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Stanislav Ovcharov (Stan1)
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User Since
Apr 17 2016, 4:26 PM (265 w, 13 h)

Recent Activity

Mar 10 2021

Stanislav Ovcharov (Stan1) closed T76472: Graph Editor: Fcurve extrapolation visibility as Resolved.
Mar 10 2021, 4:50 AM · BF Blender, Animation & Rigging

Mar 2 2021

Stanislav Ovcharov (Stan1) awarded T86180: Select Grouped for Animation Editors a Love token.
Mar 2 2021, 7:15 AM · Animation & Rigging

Mar 1 2021

Stanislav Ovcharov (Stan1) updated the summary of D10442: Graph Editor: FCurve Extrapolation Visibility.
Mar 1 2021, 3:58 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) updated the summary of D10442: Graph Editor: FCurve Extrapolation Visibility.
Mar 1 2021, 3:57 PM · Animation & Rigging

Feb 24 2021

Stanislav Ovcharov (Stan1) accepted D10442: Graph Editor: FCurve Extrapolation Visibility.
Feb 24 2021, 8:19 AM · Animation & Rigging

Feb 23 2021

Stanislav Ovcharov (Stan1) added a comment to T76472: Graph Editor: Fcurve extrapolation visibility .
Feb 23 2021, 10:50 AM · BF Blender, Animation & Rigging

Feb 17 2021

Stanislav Ovcharov (Stan1) accepted D10442: Graph Editor: FCurve Extrapolation Visibility.
Feb 17 2021, 8:03 AM · Animation & Rigging

Feb 16 2021

Stanislav Ovcharov (Stan1) added a comment to T76472: Graph Editor: Fcurve extrapolation visibility .

no he just started :)

Feb 16 2021, 2:39 PM · BF Blender, Animation & Rigging
Stanislav Ovcharov (Stan1) added a comment to T76472: Graph Editor: Fcurve extrapolation visibility .

Cool! but it's not resolved yet, isn't it?)

Feb 16 2021, 2:05 PM · BF Blender, Animation & Rigging

Feb 12 2021

Stanislav Ovcharov (Stan1) updated the task description for T82932: Mirror Pose: Custom center of symmetry.
Feb 12 2021, 3:26 PM · BF Blender, Animation & Rigging

Jan 8 2021

Stanislav Ovcharov (Stan1) added a comment to T57003: Copy visual pose and paste over frame range.

Paste Pose over frame range - Isn't it how Propagate pose tool work?

Jan 8 2021, 2:56 AM · Animation & Rigging, BF Blender

Nov 23 2020

Stanislav Ovcharov (Stan1) created T82932: Mirror Pose: Custom center of symmetry.
Nov 23 2020, 10:45 AM · BF Blender, Animation & Rigging

Nov 12 2020

Stanislav Ovcharov (Stan1) updated the task description for T76472: Graph Editor: Fcurve extrapolation visibility .
Nov 12 2020, 5:02 PM · BF Blender, Animation & Rigging
Stanislav Ovcharov (Stan1) added a comment to T76472: Graph Editor: Fcurve extrapolation visibility .

So it was chosen to implement first the simplest way, just on \ off.
On: shows extrapolated curves.
Off. doesn't show extrapolated curves at all, whether it is a cycle, a linear extrapolation or a constant.

Nov 12 2020, 4:40 PM · BF Blender, Animation & Rigging

Nov 11 2020

Stanislav Ovcharov (Stan1) added a comment to T75717: New pointcloud object type.

I don't know would it be useful or not but there is a open source project for point cloud processing as it should be for Lidar data. It called Cloud compare - https://www.danielgm.net/cc/

Nov 11 2020, 8:25 AM · Nodes & Physics, BF Blender

Oct 30 2020

Stanislav Ovcharov (Stan1) added a comment to T76472: Graph Editor: Fcurve extrapolation visibility .

I think this all needs to be much simpler.

On: shows extrapolated curves.
Off. doesnt show extrapolated curves at all, wether it is a cycle, a linear extrapolation or a constant.

The whole idea is to be able to get rid of the extra drawing in the graph editor that makes it harder to view.
Wether we want theeming options for when the extrapolated curves are on I think its secondary (could be a slider for opacity).

Oct 30 2020, 1:55 PM · BF Blender, Animation & Rigging

Oct 27 2020

Stanislav Ovcharov (Stan1) updated the task description for T76472: Graph Editor: Fcurve extrapolation visibility .
Oct 27 2020, 7:43 PM · BF Blender, Animation & Rigging
Stanislav Ovcharov (Stan1) updated the task description for T76472: Graph Editor: Fcurve extrapolation visibility .
Oct 27 2020, 1:22 PM · BF Blender, Animation & Rigging
Stanislav Ovcharov (Stan1) updated the task description for T76472: Graph Editor: Fcurve extrapolation visibility .
Oct 27 2020, 1:22 PM · BF Blender, Animation & Rigging

Oct 1 2020

Adam Smith (Adam.S) awarded T76472: Graph Editor: Fcurve extrapolation visibility a Love token.
Oct 1 2020, 11:20 AM · BF Blender, Animation & Rigging
Adam Smith (Adam.S) awarded T71238: Graph Editor: Stacked mode for F-curves a Love token.
Oct 1 2020, 10:33 AM · Animation & Rigging

Sep 30 2020

Stanislav Ovcharov (Stan1) awarded D9019: Make the operators that change keyframe data update the motion paths a Love token.
Sep 30 2020, 3:25 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) awarded D9054: Pose Sliding tools improvements a Love token.
Sep 30 2020, 8:45 AM · BF Blender (2.93), User Interface, Animation & Rigging

Sep 11 2020

TonyG (TonyG) awarded T76472: Graph Editor: Fcurve extrapolation visibility a Like token.
Sep 11 2020, 7:33 PM · BF Blender, Animation & Rigging

Sep 4 2020

Stanislav Ovcharov (Stan1) awarded D2149: Cycles: Add optional Blue-Noise Dithered Sobol Sampling a Like token.
Sep 4 2020, 2:49 PM · Cycles, Render & Cycles
Stanislav Ovcharov (Stan1) awarded D8413: Expose non-adaptive subdivision mode in subsurf modifier. a Like token.
Sep 4 2020, 2:47 PM · Modeling, BF Blender

Sep 1 2020

Stanislav Ovcharov (Stan1) added a comment to D7997: UI: FModifier layout updates, drag and drop.

Is it hard to implement some kind of 'Apply' buttons for Fmodifiers for baking them to fcurves? Bake curve from Key menu does a weird things with it, not usable at all

Sep 1 2020, 8:02 PM · Animation & Rigging, User Interface

Aug 30 2020

Stanislav Ovcharov (Stan1) awarded D8752: Graph Editor : Fix for f-curves limitation a Love token.
Aug 30 2020, 7:54 PM · BF Blender (2.91), Animation & Rigging

May 27 2020

Stanislav Ovcharov (Stan1) added a comment to T72936: wrong direction of gizmo displays in the viewport for bones in the world space.

Didn't get it, If person may not fix it, shouldn't it be commented here?

May 27 2020, 6:27 PM · BF Blender, User Interface, Animation & Rigging

May 26 2020

Stanislav Ovcharov (Stan1) awarded rB219ce574b565: Revert "UI: View3D Cursor Changes" a Love token.
May 26 2020, 12:46 PM

May 25 2020

Stanislav Ovcharov (Stan1) added a comment to T73479: 3D View Selection Occlusion (Select Through) .

agreed, splitting selection mode per editing mode is quite annoying

May 25 2020, 7:28 PM · Modeling, BF Blender

May 15 2020

Stanislav Ovcharov (Stan1) updated the task description for T76472: Graph Editor: Fcurve extrapolation visibility .
May 15 2020, 12:30 PM · BF Blender, Animation & Rigging

May 13 2020

CobraA (CobraA) awarded T76472: Graph Editor: Fcurve extrapolation visibility a Love token.
May 13 2020, 11:44 PM · BF Blender, Animation & Rigging

May 12 2020

Stanislav Ovcharov (Stan1) added a comment to T76472: Graph Editor: Fcurve extrapolation visibility .

only when the visibility of the extra is on, in anytype, to easily distinguish between the "live curve" and the generated one

May 12 2020, 4:43 PM · BF Blender, Animation & Rigging
Stanislav Ovcharov (Stan1) added a comment to T76472: Graph Editor: Fcurve extrapolation visibility .

A small suggestion. I think it would be useful if the extrapolation part of the curves is a drawn a bit different.(lower opacity, dotted, a bit tinner etc.) It gives a bit more information, so you know there are no keyframes prior or following what you see.

Do you mean to use it with Linear and Cycle extrapolation types only when extrapolation is off?

May 12 2020, 2:59 PM · BF Blender, Animation & Rigging
Oskar (Oskar) awarded T71238: Graph Editor: Stacked mode for F-curves a Love token.
May 12 2020, 2:04 PM · Animation & Rigging

May 11 2020

Stanislav Ovcharov (Stan1) updated the task description for T76472: Graph Editor: Fcurve extrapolation visibility .
May 11 2020, 3:43 PM · BF Blender, Animation & Rigging

May 7 2020

Stanislav Ovcharov (Stan1) updated the task description for T76472: Graph Editor: Fcurve extrapolation visibility .
May 7 2020, 8:10 PM · BF Blender, Animation & Rigging
Stanislav Ovcharov (Stan1) updated the task description for T76472: Graph Editor: Fcurve extrapolation visibility .
May 7 2020, 1:02 PM · BF Blender, Animation & Rigging

May 6 2020

Stanislav Ovcharov (Stan1) created T76472: Graph Editor: Fcurve extrapolation visibility .
May 6 2020, 12:15 PM · BF Blender, Animation & Rigging

Apr 18 2020

Stanislav Ovcharov (Stan1) added a comment to rB303b49ea37b7: Add Onion Skin support to Annotations.

@Stanislav Ovcharov (Stan1) I have decided to add the onion to VSE, but it's for 2.90... I cannot add anything now to 2.83 (is closed)

https://developer.blender.org/rBfda754145ae5a63c95942ded70e9713f06a48818

Apr 18 2020, 11:06 AM
Stanislav Ovcharov (Stan1) added a comment to rB303b49ea37b7: Add Onion Skin support to Annotations.

@Antonio Vazquez (antoniov) I see.. This is bad. cause it was very handy for analyzing video references, e.g. spacing and for animation reviews. So now you have to use 2.79 instead for that purpose.

Apr 18 2020, 10:32 AM
Stanislav Ovcharov (Stan1) added a comment to T73686: Motion Paths not working with BlenRig armatures.

It did the trick for IK only. Motion path still doesn't work with FK with autohide disabled

Apr 18 2020, 6:41 AM · Animation & Rigging, BF Blender

Apr 17 2020

Stanislav Ovcharov (Stan1) added a comment to T73686: Motion Paths not working with BlenRig armatures.

@Juan Pablo Bouza (jpbouza) Quick test: Motion path works fine and fast on rigify meta-rig but on blenrig 5 add from armature menu it doesn't work, looks like whole bone's path is on first calculated frame and it calculates much longer than rigify. And there is no difference with blenrig 5 addon on or off. Blender 2.83 Win 8.1

Apr 17 2020, 9:51 PM · Animation & Rigging, BF Blender
Stanislav Ovcharov (Stan1) added a comment to rB303b49ea37b7: Add Onion Skin support to Annotations.

@Antonio Vazquez (antoniov) There is still no onion skins for annotations in VSE in 2.82-2.83. Is it going to be added in master?

Apr 17 2020, 7:06 PM

Mar 10 2020

Stanislav Ovcharov (Stan1) renamed T71238: Graph Editor: Stacked mode for F-curves from Stacked mode for F-curves in Graph editor. to Graph Editor: Stacked mode for F-curves.
Mar 10 2020, 5:19 AM · Animation & Rigging

Feb 18 2020

Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Feb 18 2020, 6:34 AM · Animation & Rigging
Stanislav Ovcharov (Stan1) added a comment to T71238: Graph Editor: Stacked mode for F-curves.

@Luciano Muñoz Sessarego (looch) Yep. That was kind of misunderstanding, I definitely meant disappearing when I said - "delete channels from stacked mode".
Yes. your example is great and it should work like this.

Feb 18 2020, 6:07 AM · Animation & Rigging

Feb 17 2020

Stanislav Ovcharov (Stan1) added a comment to T71238: Graph Editor: Stacked mode for F-curves.

I didnt get how it suppose to be to add some channels while in stacked mode. To remove some channels right from stack was a good thought but seems that someone said that it would be excessive.
Oh, it was dr. Sybren - "That's a hard NO for me. Deleting should be deleting. Hiding from some list is not deleting. "
it was answer for my - "Well.. I meant when you press Delete hotkey you just remove selected channel from the stack but not delete it as in the non-stacked view mode. (also there could be some confirm menu after you press delete hotkey - remove channels from stack)"
But maybe I did get him wrong

Feb 17 2020, 8:25 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) added a comment to T71238: Graph Editor: Stacked mode for F-curves.

couldnt one just select more or less while in stacked view and it refreshing itself according to that selection?

Feb 17 2020, 8:02 PM · Animation & Rigging

Feb 1 2020

Stanislav Ovcharov (Stan1) added a comment to T73481: Design: Animation Caching.

I totally agree with @Luciano Muñoz Sessarego (looch) in https://developer.blender.org/T68908
and especially:

Caching feel seamless and run in the background like caching video on a video editor (not vse XP) while editing.
Also whatever thing is visible should be cached, if there is hair, cloth, it should all be able to be part of this cache.

Feb 1 2020, 8:31 PM · Animation & Rigging

Jan 29 2020

Stanislav Ovcharov (Stan1) placed T71238: Graph Editor: Stacked mode for F-curves up for grabs.
Jan 29 2020, 3:05 PM · Animation & Rigging

Jan 8 2020

Stanislav Ovcharov (Stan1) updated the task description for T72936: wrong direction of gizmo displays in the viewport for bones in the world space.
Jan 8 2020, 11:08 AM · BF Blender, User Interface, Animation & Rigging
Stanislav Ovcharov (Stan1) added a comment to T72936: wrong direction of gizmo displays in the viewport for bones in the world space.

@William Reynish (billreynish) Sure. here it is

Probably your transform orientation was not Gimbal. Here is another gif -

Jan 8 2020, 8:16 AM · BF Blender, User Interface, Animation & Rigging

Jan 7 2020

Stanislav Ovcharov (Stan1) renamed T72936: wrong direction of gizmo displays in the viewport for bones in the world space from wrong direction of bone displays in the viewport to wrong direction of gizmo displays in the viewport for bones in the world space.
Jan 7 2020, 8:13 AM · BF Blender, User Interface, Animation & Rigging

Jan 6 2020

Stanislav Ovcharov (Stan1) created T72936: wrong direction of gizmo displays in the viewport for bones in the world space.
Jan 6 2020, 4:53 PM · BF Blender, User Interface, Animation & Rigging

Dec 13 2019

Stanislav Ovcharov (Stan1) added a comment to T59313: Rig disapears.

Is this still an issue? If it is, can someone write down some steps to reproduce this?

Dec 13 2019, 2:31 PM · Animation & Rigging, BF Blender

Dec 7 2019

RedMser (RedMser) awarded T71238: Graph Editor: Stacked mode for F-curves a Love token.
Dec 7 2019, 12:55 PM · Animation & Rigging

Dec 1 2019

Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Dec 1 2019, 5:13 AM · Animation & Rigging
Stanislav Ovcharov (Stan1) added a comment to T71238: Graph Editor: Stacked mode for F-curves.

I don't think it needs to 'delete' the curves. Just unselect the channels and they won't show in the stack anymore.

Dec 1 2019, 4:59 AM · Animation & Rigging

Nov 30 2019

Stanislav Ovcharov (Stan1) added a comment to T71238: Graph Editor: Stacked mode for F-curves.

@Sybren A. Stüvel (sybren) Agreed. Updated description. Fixed all objections for now.

Nov 30 2019, 1:35 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Nov 30 2019, 1:22 PM · Animation & Rigging

Nov 26 2019

Stanislav Ovcharov (Stan1) added a comment to T70634: Graph Editor: Reevaluate Key and Handle Selection Behavior.

It works similar if you check -include handles- in box select preferences but it works in a opposite way, you have to deselect unwanted handles. which I agreed is not so handy as you box select what you want

Nov 26 2019, 2:32 PM · BF Blender (2.82), Animation & Rigging

Nov 22 2019

Stanislav Ovcharov (Stan1) added a comment to T71238: Graph Editor: Stacked mode for F-curves.

i think to make it work with a lot of data.. i would propose to make stacking only for object that is selected. or curves that are selected for example.

Nov 22 2019, 6:27 AM · Animation & Rigging

Nov 21 2019

Stanislav Ovcharov (Stan1) added a comment to T71238: Graph Editor: Stacked mode for F-curves.

Stacked mode replace the classic one when it toggled on.

Is "the classic one" the same as "classic view"? In that case I would name it "non-stacked view" instead to make this distinction explicit.

Fixed.

Only Selected channels in classic view should be added automatically in the stack.

When does this happen?

Nov 21 2019, 6:46 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Nov 21 2019, 5:54 PM · Animation & Rigging
Peter Smith (cruelandunusual) awarded T71238: Graph Editor: Stacked mode for F-curves a Love token.
Nov 21 2019, 1:02 PM · Animation & Rigging

Nov 20 2019

Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Nov 20 2019, 6:04 AM · Animation & Rigging
Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Nov 20 2019, 6:01 AM · Animation & Rigging
Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Nov 20 2019, 5:57 AM · Animation & Rigging

Nov 19 2019

Stanislav Ovcharov (Stan1) added a comment to T71238: Graph Editor: Stacked mode for F-curves.

@Luciano Muñoz Sessarego (looch) @Wayne Dixon (waylow) Yeah, that's good idea. Only Selected channels in classic view should be added automatically in the stack. What was added in stack stays in stack, you can only delete useless channels by yourself. If you want to add some more channels you should switch to classic view, select other channels you want and switch back to the stack mode. I think the new additional channels should be added in the stack below current selected channel in the stack or below all the channels if none of channels is selected. Right?

Nov 19 2019, 9:06 AM · Animation & Rigging

Nov 13 2019

Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Nov 13 2019, 6:47 PM · Animation & Rigging

Nov 12 2019

Stanislav Ovcharov (Stan1) added a comment to T70463: Very Slow Workbench/Eevee Performance.

@Stanislav Ovcharov (Stan1), there is always a way top simplify the scene or make it shareable (delete everything what is not relevant for the bug, replace materials, replace meshes and so

Nov 12 2019, 1:36 PM · EEVEE & Viewport, BF Blender (2.81)

Nov 1 2019

Stanislav Ovcharov (Stan1) added a comment to T71238: Graph Editor: Stacked mode for F-curves.

@Sybren A. Stüvel (sybren) Updated. Should I add more detail or change something?

Nov 1 2019, 7:40 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Nov 1 2019, 7:36 PM · Animation & Rigging

Oct 31 2019

Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Oct 31 2019, 2:44 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) added a comment to T71238: Graph Editor: Stacked mode for F-curves.

@Sybren A. Stüvel (sybren) But we disscused it in the blender chat recently and you said to create design task. I can just remove the wrong screenshots (Done). This request is already on rightclick select - https://blender.community/c/rightclickselect/4jbbbc/

Oct 31 2019, 2:42 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) updated the task description for T71238: Graph Editor: Stacked mode for F-curves.
Oct 31 2019, 1:02 PM · Animation & Rigging
Stanislav Ovcharov (Stan1) created T71238: Graph Editor: Stacked mode for F-curves.
Oct 31 2019, 12:22 PM · Animation & Rigging

Oct 29 2019

Stanislav Ovcharov (Stan1) added a comment to T70463: Very Slow Workbench/Eevee Performance.

@Stanislav Ovcharov (Stan1), without demo .blend file we can not even investigate.

Oct 29 2019, 3:34 PM · EEVEE & Viewport, BF Blender (2.81)
Stanislav Ovcharov (Stan1) added a watcher for Animation & Rigging: Stanislav Ovcharov (Stan1).
Oct 29 2019, 9:38 AM
Stanislav Ovcharov (Stan1) added a comment to T70463: Very Slow Workbench/Eevee Performance.

I have a scene with simple rigged character (rigify+physics) and I get about 20 fps in material preview shading mode in 2.80, and get about only 9 fps in 2.81 in the same file (there is no such difference in a solid mode, 2.80 and 2.81 almost equal). Win 8.1 gtx 970m. last drivers. But in scene with Vincent (blenrig) there is no such a huge difference in material preview mode, 2.81 even a bit faster for a couple of fps. some kind of a mystery..

Oct 29 2019, 9:29 AM · EEVEE & Viewport, BF Blender (2.81)

Aug 29 2019

Stanislav Ovcharov (Stan1) awarded D5621: UI: Graph Editor: Use dopesheet keyframe markers and colours a Like token.
Aug 29 2019, 8:44 AM · User Interface, BF Blender, Animation & Rigging

Jun 17 2019

Stanislav Ovcharov (Stan1) added a comment to T65120: Cycles crashes while rendering animation in video file.

No more crashes while rendering this file on today build - hash: 12da679fa094
So problem is probably solved

Jun 17 2019, 6:55 AM · BF Blender

Jun 1 2019

Stanislav Ovcharov (Stan1) added a comment to T65120: Cycles crashes while rendering animation in video file.

Indeed, here is a copy 640x360p with no denoising and 1 sample.


It has crashed on frame 60 or so this time on 2.8 last build ( commit date: 2019-05-31 22:45, hash: rBcc600de6695a) BUT! I can't reproduce it when trying to write debug logs by running "blender_debug_log.cmd" It won't crash.

Jun 1 2019, 9:38 AM · BF Blender

May 30 2019

Stanislav Ovcharov (Stan1) awarded T63989: Outliner: Select all items in-between when holding Shift a Love token.
May 30 2019, 10:11 AM · BF Blender, User Interface

May 26 2019

Stanislav Ovcharov (Stan1) updated the task description for T65120: Cycles crashes while rendering animation in video file.
May 26 2019, 11:08 AM · BF Blender
Stanislav Ovcharov (Stan1) added a comment to T65120: Cycles crashes while rendering animation in video file.
May 26 2019, 10:18 AM · BF Blender

May 25 2019

Stanislav Ovcharov (Stan1) created T65120: Cycles crashes while rendering animation in video file.
May 25 2019, 4:08 PM · BF Blender

May 23 2019

Stanislav Ovcharov (Stan1) added a comment to T64983: EEVEE viewport smudging / crash with volumes.

Same effect with volume scatter connected to volume socket in world output in eevee

May 23 2019, 5:08 AM · BF Blender

May 21 2019

Stanislav Ovcharov (Stan1) added a comment to T64900: Eevee render out of memory crash.

Pretty sure this is a bug, because my small animation project start to crashes when try to render it. Few days ago everything was fine with rendering. It crashes on last three builds. It render several frames from 60 then crash. Win 8.1, gtx 970m

May 21 2019, 12:39 PM · EEVEE & Viewport, BF Blender

May 13 2019

Stanislav Ovcharov (Stan1) renamed T64546: QUAT \ Euler rigify converter does not work from QUAT \ Euler rigufy converter does not work to QUAT \ Euler rigify converter does not work.
May 13 2019, 11:09 AM · Add-ons (Community), Animation & Rigging
Stanislav Ovcharov (Stan1) added a project to T64546: QUAT \ Euler rigify converter does not work: Animation & Rigging.
May 13 2019, 11:08 AM · Add-ons (Community), Animation & Rigging
Stanislav Ovcharov (Stan1) created T64546: QUAT \ Euler rigify converter does not work.
May 13 2019, 11:08 AM · Add-ons (Community), Animation & Rigging

May 9 2019

Stanislav Ovcharov (Stan1) added a comment to T64303: Box select doesn't work for selecting handles in graph editor.

Not critical at all. The goal is to select just two (or more) e.g. right side handles of two keyframes on different fcurves of specific bone on current frame and than e.g. scale them to zero so both handles had a same position. It allows you to get correct motion without any weird pops or something

May 9 2019, 10:11 AM · Animation & Rigging, BF Blender
Stanislav Ovcharov (Stan1) added a comment to T64303: Box select doesn't work for selecting handles in graph editor.

oh, didn't know that, with include handles it works fine for me. What is parent Graph point?

May 9 2019, 9:14 AM · Animation & Rigging, BF Blender
Stanislav Ovcharov (Stan1) added a comment to T64303: Box select doesn't work for selecting handles in graph editor.

I cannot reproduce this. I can select handles when I set the keymap option to include handles.

Here is a GIF -


Workflow in the Gif: Right click select handles, then Circle select handles, then Box select (do nothing), then Box deselect handles on selected keyframe (do nothing also), and then again Box deselect with "Only selected keyframe handles" option on.

May 9 2019, 6:06 AM · Animation & Rigging, BF Blender

May 8 2019

Stanislav Ovcharov (Stan1) added a comment to T64303: Box select doesn't work for selecting handles in graph editor.

yes, when the option is OFF you can't select single handle (or more) and when option is ON you can't deselect handles and keyframes (to keep selected only single handle)

May 8 2019, 3:11 PM · Animation & Rigging, BF Blender
Stanislav Ovcharov (Stan1) added a project to T64303: Box select doesn't work for selecting handles in graph editor: Animation & Rigging.
May 8 2019, 1:48 PM · Animation & Rigging, BF Blender
Stanislav Ovcharov (Stan1) created T64303: Box select doesn't work for selecting handles in graph editor.
May 8 2019, 12:26 PM · Animation & Rigging, BF Blender