- User Since
- Jun 17 2020, 11:39 PM (43 w, 4 d)
Oct 7 2020
@Bastien Montagne (mont29) Sorry, I will continue the discussion here:
@Bastien Montagne (mont29) My add-on allows the user to create rigid body physics for bones:
@Richard Antalik (ISS) The second example is not the bug, I provided it as extra information (you are correct that it no longer crashes in 2.91.0).
Oct 2 2020
@Bastien Montagne (mont29) Thanks!
Oct 1 2020
Sep 27 2020
Oh, I just now realized that it is actually not creating the rigid body correctly: it is creating it on the old object (the default cube), not the currently active object (the new cube).