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Sonny Campbell (SonnyC)
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Feb 18 2022, 1:44 PM (24 w, 3 d)

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Feb 20 2022

Sonny Campbell (SonnyC) added a comment to T95012: Add CreateInfo for GPU_SHADER_2D_WIDGET_SHADOW.

Happy to help!

Feb 20 2022, 11:20 PM · Good First Issue, EEVEE & Viewport
Sonny Campbell (SonnyC) added a comment to T95012: Add CreateInfo for GPU_SHADER_2D_WIDGET_SHADOW.

So I did some more digging and from what I can tell, the only place GPU_SHADER_2D_WIDGET_SHADOW is used is in ui_draw_dropshadow() in interface_draw.c, however ui_draw_dropshadow() isn't actually called anywhere.

Feb 20 2022, 8:27 PM · Good First Issue, EEVEE & Viewport

Feb 18 2022

Sonny Campbell (SonnyC) added a comment to T95012: Add CreateInfo for GPU_SHADER_2D_WIDGET_SHADOW.

Hey @Jeroen Bakker (jbakker), I have a change locally for this task that compiles and runs fine, but I'm not 100% sure what I should be looking for. Where exactly should I be looking for the shadow?

Feb 18 2022, 3:46 PM · Good First Issue, EEVEE & Viewport