- User Since
- Jun 9 2020, 8:05 PM (60 w, 1 d)
Dec 24 2020
If there is no short term plans for edit mode operators synchronization can there be at least added generic Edit node which will record all changes from edit mode manipulations? This will simulate Edit Poly modifier from 3ds max and will greatly increase non destructive modelling in Blender.
Jun 9 2020
Can you also synchronize all geometry operations in viewport with this node system so we can work in 3d view as usually and it will create node tree for us behind the scenes(like in houdini) It would be great non destructive workflow and it wouldn't slow down modelling process by forcing us manually create nodes.