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Steffen Dünner (SteffenD)
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User Since
May 24 2016, 1:39 PM (196 w, 8 h)

Recent Activity

Mon, Feb 10

Steffen Dünner (SteffenD) added a comment to T70490: Blender crashes when going into "rendered" viewport mode using cycles..

This is a main cause for errors, especially with less experienced users. The problem is that any Windows or nVidia drivers update can reset these values in the Registry :(
Allegorithmic had enough "bug" reports because of this issue and so they not only released a documentation on how to fix it but also added a check during the startup of Substance Painter that warns you in case your TdrDelay and TdrDdiDelay values were too low.

Mon, Feb 10, 3:43 PM · Cycles, BF Blender

Wed, Jan 29

Steffen Dünner (SteffenD) awarded D6715: Sculpt: Cloth brush a Love token.
Wed, Jan 29, 10:01 PM · BF Blender (2.83)
Steffen Dünner (SteffenD) added a comment to T73493: Duplicating Nodes Crashes Blender.

No crashes for me in latest 2.83 (e3f89237fecc). Tried duplicating Shader nodes and Compositor nodes.

Wed, Jan 29, 5:14 PM · BF Blender
Steffen Dünner (SteffenD) added a comment to T73494: Jagged Wireframes in 2.83 Alpha..

Can confirm in 2.83 latest (e3f89237fecc)

Wed, Jan 29, 5:12 PM · EEVEE & Viewport, BF Blender

Jan 16 2020

Steffen Dünner (SteffenD) added a comment to T73170: New Scene -> "Full Copy" Crashes Blender.

Funny, yes. If I get rid of the Outliner I can actually do a "Full Copy" without instantly crashing Blender,. But as soon as I change the layout containing a Outliner again it crashes.

Jan 16 2020, 10:06 PM · BF Blender (2.82), Datablocks and Libraries
Steffen Dünner (SteffenD) added a comment to T73170: New Scene -> "Full Copy" Crashes Blender.

Update: Full Copy doesn't crash if the scene is completely empty, i.e. not containing any objects, camera or lights (or anything else).

Jan 16 2020, 9:23 PM · BF Blender (2.82), Datablocks and Libraries
Steffen Dünner (SteffenD) renamed T73170: New Scene -> "Full Copy" Crashes Blender from New Scene -> "Copy Settings" Crashes Blender to New Scene -> "Full Copy" Crashes Blender.
Jan 16 2020, 9:04 PM · BF Blender (2.82), Datablocks and Libraries
Steffen Dünner (SteffenD) renamed T73170: New Scene -> "Full Copy" Crashes Blender from New Scene -> "Full Copy" Crashes Blender to New Scene -> "Copy Settings" Crashes Blender.
Jan 16 2020, 9:03 PM · BF Blender (2.82), Datablocks and Libraries
Steffen Dünner (SteffenD) created T73170: New Scene -> "Full Copy" Crashes Blender.
Jan 16 2020, 8:59 PM · BF Blender (2.82), Datablocks and Libraries

Jan 10 2020

Steffen Dünner (SteffenD) added a comment to D6554: Cycles: Add support for denoising in the viewport.

Are there plans to also support OIDN? There are still lots of non-Optix systems out there and LuxCore is working nicely with OIDN viewport denoising.

Jan 10 2020, 6:47 PM

Dec 30 2019

Steffen Dünner (SteffenD) added a watcher for Tracker Curfew: Steffen Dünner (SteffenD).
Dec 30 2019, 11:11 PM
Steffen Dünner (SteffenD) added a comment to T72314: Fireflies with Environment Map Sampling Resolution Set To "Auto".

Hi there!

Dec 30 2019, 5:53 PM · Render & Cycles, BF Blender

Dec 18 2019

Steffen Dünner (SteffenD) added a comment to T72553: Cycles, inconsistent power units between mesh light and rectangle area light.

If you scale up emitting geometry you get more light because it keeps its brightness (which makes total sense because otherwise you would have to know the total size of the emitting surface).
If you scale an area light it is normalized so that the total amount of emitted light stays the same. Like in real life, your lamp emits a certain amount of light, but if you change the size of the diffuser in front of it you don't get more light but softer / dimmer light.

Dec 18 2019, 7:47 PM · Cycles, Render & Cycles
Steffen Dünner (SteffenD) added a comment to T72471: Custom AOV commit breaks diffuse/glossy direct/indirect passes.

For me this doesn't only happen with HDR lighting, but also with a simple point light and a Principled shader.

Dec 18 2019, 7:20 PM · Render & Cycles, BF Blender
Steffen Dünner (SteffenD) awarded T72471: Custom AOV commit breaks diffuse/glossy direct/indirect passes a Burninate token.
Dec 18 2019, 7:14 PM · Render & Cycles, BF Blender

Dec 17 2019

Steffen Dünner (SteffenD) awarded D6421: Workbench Engine: Add support for UDIM textures a Love token.
Dec 17 2019, 8:43 PM

Dec 11 2019

Steffen Dünner (SteffenD) added a comment to T72314: Fireflies with Environment Map Sampling Resolution Set To "Auto".

With "Manual" samples set to twice the horizontal resolution:

Dec 11 2019, 1:15 AM · Render & Cycles, BF Blender
Steffen Dünner (SteffenD) added a comment to T72314: Fireflies with Environment Map Sampling Resolution Set To "Auto".

Here's a blend file that more clearly shows the problem (also based on a CC0 texture from HDRI Haven).
Just press F12 and see the fireflies, now switch the sampling to "Manual" (which I set to 2048 = twice the horizontal resolution of the environment map) and all is fine with the same amount of samples and no clamping needed.

Dec 11 2019, 1:12 AM · Render & Cycles, BF Blender

Dec 10 2019

Steffen Dünner (SteffenD) awarded rBe760972221e6: Cycles: support for custom shader AOVs a Love token.
Dec 10 2019, 9:05 PM

Dec 9 2019

Steffen Dünner (SteffenD) updated the task description for T72314: Fireflies with Environment Map Sampling Resolution Set To "Auto".
Dec 9 2019, 8:55 PM · Render & Cycles, BF Blender
Steffen Dünner (SteffenD) created T72314: Fireflies with Environment Map Sampling Resolution Set To "Auto".
Dec 9 2019, 8:39 PM · Render & Cycles, BF Blender
Steffen Dünner (SteffenD) awarded T51231: OpenEXR DWA compression should not apply to non-color data passes a Like token.
Dec 9 2019, 2:39 PM · Images & Movies, BF Blender
Steffen Dünner (SteffenD) awarded D5799: Add support for Zstd compression for .blend files a Love token.
Dec 9 2019, 2:32 PM
Steffen Dünner (SteffenD) awarded T66305: Render & Cycles Module a Love token.
Dec 9 2019, 1:41 PM · Render & Cycles, Cycles, Rendering, BF Blender

Dec 4 2019

Steffen Dünner (SteffenD) added a comment to T72175: Crash When Drawing Large Meshes.

I can confirm the subdiv level 5 crash with a simple cube on Linux Mint 19.2
Blender 2.82 e203f69bc3eb

Dec 4 2019, 8:30 PM · GPU / Viewport

Dec 2 2019

Steffen Dünner (SteffenD) added a comment to T72126: Maya with subdivision creates artifacts..

I guess / hope this was already fixed by https://developer.blender.org/rB1e480840a2123a6b61e7aa3e6f7935b6654f9981

Dec 2 2019, 7:20 PM · BF Blender

Nov 29 2019

Steffen Dünner (SteffenD) added a comment to T71986: Alembic: object constraints animation no longer exported.

:) You're welcome. Thanks for taking care of this.

Nov 29 2019, 3:34 PM · Alembic, Data, Assets & I/O, BF Blender

Nov 27 2019

Steffen Dünner (SteffenD) created T71986: Alembic: object constraints animation no longer exported.
Nov 27 2019, 11:09 PM · Alembic, Data, Assets & I/O, BF Blender
Steffen Dünner (SteffenD) awarded D6154: Cycles: Add Random Per Island attribute. a Love token.
Nov 27 2019, 3:43 PM

Nov 26 2019

Steffen Dünner (SteffenD) awarded T68915: Light linking a Love token.
Nov 26 2019, 4:23 PM · Cycles, BF Blender

Nov 12 2019

Steffen Dünner (SteffenD) added a comment to T54862: Multi-Object Properties Editing.

I just fired up my old and trusty Softimage 2015 because it had a very nice multi-select behaviour: If you select 2 or more objects with different attributes, it displayed an empty value for everything that wasn't set to the same value in all objects. If you now typed in a new value it set it to the same for all objects. BUT: if you entered something like "2+" it added 2 to all of the selected objects' property values. Very very nice. You could even enter expressions to e.g. randomize a value per object.

Nov 12 2019, 10:53 PM · User Interface
Steffen Dünner (SteffenD) awarded T63477: Update Tissue addon 2.8 a Love token.
Nov 12 2019, 7:07 PM · Add-ons

Nov 6 2019

Steffen Dünner (SteffenD) added a comment to T70915: Diffuse materials glow in corners or small gaps when using Principled Shader in Cycles.

Here's your original material with a diffuse of HSV 0.5, 0.5, 1.0:

Nov 6 2019, 5:46 PM · Cycles, Render & Cycles, BF Blender

Oct 13 2019

Steffen Dünner (SteffenD) added a comment to T70795: Render > Display Mode gone from 2.81?.

The setting is in the preferences now (where it belongs!):

Oct 13 2019, 10:21 PM · BF Blender

Oct 8 2019

Steffen Dünner (SteffenD) awarded D3959: Compositor: Redesign Cryptomatte node for better usability a Love token.
Oct 8 2019, 2:25 PM

Sep 20 2019

Steffen Dünner (SteffenD) added a comment to rBcd5c70630318: Blender manpage generator: use blender build date instead of current time..

Both issues should be fixed now, thanks for the heads up.

Sep 20 2019, 1:14 PM

Sep 19 2019

Steffen Dünner (SteffenD) added a comment to rBcd5c70630318: Blender manpage generator: use blender build date instead of current time..

Hrmmpff… yeah, that parameter is new in py 3.7… I will use stdout one instead, that way older sys python can still be used here.

Sep 19 2019, 12:09 PM
Steffen Dünner (SteffenD) added a comment to rBcd5c70630318: Blender manpage generator: use blender build date instead of current time..

@Steffen Dünner (SteffenD) Which version of python?

Sep 19 2019, 12:04 PM
Steffen Dünner (SteffenD) added a comment to rBcd5c70630318: Blender manpage generator: use blender build date instead of current time..

I'm getting this (on Linux Mint 19.2):

Sep 19 2019, 11:51 AM

Aug 1 2019

Steffen Dünner (SteffenD) added a comment to T60977: Alembic vertex color export does not work in maya.

vertexColor_blender_colorSet1.abc is also working fine in Houdini 17.5:

Aug 1 2019, 5:14 PM · Alembic, BF Blender

Jul 30 2019

Steffen Dünner (SteffenD) added a comment to T56792: Alembic doesn't export custom normals correctly.

@Sybren A. Stüvel (sybren) : I just gave the very latest master ( 7f29fc7415a4 ) a quick try and now the normals are perfect for both Alembic im- and export. Much appreciated! Thanks!

Jul 30 2019, 5:21 PM · Import/Export, Alembic, BF Blender

Jul 18 2019

Steffen Dünner (SteffenD) added a comment to T56792: Alembic doesn't export custom normals correctly.

@Sybren A. Stüvel (sybren) Great to hear! Thanks for your support!

Jul 18 2019, 3:14 PM · Import/Export, Alembic, BF Blender
Steffen Dünner (SteffenD) added a comment to T56792: Alembic doesn't export custom normals correctly.

I don't know if this helps, but I prepared some ABC files in Blender and Houdini which show that Blender currently ignores / destroys the custom normals both on import and on export.
I have an original car hood geometry that looks perfect in Blender. I exported it as an FBX and import it into Houdini. Normals are still OK. Then I export it as an Alembic from Houdini. The normals are still OK, but they aren't imported correctly in Blender.
If I export the geometry with the correct normals as an Alembic from Blender, the normals are being garbled during export. If I import it in Houdini it looks like this:

Jul 18 2019, 2:50 PM · Import/Export, Alembic, BF Blender

May 8 2019

Steffen Dünner (SteffenD) updated the task description for T64326: Screw modifier on curves crash Blender 2.80.
May 8 2019, 8:33 PM · BF Blender
Steffen Dünner (SteffenD) created T64326: Screw modifier on curves crash Blender 2.80.
May 8 2019, 8:30 PM · BF Blender

May 5 2019

Steffen Dünner (SteffenD) created T64182: Bevel shader doesn't work with Embree.
May 5 2019, 10:06 PM · Cycles

Apr 23 2019

Steffen Dünner (SteffenD) added a comment to T63813: Saving images closes Blender.

Awesome! 👍

Apr 23 2019, 7:13 PM · BF Blender
Steffen Dünner (SteffenD) added a comment to T63813: Saving images closes Blender.

OK, did a complete rebuild from scratch and vc16 libs: same crash
And just a few minutes ago a fresh build from the Buildbot came out ( 5a144c797a3b ) and it also crashes on 2 different workstations (the one in the description above and a Threadripper 1950x machine with a GTX 1080, both running Win10 x64).

Apr 23 2019, 5:10 PM · BF Blender
Steffen Dünner (SteffenD) added a comment to T63813: Saving images closes Blender.

Thanks for having a look at it. Just in case it helps, this is what I get if I start and crash Blender from the command line:

Apr 23 2019, 1:32 PM · BF Blender
Steffen Dünner (SteffenD) added a comment to T63813: Saving images closes Blender.

In my case it's the default PNG, 8-bits, RGBA with 15% compression, but it reliably crashes with JPEG and no matter what settings I use.
I already tried loading the factory defaults first but to no avail.

Apr 23 2019, 12:44 PM · BF Blender
Steffen Dünner (SteffenD) created T63813: Saving images closes Blender.
Apr 23 2019, 11:29 AM · BF Blender

Apr 19 2019

Steffen Dünner (SteffenD) added a comment to T63716: Low Roughness Value on Glass Material Causes Artifacts with GPU+CPU Renders.

Confirmed here. Linux Mint 19.1, GTX 1080ti

Apr 19 2019, 12:47 AM · Render & Cycles, Cycles, BF Blender

Apr 15 2019

Steffen Dünner (SteffenD) added a comment to T63632: EXR file rendered without Z pass comes out black.

I remember reporting something very similar some time ago: https://developer.blender.org/T61607

Apr 15 2019, 9:58 PM · BF Blender
Steffen Dünner (SteffenD) created T63631: Shift + Click in Image Editor crashes Blender.
Apr 15 2019, 9:47 PM · BF Blender
Steffen Dünner (SteffenD) awarded D4686: Adaptive Sampling for Cycles. a Love token.
Apr 15 2019, 3:52 PM · Cycles, BF Blender (2.83)

Apr 7 2019

Steffen Dünner (SteffenD) awarded rB42876e5f2de1: OpenVDB: Add Filters and CSG operations to the Level Set C API a Love token.
Apr 7 2019, 4:45 PM

Apr 5 2019

Steffen Dünner (SteffenD) created T63300: Solid + Texture crash Blender.
Apr 5 2019, 10:19 AM · BF Blender

Feb 16 2019

Steffen Dünner (SteffenD) added a comment to T61609: Weird clip start from 3d ortographic views.

I can confirm it on my side. Linux Mint 19.1 / GTX 1080ti. Very latest build of 2.80.

Feb 16 2019, 10:25 PM · BF Blender
Steffen Dünner (SteffenD) created T61607: OpenEXR file with only R channel fails to read.
Feb 16 2019, 2:33 PM · Images & Movies, BF Blender

Feb 7 2019

Steffen Dünner (SteffenD) added a comment to T53341: Weird bug with Particle Instance Modifier.

OK, just tried it and it works. New dependency graph?

Feb 7 2019, 1:01 AM · Modifiers, Physics, Rendering, BF Blender
Steffen Dünner (SteffenD) added a comment to T53341: Weird bug with Particle Instance Modifier.

@Steffen Dünner (SteffenD), do you mind testing latest build from builder.blender.org?

Feb 7 2019, 12:06 AM · Modifiers, Physics, Rendering, BF Blender

Feb 4 2019

Steffen Dünner (SteffenD) added a comment to T61170: Eevee render engine is too buggy.

Have you tried loading the factory settings before? Might be an old startup.blend or preferences saved from an older version of 2.80.
It's also strange that your splash screen says "Branch: blender2.7" while a proper splash screen should look like this:

Feb 4 2019, 7:35 PM · BF Blender

Jan 25 2019

Steffen Dünner (SteffenD) awarded D4255: Cycles: Added feature overrides a Love token.
Jan 25 2019, 3:43 PM · Cycles

Jan 13 2019

Steffen Dünner (SteffenD) created T60468: GPU tiles no longer get denoised.
Jan 13 2019, 3:47 PM · BF Blender

Jan 6 2019

Steffen Dünner (SteffenD) added a watcher for Blender Studio: Steffen Dünner (SteffenD).
Jan 6 2019, 4:25 PM

Jan 4 2019

Steffen Dünner (SteffenD) added a comment to T60153: Blender Cloud Addon 1.11.0 Error Message.

Thanks for the quick help. Working perfectly now with 2.79 and 2.80 :)

Jan 4 2019, 1:58 PM · Blender Cloud, Add-ons
Steffen Dünner (SteffenD) created T60153: Blender Cloud Addon 1.11.0 Error Message.
Jan 4 2019, 1:10 PM · Blender Cloud, Add-ons

Dec 27 2018

Steffen Dünner (SteffenD) added a comment to T59899: Banding Issue.

Can you attach a PNG showing that problem? I have no problems here (2.79 and 2.80 no matter what version). I suspect it's an issue with your display driver (or its settings) or another piece of software that changes the display of images on your laptop.
Do the images @artem ivanov (ixd) posted look OK for you or do they also show banding?

Dec 27 2018, 5:10 PM · Cycles, Rendering, BF Blender: 2.8, Add-ons

Dec 20 2018

Steffen Dünner (SteffenD) added a comment to T59647: Multiresolution Subdivide Crash with render "Simplify" option.

OK, next step. It looks like it's not my user settings but my startup file that contains something that the Multiresolution modifier doesn't like.
If I load factory settings, all is OK. If I load factory settings and then manually load my startup.blend the crash is back...

Dec 20 2018, 3:16 PM · Modeling, BF Blender
Steffen Dünner (SteffenD) added a comment to T59647: Multiresolution Subdivide Crash with render "Simplify" option.

Here's a debug output with the crash:

Dec 20 2018, 2:43 PM · Modeling, BF Blender
Steffen Dünner (SteffenD) added a comment to T59647: Multiresolution Subdivide Crash with render "Simplify" option.

Hmm... for me it happens on 3 completely different computers, both with my own compile and the buildbot versions of 2.80.

Dec 20 2018, 2:31 PM · Modeling, BF Blender
Steffen Dünner (SteffenD) created T59647: Multiresolution Subdivide Crash with render "Simplify" option.
Dec 20 2018, 1:24 AM · Modeling, BF Blender

Dec 3 2018

Steffen Dünner (SteffenD) awarded T54987: Implement Multi-Object Properties Editing a Love token.
Dec 3 2018, 3:12 PM · User Interface
Steffen Dünner (SteffenD) added a comment to T54862: Multi-Object Properties Editing.

Oh I see. Thanks!

Dec 3 2018, 3:12 PM · User Interface
Steffen Dünner (SteffenD) added a comment to T54862: Multi-Object Properties Editing.

This task is marked "Closed, Resolved" but the functionality is not yet inside 2.80. So is this still on the agenda?

Dec 3 2018, 3:06 PM · User Interface

Nov 29 2018

Steffen Dünner (SteffenD) added a comment to T58183: Cycles combined CPU + GPU render crash.

Sorry, can't confirm your other crash problem

Nov 29 2018, 11:12 PM · Rendering, Cycles, BF Blender: 2.8
Steffen Dünner (SteffenD) added a comment to T58215: GPU compute crash .

Could be this? https://developer.blender.org/T58183

Nov 29 2018, 10:55 PM · Rendering, Cycles, BF Blender: 2.8
Steffen Dünner (SteffenD) added a comment to T58205: Blender closes/crash on Rendering .

Sounds a lot like this: https://developer.blender.org/T58183

Nov 29 2018, 10:46 PM · Cycles, BF Blender: 2.8, Rendering
Steffen Dünner (SteffenD) added a comment to T58183: Cycles combined CPU + GPU render crash.

OK, I think I'm onto something! :)

Nov 29 2018, 10:40 PM · Rendering, Cycles, BF Blender: 2.8

Nov 26 2018

Steffen Dünner (SteffenD) awarded D3900: Cycles: Add option to add an additional lobe to the GGX closure to correct for missing energy a Love token.
Nov 26 2018, 2:13 AM

Nov 21 2018

Steffen Dünner (SteffenD) awarded T54862: Multi-Object Properties Editing a Love token.
Nov 21 2018, 10:33 PM · User Interface

Oct 29 2018

Steffen Dünner (SteffenD) added a comment to T57487: Crash with Cryptomatte.

Perhaps related/duplicate of T57485

Oct 29 2018, 9:03 PM · BF Blender
Steffen Dünner (SteffenD) added a comment to T57487: Crash with Cryptomatte.

Funny. I just compiled the very latest master (17d91bcb611b) and it doesn't crash this easily any more.
But it still crashes reliably in CPU mode with "Accurate Mode" off.
Blender 2.80 same thing.

Oct 29 2018, 1:48 PM · BF Blender
Steffen Dünner (SteffenD) created T57487: Crash with Cryptomatte.
Oct 29 2018, 1:38 PM · BF Blender

Oct 9 2018

Steffen Dünner (SteffenD) added a comment to T57109: Flickering artifacts in (animated) DOF areas.

Also happens under Linux Mint with a GTX 780 and with a Xeon / GTX 1080ti.

Oct 9 2018, 2:34 PM · Render & Cycles, Cycles, BF Blender
Steffen Dünner (SteffenD) added a comment to T57109: Flickering artifacts in (animated) DOF areas.

I gave it a closer look and my initial thought also was that the denoiser freaks out. When you disable the denoiser you can see that there's a lot of noise in the rendered image (where it would be a miracle if any denoiser could properly resolve that BTW). But: it's not the denoiser's fault because the flickering artifacts are already present in the "raw" render!
I could reduce the whole scene to only 3 Lego bricks (around the sink) which still gave me the error. The artifacts don't appear if I override all materials with a simple Principled shader. So it looks like the (quite complex) materials (or at least one of them) is faulty or maybe some bump or normal shader doesn't play nicely with a scaling of 0.001 the whole scene is at. Plus I think that setting the render camera limits to 1mm - 2km doesn't help numerical precision either.
It might also be a combination of things that cause this, but the Denoiser is innocent.

Oct 9 2018, 2:10 PM · Render & Cycles, Cycles, BF Blender

Sep 22 2018

Steffen Dünner (SteffenD) awarded D3712: Cloth: improved collisions a Love token.
Sep 22 2018, 12:14 AM · Physics, BF Blender: 2.8

Aug 31 2018

Steffen Dünner (SteffenD) awarded D3608: Cycles: Expose noisy image pass by default when rendering with denoiser a Love token.
Aug 31 2018, 12:08 AM

Aug 28 2018

Steffen Dünner (SteffenD) awarded D2388: Cycles: add support for rendering deformation motion blur from Alembic caches. a Love token.
Aug 28 2018, 1:37 PM · Alembic

Aug 22 2018

Steffen Dünner (SteffenD) awarded D1987: AO, Samples and Alpha Overrides a Love token.
Aug 22 2018, 11:30 AM · Cycles

Aug 6 2018

Steffen Dünner (SteffenD) added a comment to T56234: Artifacts when render in Hybrid mode in version 2.8.

I just gave it another try. Both with 2.79 latest master and 2.80 latest. This time under Windows. No artefacts there as well. So it might be a Mac thing, maybe OpenCL related?!

Aug 6 2018, 3:23 PM · Cycles, BF Blender

Aug 5 2018

Steffen Dünner (SteffenD) added a comment to T56234: Artifacts when render in Hybrid mode in version 2.8.

I guess the problem is not a bug in Cycles but rather a small mistake in your material:

Aug 5 2018, 4:45 PM · Cycles, BF Blender

Aug 3 2018

Steffen Dünner (SteffenD) awarded D3538: Cycles: Added Cryptomatte passes. a Love token.
Aug 3 2018, 10:08 PM · Cycles

Jun 6 2018

Steffen Dünner (SteffenD) added a comment to T55351: Sss gpu render speed degradation.

Depending on your hardware and the scene configuration you might need to fiddle a bit with the tile size to find the sweet spot.
In my case it's almost always 32x32 or 64x64 but that can vary. Like with your scene it's 16x16 although I didn't test 8x8.

Jun 6 2018, 5:04 PM · BF Blender
Steffen Dünner (SteffenD) added a comment to T55351: Sss gpu render speed degradation.

First question: Are you using "Hybrid" rendering in master?

Jun 6 2018, 4:35 PM · BF Blender

May 31 2018

Steffen Dünner (SteffenD) awarded T54951: Properties Editor Design a Love token.
May 31 2018, 9:34 PM · BF Blender: 2.8, User Interface, Code Quest

May 24 2018

Steffen Dünner (SteffenD) awarded D1543: Cycles: Add Support for IES files as textures for light strength a Love token.
May 24 2018, 1:08 AM

May 4 2018

Steffen Dünner (SteffenD) awarded D1973: Cycles: Use proper XYZ <-> Scene Linear conversion instead of assuming sRGB a Burninate token.
May 4 2018, 6:57 PM

Apr 20 2018

Steffen Dünner (SteffenD) awarded T54706: Property Override Design a Love token.
Apr 20 2018, 4:00 PM · Code Quest

Apr 17 2018

Steffen Dünner (SteffenD) added a watcher for Code Quest: Steffen Dünner (SteffenD).
Apr 17 2018, 11:49 PM