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Jacques Lucke (JacquesLucke)
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Projects (9)

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User Since
Nov 18 2013, 5:57 PM (304 w, 2 d)

Recent Activity

Today

Jacques Lucke (JacquesLucke) raised the priority of T69967: Background Images issue when having opposite ones or Aligned to View. from Needs Information from User to Needs Triage by Developer.
Thu, Sep 19, 9:02 AM · BF Blender

Yesterday

Jacques Lucke (JacquesLucke) closed T69901: Hit undo and it crashes. May be related to an empty as image. as Archived.
Wed, Sep 18, 5:41 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T69977: Animation Rotation key-frame issue. from Needs Information from User to Needs Triage by Developer.
Wed, Sep 18, 5:39 PM · BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T69999: transform pivot point to active - crashes blender from Needs Information from User to Needs Triage by Developer.
Wed, Sep 18, 5:34 PM · BF Blender
Jacques Lucke (JacquesLucke) closed T69978: Modulo Maths node output non-continuous output when passing zero as Archived.
Wed, Sep 18, 1:00 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69901: Hit undo and it crashes. May be related to an empty as image..

I could not reproduce the issue. Does issue still exist in the latest buildbot version?
Please try using Blender with factory settings.

Wed, Sep 18, 12:59 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69915: cycles/device_network and cycles_server bugs in 2.81.

Please prepare a patch and submit it for code review.

Wed, Sep 18, 12:54 PM · Add-ons
Jacques Lucke (JacquesLucke) added a comment to T69959: Face orientation not showing flipped normals.

@tom k (tomjk) Can you prepare a file that shows what you describe?

Wed, Sep 18, 12:47 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69967: Background Images issue when having opposite ones or Aligned to View..

Please prepare a simple .blend file that allows us to reproduce the issue more easily. (make sure that the image is packed into the file)

Wed, Sep 18, 12:32 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69966: Repeatable crash with mesh.bevel operator.

I cannot reproduce it either.

Wed, Sep 18, 12:30 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69977: Animation Rotation key-frame issue..

Also cannot reproduce the issue with a simple plane.

Wed, Sep 18, 12:22 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T70011: Shader node link disappears when going to edit mode as Confirmed, Medium priority.
Wed, Sep 18, 12:16 PM · BF Blender (2.81)
Jacques Lucke (JacquesLucke) added a comment to T70010: "Separate units" makes using math inside inputs less usable.

Closing since this is not a bug and we try to only handle bugs in the bug tracker.

Wed, Sep 18, 12:15 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T69978: Modulo Maths node output non-continuous output when passing zero as Needs Information from User priority.
Wed, Sep 18, 12:14 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69978: Modulo Maths node output non-continuous output when passing zero.

I cannot see the issue in the file you provided. Can you prepare a file for the first setup you described?

Wed, Sep 18, 12:14 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69990: Crash on Extrude faces along normals with Offset Even checkbox (not always).

Closing this as invalid until the necessary information has been provided.

Wed, Sep 18, 12:00 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T70005: keyed Particle Simulation render is different from the viewport.

I can reproduce the issue.

Wed, Sep 18, 11:55 AM · Nodes & Physics, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T70000: very long operator name crashes upon addon activation.

I can reproduce the crash when the addon is loaded (I just run it in the text editor).
While this can be considered a security issue in Blender (due to the buffer overflow), we generally cannot avoid security issues when people run arbitrary Python code.

Wed, Sep 18, 11:47 AM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69999: transform pivot point to active - crashes blender.

I cannot reproduce the issue.
Please provide exact steps for what to do to reproduce the crash (in text form).

Wed, Sep 18, 11:40 AM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69996: Bug bug when using blender2.8 texture paint.

Thanks for the report. To properly track issues we need them to be reported separately. Please edit this report to include only a single issue and re-open it. And open new reports for all other issues.

Wed, Sep 18, 11:34 AM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69997: shading and eevee.

Closing, our template with requested content was ignored, we cannot afford to handle reports like this. Please re-submit a report with the required details.
Also make sure that your GPU driver is up to date.

Wed, Sep 18, 11:31 AM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T70000: very long operator name crashes upon addon activation.

I get the following error message:

Traceback (most recent call last):
  File "/Text", line 31, in <module>
  File "/Text", line 22, in register
RuntimeError: Error: Registering operator class: 'EXAMPLE_OT_some_quite_a_long_name_for_an_operator_to_handle_and_a_bit_more_characters_to_make_sure_it_crashes', invalid bl_idname 'example_ops.some_quite_a_long_name_for_an_operator_to_handle_an', is too long, maximum length is 61

This is a perfectly valid limitation imo (could be improved in the future, but I don't see a big benefit).
This is not a bug in Blender but in the addon.

Wed, Sep 18, 11:27 AM · BF Blender
Jacques Lucke (JacquesLucke) updated subscribers of T70010: "Separate units" makes using math inside inputs less usable.

I'm not sure whether this should be considered a bug or a feature. With the current behavior you can do (1m 50cm)/2 to divide everything. However, if we would change the behavior to what you suggest, we could not divide individual units easily anymore. I don't really have a strong opinion on this issue though. Implementation wise, this could be a little bit tricky, but definitely solvable.

Wed, Sep 18, 11:23 AM · BF Blender

Tue, Sep 17

Jacques Lucke (JacquesLucke) raised the priority of T69927: Video Editor: Opening several Sequencer area instances will cause bad playback rate from Needs Information from User to Needs Triage by Developer.
Tue, Sep 17, 9:22 PM · Video Sequencer, BF Blender
Jacques Lucke (JacquesLucke) raised the priority of T69953: Cycles Viewlayer Holdout Inaccuracy Error (Alpha Holes) from Needs Information from User to Needs Triage by Developer.
Tue, Sep 17, 8:52 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69907: Mirrored Instances acquire wrong rotation.

I can reproduce the issue, but I don't think this is a bug currently, except when this worked in 2.79. I'm not sure if there is a good solution to this currently.

Tue, Sep 17, 6:19 PM · BF Blender
Jacques Lucke (JacquesLucke) added a project to T69912: Strange smoke when rotating domain: EEVEE & Viewport.

I can reproduce the issue. There is something wrong with the projection.

Tue, Sep 17, 4:52 PM · EEVEE & Viewport, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69920: CUDA, OpenCL, and GPU.

Cuda is only available on nvidia graphics cards, but you have one from AMD.
OpenCL is no longer supported on macOS (https://lists.blender.org/pipermail/bf-committers/2018-December/049695.html).

Tue, Sep 17, 4:46 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69927: Video Editor: Opening several Sequencer area instances will cause bad playback rate.

I cannot reproduce it in my simple test case. Can you reproduce this with any video? A test file would probably be helpful.

Tue, Sep 17, 4:40 PM · Video Sequencer, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69928: File Browser(Save): I(D)ncrement the filename number bug..

Also cannot reproduce it on Windows 10 and Ubuntu 18.04.

Tue, Sep 17, 4:35 PM · BF Blender
Jacques Lucke (JacquesLucke) added a project to T69979: Make "offset edge loop" slide evenly: Modeling.

I can reproduce it, but I'm not sure if this is a bug.

Tue, Sep 17, 4:13 PM · Modeling, BF Blender
Jacques Lucke (JacquesLucke) added a project to T69985: Area Light Soft Shadows displayed in viewport but Viewport render image/animation shows hard shadow with eevee: EEVEE & Viewport.
Tue, Sep 17, 4:07 PM · EEVEE & Viewport, BF Blender
Jacques Lucke (JacquesLucke) merged T69980: Issue with display of custom nodes (crash) into T69808: Python-defined nodes implementing a draw_label function causes a segmentation fault when drawn..
Tue, Sep 17, 2:38 PM · BF Blender
Jacques Lucke (JacquesLucke) merged task T69980: Issue with display of custom nodes (crash) into T69808: Python-defined nodes implementing a draw_label function causes a segmentation fault when drawn..
Tue, Sep 17, 2:38 PM · BF Blender
Jacques Lucke (JacquesLucke) triaged T69980: Issue with display of custom nodes (crash) as Needs Information from User priority.
Tue, Sep 17, 2:15 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69980: Issue with display of custom nodes (crash).

Is it the same issue as T69808?

Tue, Sep 17, 2:14 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69952: Ctrl + Z skipped back about 30 steps with redo doing noting.

That seems to be the same issue indeed. However, now I cannot reproduce it at all, because it's crashing beforehand..

Tue, Sep 17, 9:39 AM · BF Blender

Mon, Sep 16

Jacques Lucke (JacquesLucke) raised the priority of T69952: Ctrl + Z skipped back about 30 steps with redo doing noting from Needs Information from User to Needs Triage by Developer.
Mon, Sep 16, 6:02 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69499: UI: File Close Dialog not working with Sculpting.

I cannot reproduce it. Has this been fixed or am I doing something wrong?

Mon, Sep 16, 5:42 PM · User Interface, BF Blender
Jacques Lucke (JacquesLucke) merged task T69926: Sculpt Mode always shows triangles, also on quad-poly models into T62924: Wireframe displays triangulated in sculpt mode.
Mon, Sep 16, 5:28 PM · BF Blender
Jacques Lucke (JacquesLucke) merged T69926: Sculpt Mode always shows triangles, also on quad-poly models into T62924: Wireframe displays triangulated in sculpt mode.
Mon, Sep 16, 5:28 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69953: Cycles Viewlayer Holdout Inaccuracy Error (Alpha Holes).

Please provide a very simple .blend file that allows us to reproduce the issue more easily.

Mon, Sep 16, 5:23 PM · BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69952: Ctrl + Z skipped back about 30 steps with redo doing noting.

Couldn't reproduce it yet. Can you try to make it easier for us to reproduce? For example, you could provide a simple file in which we just have to do very few steps to see the issue. The fewer steps, the better.

Mon, Sep 16, 5:21 PM · BF Blender
Jacques Lucke (JacquesLucke) added inline comments to D5788: Add the ability to create internal springs to the cloth sim.
Mon, Sep 16, 1:24 PM

Sun, Sep 15

Jacques Lucke (JacquesLucke) planned changes to D5796: BLI: Use BLI::VectorSet to implement EdgeSet.
Sun, Sep 15, 2:12 AM
Jacques Lucke (JacquesLucke) added a comment to D5796: BLI: Use BLI::VectorSet to implement EdgeSet.

Fair enough, will implement some optimizations and measure again.

Sun, Sep 15, 2:00 AM

Sat, Sep 14

Jacques Lucke (JacquesLucke) committed rB5fe14f32cf00: Quiet self assignment warning (authored by Jacques Lucke (JacquesLucke)).
Quiet self assignment warning
Sat, Sep 14, 5:00 PM
Jacques Lucke (JacquesLucke) committed rB5055a55bc479: VSE: quiet missing prototype warnings (authored by Jacques Lucke (JacquesLucke)).
VSE: quiet missing prototype warnings
Sat, Sep 14, 4:55 PM
Jacques Lucke (JacquesLucke) committed rB7aeedf71b88b: UI: quiet warning when drawing markers (authored by Jacques Lucke (JacquesLucke)).
UI: quiet warning when drawing markers
Sat, Sep 14, 4:55 PM
Jacques Lucke (JacquesLucke) committed rB38cc53a168d2: BLI: make Map.add_or_modify more powerful (authored by Jacques Lucke (JacquesLucke)).
BLI: make Map.add_or_modify more powerful
Sat, Sep 14, 4:28 PM
Jacques Lucke (JacquesLucke) created D5796: BLI: Use BLI::VectorSet to implement EdgeSet.
Sat, Sep 14, 3:10 PM
Jacques Lucke (JacquesLucke) committed rBd6057b919dca: BLI: add utility to print VectorSet stats (authored by Jacques Lucke (JacquesLucke)).
BLI: add utility to print VectorSet stats
Sat, Sep 14, 3:03 PM
Jacques Lucke (JacquesLucke) committed rBa98760f7dad7: BLI: speedup adding to VectorSet by removing a check (authored by Jacques Lucke (JacquesLucke)).
BLI: speedup adding to VectorSet by removing a check
Sat, Sep 14, 2:41 PM
Jacques Lucke (JacquesLucke) committed rB5b00ecf70bf6: BLI: remove non const accessors in VectorSet (authored by Jacques Lucke (JacquesLucke)).
BLI: remove non const accessors in VectorSet
Sat, Sep 14, 1:31 PM
Jacques Lucke (JacquesLucke) committed rBe73030e33625: BLI: rename SetVector to VectorSet (authored by Jacques Lucke (JacquesLucke)).
BLI: rename SetVector to VectorSet
Sat, Sep 14, 12:40 PM
Jacques Lucke (JacquesLucke) committed rB79e1165bd748: BLI: Improve forwarding semantics of some data structures (authored by Jacques Lucke (JacquesLucke)).
BLI: Improve forwarding semantics of some data structures
Sat, Sep 14, 12:15 PM
Jacques Lucke (JacquesLucke) added a comment to D5790: MSVC: Fix macro collision with MSVC.

Just merge it for now. :)

Sat, Sep 14, 12:08 PM

Fri, Sep 13

Jacques Lucke (JacquesLucke) added a comment to D5790: MSVC: Fix macro collision with MSVC.

Thanks for checking this! The fix seems fine, I just wonder why you did not just remove the underscore prefix now.

Fri, Sep 13, 5:28 PM
D5788: Add the ability to create internal springs to the cloth sim now requires changes to proceed.
Fri, Sep 13, 4:27 PM
Jacques Lucke (JacquesLucke) updated subscribers of rBf795bdbf21a9: Cleanup: use header guards.

Can you explain the benefit of using header guards vs #pragma once, please?
I talked about this with @Sergey Sharybin (sergey) yesterday and it seemed using #pragma once was fine.

Fri, Sep 13, 1:33 PM
Jacques Lucke (JacquesLucke) committed rBf85ea4ae3cb9: BLI: add non-const lookup methods for StringMap (authored by Jacques Lucke (JacquesLucke)).
BLI: add non-const lookup methods for StringMap
Fri, Sep 13, 12:28 PM
Jacques Lucke (JacquesLucke) committed rB08539312b24b: BLI: add some missing methods to Map and SetVector (authored by Jacques Lucke (JacquesLucke)).
BLI: add some missing methods to Map and SetVector
Fri, Sep 13, 12:11 PM
Jacques Lucke (JacquesLucke) committed rBbb7c858598ff: BLI: make more integer type conversions explicit (authored by Jacques Lucke (JacquesLucke)).
BLI: make more integer type conversions explicit
Fri, Sep 13, 11:04 AM
Jacques Lucke (JacquesLucke) committed rB394318da74e5: BLI: fix some integer conversions (authored by Jacques Lucke (JacquesLucke)).
BLI: fix some integer conversions
Fri, Sep 13, 10:40 AM
Jacques Lucke (JacquesLucke) committed rB1c44d08a69eb: BLI: new C++ hash table data structures (authored by Jacques Lucke (JacquesLucke)).
BLI: new C++ hash table data structures
Fri, Sep 13, 10:27 AM
Roman (roman13) awarded T68980: Everything nodes a Love token.
Fri, Sep 13, 10:19 AM · Physics, Nodes, BF Blender

Thu, Sep 12

Jacques Lucke (JacquesLucke) committed rB3062f341b3d8: BLI: fix illegal zero sized array (authored by Jacques Lucke (JacquesLucke)).
BLI: fix illegal zero sized array
Thu, Sep 12, 6:47 PM
Jacques Lucke (JacquesLucke) added a comment to T69808: Python-defined nodes implementing a draw_label function causes a segmentation fault when drawn..

I can reproduce it.

Thu, Sep 12, 5:58 PM · BF Blender
Jacques Lucke (JacquesLucke) committed rBf80018b5f749: Fix: missing atomic include (authored by Jacques Lucke (JacquesLucke)).
Fix: missing atomic include
Thu, Sep 12, 5:03 PM
Jacques Lucke (JacquesLucke) committed rB058d21825441: BLI: new StringRef and StringRefNull data structures (authored by Jacques Lucke (JacquesLucke)).
BLI: new StringRef and StringRefNull data structures
Thu, Sep 12, 4:57 PM
Jacques Lucke (JacquesLucke) added a comment to rBA16299222c41d: BlenderKit: switch update functions to independent timers. -seems to improve….

Should be fixed by rBc6221f5ce42f5ef2e33ebf1b4dd745b87c70d129.

Thu, Sep 12, 2:47 PM
Jacques Lucke (JacquesLucke) committed rBc6221f5ce42f: BLI: fix unregistering timer with same id twice (authored by Jacques Lucke (JacquesLucke)).
BLI: fix unregistering timer with same id twice
Thu, Sep 12, 2:46 PM
Jacques Lucke (JacquesLucke) added a comment to D5592: Blenlib: New ArrayRef data structure.

This has been committed as part of rB369d5e8ad2bb7c249c6b941779066b6aa99f9ea0.

Thu, Sep 12, 2:29 PM
Jacques Lucke (JacquesLucke) committed rB369d5e8ad2bb: BLI: new C++ ArrayRef, Vector, Stack, ... data structures (authored by Jacques Lucke (JacquesLucke)).
BLI: new C++ ArrayRef, Vector, Stack, ... data structures
Thu, Sep 12, 2:27 PM
Jacques Lucke (JacquesLucke) added a comment to T69781: Memory leak when deleting object with a modifier.

Hm, in latest master it seems to work again (I checked the subdiv modifier). Can you please try again?

Thu, Sep 12, 10:08 AM · BF Blender

Wed, Sep 11

Jacques Lucke (JacquesLucke) added a comment to rBA16299222c41d: BlenderKit: switch update functions to independent timers. -seems to improve….

Found the issue. It's that timers are only tagged for removal instead of being removed immediately. If I remember correctly, the reason for that was that that we had to handle that timers can add and remove itself but also other timers.

Wed, Sep 11, 6:58 PM
Jacques Lucke (JacquesLucke) added a comment to rBA16299222c41d: BlenderKit: switch update functions to independent timers. -seems to improve….

I cannot reproduce the issue locally. (pulled latest master, compiled, enabled and disabled the addon a couple of times)

Wed, Sep 11, 5:41 PM

Tue, Sep 10

Jacques Lucke (JacquesLucke) added inline comments to D5743: Shading: Add More Features To The Voronoi Node..
Tue, Sep 10, 5:49 PM
Krusty Krustowski (Blendork) awarded T68733: Node Group Inputs a Love token.
Tue, Sep 10, 3:48 PM · Nodes
Mauro Fabio (phalaris) awarded T68733: Node Group Inputs a Love token.
Tue, Sep 10, 11:26 AM · Nodes
Mauro Fabio (phalaris) awarded T68734: Math with Nodes a Like token.
Tue, Sep 10, 11:19 AM · Nodes
Jacques Lucke (JacquesLucke) added a comment to D4319: SVG import: Match document units with Blender units.

Haven't checked if the code works myself, but it's probably fine when you say it works.

Tue, Sep 10, 10:17 AM

Fri, Sep 6

D5705: Fix: Rename the dimensions property in Noise nodes. is now accepted and ready to land.
Fri, Sep 6, 3:42 PM

Thu, Sep 5

Jacques Lucke (JacquesLucke) committed rB05721cd00ad1: Mesh Batch Cache: Fix threading issue (authored by Jacques Lucke (JacquesLucke)).
Mesh Batch Cache: Fix threading issue
Thu, Sep 5, 10:04 AM
Jacques Lucke (JacquesLucke) closed D5680: Fix threading issues when extracting mesh data for drawing.
Thu, Sep 5, 10:04 AM

Wed, Sep 4

Bataev Artem (shader) awarded D5592: Blenlib: New ArrayRef data structure a 100 token.
Wed, Sep 4, 9:46 PM
Jacques Lucke (JacquesLucke) created D5680: Fix threading issues when extracting mesh data for drawing.
Wed, Sep 4, 7:31 PM

Tue, Sep 3

Jacques Lucke (JacquesLucke) created D5666: Sequencer: Don't only show one sequence when scrubbing.
Tue, Sep 3, 5:43 PM

Mon, Sep 2

Jacques Lucke (JacquesLucke) added a comment to T61313: Physics ignores unit scale.

You have to use a FloatVectorProperty in Python.

Mon, Sep 2, 8:47 AM · BF Blender

Sat, Aug 31

Jacques Lucke (JacquesLucke) reopened T68834: annoying flickering bug on themes. as "Open".
Sat, Aug 31, 8:22 AM · BF Blender

Tue, Aug 27

Jacques Lucke (JacquesLucke) added inline comments to D5563: Functions: Add More than and Equal to option to compare node.
Tue, Aug 27, 3:25 PM
D5563: Functions: Add More than and Equal to option to compare node now requires changes to proceed.
Tue, Aug 27, 3:16 PM
Jacques Lucke (JacquesLucke) added a comment to D5594: Add quadriflow remesher.

I can reproduce the same issue as Bastien.

Tue, Aug 27, 2:07 PM
Jacques Lucke (JacquesLucke) added a comment to T69203: Have this bug, and will not install could you please help?.

You do not provide enough information to make this a valid bug report. All the information the template asks for is missing. Please provide the information, then you can open this report again.

Tue, Aug 27, 11:19 AM · Add-ons
Jacques Lucke (JacquesLucke) added a comment to D5592: Blenlib: New ArrayRef data structure.
  • typo
Tue, Aug 27, 10:53 AM
Jacques Lucke (JacquesLucke) added inline comments to D5560: Shading: Extend Noise node to other dimensions..
Tue, Aug 27, 10:48 AM

Mon, Aug 26

B (bnzs) awarded T68636: Initial Particle Nodes a Love token.
Mon, Aug 26, 8:09 PM
B (bnzs) awarded T68980: Everything nodes a Love token.
Mon, Aug 26, 8:09 PM · Physics, Nodes, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69178: Fail to create Custom Property using subclass.

I know, this is why I confirmed this bug.

Mon, Aug 26, 7:39 PM · Python & Add-ons, BF Blender
Jacques Lucke (JacquesLucke) added a comment to T69178: Fail to create Custom Property using subclass.

Ok, I can see the issue.

Mon, Aug 26, 6:14 PM · Python & Add-ons, BF Blender