- User Since
- Sep 20 2017, 9:24 PM (99 w, 4 d)
Sep 26 2017
Sorry, I didn't try the new example with the daily build. Thank you!
In my last example, I just found that one vertex seems to be causing the issue (highlighted in this attached screenshot). It appears to create a face that crashes through another face. Moving or removing that vertex seems to cause the boolean operation to succeed.
I tried to make that example as simple as possible but missed the duplicated vertices in the difference object. I have a more complicated example of the operator failing. In this case I cannot find duplicate vertices or non-manifold edges. The mesh is very messy, but it is the result of another boolean operation from another scene (which I cut up to narrow it down as simple as I can). Let me know if you'd like the original scene (which contains multiple boolean operations).