- User Since
- Jun 13 2018, 3:07 AM (127 w, 6 d)
Sat, Nov 21
Sat, Nov 7
Guys, we really need this. :(
Tue, Oct 27
Oct 25 2020
Ah yeah, I couldn't see it from my phone hahaha.. now I can confirm that 🙂
I guess I'm the only one who can't see the bug here lol
Oct 23 2020
Why was it disabled? I mean, it's an overlay and can be hidden at any time. I don't understand.
Sep 10 2020
Jul 6 2020
Yeah... that's the reason why I set the sound device to null and save the preferences... í ½í¸
Jun 3 2020
I was hoping to see this in 2.83. 😒
May 27 2020
No "Delete Lower" movement here? 👀
Not totally sure, but you might be facing the problem that blender doesn't have a global brush palette (no idea why it was removed), so your imported brushes might be scattered all over the place under several different brush tools.
May 25 2020
At least give us an option to choose the arrow cursor in the preferences.
May 14 2020
Ok. But this behavior is not desirable at all, and certainly feels like a glitch. So I hope it can be changed at some point in the future.
May 4 2020
Hey, take a break son.
Oh yeah, finally the utterly needed global brush palette.
May 1 2020
Yep, same here.
I can confirm.
Apr 16 2020
Apr 14 2020
Mar 24 2020
A little video/gif showing this tool in action would be nice.
Mar 18 2020
So what's the final word? A new voxel mesher modifier?
Mar 9 2020
@Campbell Barton (campbellbarton) You're about to make history here, hehehe, sticky keys is a golden feature.
Mar 7 2020
I see the green status everywhere, so is it ready to ship? 🤔
Whoa, not a fan of those colors in edit mode.
But I use a custom theme, so I'm good. 👍
Mar 3 2020
I don't see any bug here. 🤔
Mar 2 2020
@Julian Eisel (Severin) @William Reynish (billreynish)
It looks like Pablo Vazquez is hardly around here? So what's the point?
IMHO, you guys should be able to move on and make final decisions/commit theme patches like this one. You guys are a team, right? Unless I'm missing something.
Buddy, Whatever you do, please don’t touch the “basic_2” matcap, unless you're the original author, which I think you aren't?
Not all matcaps need this treatment.
Mar 1 2020
Feb 19 2020
Okay, people need to stop saying that voxel remesh is a replacement for Dyntopo, it is not. Why do you think zbrush and mudbox just added it to their tool set? In fact, this is one of the best things that happened to zbrush and mudbox recently... And now blender is considering removing it, seriously?
Feb 16 2020
Try the latest alpha
How old is your build? This seems like an old issue that was fixed. T73362
Feb 12 2020
Feb 10 2020
What's the hold up? Everything seems ready to go??? 🤔
Feb 5 2020
Feb 3 2020
Jan 30 2020
Jan 25 2020
Jan 24 2020
Jan 20 2020
Jan 11 2020
Jan 7 2020
Why not make it like other dcc apps do, double click on a face selects the island. Pretty standard.
Jan 3 2020
Mistakenly closed task, since it was never fixed. But there's a workaround for it there.
Jan 1 2020
Yea, I can confirm as well.
Dec 31 2019
Dec 29 2019
Yeah, that was a nasty hack lol. Proper vdb smooth would be nice to have.
This site is not request friendly. hehehe
But how about smooth it after the remesh?
Dec 18 2019
Dec 15 2019
Yes, I can confirm this bug. It used to work just fine a few days ago.
Now when switching to rendered view this error appears. Also if you render the image, it will render a "broken" image.
Dec 14 2019
Yes, might be the same issue as this T71759
Ideally, brush settings shouldn't be part of the undo.
Dec 1 2019
Prolly same issue as this: T71759
Nov 29 2019
Confirmed on Windows too.
Nov 19 2019
Set the viewport shading color to single and 100% white
Nov 4 2019
I can confirm that.
Oct 10 2019
Oct 9 2019
Sep 18 2019
Here the wireframe didn't disappeared completely, but it flickers every time I click.
Sep 13 2019
Not happening here.
Hi, any special reason why the quadriflow settings are in a popup instead of being directly available in the panel, like the voxel options for example?
Seems like an unnecessary step imho, and if you are in the middle of tweaking the settings and you accidentally lose the popup, it resets everything to the defaults and you lose your settings.
Sep 12 2019
I'm confuse. This is already fixed?
It's still crashing here in the latest build.
Sep 11 2019
Sep 10 2019
Fixed indeed, thanks.
Sep 4 2019
Sep 3 2019
I actually prefer the current default layout, it's easier to reach than this. Maybe this could be an option for those who want to use it that way?
Sep 2 2019
Aug 29 2019
Aug 25 2019
Aug 16 2019
I'm confuse. This is for the mesh icon only, or for all icons?
For example, to make the camera active, a single click on the camera icon is working great already. Double click would be too much imo.
For the mesh icon, double click is acceptable even though a single click would be much better.