Page MenuHome

Diogo Valadares Reis dos Santos (DiogoX2)
User

Projects

User does not belong to any projects.

User Details

User Since
Jul 4 2019, 11:34 PM (155 w, 2 d)

Recent Activity

Thu, Jun 16

Diogo Valadares Reis dos Santos (DiogoX2) created T98917: Regression: Curve to Mesh node crashes blender if there is a single vertice curve.
Thu, Jun 16, 2:55 AM · BF Blender (3.2), Nodes & Physics, Geometry Nodes
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T93521: Single point NURBS crash in resample node.

Hello, this problem seems to happen again in 3.2, could this thread be reopened?

Thu, Jun 16, 2:47 AM · Nodes & Physics, BF Blender (3.0), Geometry Nodes

May 16 2022

Diogo Valadares Reis dos Santos (DiogoX2) awarded T97903: Invert Masking behaviour for Sculpt/Paint Mode a Like token.
May 16 2022, 1:07 AM · Sculpt, Paint & Texture

May 12 2022

Diogo Valadares Reis dos Santos (DiogoX2) created T98079: Eyedropper is missing in the modifiers editor.
May 12 2022, 11:01 PM · User Interface, BF Blender

May 11 2022

Diogo Valadares Reis dos Santos (DiogoX2) awarded D14925: Attributes: Initial support for quaternion attributes. a Like token.
May 11 2022, 7:36 PM
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T95776: How to attach hair to a surface.

Using UVs to attatch hair is a pretty clever idea, and pretty simple to comprehend, and even if someone wants to make an UV that overlaps(for symmetric painting for example) or wants to change the UV after attathing hair, they can use an extra UV just for the hair if they want.
Also, it sounds much simpler to transfer hair from one surface to another if needed using this concept.

May 11 2022, 4:23 PM · Geometry Nodes

May 9 2022

Diogo Valadares Reis dos Santos (DiogoX2) awarded rB82df48227bb7: Nodes: Add general Combine/Separate Color nodes a Love token.
May 9 2022, 6:23 PM · Geometry Nodes

May 4 2022

Diogo Valadares Reis dos Santos (DiogoX2) awarded T68981: New curves object type a Burninate token.
May 4 2022, 7:23 PM · Nodes & Physics, BF Blender

Apr 25 2022

Diogo Valadares Reis dos Santos (DiogoX2) awarded T95584: Retopology Mode in Blender a Burninate token.
Apr 25 2022, 5:42 PM · EEVEE & Viewport, Modeling, Python API, BF Blender

Apr 24 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T97553: Regression: Sculpt Brushes not supported in Multiresolution and Dyntopo Mode.

I can confirm, its broken for me too

Apr 24 2022, 6:29 PM · Sculpt, Paint & Texture, BF Blender

Apr 13 2022

Diogo Valadares Reis dos Santos (DiogoX2) created T97315: Regression: Cycles visual glitches and hangs in alpha using HIP GPU.
Apr 13 2022, 11:16 PM · Render & Cycles, BF Blender

Apr 12 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T96733: Hang when opening a geometry nodes file .

I have a more recent version of this file where these hangs are a lot less frequent, I just can't pinpoint what I changed to reduce the hangs, probably a change in the nodes.

Apr 12 2022, 5:22 PM · Geometry Nodes, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) awarded T95428: Regression: 3.1 & 3.2 Image/UV Editor poor performance (Byte textures, window dragging, maximizing area) a Burninate token.
Apr 12 2022, 3:08 PM · BF Blender, EEVEE & Viewport
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T96733: Hang when opening a geometry nodes file .

does this happen when you run Blender from console with -t 1 argument? So it would be blender.exe -t 1.

Apr 12 2022, 1:45 AM · Geometry Nodes, BF Blender

Apr 6 2022

Diogo Valadares Reis dos Santos (DiogoX2) awarded D14179: Revamp Vertex Paint With C++ a Love token.
Apr 6 2022, 4:14 PM · Sculpt, Paint & Texture

Apr 5 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T87970: crash when changing viewport shading to wireframe mode.

sorry, I was having some problems with the debugging.

Apr 5 2022, 7:10 PM · EEVEE & Viewport, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) awarded D14474: Curves: New Grow/Shrink brush. a Burninate token.
Apr 5 2022, 4:30 PM

Mar 31 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T96899: Normals glitch after sculpting with dyntopo + smooth shading.

yeah, it looks fixed in the last alpha

Mar 31 2022, 4:07 PM · BF Blender

Mar 30 2022

Diogo Valadares Reis dos Santos (DiogoX2) created T96899: Normals glitch after sculpting with dyntopo + smooth shading.
Mar 30 2022, 6:18 PM · BF Blender

Mar 24 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T96733: Hang when opening a geometry nodes file .

Weirdly enough, while testing I noticed that if you save the file in 3.2 and try to open in 3.1, it starts working again, but then, even if you don't save, the next time you try to open it with 3.1, it hangs again.
In 3.1.1, it stops hanging after you save in 3.2 and stays like that until you save in 3.1.1

Mar 24 2022, 3:02 PM · Geometry Nodes, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) changed the status of T96733: Hang when opening a geometry nodes file from Needs Information from User to Needs Triage.
Mar 24 2022, 2:00 PM · Geometry Nodes, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T96733: Hang when opening a geometry nodes file .

Speaking about 3.1, I'm not even able to open the file... (so I force stopped Blender instance)

Mar 24 2022, 1:59 PM · Geometry Nodes, BF Blender

Mar 23 2022

Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T96733: Hang when opening a geometry nodes file .
Mar 23 2022, 4:36 PM · Geometry Nodes, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T96733: Hang when opening a geometry nodes file .

I'm sorry I missclicked enter while typing the title

Mar 23 2022, 4:22 PM · Geometry Nodes, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) renamed T96733: Hang when opening a geometry nodes file from blender han to Hang when opening a geometry nodes file .
Mar 23 2022, 4:21 PM · Geometry Nodes, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T96733: Hang when opening a geometry nodes file .
Mar 23 2022, 4:07 PM · Geometry Nodes, BF Blender

Mar 15 2022

Diogo Valadares Reis dos Santos (DiogoX2) added projects to T96497: While on edit mode, the undo system does not work on nodes: Restricted Project, Nodes & Physics.
Mar 15 2022, 4:27 PM · Nodes & Physics, Restricted Project, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T96497: While on edit mode, the undo system does not work on nodes.
Mar 15 2022, 4:18 PM · Nodes & Physics, Restricted Project, BF Blender

Mar 14 2022

Diogo Valadares Reis dos Santos (DiogoX2) closed T93440: Viewport performance drops drastically after switching from atributte visualization to solid view as Resolved.

should be a911f075d7aa823b215d4e7baf91ea4f5bd6099c fixed this

Mar 14 2022, 4:27 PM · EEVEE & Viewport, BF Blender

Mar 10 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T93440: Viewport performance drops drastically after switching from atributte visualization to solid view.

With T96003 being fixed I tested to see if the problem here was also fixed, and it seems so.

Mar 10 2022, 4:27 PM · EEVEE & Viewport, BF Blender

Mar 8 2022

Diogo Valadares Reis dos Santos (DiogoX2) renamed T96242: CRASH: conecting spline length to resample curve from CRASH: conecting spline length to resample to CRASH: conecting spline length to resample curve.
Mar 8 2022, 5:03 PM · Geometry Nodes, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T96242: CRASH: conecting spline length to resample curve.
Mar 8 2022, 4:38 PM · Geometry Nodes, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T96238: shrinking to zero doesn't actually scales the radius to zero.
Mar 8 2022, 3:24 PM · Modeling, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T96238: shrinking to zero doesn't actually scales the radius to zero.
Mar 8 2022, 3:08 PM · Modeling, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T96221: Error trying to "Generate Rig" after deleting any "heel." bone.

I think this is intended since rigify needs the heel bone in order to generate a the leg.

Mar 8 2022, 1:28 PM · Add-ons (Community)

Mar 3 2022

Diogo Valadares Reis dos Santos (DiogoX2) created T96150: Wire objects that are being displayed on front only updates visibility after interaction.
Mar 3 2022, 3:26 PM · EEVEE & Viewport, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T96139: cycles doesn't warn if the render is paused.
Mar 3 2022, 2:30 AM · User Interface, Render & Cycles, BF Blender

Mar 2 2022

Diogo Valadares Reis dos Santos (DiogoX2) renamed T96135: The last edited shape key is being used over the basis key from Creating a new shape key uses the last edited shape key to The last edited shape key is being used over the basis key .
Mar 2 2022, 8:19 PM · BF Blender (3.1), Modeling
Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T96135: The last edited shape key is being used over the basis key .
Mar 2 2022, 7:57 PM · BF Blender (3.1), Modeling
Diogo Valadares Reis dos Santos (DiogoX2) created T96135: The last edited shape key is being used over the basis key .
Mar 2 2022, 7:53 PM · BF Blender (3.1), Modeling

Feb 27 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a project to T96063: Every mesh filter is inflating the model: Sculpt, Paint & Texture.
Feb 27 2022, 8:38 PM · Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T96063: Every mesh filter is inflating the model.
Feb 27 2022, 8:38 PM · Sculpt, Paint & Texture, BF Blender

Feb 24 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T96003: Geometry nodes related severe performance penalty with file upgraded from previous version of blender - symptoms disappear after disabling and re-enabling the geometry node modifiers..

I feel like most of the lag is being created by the realize instances, if you mute that part the viewport still a bit laggy but much less than with the realize instances, It just don't make sense why it doesn't lag on eevee

Feb 24 2022, 3:40 PM · BF Blender, Geometry Nodes

Feb 23 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T95428: Regression: 3.1 & 3.2 Image/UV Editor poor performance (Byte textures, window dragging, maximizing area).

I'm also getting lag in the image editopr but I'm using an AMD card(rx5700xt)

Feb 23 2022, 1:51 AM · BF Blender, EEVEE & Viewport

Feb 21 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T87970: crash when changing viewport shading to wireframe mode.

I do not have the model that was crashing after the symmtry anymore. but the one that is contained in this thread still crashes in 3.2. If I manage to reproduce it again I will upload it.

Feb 21 2022, 10:02 PM · EEVEE & Viewport, BF Blender

Feb 18 2022

Diogo Valadares Reis dos Santos (DiogoX2) awarded D11177: Fix T95709: Improve pulldown menu corner rounding a Like token.
Feb 18 2022, 12:58 PM · Restricted Project, User Interface

Feb 17 2022

Diogo Valadares Reis dos Santos (DiogoX2) created T95843: Undo after remeshing or dyntopo creates a flat shading on normals.
Feb 17 2022, 5:18 PM · Geometry Nodes, Modeling, Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) awarded T95776: How to attach hair to a surface a Like token.
Feb 17 2022, 2:45 PM · Geometry Nodes

Feb 15 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T95797: Texture paint in viewport is not using the color space of the image..

This problem is similar to one I had some versions ago(T82093), I'm not sure yet if it had been broken in the viewport since then

Feb 15 2022, 2:42 PM · Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T95797: Texture paint in viewport is not using the color space of the image..
Feb 15 2022, 2:40 PM · Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T95797: Texture paint in viewport is not using the color space of the image..
Feb 15 2022, 2:35 PM · Sculpt, Paint & Texture, BF Blender

Feb 14 2022

Diogo Valadares Reis dos Santos (DiogoX2) changed the status of T95753: Hair display error in blender 3.0.1 from Needs Information from User to Needs Information from Developers.

Yes, the problem is because of the B-spline. but I'm not sure if this is intended behavior.

Feb 14 2022, 8:16 PM · BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T95753: Hair display error in blender 3.0.1.

This is a visual effect of the b-spline, but I'm not sure if this is intended behavior of this option. I noticed this sometime ago but never reported.

Feb 14 2022, 7:57 PM · BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) awarded D14096: Mantaflow increased temperature limits a Burninate token.
Feb 14 2022, 5:04 PM · Nodes & Physics
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T95753: Hair display error in blender 3.0.1.

Did you activate B-spline on the hair? this usually is what disconnects the hair from the surface visually.

Feb 14 2022, 3:27 PM · BF Blender

Feb 13 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T91293: Realtime Viewport Compositor.

Is there a Branch to test it?

Feb 13 2022, 10:25 PM · EEVEE & Viewport

Feb 12 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T89808: Adopting a new standard face rig for Rigify.

There is something I think would be pretty useful for rigging animals, I can do it with the post-generation script, but It would be better to have as an option if possible.

Feb 12 2022, 2:33 AM · Add-ons (BF-Blender)

Feb 10 2022

Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T95674: Trying to set a theme color to the default one doesn't work.
Feb 10 2022, 3:56 PM · BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T95674: Trying to set a theme color to the default one doesn't work.
Feb 10 2022, 3:50 PM · BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) awarded T61209: Always write unused IDs on save a Love token.
Feb 10 2022, 3:17 PM · BF Blender, Core, User Interface
Diogo Valadares Reis dos Santos (DiogoX2) created T95672: Crash: baking normals from multires in 3.1 (fixed in 3.2).
Feb 10 2022, 3:07 PM · BF Blender (3.1), Modeling, Render & Cycles, Sculpt, Paint & Texture
Diogo Valadares Reis dos Santos (DiogoX2) changed the status of T95557: Multiresolution sculpting broken after change in base geometry from Needs Information from User to Needs Triage.

I think there may be more than one bug interacting here and it may not be related to the original bug in the thread.

Feb 10 2022, 2:01 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T95557: Multiresolution sculpting broken after change in base geometry.

I really think there is something off with multires in 3.1, I remade the whole multiresolution and took care to not change the topology of the model, and I still got a problem.
I just tried to bake the multiresolution in 3.1 and it crashed the same way the broken one did. I then tried to do the same in 3.0 and It baked, but the result was this:

Feb 10 2022, 12:04 AM · Modifiers, Sculpt, Paint & Texture, BF Blender

Feb 7 2022

Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T95557: Multiresolution sculpting broken after change in base geometry.
Feb 7 2022, 9:20 PM · Modifiers, Sculpt, Paint & Texture, BF Blender

Feb 6 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a project to T95557: Multiresolution sculpting broken after change in base geometry: Modifiers.
Feb 6 2022, 6:42 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a project to T95557: Multiresolution sculpting broken after change in base geometry: Sculpt, Paint & Texture.
Feb 6 2022, 6:42 PM · Modifiers, Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T95557: Multiresolution sculpting broken after change in base geometry.
Feb 6 2022, 6:41 PM · Modifiers, Sculpt, Paint & Texture, BF Blender

Feb 2 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T93796: Graphics Tablet Lag when in Texture Paint mode in Blender 3.0.

Reducing the spacing size of the brush seems to drastically minimize the problem for me, I usually like to keep it at a lower value like 2% .

Feb 2 2022, 4:47 PM · Platform: Windows, Platforms, Builds, Tests & Devices, User Interface, BF Blender

Feb 1 2022

Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T95288: Shrinkwrap selection broken in edit mode..
Feb 1 2022, 5:31 AM · Modeling, Modifiers, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T95288: Shrinkwrap selection broken in edit mode..

sorry, that modifier stack in the video is a bit misleading. the bug still occurs even without those last two shrinkwraps. The .blend file don't have those, and also as said before, it doesn't occur 3.01 and before

Feb 1 2022, 5:07 AM · Modeling, Modifiers, BF Blender

Jan 28 2022

Diogo Valadares Reis dos Santos (DiogoX2) changed the status of T95288: Shrinkwrap selection broken in edit mode. from Needs Information from User to Needs Triage.

I got no problems on 3.0.1

Jan 28 2022, 7:58 PM · Modeling, Modifiers, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T95288: Shrinkwrap selection broken in edit mode..
Jan 28 2022, 7:57 PM · Modeling, Modifiers, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) renamed T95288: Shrinkwrap selection broken in edit mode. from Mirror breaks selection in edit mode. to Shrinkwrap selection broken in edit mode..
Jan 28 2022, 4:40 PM · Modeling, Modifiers, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) renamed T95288: Shrinkwrap selection broken in edit mode. from Selection does not work properly in edit mode with modifiers. to Mirror breaks selection in edit mode..
Jan 28 2022, 4:36 PM · Modeling, Modifiers, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T95288: Shrinkwrap selection broken in edit mode..
Jan 28 2022, 4:35 PM · Modeling, Modifiers, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T95185: Invalid normals after undo in sculpt mode.

I have another problem with normals in sculpt mode but I'm not sure if its related to this one. I'm not sure what I am doing to make it but I'm guessing its something to do with dyntopo/wireframe view.

Jan 28 2022, 3:12 PM · Modeling, Sculpt, Paint & Texture, BF Blender

Jan 25 2022

Diogo Valadares Reis dos Santos (DiogoX2) changed the status of T95185: Invalid normals after undo in sculpt mode from Needs Information from User to Needs Triage.
Jan 25 2022, 2:56 PM · Modeling, Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T95185: Invalid normals after undo in sculpt mode.

well, the file I'm working on is pretty heavy, but I managed to reproduce it just by using a high poly mesh.

Jan 25 2022, 2:46 PM · Modeling, Sculpt, Paint & Texture, BF Blender

Jan 24 2022

Diogo Valadares Reis dos Santos (DiogoX2) created T95185: Invalid normals after undo in sculpt mode.
Jan 24 2022, 7:57 PM · Modeling, Sculpt, Paint & Texture, BF Blender

Jan 23 2022

Diogo Valadares Reis dos Santos (DiogoX2) created T95162: GPU subdivision renders flat faces if there are other modifiers in the stack.
Jan 23 2022, 10:29 PM · EEVEE & Viewport, Modeling, BF Blender

Jan 16 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a project to T94961: The inverted mask expand in sculpt mode doesn't work properly: Sculpt, Paint & Texture.
Jan 16 2022, 10:25 PM · Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T94961: The inverted mask expand in sculpt mode doesn't work properly.
Jan 16 2022, 10:25 PM · Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T78708: Symmetry in sculpt mode weird behavior with mask and face set.
Jan 16 2022, 10:05 PM · Sculpt, Paint & Texture, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) awarded T94726: Segfault with GPU subdivision on a custom bone shape a The World Burns token.
Jan 16 2022, 9:08 PM · EEVEE & Viewport, Modeling, BF Blender

Jan 14 2022

Diogo Valadares Reis dos Santos (DiogoX2) awarded D13796: Geometry Nodes: Edge Angle Node: Add Signed Angle Output a Burninate token.
Jan 14 2022, 5:47 PM · Geometry Nodes

Jan 13 2022

Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T93440: Viewport performance drops drastically after switching from atributte visualization to solid view.
Jan 13 2022, 5:42 PM · EEVEE & Viewport, BF Blender

Jan 12 2022

Diogo Valadares Reis dos Santos (DiogoX2) renamed T93440: Viewport performance drops drastically after switching from atributte visualization to solid view from Viewport performance drops drastically after switching from eevee to solid view to Viewport performance drops drastically after switching from atributte visualization to solid view.
Jan 12 2022, 5:21 PM · EEVEE & Viewport, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T93440: Viewport performance drops drastically after switching from atributte visualization to solid view.

It seems like it doesn't even need to be in eevee for the performance to be affected. If you switch to vertex visualization in the regular solid view and then switch back, it also reduces the performance.

Jan 12 2022, 5:10 PM · EEVEE & Viewport, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T93440: Viewport performance drops drastically after switching from atributte visualization to solid view.

Just noticed today that this glitch also occurs when using the Experimental Sculpt Vertex Colors, since its stored in attributes.

Jan 12 2022, 4:55 PM · EEVEE & Viewport, BF Blender

Jan 3 2022

Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T93440: Viewport performance drops drastically after switching from atributte visualization to solid view.

I decided to test this a little bit more and I found some things that might be what is causing the problem.

Jan 3 2022, 11:18 PM · EEVEE & Viewport, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T94588: Hair particle editing falloff does not work properly.
Jan 3 2022, 5:04 AM · BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T94588: Hair particle editing falloff does not work properly.
Jan 3 2022, 4:56 AM · BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T94588: Hair particle editing falloff does not work properly.
Jan 3 2022, 4:49 AM · BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) updated the task description for T94588: Hair particle editing falloff does not work properly.
Jan 3 2022, 4:49 AM · BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) created T94588: Hair particle editing falloff does not work properly.
Jan 3 2022, 4:45 AM · BF Blender

Dec 30 2021

Diogo Valadares Reis dos Santos (DiogoX2) created T94517: Using color picker on color ramp doesn't update the color on the viewport.
Dec 30 2021, 11:14 PM · BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) added a comment to T93440: Viewport performance drops drastically after switching from atributte visualization to solid view.

I just got the same problem problem with another file(blender 3.1 alpha):

Dec 30 2021, 9:56 PM · EEVEE & Viewport, BF Blender
Diogo Valadares Reis dos Santos (DiogoX2) awarded T91293: Realtime Viewport Compositor a Burninate token.
Dec 30 2021, 5:04 AM · EEVEE & Viewport

Dec 27 2021

Diogo Valadares Reis dos Santos (DiogoX2) awarded T71947: Vertex Color/Attribute Edit Design a Yellow Medal token.
Dec 27 2021, 12:56 AM · Sculpt, Paint & Texture

Dec 21 2021

Diogo Valadares Reis dos Santos (DiogoX2) awarded D13029: Geometry Nodes: Trace Image Node (WIP) a Burninate token.
Dec 21 2021, 9:48 PM · Geometry Nodes