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Jacques Lucke (JacquesLucke)
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User Since
Nov 18 2013, 5:57 PM (269 w, 2 d)

Recent Activity

Today

Jacques Lucke (JacquesLucke) closed T60561: Curves don't deform properly using modifers. as Archived.
Thu, Jan 17, 12:42 AM · BF Blender

Yesterday

Jacques Lucke (JacquesLucke) added a comment to T60563: Hook seems to get double the value when using armature/bones.

Ok, I see the problem. I'm just not sure if I'd consider this a bug. Could you just change the weights of the large bone so that it does not influence the vertex that is controlled by the hook?

Wed, Jan 16, 6:13 PM · BF Blender: 2.8, BF Blender
Jacques Lucke (JacquesLucke) triaged T60565: No button to start benchmark as Incomplete priority.

Could you make a screenshot, please?

Wed, Jan 16, 6:04 PM · Blender Open Data
Jacques Lucke (JacquesLucke) triaged T60567: brightening of the Viewport and subtle dimming of the UI as Incomplete priority.
Wed, Jan 16, 6:03 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60567: brightening of the Viewport and subtle dimming of the UI.

Does this happen in all render modes or only in EEVEE, Lookdev, Cycles, ...?

Wed, Jan 16, 6:02 PM · BF Blender
Jacques Lucke (JacquesLucke) created D4217: Select new active element using box/circle/lasso select [WIP].
Wed, Jan 16, 5:57 PM
Jacques Lucke (JacquesLucke) raised the priority of T60546: keyframe hair particle timing from Incomplete to Needs Triage.
Wed, Jan 16, 5:09 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T60563: Hook seems to get double the value when using armature/bones from Incomplete to Needs Triage.
Wed, Jan 16, 3:37 PM · BF Blender: 2.8, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60557: Merge to last and first disappear in the menus when using select box, select circle, and select lasso.

Ok, let's do it. :D

Wed, Jan 16, 3:30 PM · User Interface, BF Blender: 2.8
Jacques Lucke (JacquesLucke) assigned T60408: Extruded vertex from subdivion surface shows edge incorrectly in viewport to Sergey Sharybin (sergey).
Wed, Jan 16, 3:14 PM · BF Blender
Jacques Lucke (JacquesLucke) merged task T60562: Yet another SDS related bug(s). Vertex extrude results in a bad looking mesh when using the Subdivision modifier. into T60408: Extruded vertex from subdivion surface shows edge incorrectly in viewport.
Wed, Jan 16, 3:13 PM · BF Blender
Jacques Lucke (JacquesLucke) merged T60562: Yet another SDS related bug(s). Vertex extrude results in a bad looking mesh when using the Subdivision modifier. into T60408: Extruded vertex from subdivion surface shows edge incorrectly in viewport.
Wed, Jan 16, 3:13 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60563: Hook seems to get double the value when using armature/bones as Incomplete priority.

Can you prepare and update an as-simple-as-possible .blend file to showcase the bug?

Wed, Jan 16, 3:10 PM · BF Blender: 2.8, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60557: Merge to last and first disappear in the menus when using select box, select circle, and select lasso.

Right, I don't want it to be repeatable, because then users start relying on it ;D If someone has a perfect plan on how to make it very predictable, the behavior can be changed later on.
Also if you want to merge/join, the user should be explicit anyway by selecting the new active object individually.

Wed, Jan 16, 3:09 PM · User Interface, BF Blender: 2.8
Jacques Lucke (JacquesLucke) added a comment to T60557: Merge to last and first disappear in the menus when using select box, select circle, and select lasso.

I think trying to be smart like that is the wrong approach.

Wed, Jan 16, 2:53 PM · User Interface, BF Blender: 2.8
Jacques Lucke (JacquesLucke) added a comment to T60561: Curves don't deform properly using modifers. .

I believe the worked the same in Blender 2.79.
The difference is that the undeformed curve is displayed in Blender 2.8.

Wed, Jan 16, 2:48 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60557: Merge to last and first disappear in the menus when using select box, select circle, and select lasso.

Right, we could at least make it so that when only one vertex/object is selected with box/circle/lasso select, this will be the new active vertex/object.
Not sure how to handle the case when multiple objects are selected..

Wed, Jan 16, 2:39 PM · User Interface, BF Blender: 2.8
Jacques Lucke (JacquesLucke) added a comment to T60543: Vanishing Object.

Don't worry, mistakes like this one also show us what is unclear in the UI. Checkout this: T60558. Same fundamental problem.

Wed, Jan 16, 2:34 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60544: Rgid Body Physics + Hair Dynamics as Incomplete priority.

Could you prepare a simpe example .blend file?
And maybe make a .gif to show how it looks like for you.

Wed, Jan 16, 1:50 PM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T60545: An object crashes versions of blender past 11f2c65128dc.

The use of raw_pos in mesh_create_edit_select_id is wrong. The GPU_vertbuf_raw_step function is called too often on that buffer.

Wed, Jan 16, 1:44 PM · BF Blender: 2.8
Jacques Lucke (JacquesLucke) added a comment to T60558: Render as camera not matching view.

I see, feels like this functionality should be separate from setting an object as scene camera.

Wed, Jan 16, 1:40 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60545: An object crashes versions of blender past 11f2c65128dc as Confirmed priority.

The error happens during selection.

Wed, Jan 16, 12:49 PM · BF Blender: 2.8
Jacques Lucke (JacquesLucke) triaged T60546: keyframe hair particle timing as Incomplete priority.

Thanks for the report.
Could you prepare and upload a .blend file that makes it easier to reproduce the issue, please?

Wed, Jan 16, 12:44 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60553: Crash. Script changing values of a prop attached to object by an operator popup crashes the app as Confirmed priority.

It's certainly not typical to show properties that don't belong to the operator in this place. However, I don't see why this should crash.
Note: you can reproduce this without creating an addon. Just execute the code in Blenders Text editor.

Wed, Jan 16, 12:35 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60556: The Visual Transform of the rigid body result does not work. as Confirmed priority.

Can confirm. That worked differently in Blender 2.79.

Wed, Jan 16, 12:25 PM · BF Blender: 2.8
Jacques Lucke (JacquesLucke) added a comment to T60552: Boolean modifier breaks colour attribute in shader.

@William Reynish (billreynish), does the file he uploaded work for you? I only see black when setting it to rendered view. When I disable the boolean modifier, it works as expected.

Wed, Jan 16, 12:18 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60542: Fisheye lens results in Window projected textures being mirrored across X-axis as Confirmed priority.

In a debug an assert fails.

Wed, Jan 16, 12:16 PM · Cycles, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60552: Boolean modifier breaks colour attribute in shader.

Did this work in Blender 2.79?

Wed, Jan 16, 12:05 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60558: Render as camera not matching view as Confirmed priority.

@Brecht Van Lommel (brecht), why can arbitrary objects be used as camera in the first place?

Wed, Jan 16, 12:02 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60558: Render as camera not matching view.

You are talking about this weird big cube, right?
Checking...

Wed, Jan 16, 11:57 AM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60557: Merge to last and first disappear in the menus when using select box, select circle, and select lasso as Confirmed priority.

First I thought that I might have introduced this bug in rBa0df26f00. However, that sees unrelated.

Wed, Jan 16, 11:53 AM · User Interface, BF Blender: 2.8
Jacques Lucke (JacquesLucke) added a comment to T60560: Render Border area does not update when using the gizmo handles.

Looks like there is just some notification/tagging missing in gizmo_render_border_prop_matrix_set. Still trying to figure out which one to use.

Wed, Jan 16, 11:30 AM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60560: Render Border area does not update when using the gizmo handles as Confirmed priority.
Wed, Jan 16, 11:17 AM · BF Blender
Jacques Lucke (JacquesLucke) closed T60543: Vanishing Object as Archived.

You accidentally set the Circle.005 object (aka red fire truck) as camera in the scene settings. Remove it from there and everything should be normal again. I'm just not sure how it got there in the first place.

Wed, Jan 16, 11:07 AM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60526: parenting to bones causes mesh to move wherever .

Please give exact instructions for what I have to do to reproduce the bug in this file. Also say what you'd expect to happen and what actually happens.
I don't really know what I have to do in this file.
Thanks :)

Wed, Jan 16, 11:01 AM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60441: 2.8 Color code .

I agree, the behavior still feels wrong.

Wed, Jan 16, 10:56 AM · BF Blender: 2.8, BF Blender

Tue, Jan 15

Jacques Lucke (JacquesLucke) committed rBa0df26f00410: Fix T60383: mesh merge type callback returned NULL (authored by Jacques Lucke (JacquesLucke)).
Fix T60383: mesh merge type callback returned NULL
Tue, Jan 15, 6:29 PM
Jacques Lucke (JacquesLucke) closed T60383: merge.merge keymap with type "at last" crashes blender when opening mesh(global) keymap tab in user prefs as Resolved by committing rBa0df26f00410: Fix T60383: mesh merge type callback returned NULL.
Tue, Jan 15, 6:29 PM · BF Blender
Jacques Lucke (JacquesLucke) closed T60496: blender 2.8 doesnt open as Resolved.
Tue, Jan 15, 5:35 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T60496: blender 2.8 doesnt open from Incomplete to Needs Triage.

Hm, don't know what the actual problem is... Waiting for someone else to check.

Tue, Jan 15, 5:20 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T60538: Grease Pencil looks different rendered then in viewport with opaque materials from Incomplete to Confirmed.

Tue, Jan 15, 5:00 PM · Grease Pencil, BF Blender
Jacques Lucke (JacquesLucke) triaged T60538: Grease Pencil looks different rendered then in viewport with opaque materials as Incomplete priority.

Could you provide an example .blend file, please?

Tue, Jan 15, 4:49 PM · Grease Pencil, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60496: blender 2.8 doesnt open.

Thanks. Unfortunately, you accidently wrote --debug.gpu instead of --debug-gpu.

Tue, Jan 15, 4:47 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60537: Curves don't work with screw-modifier as Incomplete priority.
Tue, Jan 15, 4:45 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60537: Curves don't work with screw-modifier.

Seems to work fine for me, please be more specific and provide an example file.

Tue, Jan 15, 4:45 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60517: New vertex groups cannot be operated upon ... until? as Incomplete priority.

Based on your new discoveries, could you please rephrase what the bug is?
Also remember that there should only be one bug per report. If you experience more bugs, create a separate report for each.

Tue, Jan 15, 3:18 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60526: parenting to bones causes mesh to move wherever as Incomplete priority.

I can't reproduce it. Please upload a .blend file that shows the problem.

Tue, Jan 15, 12:40 PM · BF Blender
Jacques Lucke (JacquesLucke) closed T60527: i cant use box cutter beacuse of something that is called traceback as Invalid.

Box Cutter is an external addon. Please report the bug to the developer of the addon.

Tue, Jan 15, 12:33 PM · Addons
Jacques Lucke (JacquesLucke) added a comment to T60483: Side panels show scale icon from to bottom.

Another solution could be to make the side bars not 100% when a mouse hovers over it.. Just to show that there is something.
If it is 100% transparent I'd also expect that all the tools work there. Not sure how hard it is to make that work.

Tue, Jan 15, 12:29 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T59592: Multi-object editing, wrong selection priority as Confirmed priority.

ok, I see the problem. The selection does not really behave as expected sometimes. It selects edges in the back that are not visible from view. Also it often takes many clicks until the edge in the front is selected again.

Tue, Jan 15, 12:17 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T59607: Blender 2.80 Crashes in Rigid Body World Sim as Incomplete priority.

@Matthias babisch (mbabisch): Please bring the script in a form that allows me to easily load it in Blender. Either upload it as .py or preferably use the proper markup to show display code in a post here.
Also please check if you are still experiencing the bug the newest version of Blender.

Tue, Jan 15, 12:13 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T59453: hook bug as Incomplete priority.

Seems to work as expected. Can you reproduce the bug in a newer build?

Tue, Jan 15, 12:10 PM · BF Blender, Dependency Graph
Jacques Lucke (JacquesLucke) triaged T59503: Blender 2.8 Appending Collections Crash as Incomplete priority.

I can't reproduce it.. Not sure if I'm doing something wrong.
Is the step with the camera necessary?

Tue, Jan 15, 12:07 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T59640: Random Crash w/ Transform Gizmo.

@Sebastian Parborg (zeddb), I'm not able to reproduce this. Has it been fixed or can you still reproduce it?

Tue, Jan 15, 11:59 AM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60496: blender 2.8 doesnt open.

On windows you can find/open the console by searching for "cmd" in the windows search.
Then you have to figure out where your blender.exe file is. If you found it, hold down shift (or ctrl, not sure) and right click on the file.
Then there should be an option to copy the file path.
Go back to the console and insert the path there. Then add the --debug and --debug-gpu options.
The full command should looks something like so: C:\\...\\blender.exe --debug --debug-gpu.
Hit enter to execute the command.
Then copy all the text that is generated and post it here.

Tue, Jan 15, 11:23 AM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60518: Grease pencil layer drivers are not updating at render time. as Confirmed priority.
Tue, Jan 15, 11:12 AM · Animation, Grease Pencil, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60226: Face inset problem.

Tue, Jan 15, 11:06 AM · Mesh Modeling, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60524: Parametric coordinates and subdivision modifier different in 2.80 as in 2.79.

This is probably just related to the new subdiv modifier which apparently produces a different topology.
Personally I would not consider this a bug. The fact that it worked in Blender 2.79 seems to be a happy coincidence.
I would not depend on the Parametric output for anything for mesh objects.
Also EEVEE renders yet another pattern on the object.

Tue, Jan 15, 11:04 AM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T60479: Unable to select vertices on right side of model from Incomplete to Needs Triage.
Tue, Jan 15, 12:45 AM · BF Blender

Mon, Jan 14

Jacques Lucke (JacquesLucke) updated subscribers of T60484: Possible Z-fighting background images using Depth = Both.

Looks fine when I open it, so it is probably gpu/os related..
Are your drivers up to date?

Mon, Jan 14, 5:47 PM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T59732: It's impossible to delete a Ruler.

I agree that this is very confusing. I would not expect to have to go to the Annotations panel to remove rulers + there are probably some updates missing.
Is this really how it should work, @William Reynish (billreynish) ?

Mon, Jan 14, 5:44 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T60465: Blender 2.80 crashes on changing between windows. from Incomplete to Needs Triage.
Mon, Jan 14, 5:37 PM · BF Blender: 2.8, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60226: Face inset problem.

Looks like everything is working as it should, except that the default thickness for Inset is 10mm. This is way to large for this small object. If you reduce it by moving the mouse away from the face center, it behaves normally.
The fix is probably to make the default thickness dependent on the selected face size.

Mon, Jan 14, 5:34 PM · Mesh Modeling, BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T60506: Menu are transparent to click.
Mon, Jan 14, 5:24 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60506: Menu are transparent to click as Confirmed priority.
Mon, Jan 14, 5:23 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to rBAa0044523a66f: Magic UV: Phase 2 for porting to Blender 2.8.

T60236

Mon, Jan 14, 5:19 PM
Jacques Lucke (JacquesLucke) raised the priority of T60477: Shaded object turns white in animation view pose mode with normal map from Incomplete to Confirmed.

Thanks. For me the object becomes black instead of white but I guess the problem is pretty much the same.

Mon, Jan 14, 5:16 PM · BF Blender: 2.8
Jacques Lucke (JacquesLucke) added a comment to T60477: Shaded object turns white in animation view pose mode with normal map.

Thanks. When I open this file, everything works as expected. Is the problem visible as soon as you open the file?
Please describe the bug again based on the file you uploaded (using text).

Mon, Jan 14, 4:53 PM · BF Blender: 2.8
Jacques Lucke (JacquesLucke) triaged T60503: Curves to Alembic problems as Confirmed priority.
Mon, Jan 14, 3:25 PM · Blender Studio, Alembic, BF Blender
Jacques Lucke (JacquesLucke) triaged T60504: bones as wire disappearing as Confirmed priority.
Mon, Jan 14, 2:53 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T60442: weird outline bug from Incomplete to Needs Triage.
Mon, Jan 14, 2:48 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60332: Lattice objects do not display properly in Edit mode.

Simple gif that shows what is going on:

Mon, Jan 14, 2:46 PM · BF Blender
Jacques Lucke (JacquesLucke) closed T60395: Harden normals crash. as Resolved.

Fixed in rBec3e2b0ce5a0.

Mon, Jan 14, 2:24 PM · BF Blender
Jacques Lucke (JacquesLucke) closed T60380: bevel crash when activate autosmooth as Resolved.

Should be fixed in https://developer.blender.org/rBec3e2b0ce5a056ca53c37a07d24d86e31f4d2e97

Mon, Jan 14, 2:20 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60477: Shaded object turns white in animation view pose mode with normal map.

Please pack the textures into the .blend file, they are missing in the file you uploaded.

Mon, Jan 14, 2:19 PM · BF Blender: 2.8
Jacques Lucke (JacquesLucke) added a comment to rBec3e2b0ce5a0: Fix T60304, T60301: setting error message in bevel modifier results in double….

Removed debug code in: https://developer.blender.org/rBb5b6555768a34c2a08942575f232523470d2c7d0

Mon, Jan 14, 2:15 PM
Jacques Lucke (JacquesLucke) committed rBb5b6555768a3: cleanup last commit (authored by Jacques Lucke (JacquesLucke)).
cleanup last commit
Mon, Jan 14, 2:14 PM
Jacques Lucke (JacquesLucke) committed rBec3e2b0ce5a0: Fix T60304, T60301: setting error message in bevel modifier results in double… (authored by Jacques Lucke (JacquesLucke)).
Fix T60304, T60301: setting error message in bevel modifier results in double…
Mon, Jan 14, 2:12 PM
Jacques Lucke (JacquesLucke) closed T60301: sculpt mode + bevel modifier crash as Resolved by committing rBec3e2b0ce5a0: Fix T60304, T60301: setting error message in bevel modifier results in double….
Mon, Jan 14, 2:12 PM · BF Blender
Jacques Lucke (JacquesLucke) closed T60304: Harden Normals option destabilizes Blender as Resolved by committing rBec3e2b0ce5a0: Fix T60304, T60301: setting error message in bevel modifier results in double….
Mon, Jan 14, 2:12 PM · Modifiers, BF Blender
Jacques Lucke (JacquesLucke) triaged T60442: weird outline bug as Incomplete priority.

Please upload images/gifs directly here instead of linking to an external site.

Mon, Jan 14, 12:59 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60253: BLENDET File Opening Problem as Incomplete priority.

I can't reproduce the issue.

Mon, Jan 14, 12:53 PM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T60441: 2.8 Color code .

@Brecht Van Lommel (brecht), this problem again. I thought it was solved some time ago. Not sure how this report should be handled.

Mon, Jan 14, 12:49 PM · BF Blender: 2.8, BF Blender
Jacques Lucke (JacquesLucke) triaged T60452: Deselect Edge in UV editor in 2.8 as Incomplete priority.

Please provide more information.
What OS do you use exactly? What GPU do you use?
Are your drivers up to date?
Does the problem still appear in the newest version of Blender 2.8?

Mon, Jan 14, 12:45 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60481: The ghost bones do not appear.

@Brecht Van Lommel (brecht), actually, in Blender 2.79b, ghost_step is still doing something...

Mon, Jan 14, 12:41 PM · BF Blender: 2.8, Animation
Jacques Lucke (JacquesLucke) triaged T60465: Blender 2.80 crashes on changing between windows. as Incomplete priority.

Cannot reproduce it.

Mon, Jan 14, 12:36 PM · BF Blender: 2.8, BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T60481: The ghost bones do not appear.

Looking at the code it seems like this property is deprecated since 6 years at least.
@Brecht Van Lommel (brecht), do you know why e.g. the ghost_step property still exists even though the comments say it is deprecated for such a long time already?

Mon, Jan 14, 12:29 PM · BF Blender: 2.8, Animation
Jacques Lucke (JacquesLucke) triaged T60469: Blender 2.80 - Unexpected behaviour of undo in Texture Paint as Confirmed priority.

Can reproduce.

Mon, Jan 14, 12:23 PM · BF Blender: 2.8, BF Blender
Jacques Lucke (JacquesLucke) triaged T60477: Shaded object turns white in animation view pose mode with normal map as Incomplete priority.

Thanks for the report.
Please provide the .blend file (with the texture packed into it) to make it easier for use to reproduce the issue.

Mon, Jan 14, 12:20 PM · BF Blender: 2.8
Jacques Lucke (JacquesLucke) triaged T60501: Crashing as Incomplete priority.

Which OS are you using exactly (version number)?
Which version of Blender are you using exactly?

Mon, Jan 14, 12:16 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T60500: Outline Selected rendering improperly from Incomplete to Needs Triage.
Mon, Jan 14, 12:12 PM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T60500: Outline Selected rendering improperly.

@K (Kingsquee), are your drivers up to date?

Mon, Jan 14, 12:11 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60479: Unable to select vertices on right side of model as Incomplete priority.
Mon, Jan 14, 12:09 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60479: Unable to select vertices on right side of model.

@Mike (GANONdork123), does the problem still exist when you change the select mode to something else and back? (vertex, edge, face select)

Mon, Jan 14, 12:09 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60497: Edge Ring Select with Emulate 3 Button Mouse as Confirmed priority.

Not sure what the solution is.
I see to options:

  • make this keybinding work with emulate 3 button mouse enabled
  • use another keybinding and fix the status bar
Mon, Jan 14, 12:00 PM · BF Blender: 2.8
Jacques Lucke (JacquesLucke) added a comment to T60500: Outline Selected rendering improperly.

Oh I see, that's weird. Does the problem still happen when you reset to factory settings?
Can you start Blender using a terminal with the --debug and --debug-gpu options and post the output here?

Mon, Jan 14, 11:55 AM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T60481: The ghost bones do not appear.

Ah I see, maybe there was a bug in 2.79b as well then. Could you prepare a simple .blend file that shows the issue? Just to make it easier to reproduce the issue for others.

Mon, Jan 14, 11:54 AM · BF Blender: 2.8, Animation
Jacques Lucke (JacquesLucke) triaged T60500: Outline Selected rendering improperly as Incomplete priority.

Please upload the .blend file to make it easier for us to reproduce the issue.

Mon, Jan 14, 11:49 AM · BF Blender
Jacques Lucke (JacquesLucke) triaged T60473: Crash while using complex procedural shaders as Confirmed priority.

When I start rendering this file, and press ESC as soon as it starts, it crashes. It seems to be related to denoising.

Mon, Jan 14, 11:45 AM · BF Blender: 2.8
Jacques Lucke (JacquesLucke) closed T60499: Modifier and modifier hierarchy issues. as Archived.

Thanks for the report. However, what you found here is not a bug.

Mon, Jan 14, 11:38 AM · Modifiers