- User Since
- Oct 27 2017, 12:34 PM (50 w, 4 d)
Jul 8 2018
I am working with this problem few months very easy,
Switch from the solid Mode to render Mode (Waithing for finish Rendering) and back again to the solid Mode this solve the problem in this Open Session, if you close this blend file and Open again you have to do the Same steps again.
It looks like to force blender there are a titan xp Card here please used it.
In every new or open blend file i have to do this steps at first to working fine in the solidmode.
I am testing 2.8 with the Titanx XP also..... No Problems, so i am waiting for the official 2.8 and this solve the problem to
Nov 23 2017
Nov 3 2017
LazyDodo (LazyDodo) triaged this task as "Incomplete" priority.
LazyDodo (LazyDodo) added a comment.
Oct 29 2017
one information mor: when i change to CPU i have the same problem in the solid mode ?
all other 3d applications works fine, games substance painter etc.
the cards are testet with the NVIDIA Tool and no problems, but Blender v2.79 can not handle correctly the GPU and it is a driver bug from NVIDIA ?
And again the v2.79 works fine with the old TITAN X maxwell and with the pascal not, the interesting thing is, the old maxwell and the new pascal use the same GPU driver 388 WHQL.
So i must have the the driver bug before in the maxwell but without problems.
Ok Blender says driver bug, NVIDIA says Blender problem
Oct 28 2017
I test with the same driver and GPU with blender v2.8 (without the opengl32.ll) also and blender works fine, so i think there is a problem with 2.79 ?
ok test is finish:
with the opengl32.dll blender works very slow but fine and no orange display errors again.
Is this now a driver problem or bug inside blender?
Update: the orange color comes always from the origin point