Julian Eisel (Severin)
Developer - specializing in UI

Projects (7)

User Since
Dec 12 2013, 11:11 PM (162 w, 2 d)

Recent Activity

Yesterday

Julian Eisel (Severin) added a comment to D2444: Render API/Cycles: Allow Render Engines to add passes, add ID Properties to Render Layers, bring back Cycles Debug Passes.

Perhaps adding these kinds of features in master is ok if the person adding them then also does the merge into the 2.8 branch?

I guess someone who's familiar with the 2.8 changes should do a master->blender2.8 merge before merging this. Not only for this patch, but as a general practice now that blender2.8 and master started to differ quite a bit. Just to ensure merge conflicts in other areas are handled by people who are at least a bit familiar with them.

Sat, Jan 21, 5:10 PM

Fri, Jan 20

Julian Eisel (Severin) committed rBf1e7f6ec580c: Merge branch 'blender2.8' into custom-manipulators (authored by Julian Eisel (Severin)).
Merge branch 'blender2.8' into custom-manipulators
Fri, Jan 20, 5:06 PM
Julian Eisel (Severin) committed rB418d93149073: Merge branch 'blender2.8' into transform-manipulators (authored by Julian Eisel (Severin)).
Merge branch 'blender2.8' into transform-manipulators
Fri, Jan 20, 5:05 PM

Tue, Jan 17

Julian Eisel (Severin) added a comment to T50457: Make equal Animation types enum and definitions in anim_defines.c for particles (ANIMTYPE_DSPART).

There is a difference between the revert commit (rB6ecab6dd8e48d56#b0cb2c8e) and the reverted one (rB5aa19be91263a24#b0cb2c8e) in anim_changels_defines.c, and there's also changes in rB4b99958ca12642.
So fixing this is probably just a matter of correctly undoing these changes so code matches master again.

Tue, Jan 17, 4:39 PM · Restricted Project

Mon, Jan 16

Julian Eisel (Severin) triaged T50438: Inconsistent text alignment for operator buttons as "Normal" priority.
Mon, Jan 16, 1:13 AM · User Interface
Julian Eisel (Severin) added a project to T50438: Inconsistent text alignment for operator buttons: User Interface.

This task is mainly about why buttons in toolbars may align text differently than buttons anywhere else in Blender. I don't see why this should be the case. Also reported in T41592.

Mon, Jan 16, 1:07 AM · User Interface

Sun, Jan 15

Julian Eisel (Severin) requested changes to D2464: UI: improve the multicam strip UI.
Sun, Jan 15, 7:19 PM · Video Sequencer, BF Blender

Sat, Jan 14

Julian Eisel (Severin) committed rBa075c8a0b424: Merge branch 'blender2.8' into transform-manipulators (authored by Julian Eisel (Severin)).
Merge branch 'blender2.8' into transform-manipulators
Sat, Jan 14, 5:58 PM
Julian Eisel (Severin) committed rBb77d3f55c0cf: Merge branch 'blender2.8' into custom-manipulators (authored by Julian Eisel (Severin)).
Merge branch 'blender2.8' into custom-manipulators
Sat, Jan 14, 5:50 PM

Fri, Jan 13

Julian Eisel (Severin) added a comment to D2150: GSoC 2016: Added PBVH based vertex and weight painting to Blender..

Did some really basic testing and noticed the new weight painting behaves quite different compared to the old one. It applies the weight much less 'aggressively'. I tried to do the same stroke (same speed, same settings, same view, ...) twice, once in blender2.8 (don't have master checked out here right now) and once in master with the patch applied. This is blender2.8:

This is master with your patch:

This is also appears to completely ignore CDDerivedMesh (didn't check this in code though).
To demonstrate this:

  • Default startup.blend
  • Add SubSurf modifier to default cube
  • Enter Weight Paint mode
  • Try drawing. You have to draw over the un-deformed vertices of the cube to affect the weight. The BVH still uses the normal mesh without modifiers (debug mode 14 confirms this). blender2.8 deforms the vertices to match the CDDM result (like the modifier show_on_cage option - guess this is Object.derivedDeform?).

Also managed to break weight painting completely:

  • Default startup.blend
  • Add SubSurf modifier to default cube
  • Apply modifier
  • Enter Weight Paint mode
  • Weight painting doesn't work at all
Fri, Jan 13, 9:10 PM
Julian Eisel (Severin) requested changes to D2150: GSoC 2016: Added PBVH based vertex and weight painting to Blender..
Fri, Jan 13, 9:10 PM

Wed, Jan 11

Julian Eisel (Severin) committed rB092cbcd1d2c3: Fix T50056: Dyntopo brush size shortcut broken using constant detail setting. (authored by Julian Eisel (Severin)).
Fix T50056: Dyntopo brush size shortcut broken using constant detail setting.
Wed, Jan 11, 11:16 PM
Julian Eisel (Severin) closed T50056: Dyntopo: Sculpt brush size shortcut broken when using constant detail setting. as "Resolved" by committing rB092cbcd1d2c3: Fix T50056: Dyntopo brush size shortcut broken using constant detail setting..
Wed, Jan 11, 11:16 PM · BF Blender
Julian Eisel (Severin) added a comment to rBMT1153.

Yikes! I realize you never add any commit info. Please always give commits a meaningful title, saying what the commit changes. Even better would be a detailed write-up of changes in the commit description.

Wed, Jan 11, 10:56 PM
Julian Eisel (Severin) added a comment to T50336: The 'X' buttons on text fields.

Oh also, I agree that the icons could be improved, but I think the ideal solution for this would be a more generic sub-button system. I implemented a simple version of this in rBc5d4607792b. Planning to get back to this for a proper integration of tab buttons, mainly for the upcoming topbar.

Wed, Jan 11, 10:46 PM · User Interface, BF Blender
Julian Eisel (Severin) added a comment to T50336: The 'X' buttons on text fields.

The purpose of the 'x' icon was to have a quick way to clear the content of search/filter buttons. It's a common feature in modern UIs. It was not intended to have it for name buttons and such.
I tried to avoid adding new flags to RNA or UILayout.prop, hence I've tried approaches without doing this first. I'm confident that my last commit will work fine for the time being.

Wed, Jan 11, 10:24 PM · User Interface, BF Blender
Julian Eisel (Severin) committed rBc4f60319d170: UI: Try limiting 'x' icon to search buttons (authored by Julian Eisel (Severin)).
UI: Try limiting 'x' icon to search buttons
Wed, Jan 11, 10:23 PM
Julian Eisel (Severin) closed T50336: The 'X' buttons on text fields as "Resolved" by committing rBc4f60319d170: UI: Try limiting 'x' icon to search buttons.
Wed, Jan 11, 10:23 PM · User Interface, BF Blender

Fri, Jan 6

Julian Eisel (Severin) committed rBf6ceeea4f73c: Fix compile error and warning in release builds (authored by Julian Eisel (Severin)).
Fix compile error and warning in release builds
Fri, Jan 6, 1:19 AM
Julian Eisel (Severin) updated subscribers of D2451: Main Workspace Integration.

Eeek.... sorry for the noise :/

Fri, Jan 6, 12:43 AM · User Interface
Julian Eisel (Severin) updated the summary for D2451: Main Workspace Integration.
Fri, Jan 6, 12:42 AM · User Interface
Julian Eisel (Severin) added a comment to D2451: Main Workspace Integration.

As for the state of this: The branch appears to work rock solid now. I don't plan any more changes so feel free to test/review for merge into blender2.8 :)

Fri, Jan 6, 12:21 AM · User Interface
Julian Eisel (Severin) updated the summary for D2451: Main Workspace Integration.
Fri, Jan 6, 12:16 AM · User Interface
Julian Eisel (Severin) updated the summary for D2451: Main Workspace Integration.
Fri, Jan 6, 12:15 AM · User Interface
Julian Eisel (Severin) updated the summary for D2451: Main Workspace Integration.
Fri, Jan 6, 12:14 AM · User Interface
Julian Eisel (Severin) updated the summary for D2451: Main Workspace Integration.
Fri, Jan 6, 12:14 AM · User Interface
Julian Eisel (Severin) created D2451: Main Workspace Integration.
Fri, Jan 6, 12:01 AM · User Interface

Thu, Jan 5

Julian Eisel (Severin) committed rBf05b6afec524: More cleanup (renaming, comments, etc), added asserts (authored by Julian Eisel (Severin)).
More cleanup (renaming, comments, etc), added asserts
Thu, Jan 5, 11:35 PM
Julian Eisel (Severin) committed rB7c4a6963e2fa: Fix foreach_ID_link iterator, undo version bump, cleanup (authored by Julian Eisel (Severin)).
Fix foreach_ID_link iterator, undo version bump, cleanup
Thu, Jan 5, 10:26 PM
Julian Eisel (Severin) committed rBab46e5402a08: Improve button placement in Info Editor (authored by Julian Eisel (Severin)).
Improve button placement in Info Editor
Thu, Jan 5, 9:00 PM
Julian Eisel (Severin) committed rB2ae073659161: Remove accidentally committed files (authored by Julian Eisel (Severin)).
Remove accidentally committed files
Thu, Jan 5, 8:34 PM
Julian Eisel (Severin) reopened T50126: Modeling - Freeze - Crash Graphics Card - White screen as "Open".

Eeeh, the author did reply, AFAICS this task is pending action from us.

Thu, Jan 5, 8:28 PM · BF Blender
Julian Eisel (Severin) committed rB7aa53f452029: Rename directory editors/screen/ to editors/workspace/ (authored by Julian Eisel (Severin)).
Rename directory editors/screen/ to editors/workspace/
Thu, Jan 5, 8:26 PM
Julian Eisel (Severin) committed rB66776bd2f71f: Cleanup: Screen/workspace change functions, comments, naming, etc (authored by Julian Eisel (Severin)).
Cleanup: Screen/workspace change functions, comments, naming, etc
Thu, Jan 5, 7:36 PM
Julian Eisel (Severin) accepted rBf86eccb1ca23: Remove unused vector icons.
Thu, Jan 5, 5:57 PM
Julian Eisel (Severin) committed rBe3c12bb13925: Fix glitch when removing custom transform orientations (authored by Julian Eisel (Severin)).
Fix glitch when removing custom transform orientations
Thu, Jan 5, 4:48 PM
Julian Eisel (Severin) raised a concern with rBf86eccb1ca23: Remove unused vector icons.

Hmmm, this seems to break some Add-ons and @Aaron Carlisle (Blendify) reported an error, too:

1​Traceback (most recent call last):
2​ File "/home/aaron/BlenderDev/build_linux/bin/2.78/scripts/startup/bl_ui/properties_particle.py", line 755, in draw
3​ subsub.operator("particle.target_move_up", icon='MOVE_UP_VEC', text="")
4​TypeError: UILayout.operator(): error with keyword argument "icon" - enum "MOVE_UP_VEC" not found in ('NONE', 'QUESTION', 'ERROR', 'CANCEL', 'TRIA_RIGHT', 'TRIA_DOWN', 'TRIA_LEFT', 'TRIA_UP', 'ARROW_LEFTRIGHT', 'PLUS', 'DISCLOSURE_TRI_DOWN', 'DISCLOSURE_TRI_RIGHT', 'RADIOBUT_OFF', 'RADIOBUT_ON', 'MENU)
Could reproduce this quite easily (add particle system, set physics type to "Keyed").

Thu, Jan 5, 3:32 AM
Julian Eisel (Severin) created P433 Missing Vec Icon Error.
Thu, Jan 5, 3:30 AM
Julian Eisel (Severin) committed rB7f173aea9f59: Remove "Use Global Scene" option (authored by Julian Eisel (Severin)).
Remove "Use Global Scene" option
Thu, Jan 5, 1:16 AM
Julian Eisel (Severin) committed rBdc76cd65ccb3: Remove redundant Depsgraph update call (authored by Julian Eisel (Severin)).
Remove redundant Depsgraph update call
Thu, Jan 5, 1:00 AM
Julian Eisel (Severin) committed rBb809b02ea58b: Merge branch 'blender2.8' into workspaces (authored by Julian Eisel (Severin)).
Merge branch 'blender2.8' into workspaces
Thu, Jan 5, 12:37 AM
Julian Eisel (Severin) committed rBe42e1769b36f: Merge branch 'master' into blender2.8 (authored by Julian Eisel (Severin)).
Merge branch 'master' into blender2.8
Thu, Jan 5, 12:36 AM
Julian Eisel (Severin) committed rBff829a365f0d: Fix minor mistake in python UI code (authored by Julian Eisel (Severin)).
Fix minor mistake in python UI code
Thu, Jan 5, 12:19 AM
Julian Eisel (Severin) committed rB82b9e1e3126a: Show 'Manipulate Center Points' in weight paint mode (authored by Julian Eisel (Severin)).
Show 'Manipulate Center Points' in weight paint mode
Thu, Jan 5, 12:15 AM

Wed, Jan 4

Julian Eisel (Severin) committed rB73eb89c64343: Make object mode part of the workspace (authored by Julian Eisel (Severin)).
Make object mode part of the workspace
Wed, Jan 4, 11:37 PM
Julian Eisel (Severin) committed rB9206c3d40a82: Move workspace DNA back into DNA module (authored by Julian Eisel (Severin)).
Move workspace DNA back into DNA module
Wed, Jan 4, 2:25 AM
Julian Eisel (Severin) committed rB2ff803992c29: Properly append screens with workspaces (authored by Julian Eisel (Severin)).
Properly append screens with workspaces
Wed, Jan 4, 1:13 AM
Julian Eisel (Severin) committed rB44088be22d01: Merge branch 'blender2.8' into workspaces (authored by Julian Eisel (Severin)).
Merge branch 'blender2.8' into workspaces
Wed, Jan 4, 12:55 AM
Julian Eisel (Severin) committed rB18ae49948fad: Make workspaces appendable, but non-linkable (authored by Julian Eisel (Severin)).
Make workspaces appendable, but non-linkable
Wed, Jan 4, 12:51 AM

Mon, Jan 2

Julian Eisel (Severin) committed rB7cda7bd22ef6: Make workspaces append-/linkable (authored by Julian Eisel (Severin)).
Make workspaces append-/linkable
Mon, Jan 2, 2:53 AM

Sat, Dec 31

Julian Eisel (Severin) added a comment to T37554: Tools Workflow.

@Bartosz Moniewski (monio), there doesn't seem a real need for a discussion platform just for the doc, so for general feedback it's best to give it here -> https://code.blender.org/2016/12/highlights-of-workflow-workshop/. If you have a more drafted proposal, feel free to mail to bf-interface first. We can then check on creating a separate design task if needed.

Sat, Dec 31, 6:12 PM · User Interface, BF Blender
Julian Eisel (Severin) committed rB6e1db12a1286: Rename "Default" workspace to "General" (authored by Julian Eisel (Severin)).
Rename "Default" workspace to "General"
Sat, Dec 31, 6:00 PM
Julian Eisel (Severin) committed rBfca739e7317c: Remove workspaces/screen-layouts from default startup.blend except of… (authored by Julian Eisel (Severin)).
Remove workspaces/screen-layouts from default startup.blend except of…
Sat, Dec 31, 5:54 PM
Julian Eisel (Severin) committed rBd19ebcbe07be: Use new after lib-linking versioning (authored by Julian Eisel (Severin)).
Use new after lib-linking versioning
Sat, Dec 31, 3:45 PM
Julian Eisel (Severin) committed rBf6a43e07abe8: Merge branch 'blender2.8' into workspaces (authored by Julian Eisel (Severin)).
Merge branch 'blender2.8' into workspaces
Sat, Dec 31, 2:12 AM
Julian Eisel (Severin) committed rBcbaaeb8d9b6c: Deprecate Screen.scene completely (authored by Julian Eisel (Severin)).
Deprecate Screen.scene completely
Sat, Dec 31, 2:01 AM

Sat, Dec 24

Julian Eisel (Severin) committed rB0bd8b8fc7175: Add/use function to get/set window workspace (authored by Julian Eisel (Severin)).
Add/use function to get/set window workspace
Sat, Dec 24, 1:32 AM

Fri, Dec 23

Julian Eisel (Severin) committed rBf98cab1c4ba2: Remove temp workspace when closing temp window (e.g. UserPrefs) (authored by Julian Eisel (Severin)).
Remove temp workspace when closing temp window (e.g. UserPrefs)
Fri, Dec 23, 8:42 PM
Julian Eisel (Severin) committed rB4597b93b526c: Make undo and file loading without UI work (authored by Julian Eisel (Severin)).
Make undo and file loading without UI work
Fri, Dec 23, 8:35 PM

Dec 22 2016

Julian Eisel (Severin) committed rBe9ba64cb9d2a: Fix incorrect RNA function parameter flags (authored by Julian Eisel (Severin)).
Fix incorrect RNA function parameter flags
Dec 22 2016, 2:06 PM
Julian Eisel (Severin) committed rB5e31e0723017: Fix wrong return type in blenderplayer stubs (authored by Julian Eisel (Severin)).
Fix wrong return type in blenderplayer stubs
Dec 22 2016, 2:36 AM
Julian Eisel (Severin) committed rB52a80cfc6b27: Merge branch 'blender2.8' into workspaces (authored by Julian Eisel (Severin)).
Merge branch 'blender2.8' into workspaces
Dec 22 2016, 2:27 AM
Julian Eisel (Severin) committed rBb7e91618330c: Make 3D View scene data syncing work with window level scenes. (authored by Julian Eisel (Severin)).
Make 3D View scene data syncing work with window level scenes.
Dec 22 2016, 1:58 AM

Dec 21 2016

Julian Eisel (Severin) edited projects for T50126: Modeling - Freeze - Crash Graphics Card - White screen, added: BF Blender; removed Mesh Modeling.

Please, let us handle the project tagging.

Dec 21 2016, 12:06 PM · BF Blender
Julian Eisel (Severin) committed rB40272b43c040: Fix crashes when opening new windows (authored by Julian Eisel (Severin)).
Fix crashes when opening new windows
Dec 21 2016, 3:53 AM
Julian Eisel (Severin) committed rB61ac773ac1d5: Find correct scene from screen in RNA callbacks (authored by Julian Eisel (Severin)).
Find correct scene from screen in RNA callbacks
Dec 21 2016, 3:53 AM
Julian Eisel (Severin) moved T37420: Default Keymap: Review and/or Rework Selection from Keymap/User Preferences to Blender 2.8: Input Map on the User Interface board.
Dec 21 2016, 1:54 AM · User Interface, BF Blender
Julian Eisel (Severin) moved T37423: Default Keymap: Rework Mode Switching on Objects from Keymap/User Preferences to Blender 2.8: Input Map on the User Interface board.
Dec 21 2016, 1:54 AM · BF Blender, User Interface
Julian Eisel (Severin) moved T37417: Default Keymap: Revamp from Blender 2.8 Design to Blender 2.8: Input Map on the User Interface board.
Dec 21 2016, 1:54 AM · BF Blender, User Interface
Julian Eisel (Severin) added a comment to T31724: UI Panels: Background color of disabled elements changes.

This appears to be fixed now, removed item from the ToDo list.

Dec 21 2016, 1:45 AM · BF Blender, User Interface
Julian Eisel (Severin) added a comment to T37554: Tools Workflow.

We should probably prepare some location to leave feedback about the doc at. I'll check on this tomorrow and keep you posted.

Dec 21 2016, 1:04 AM · User Interface, BF Blender
Julian Eisel (Severin) moved T37429: Address Missing or Poor Tooltips from General Interface to Blender 2.8: Tools on the User Interface board.
Dec 21 2016, 12:47 AM · BF Blender, User Interface
Julian Eisel (Severin) moved T39835: "Topbar" Tabs from General Interface to Blender 2.8 Design on the User Interface board.
Dec 21 2016, 12:47 AM · BF Blender, User Interface
Julian Eisel (Severin) moved T42750: Keymap entries not overridden correctly. from Keymap/User Preferences to Bugs/Conflicts/etc. on the User Interface board.
Dec 21 2016, 12:46 AM · User Interface, BF Blender
Julian Eisel (Severin) added a comment to T37554: Tools Workflow.

So operators like Grab, Scale, Rotate, Extrude or Bevel will behave like today when we execute them via shortcut in viewport. Right?
Are there any proposals/docs about separating this behaviors?

Nothing really specific on this point, but I do recommend to read this -> https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup#Tool_Workflow
It was never even considered an option to drop the shortcut driven workflow. It was always clear that a solution to the mentioned problems would have to co-exist with the shortcut workflow.

Dec 21 2016, 12:45 AM · User Interface, BF Blender
Julian Eisel (Severin) closed T37450: Tool settings panel location in the UI as "Resolved".

During the 2.8 UI workshop we agreed on adding a global top-bar that would contain the tool settings (similar to what's been proposed here). We'll probably also split the settings into basic and advanced settings (with a 'more' button opening a popup), to save space and to not make the user worry about unnecessary options.
More info: https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup#Top_Bar

Dec 21 2016, 12:20 AM · User Interface, BF Blender

Dec 20 2016

Julian Eisel (Severin) closed T37440: Options for tools in UV/Image Editor show up in the 3D View as "Resolved".

This is going to be solved with the global top-bar design, see https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup#Top_Bar.
Closing as resolved.

Dec 20 2016, 11:49 PM · User Interface, BF Blender
Julian Eisel (Severin) moved T38587: Multi-Button Drag: not working properly for Object Dimensions from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:46 PM · BF Blender, User Interface
Julian Eisel (Severin) added a comment to T44666: Support for changing all selected items at once.

Merged in a pretty similar task. This is planned to be handled as part of the 2.8 project.

Dec 20 2016, 11:45 PM · User Interface
Julian Eisel (Severin) merged task T37902: Properties UI: Multiple objects into T44666: Support for changing all selected items at once.
Dec 20 2016, 11:45 PM · BF Blender, User Interface
Julian Eisel (Severin) merged T37902: Properties UI: Multiple objects into T44666: Support for changing all selected items at once.
Dec 20 2016, 11:45 PM · User Interface
Julian Eisel (Severin) moved T40537: Holding down "R" causes rapid switching between rotate and trackball rotate from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:25 PM · User Interface, BF Blender
Julian Eisel (Severin) moved T44666: Support for changing all selected items at once from Backlog to Blender 2.8 Design on the User Interface board.
Dec 20 2016, 11:18 PM · User Interface
Julian Eisel (Severin) moved T46163: NLA properties with drivers aren't displayed as having drivers from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:13 PM · Animation, User Interface, BF Blender
Julian Eisel (Severin) moved T46540: In-frame node selection issue from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:13 PM · User Interface, BF Blender, Nodes
Julian Eisel (Severin) moved T46702: Material Node Groups bug connections with shortcut "F" from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:12 PM · User Interface, Compositing, BF Blender
Julian Eisel (Severin) moved T48241: Bad contrast in box() layout within Popup Windows from Blender 2.8 Design to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:10 PM · BF Blender, User Interface
Julian Eisel (Severin) moved T48241: Bad contrast in box() layout within Popup Windows from Backlog to Blender 2.8 Design on the User Interface board.
Dec 20 2016, 11:10 PM · BF Blender, User Interface
Julian Eisel (Severin) added a comment to T48461: Pinning Bones/Constraint Tabs in Properties Editor doesn't work.

Code works as intended only with IDs, which bones aren't. Changing to ToDo.

Dec 20 2016, 11:10 PM · User Interface, BF Blender
Julian Eisel (Severin) changed Type from Bug to To Do on T48461: Pinning Bones/Constraint Tabs in Properties Editor doesn't work.
Dec 20 2016, 11:09 PM · User Interface, BF Blender
Julian Eisel (Severin) moved T49498: Continuous Grab not working properly on macOS (Sierra) from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:08 PM · User Interface, Platform: Mac OS X, BF Blender
Julian Eisel (Severin) moved T49514: Camera rotation bug on mac from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:07 PM · User Interface, Platform: Mac OS X, BF Blender
Julian Eisel (Severin) closed T49869: lost maps projection (cube, cilinder etc) in viewport "material view" as "Archived".

Okay, this seems like a known limitation. It's probably not worth moving this to the ToDo list as BI is planned to be replaced by the viewport engine anyway.
Thanks for the report nevertheless.

Dec 20 2016, 11:07 PM · Rendering, User Interface, BF Blender
Julian Eisel (Severin) moved T49919: Invoke popup menu has issue with operators that have custom keymaps from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:04 PM · User Interface, Python, BF Blender
Julian Eisel (Severin) moved T49960: Units Feet and Inches from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:04 PM · User Interface, BF Blender
Julian Eisel (Severin) moved T49979: Color ramp HSV, Far-mode have wrong behavior from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:03 PM · User Interface, BF Blender
Julian Eisel (Severin) moved T50125: Shortcut keys missing in menus for Clear Location, Rotation, and Scale from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:03 PM · User Interface, BF Blender
Julian Eisel (Severin) moved T49973: HotKey conflict (weight paint) from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:03 PM · User Interface, BF Blender
Julian Eisel (Severin) moved T50137: UV edge is not displayed from Backlog to Bugs/Conflicts/etc. on the User Interface board.
Dec 20 2016, 11:03 PM · User Interface, BF Blender
Julian Eisel (Severin) removed projects from T50126: Modeling - Freeze - Crash Graphics Card - White screen: User Interface, Platform: Windows, Modifiers, OpenGL / Gfx.

Removing all project tags but BF Blender for until we now what actually causes the issue.

Dec 20 2016, 10:58 PM · BF Blender