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Oskar (Oskar)
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User Since
Jan 24 2019, 4:42 PM (57 w, 18 h)

Recent Activity

Sat, Feb 22

Oskar (Oskar) awarded D4786: Proportional Editing Vertex Gradient a Love token.
Sat, Feb 22, 9:18 PM · Modeling

Wed, Jan 29

Oskar (Oskar) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

It is also hard to explain to users who have been accustomed to this for decades, that it is not actually needed to guess what you will get after making a selection anymore.
There are no cases to show when it is needed except a cylinder.

I wouldn't say guessing, its more like knowing. If that's not the case there are x-ray and wireframe modes in the other software products as well.
You've tried it, you don't like it and that's fine. In Max,Maya & C4D you can choose to use it or not, its an option. What's the danger of Blender offering to its users that option too? As developers mentioned, its a trivial thing to code it.

Wed, Jan 29, 8:23 PM · Modeling, BF Blender
Oskar (Oskar) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

@William Reynish (billreynish) Maybe we can just call it with a different name like "View-based selection" or "Only select visible elements" as @ThinkingPolygons (ThinkingPolygons) showed, and show the option only in edit mode.
This way it won't conflict with Wireframe or X-ray modes, because the elements are always visible there. "Only select visible elements" on or off, ether way they will be selected, because they are visible (as is the current behavior) so nothing changes for Wireframe or X-ray.

Wed, Jan 29, 5:45 PM · Modeling, BF Blender
Oskar (Oskar) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

@Debuk (Debuk) already pointed out the importance of this feature. In the Devtal thread you can see there are at least 10 people who registered on the platform just to ask for it.
And tens of thousands use "Select Through" by default (Maya, 3ds Max, Cinema 4D, Softimage maybe others too)
There is a reason for that and I'm glad you're not ignoring us.

Wed, Jan 29, 1:18 PM · Modeling, BF Blender

Jan 27 2020

Oskar (Oskar) added a comment to T73405: Ctrl-p To Parent Keeps Breaking..........My Heart :(.

Is it possible that some other program on your system (that is always on) is using this shortcut? You can try to kill all the programs and processes that are not native to Windows, restart blender and test the shortcut.

Jan 27 2020, 5:15 PM · BF Blender

Jan 1 2020

Oskar (Oskar) awarded T72778: Proposal: Parenting and Object Hierarchy Changes a Love token.
Jan 1 2020, 6:56 PM · Datablocks and Libraries, Data, Assets & I/O, BF Blender

Dec 3 2019

Oskar (Oskar) added a comment to T69819: Secondary window improvements.

With these improvements I have an idea about the Window menu:

Dec 3 2019, 12:35 PM · User Interface

Nov 28 2019

Oskar (Oskar) awarded D6322: Mesh: Select through a Love token.
Nov 28 2019, 12:55 PM

Nov 26 2019

Oskar (Oskar) added a comment to T70634: Graph Editor: Reevaluate Key and Handle Selection Behavior.

@Julian Eisel (Severin) I tested the new changes and they work very nice! Thank you!
I noticed something about the selection that I think could be improved. It's about box selecting the handles while "Only Selected Keyframe Handles" is on.
Maya


Blender

It works fine with click select, but not with box select.
For box select you need to disable "Only Selected Keyframe Handles" first, but I think it overcrowds the view with handles a bit.
I think it won't interfere with the current workflow and box select will be more consistent with the click select.

Nov 26 2019, 1:48 PM · BF Blender (2.82), Animation & Rigging

Nov 20 2019

Oskar (Oskar) added a comment to T71690: Blender Crashes after calling a pie menu with a specific item..

As far as I understand transform_orientation_slots[0] is for the orientation of every tool (top middle), transform_orientation_slots[1] is for Move tool, [2] for Rotate tool and [3] for Scale tool. This way you have different orientation settings for the different tools.

Nov 20 2019, 11:43 AM · BF Blender

Nov 19 2019

Oskar (Oskar) created T71690: Blender Crashes after calling a pie menu with a specific item..
Nov 19 2019, 8:34 PM · BF Blender

Nov 12 2019

Oskar (Oskar) awarded T68962: Graph Editor: Link Visible and Selected states a Love token.
Nov 12 2019, 5:31 PM · User Interface, Animation & Rigging, BF Blender

Nov 7 2019

Oskar (Oskar) awarded D4686: Adaptive Sampling for Cycles. a Love token.
Nov 7 2019, 1:12 PM · Cycles, BF Blender (2.83)

Nov 1 2019

Oskar (Oskar) awarded T70634: Graph Editor: Reevaluate Key and Handle Selection Behavior a Love token.
Nov 1 2019, 10:34 AM · BF Blender (2.82), Animation & Rigging
Oskar (Oskar) awarded T69819: Secondary window improvements a Love token.
Nov 1 2019, 10:33 AM · User Interface

Oct 8 2019

Oskar (Oskar) added a comment to T70634: Graph Editor: Reevaluate Key and Handle Selection Behavior.

I think this bug is relevant to the mentioned issues, so I'll just post it here:
https://developer.blender.org/T64106

Oct 8 2019, 1:04 PM · BF Blender (2.82), Animation & Rigging

May 12 2019

Oskar (Oskar) awarded D4806: Box-selection in Outliner using Mouse a Love token.
May 12 2019, 1:30 PM · User Interface, BF Blender: 2.8

May 3 2019

Oskar (Oskar) created T64106: Graph Editor - Box select and transform keys issue.
May 3 2019, 2:06 PM · BF Blender

Apr 27 2019

Oskar (Oskar) added a comment to T54963: Industry Compatible Keymap.

Can you add select behind (vertex-edge-face) without using xray ?
I found this really slow my work each time I need to enable xray to select behind. is there away to add an option to select behind ?
any software let you have this option I hope to add this option for blender too.

Apr 27 2019, 11:59 AM · BF Blender, User Interface, Code Quest

Apr 26 2019

Oskar (Oskar) added a comment to T54963: Industry Compatible Keymap.

About the edge loops and rings I find Maya way very intuitive.
Everything here is just Shift + Double Left Click:

Apr 26 2019, 8:09 PM · BF Blender, User Interface, Code Quest
Oskar (Oskar) added a comment to T54963: Industry Compatible Keymap.

I found a fix.
For Add Cut we need to set the Left Mouse click to "Any".

Apr 26 2019, 1:11 PM · BF Blender, User Interface, Code Quest
Oskar (Oskar) added a comment to T54963: Industry Compatible Keymap.

This bug is still present here with the ICKeymap.
Seems like the Knife Tool works as if the LMB is always pressed.
It creates a point every time you hover over an edge (without clicking).

Apr 26 2019, 12:36 PM · BF Blender, User Interface, Code Quest

Apr 16 2019

Oskar (Oskar) added a comment to T54963: Industry Compatible Keymap.

@William Reynish (billreynish)
Currently with the ICKeymap it seems like the Knife Tool works as if the LMB is always pressed. (build date: 2019-04-16 06:07, hash: edc1b0167518)
It creates a point every time you hover over an edge (without clicking).


But it works fine with my settings, don't know why. If you like I can try to reproduce how I set it up.

Apr 16 2019, 10:48 PM · BF Blender, User Interface, Code Quest
Oskar (Oskar) added a comment to T62154: Impossible to use any other mouse button than MMB to navigate in Knife tool mode.

So your "workaround" does not solve anything in this case.

Apr 16 2019, 7:21 PM · User Interface, BF Blender
Oskar (Oskar) added a comment to T54963: Industry Compatible Keymap.

I found a workaround that makes the navigation with Alt + LMB/MMB/RMB possible while using the Knife Tool.
In Keymap -> 3D View -> Knife Tool Modal Map you need to have Panning set for Alt+LMB, Alt+MMB, Alt+RMB.
And the Panning Alt+LMB must be set before Add Cut with Left Mouse.(the order is important)

Apr 16 2019, 3:28 PM · BF Blender, User Interface, Code Quest
Oskar (Oskar) added a comment to T62154: Impossible to use any other mouse button than MMB to navigate in Knife tool mode.

I found a workaround that makes the navigation with Alt + LMB/MMB/RMB possible while using the Knife Tool.
In Keymap -> 3D View -> Knife Tool Modal Map you need to have Panning set for Alt+LMB, Alt+MMB, Alt+RMB.
And the Panning Alt+LMB must be set before Add Cut with Left Mouse.(the order is important)

Apr 16 2019, 3:26 PM · User Interface, BF Blender

Feb 26 2019

Oskar (Oskar) added a comment to T60825: Strange jumping while moving an object using grab and MMB.

Just to add something that's related to this situation. If you start taping SHIFT, strangely the object moves towards the start position:

Feb 26 2019, 5:16 PM · Tracker Curfew, BF Blender

Feb 22 2019

Oskar (Oskar) created T61843: The move/rotate/scale gizmos not representing the actual transform directions.
Feb 22 2019, 11:38 AM · BF Blender

Jan 24 2019

Oskar (Oskar) created T60825: Strange jumping while moving an object using grab and MMB.
Jan 24 2019, 5:30 PM · Tracker Curfew, BF Blender