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MACHIN3 (MACHIN3)
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User Since
Dec 13 2018, 10:03 PM (23 w, 2 d)

Recent Activity

Fri, May 24

MACHIN3 (MACHIN3) updated the task description for T65067: different behavior when setting image colorspace from node and from panel.
Fri, May 24, 12:00 PM · BF Blender
MACHIN3 (MACHIN3) created T65067: different behavior when setting image colorspace from node and from panel.
Fri, May 24, 12:00 PM · BF Blender

Thu, May 23

MACHIN3 (MACHIN3) closed T63345: changing scene and applying modifiers as Resolved.

Yep, thank you!

Thu, May 23, 9:48 AM · BF Blender

Tue, May 21

MACHIN3 (MACHIN3) added a comment to T64883: Eevee principled BSDF SSS not mixing correctly with transparent BSDF.

In an attempt to avoid it being overlooked, I want to point out, that it's not just Subsurface, but also Clear Coat and Transmission causing this. Also, as you can see in the file attached, there is an issue with the Alpha input as well, which leads to darkening of the material.

Tue, May 21, 9:37 AM · BF Blender

Mon, May 20

MACHIN3 (MACHIN3) renamed T64883: Eevee principled BSDF SSS not mixing correctly with transparent BSDF from linear interpolation + darkness issues with alpha masked principled BSDF shader to linear interpolation + darkness issues with alpha masked principled BSDF shader + Subsurface, Clearcoat and Transmission inputs.
Mon, May 20, 7:05 PM · BF Blender
MACHIN3 (MACHIN3) renamed T64883: Eevee principled BSDF SSS not mixing correctly with transparent BSDF from linear interpolation + darkness issues with alpha mapped normal maps and the principled BSDF shader to linear interpolation + darkness issues with alpha masked principled BSDF shader.
Mon, May 20, 7:03 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64883: Eevee principled BSDF SSS not mixing correctly with transparent BSDF.

It is also not clear what the purpose is of using alpha twice in the shader node setup, as using the Alpha socket means it's already mixing with a Transparent BSDF internally.

Mon, May 20, 7:01 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64883: Eevee principled BSDF SSS not mixing correctly with transparent BSDF.
Mon, May 20, 3:31 PM · BF Blender
MACHIN3 (MACHIN3) created T64883: Eevee principled BSDF SSS not mixing correctly with transparent BSDF.
Mon, May 20, 3:30 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64794: since the recent depsgraph changes, applying array mods using new_from_object() clears vertex groups .

My use case is this:
I setup a modular object using 1 base object with one array mods, and 2 cap objects. I prepare the base object and the caps with vertex groups and I want the vertex groups to be merged on the evaluated mesh.
This works perfectly when using the Apply button in the modifier panel, but not using bpy.data.meshes.new_from_object()
To be more specific, here's is how I use this: https://youtu.be/NyZfF8HtTUU?t=669. I use the vertex group to mark specific faces, which need their normals to be adjusted, among other things, after the mods have been applied and the object is joined with another one and integrated into the surface.

Mon, May 20, 12:54 PM · BF Blender

Sat, May 18

MACHIN3 (MACHIN3) updated the task description for T64794: since the recent depsgraph changes, applying array mods using new_from_object() clears vertex groups .
Sat, May 18, 1:38 PM · BF Blender
MACHIN3 (MACHIN3) created T64794: since the recent depsgraph changes, applying array mods using new_from_object() clears vertex groups .
Sat, May 18, 1:37 PM · BF Blender
MACHIN3 (MACHIN3) closed T64307: ERROR: Attempt to unbind (Surface Deform) from inactive dependency graph, when using *Redo Last* as Resolved.

Like https://developer.blender.org/T64300, this has now also been fixed by rBbe5fd9c09f25. Thank you @Sergey Sharybin (sergey)! Closing.

Sat, May 18, 9:24 AM · BF Blender

Fri, May 17

MACHIN3 (MACHIN3) added a comment to T64762: linear interpolation issues of alpha masked normal map .

Actually, changing the color space to linear on a single texture node also seems to work.

Fri, May 17, 9:17 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64762: linear interpolation issues of alpha masked normal map .

That is interesting Will, thanks for pointing that out. I wonder why this happens.

Fri, May 17, 9:14 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64735: constant crashes when assigning evaluated mesh to obj after recent depsgraph changes.

I'm still on the old build. I assume not, if this is the fix: mesh_in_bmain->smoothresh = mesh->smoothresh;

Fri, May 17, 6:50 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64735: constant crashes when assigning evaluated mesh to obj after recent depsgraph changes.

Awesome, wasn't sure if it's a bug or intended behavior. And while at it. It also doesn't/didn't preserve use_auto_smooth and I assume auto_smooth_angle

Fri, May 17, 6:44 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64300: Unparenting after transforming in an operator fails to update the depsgraph when using Redo Last.

The issues persists, even after the recent depsgraph changes.
I have update the blend:

Fri, May 17, 6:33 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64735: constant crashes when assigning evaluated mesh to obj after recent depsgraph changes.

@Sergey Sharybin (sergey) Thanks, you've been very helpful. How would you apply mods now, while keeping the materials assigned as they by mods like bevel for instance. See

Fri, May 17, 6:20 PM · BF Blender
MACHIN3 (MACHIN3) updated subscribers of T64762: linear interpolation issues of alpha masked normal map .

I suspect rB7ad802cf3ae5 is the reason.
@Brecht Van Lommel (brecht) Is there any solution?

Fri, May 17, 5:40 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64762: linear interpolation issues of alpha masked normal map .
Fri, May 17, 5:34 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64762: linear interpolation issues of alpha masked normal map .
Fri, May 17, 5:33 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64762: linear interpolation issues of alpha masked normal map .
Fri, May 17, 5:31 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64762: linear interpolation issues of alpha masked normal map .
Fri, May 17, 5:30 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64762: linear interpolation issues of alpha masked normal map .
Fri, May 17, 5:29 PM · BF Blender
MACHIN3 (MACHIN3) created T64762: linear interpolation issues of alpha masked normal map .
Fri, May 17, 5:29 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64741: to_mesh() for evaluated object not work with shape key .

Happy to help. Good luck.

Fri, May 17, 12:39 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64741: to_mesh() for evaluated object not work with shape key .

Check out was Sergey told me:  https://developer.blender.org/T64735#681264

Fri, May 17, 12:22 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64741: to_mesh() for evaluated object not work with shape key .

Have you tried bpy.data.meshes.new_from_obj(obj_eval)?

Fri, May 17, 10:55 AM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64735: constant crashes when assigning evaluated mesh to obj after recent depsgraph changes.

Using active.data = bpy.data.meshes.new_from_object(active_eval)[[ https://developer.blender.org/rB32d5d127cb49743578e8e1e9882d8a707a4e848e | as mentioend here ]], seems to work.

Fri, May 17, 10:15 AM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64735: constant crashes when assigning evaluated mesh to obj after recent depsgraph changes.
Fri, May 17, 12:07 AM · BF Blender

Thu, May 16

MACHIN3 (MACHIN3) created T64735: constant crashes when assigning evaluated mesh to obj after recent depsgraph changes.
Thu, May 16, 11:58 PM · BF Blender

Mon, May 13

Paul Kotelevets (1D_Inc) awarded T64307: ERROR: Attempt to unbind (Surface Deform) from inactive dependency graph, when using *Redo Last* a Love token.
Mon, May 13, 8:42 PM · BF Blender

Sat, May 11

MACHIN3 (MACHIN3) updated the task description for T64500: Preferences are saved as soon as a change is made, not only when saved manually.
Sat, May 11, 9:12 PM · BF Blender
MACHIN3 (MACHIN3) created T64500: Preferences are saved as soon as a change is made, not only when saved manually.
Sat, May 11, 9:11 PM · BF Blender

Thu, May 9

MACHIN3 (MACHIN3) updated the task description for T64397: ERROR in console, when applying array mod with driver.
Thu, May 9, 5:32 PM · BF Blender
MACHIN3 (MACHIN3) created T64397: ERROR in console, when applying array mod with driver.
Thu, May 9, 5:31 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64382: show_ortho_grid not working in orthographic top and bottom view.
Thu, May 9, 2:35 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64382: show_ortho_grid not working in orthographic top and bottom view.

What build, what OS, what Graphics card?

Thu, May 9, 2:33 PM · BF Blender
MACHIN3 (MACHIN3) renamed T64382: show_ortho_grid not working in orthographic top and bottom view from show_ortho_grid not working in orthographic top view to show_ortho_grid not working in orthographic top and bottom view.
Thu, May 9, 1:03 PM · BF Blender
MACHIN3 (MACHIN3) created T64382: show_ortho_grid not working in orthographic top and bottom view.
Thu, May 9, 1:02 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64363: Texture node in EEVEE makes shader pink in lookDev and render view mode.

Confirmd.

Thu, May 9, 12:14 PM · BF Blender

Wed, May 8

MACHIN3 (MACHIN3) updated the task description for T64320: Joining objects with facemaps.
Wed, May 8, 5:55 PM · BF Blender
MACHIN3 (MACHIN3) created T64320: Joining objects with facemaps.
Wed, May 8, 5:54 PM · BF Blender
Mikail (fiendish55) awarded T64307: ERROR: Attempt to unbind (Surface Deform) from inactive dependency graph, when using *Redo Last* a Like token.
Wed, May 8, 5:50 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64307: ERROR: Attempt to unbind (Surface Deform) from inactive dependency graph, when using *Redo Last*.

It may be related, but I'm getting a clear error message from this one here, related to the binding/unbinding of the deformation mods. I think that merits a separate bug report. It it can be fixed with a single approach, that would be great of course.

Wed, May 8, 3:22 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64307: ERROR: Attempt to unbind (Surface Deform) from inactive dependency graph, when using *Redo Last*.
Wed, May 8, 2:29 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64307: ERROR: Attempt to unbind (Surface Deform) from inactive dependency graph, when using *Redo Last*.
Wed, May 8, 2:26 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64307: ERROR: Attempt to unbind (Surface Deform) from inactive dependency graph, when using *Redo Last*.
Wed, May 8, 2:19 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64307: ERROR: Attempt to unbind (Surface Deform) from inactive dependency graph, when using *Redo Last*.
Wed, May 8, 2:18 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64307: ERROR: Attempt to unbind (Surface Deform) from inactive dependency graph, when using *Redo Last*.

If I throw in a Mesh Deform mod as well, there will be a new error (bind, instead of unbind)

Wed, May 8, 2:18 PM · BF Blender
MACHIN3 (MACHIN3) created T64307: ERROR: Attempt to unbind (Surface Deform) from inactive dependency graph, when using *Redo Last*.
Wed, May 8, 2:00 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T64300: Unparenting after transforming in an operator fails to update the depsgraph when using Redo Last.

FWIW, if your rotate and object and then parent it, you will have the same problem. The object won't be parented in it's new rotated location, as you'd expect.

Wed, May 8, 12:00 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T64300: Unparenting after transforming in an operator fails to update the depsgraph when using Redo Last.
Wed, May 8, 10:53 AM · BF Blender
MACHIN3 (MACHIN3) created T64300: Unparenting after transforming in an operator fails to update the depsgraph when using Redo Last.
Wed, May 8, 10:32 AM · BF Blender

Wed, May 1

MACHIN3 (MACHIN3) added a comment to T64017: Eevee not updating shader properly when going into lookdev, unless object is transformed or edited.

My issue seems to have been resolved in the lasted build bot rB480a09a92f7f

Wed, May 1, 11:22 AM · Eevee, BF Blender

Tue, Apr 30

MACHIN3 (MACHIN3) created T64017: Eevee not updating shader properly when going into lookdev, unless object is transformed or edited.
Tue, Apr 30, 2:00 PM · Eevee, BF Blender

Mon, Apr 29

MACHIN3 (MACHIN3) closed T63933: object selection failing, when opengl depth picking is enabled as Resolved.
Mon, Apr 29, 10:20 AM · BF Blender
MACHIN3 (MACHIN3) added a comment to T63933: object selection failing, when opengl depth picking is enabled.

Looks to me like it has been fixed by rBd2f1705b15be. Closing.

Mon, Apr 29, 10:19 AM · BF Blender
MACHIN3 (MACHIN3) created T63979: control points in unconfimred grease pencil stroke shapes, don't show in orthographic views with surface stroke placement.
Mon, Apr 29, 10:17 AM · BF Blender

Sat, Apr 27

MACHIN3 (MACHIN3) created T63937: unconfimred grease pencil strokes with suface placement don't show in orthographic views.
Sat, Apr 27, 2:48 PM · BF Blender
MACHIN3 (MACHIN3) added a comment to T63933: object selection failing, when opengl depth picking is enabled.

Is the parsing of the commit hash link broken? Noticed it yesterday already.

Sat, Apr 27, 12:23 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T63933: object selection failing, when opengl depth picking is enabled.
Sat, Apr 27, 12:21 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T63933: object selection failing, when opengl depth picking is enabled.
Sat, Apr 27, 12:21 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T63933: object selection failing, when opengl depth picking is enabled.
Sat, Apr 27, 12:20 PM · BF Blender
MACHIN3 (MACHIN3) created T63933: object selection failing, when opengl depth picking is enabled.
Sat, Apr 27, 12:18 PM · BF Blender

Fri, Apr 26

MACHIN3 (MACHIN3) updated the task description for T63912: Multiple separators in sequence are ignored in pie menus causing layout misalignments.
Fri, Apr 26, 3:48 PM · BF Blender
MACHIN3 (MACHIN3) assigned T63912: Multiple separators in sequence are ignored in pie menus causing layout misalignments to Harley Acheson (harley).
Fri, Apr 26, 3:42 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T63912: Multiple separators in sequence are ignored in pie menus causing layout misalignments.
Fri, Apr 26, 3:41 PM · BF Blender
MACHIN3 (MACHIN3) created T63912: Multiple separators in sequence are ignored in pie menus causing layout misalignments.
Fri, Apr 26, 3:40 PM · BF Blender

Apr 25 2019

MACHIN3 (MACHIN3) added a comment to T63881: Display as Wire - All Edges not working.

Indeed, thanks. Maybe a good default value for overlay.wireframe_threshold should be something other than 1, where "All Edges" has no effect. 0.99 seems to work for me.

Apr 25 2019, 4:13 PM · BF Blender
MACHIN3 (MACHIN3) created T63881: Display as Wire - All Edges not working.
Apr 25 2019, 3:24 PM · BF Blender

Apr 24 2019

MACHIN3 (MACHIN3) created T63869: Crash in new outliner show parenting hierarchy.
Apr 24 2019, 10:08 PM · BF Blender

Apr 18 2019

MACHIN3 (MACHIN3) added a comment to rB1a4b60c30db3: Edit Mode: Rework display to differentiate selection modes.

Can the amount edges are dimmed in vert and face mode be exposed to the theme settings please? I'd prefer to disable it tbh.

Apr 18 2019, 3:06 PM

Apr 16 2019

MACHIN3 (MACHIN3) updated the task description for T63668: GRAB_CURSOR bl_option stops working as soon as modal operator returns PASS_THROUGH the first time.
Apr 16 2019, 10:49 PM · BF Blender
MACHIN3 (MACHIN3) created T63668: GRAB_CURSOR bl_option stops working as soon as modal operator returns PASS_THROUGH the first time.
Apr 16 2019, 10:48 PM · BF Blender

Apr 12 2019

MACHIN3 (MACHIN3) created T63530: blend file suddenly started crashing immediately after loading attached file in ~90% of my attempts.
Apr 12 2019, 12:34 PM · BF Blender

Apr 10 2019

MACHIN3 (MACHIN3) added a comment to T63345: changing scene and applying modifiers.

I think rBb7a09114f66f reintroduced the problem, after it was fixed by rBdf26f28835f as you mentioned.

Apr 10 2019, 1:41 PM · BF Blender

Apr 9 2019

MACHIN3 (MACHIN3) added a comment to T63345: changing scene and applying modifiers.

@Sergey Sharybin (sergey) Thanks, much appreciated!

Apr 9 2019, 2:43 PM · BF Blender

Apr 6 2019

MACHIN3 (MACHIN3) updated the task description for T63345: changing scene and applying modifiers.
Apr 6 2019, 10:20 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T63345: changing scene and applying modifiers.
Apr 6 2019, 10:19 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T63345: changing scene and applying modifiers.
Apr 6 2019, 10:17 PM · BF Blender
MACHIN3 (MACHIN3) created T63345: changing scene and applying modifiers.
Apr 6 2019, 10:17 PM · BF Blender

Mar 22 2019

MACHIN3 (MACHIN3) updated the task description for T62839: object scale changes normal map output in eevee.
Mar 22 2019, 12:40 PM · Eevee, BF Blender
MACHIN3 (MACHIN3) updated the task description for T62839: object scale changes normal map output in eevee.
Mar 22 2019, 12:38 PM · Eevee, BF Blender
MACHIN3 (MACHIN3) created T62839: object scale changes normal map output in eevee.
Mar 22 2019, 12:37 PM · Eevee, BF Blender

Mar 20 2019

MACHIN3 (MACHIN3) created T62776: face map issue, when created via python.
Mar 20 2019, 2:33 PM · BF Blender

Mar 16 2019

MACHIN3 (MACHIN3) updated the task description for T62666: bpy.context.scene.update() causes erratic object selections.
Mar 16 2019, 11:51 PM · BF Blender
MACHIN3 (MACHIN3) renamed T62666: bpy.context.scene.update() causes erratic object selections from bpy.context.scene.update() causes eratic object selections to bpy.context.scene.update() causes erratic object selections.
Mar 16 2019, 11:34 PM · BF Blender
MACHIN3 (MACHIN3) created T62666: bpy.context.scene.update() causes erratic object selections.
Mar 16 2019, 11:34 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T62643: ID user decrement error, likely related to custom material PointerProperty.
Mar 16 2019, 6:27 PM · BF Blender
MACHIN3 (MACHIN3) changed the status of T62652: most objects disappearing from viewport from Resolved to Invalid.
Mar 16 2019, 1:56 PM · BF Blender
MACHIN3 (MACHIN3) closed T62652: most objects disappearing from viewport as Resolved.

Exit local view and unhide your collections

Mar 16 2019, 1:30 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T62643: ID user decrement error, likely related to custom material PointerProperty.
Mar 16 2019, 12:11 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T62643: ID user decrement error, likely related to custom material PointerProperty.
Mar 16 2019, 12:00 PM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T62643: ID user decrement error, likely related to custom material PointerProperty.
Mar 16 2019, 11:59 AM · BF Blender
MACHIN3 (MACHIN3) updated the task description for T62643: ID user decrement error, likely related to custom material PointerProperty.
Mar 16 2019, 11:58 AM · BF Blender
MACHIN3 (MACHIN3) created T62643: ID user decrement error, likely related to custom material PointerProperty.
Mar 16 2019, 11:56 AM · BF Blender

Mar 15 2019

MACHIN3 (MACHIN3) added a comment to T62621: object scale changes tangent node output in Eevee.

I suspect rB7fb7d20c19e2 is causing this.

Mar 15 2019, 7:50 PM · BF Blender
MACHIN3 (MACHIN3) created T62621: object scale changes tangent node output in Eevee.
Mar 15 2019, 7:27 PM · BF Blender