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Max (MessyMix)
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User Since
Nov 2 2018, 7:33 AM (33 w, 5 d)

Recent Activity

Feb 12 2019

Max (MessyMix) closed T57577: Scene too complex to fit in available memory, with lots of VRAM to spare as Archived.
Feb 12 2019, 4:56 PM · BF Blender
Max (MessyMix) added a comment to T57577: Scene too complex to fit in available memory, with lots of VRAM to spare.

No problem, not a very major bug at all. It may be an OS-level vRAM allocation issue.
I tried to render a frame on my Mac using the GPU which has 4GB of vram, but it said "scene too complex to fit in available memory". Which is weird, because I expected it should be small enough to fit.
So I checked it by rendering it on a 11GB GTX 1080 Ti, and the scene is only takes up 3GB of vRAM, so it should have been enough to render on the Mac.

Feb 12 2019, 4:55 PM · BF Blender

Nov 4 2018

Max (MessyMix) added a comment to T57577: Scene too complex to fit in available memory, with lots of VRAM to spare.

See if this can replicate the problem

Nov 4 2018, 6:44 PM · BF Blender

Nov 2 2018

Max (MessyMix) added a comment to T57577: Scene too complex to fit in available memory, with lots of VRAM to spare.


Okay, I thought I attached it the first time around but here it is. Do I have to attach the assets used as well (HDRI, textures)? Or are they embedded in the .blend?

Nov 2 2018, 3:00 PM · BF Blender
Max (MessyMix) created T57577: Scene too complex to fit in available memory, with lots of VRAM to spare.
Nov 2 2018, 7:45 AM · BF Blender