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Daniel Holst (NotHolst)
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User Since
Jan 12 2019, 4:39 PM (9 w, 6 d)

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Jan 28 2019

Daniel Holst (NotHolst) added a comment to T60444: Blender compositor seperate and combine rgba yields different image..

So what you're getting at is that it isn't possible to store different information in R, G, B, and A channels.
In terms of VFX in the real-time industry this is very much a needed feature, since you often need textures containing non-color data

Jan 28 2019, 6:35 PM · Compositing, BF Blender
Daniel Holst (NotHolst) added a comment to T60444: Blender compositor seperate and combine rgba yields different image..

Is there any possible workaround i could use as of now ?

Jan 28 2019, 1:01 PM · Compositing, BF Blender

Jan 12 2019

Daniel Holst (NotHolst) updated the task description for T60444: Blender compositor seperate and combine rgba yields different image..
Jan 12 2019, 5:07 PM · Compositing, BF Blender
Daniel Holst (NotHolst) created T60444: Blender compositor seperate and combine rgba yields different image..
Jan 12 2019, 4:52 PM · Compositing, BF Blender