time. Click anyplace that is "busy" - not someplace with a single vertex off by itself. This is why I didn't get more specific: the problem is so obvious and so widespread, just get on a 3840 x 2160 monitor, set your user preferences to display scale 1.25, load any Blender file in the universe, and start clicking where a lot of vertices are relatively close together.

Dec 7 2018, 8:35 PM · BF Blender
Chris Malcheski (CMalcheski) updated the task description for T58958: Selection Issues on High Res Monitor.
Dec 7 2018, 6:49 PM · BF Blender
Chris Malcheski (CMalcheski) created T58958: Selection Issues on High Res Monitor.
Dec 7 2018, 6:46 PM · BF Blender

Oct 2 2017

Chris Malcheski (CMalcheski) created T52976: Added Faces on Array Modifier.
Oct 2 2017, 5:02 PM · BF Blender

Sep 28 2016

Chris Malcheski (CMalcheski) created T49475: Crash When Setting Material.
Sep 28 2016, 9:47 AM · BF Blender

Dec 10 2015

Chris Malcheski (CMalcheski) added a comment to T46952: Ctrl+Alt+Numpad 0 Alters Model.

KILL THIS - NOT A BUG. Object was inadvertently caught up in a parent relationship (the camera). Problem solved when this was cleared. Pilot error. Stupid user. Not a bug. Many apologies!!!

Dec 10 2015, 12:14 PM · BF Blender
Chris Malcheski (CMalcheski) created T46952: Ctrl+Alt+Numpad 0 Alters Model.
Dec 10 2015, 6:50 AM · BF Blender

Jun 24 2014

Chris Malcheski (CMalcheski) added a comment to T40780: Memory Issues on Low End Hardware.

If I get a real video card like I *NEED TO* I won't have this problem anymore LOL! Thank you!!

Jun 24 2014, 2:28 PM · BF Blender
Chris Malcheski (CMalcheski) raised the priority of T40780: Memory Issues on Low End Hardware from to Needs Triage by Developer.
Jun 24 2014, 10:37 AM · BF Blender