Leo Limes (IzaZed)


User does not belong to any projects.

User Details

User Since
May 11 2017, 3:01 AM (58 w, 2 d)

Recent Activity

May 11 2017

Leo Limes (IzaZed) added a comment to T38296: Game Engine LOD crashes when .

I had a similar problem, it seemed to have something to do with the mesh names. In my case I had multiple tree types, each mesh simply named "tree". Renaming did the trick for me.

May 11 2017, 3:06 AM · Game Engine