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Joseph Brandenburg (TheAngerSpecialist)
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User Since
Apr 29 2018, 8:11 PM (94 w, 3 d)

Recent Activity

Fri, Feb 7

Joseph Brandenburg (TheAngerSpecialist) awarded D6745: Smooth Modifier add invert vgroup option a Piece of Eight token.
Fri, Feb 7, 6:54 PM
Joseph Brandenburg (TheAngerSpecialist) awarded D6746: Curve Modifier add invert vgroup option a Piece of Eight token.
Fri, Feb 7, 6:54 PM
Joseph Brandenburg (TheAngerSpecialist) awarded D6747: Lattice Modifier add invert vgroup option a Doubloon token.
Fri, Feb 7, 6:54 PM
Joseph Brandenburg (TheAngerSpecialist) awarded D6720: Warp Modifier add invert vgroup option a Piece of Eight token.
Fri, Feb 7, 6:53 PM
Joseph Brandenburg (TheAngerSpecialist) awarded D6686: Displace Modifier add invert vgroup option a Doubloon token.
Fri, Feb 7, 6:53 PM
Joseph Brandenburg (TheAngerSpecialist) added a comment to T68923: Vertex color baking with Cycles.

I've been trying to figure this out for a little while. I've been writing down my thoughts on the task in my devtalk post. Brecht has helped me with this, too. It seems pretty straightforward, and it looks like it won't involve any changes to Cycles at all, but rather to Blender. This would also mean vertex color baking in other engines that support baking, if I understand the code correctly. I haven't made much progress on the problem myself, I'm kinda waiting to see what the multi-res baking code will be as multi-res is refactored this year.

Fri, Feb 7, 6:51 PM · Cycles, BF Blender

Thu, Feb 6

Joseph Brandenburg (TheAngerSpecialist) added a comment to T73641: Edge lenght bug.

Duplicate of T73640

Thu, Feb 6, 5:22 PM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) added a comment to T73643: UV Sphere disappears in camera view.

This isn't a bug-- you've just got the clipping distance set incorrectly in your camera's settings. Try increasing the "far clipping" distance.

Thu, Feb 6, 5:21 PM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) added a comment to T73642: Unable to proportionally edit UV Sphere.

This isn't a bug, your proportional radius is just very large, so it envelopes the whole object. Try shrinking the radius with the scroll wheel.

Thu, Feb 6, 5:20 PM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) added a comment to T70332: Python Operator Bug: Adjust Last Operation Changes Visible Bone Layers When Creating a Curve Datablock in Armature Edit Mode.

The bug appears to be fixed in 2.83, no doubt due to the undo improvements.

We don't have the resources to debug your custom script.

Thu, Feb 6, 4:21 PM · BF Blender

Tue, Feb 4

Joseph Brandenburg (TheAngerSpecialist) awarded rB507a331f0182: Fix T67552 EEVEE: Vector Curves node clamps maximum input value at 1.0 a Piece of Eight token.
Tue, Feb 4, 6:11 PM
Joseph Brandenburg (TheAngerSpecialist) awarded D6705: Sculpt: Edge Automasking a Mountain of Wealth token.
Tue, Feb 4, 12:44 AM · BF Blender (2.83)

Mon, Feb 3

Joseph Brandenburg (TheAngerSpecialist) added a comment to T73516: Evaluated_depsgraph_get() freeze when curve deform present.

I can confirm the freeze. It seems reasonable that you wouldn't be able to update the depsgraph in the process of updating the depsgraph... seems like that should lead to an infinite recursion situation.

Mon, Feb 3, 3:11 AM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) added a comment to T73547: Sapling Tree Gen seems to be failed during start script.

I can confirm the issue, furthermore, commenting that line out restores normal function (lin1611 in utils.py). There appears to have been a removal in 2.83 that led to an API change:

Mon, Feb 3, 2:51 AM · BF Blender (2.82), Add-ons
Joseph Brandenburg (TheAngerSpecialist) added a comment to T73555: Inverse of the Mask modifier eats up more than the mask itself.

This isn't a bug-- it's because the mask modifier works on vertices and not faces. Perhaps, in the future, there will be a way to use faces (i.e. in Everything Nodes) and avoid this annoyance? For now we'll just have to use slightly different vertex groups for these kinds of situations.

Mon, Feb 3, 2:31 AM · BF Blender

Sun, Feb 2

Joseph Brandenburg (TheAngerSpecialist) awarded D6594: Sculpt Snapshots a 100 token.
Sun, Feb 2, 5:38 AM · BF Blender (2.83)

Mon, Jan 27

Joseph Brandenburg (TheAngerSpecialist) awarded D6496: Make default Info editor theme more consistent with Outliner a Haypence token.
Mon, Jan 27, 3:19 AM
Joseph Brandenburg (TheAngerSpecialist) awarded D6657: UI: Narrower Ellipsis for Line Continuation a Haypence token.
Mon, Jan 27, 3:19 AM · User Interface

Sun, Jan 26

Joseph Brandenburg (TheAngerSpecialist) added a comment to T73396: “traceback error” for some addons.

That error isn't from an addon, it's from one of Blender's built-in operators. How did you cause the error window to appear?

Sun, Jan 26, 12:46 AM · Python & Add-ons

Fri, Jan 24

Joseph Brandenburg (TheAngerSpecialist) added a comment to T73047: Sculpt Mode Multires Design.

It's interesting that @Alberto Velázquez (dcvertice) should mention multi-res baking. Having done some poking around in the baking code myself, it seems multi-res baking is a major branch in the bake code that complicates things tremendously. I think it's one of the few parts of Blender that still uses DerivedMesh. Removing this branch in the bake code by redesigning multi-res may have the benefit of making it easier to design features like AOV baking, bake denoise, etc.

Fri, Jan 24, 9:34 PM · Sculpt, Paint, Texture
Joseph Brandenburg (TheAngerSpecialist) added a comment to T73371: Appending Collections to a new empty file and trying to save that file causes Blender to crash [cause identified!] .

I can confirm the bug on Ubuntu. I can crash it in 2.81a (from apt) or in the daily build from the buildbot (24 Jan 2020). I haven't noticed any differences in behaviour except that 2.82 shows the unusual linked data in the Blend File section of the outliner, whereas 2.81a does not; however they both create the link and show it in the Data API section (more on that below).

Fri, Jan 24, 9:01 PM · Data, Assets & I/O, BF Blender

Wed, Jan 22

Joseph Brandenburg (TheAngerSpecialist) added a comment to D6452: Fix T70269: ChildOf 'Set Inverse' not working when targeting vertex group.

Do you know of uses of the constraint where some of the checkboxes are disabled?

Wed, Jan 22, 6:35 AM
Joseph Brandenburg (TheAngerSpecialist) awarded rBe6ccd512e69f: EEVEE: Fix crash during lightbake a Haypence token.
Wed, Jan 22, 6:08 AM
Joseph Brandenburg (TheAngerSpecialist) added a comment to T70332: Python Operator Bug: Adjust Last Operation Changes Visible Bone Layers When Creating a Curve Datablock in Armature Edit Mode.

I was able to reproduce it by using the Add Icosphere, Monkey, Bezier Curve, Metaball, and Surface Circle operators... I imagine any operator that adds new datablocks will have this problem. If you search "add" you'll get a bunch of operators that mostly all cause this bug to occur.

Wed, Jan 22, 6:04 AM · BF Blender

Jan 20 2020

Joseph Brandenburg (TheAngerSpecialist) awarded rB6d74775a47be: Fix T70606: 3D cursor oriented by geometry projects on objects displayed as… a Piece of Eight token.
Jan 20 2020, 6:10 PM
Joseph Brandenburg (TheAngerSpecialist) awarded D6545: Integrate hair collisions with cloth collision a Love token.
Jan 20 2020, 6:09 PM · Physics

Jan 14 2020

Joseph Brandenburg (TheAngerSpecialist) added a comment to T72007: Design: EEVEE Compositing.

I don't see a task for this specifically, so I want to say: B L E S S you for the volumetric pass.

Jan 14 2020, 12:14 AM · BF Blender (2.83), Rendering, Compositing, GPU / Viewport
Joseph Brandenburg (TheAngerSpecialist) awarded T72007: Design: EEVEE Compositing a Mountain of Wealth token.
Jan 14 2020, 12:14 AM · BF Blender (2.83), Rendering, Compositing, GPU / Viewport

Jan 10 2020

Joseph Brandenburg (TheAngerSpecialist) awarded rBe3f1d980982b: Cycles: take into account diffuse roughness for roughness baking. a Piece of Eight token.
Jan 10 2020, 1:04 AM

Jan 9 2020

Joseph Brandenburg (TheAngerSpecialist) awarded rB7f3e121926fd: USD Exporter: removed from experimental features a Doubloon token.
Jan 9 2020, 5:02 AM

Dec 30 2019

Joseph Brandenburg (TheAngerSpecialist) awarded rBd2dc4f84115c: Transform: Use parent bone orientation if the bone has not size a Doubloon token.
Dec 30 2019, 8:19 AM

Dec 21 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to D6443: Animation: Added option to playblast only keyframes of selected objects.

This has the potential to majorly speed-up stop-motion-style renders. Thanks 😄

Dec 21 2019, 4:32 AM
Joseph Brandenburg (TheAngerSpecialist) awarded D6443: Animation: Added option to playblast only keyframes of selected objects a Love token.
Dec 21 2019, 4:31 AM
Joseph Brandenburg (TheAngerSpecialist) awarded rB46607bc09d5c: ID Management: Improve speed of code used when creating/renaming and ID. a Piece of Eight token.
Dec 21 2019, 4:14 AM
Joseph Brandenburg (TheAngerSpecialist) awarded rB4cc8201a6510: ID Management: Improve speed of code used when creating/renaming and ID. a Piece of Eight token.
Dec 21 2019, 4:13 AM
Joseph Brandenburg (TheAngerSpecialist) awarded rB2aab72700909: ID Management: Improve speed of code used when creating/renaming and ID. a Piece of Eight token.
Dec 21 2019, 4:13 AM
Joseph Brandenburg (TheAngerSpecialist) awarded rB4ed3a62d0f47: ID Management: Fix/Sanitize code used when creating or renaming an ID. a Haypence token.
Dec 21 2019, 4:12 AM
Joseph Brandenburg (TheAngerSpecialist) awarded rBd84065807810: ID Management: Improve speed of code used when creating/renaming and ID. a Piece of Eight token.
Dec 21 2019, 4:11 AM
Joseph Brandenburg (TheAngerSpecialist) awarded rB9984dd332f77: ID Management: Add some basic tests regarding name handling. a Piece of Eight token.
Dec 21 2019, 4:10 AM

Dec 17 2019

Joseph Brandenburg (TheAngerSpecialist) awarded D6382: Shading: Wave texture node. Direction modes and Phase Offset input. a Love token.
Dec 17 2019, 12:50 AM · Render & Cycles

Dec 16 2019

Joseph Brandenburg (TheAngerSpecialist) awarded rBf050fa325375: Modifier: New Weld Modifier a Love token.
Dec 16 2019, 2:16 AM

Dec 15 2019

Joseph Brandenburg (TheAngerSpecialist) awarded rB3437c9c3bf3d: Cycles: perform clamping per light contribution instead of whole path a Doubloon token.
Dec 15 2019, 2:15 AM

Dec 14 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to D4837: Cycles: Add support for adding custom AOV render passes.

One more UI/UX suggestion-- I'd really love to be able to change the order of the AOV's in the view-layer tab in the properties panel, and also in the Compositor ViewLayer Input node.
I'm already using this feature, thanks so much for it! It's a Godsend.

Dec 14 2019, 9:35 PM · BF Blender (2.82), Render & Cycles
Joseph Brandenburg (TheAngerSpecialist) added a comment to rB958d0d4236b1: Shader Nodes: Add Interpolation modes to Map Range node.

Oops, sorry about the noise, I logged in and the page I was on changed. You can remove this comment!

Dec 14 2019, 9:33 PM

Dec 12 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to D4837: Cycles: Add support for adding custom AOV render passes.

Going off of @Andy Goralczyk (eyecandy) 's and @Daniel Paul (DaPaulus) 's suggestions, I'd like to suggest putting the AOV outputs in the material output node, or all of them in one output node. There doesn't seem to me to be much benefit for giving each AOV its own node, selected by name. What will Cycles do when multiple AOV outputs by the same name exist in a shader? I suppose it will just use the active one as it does with material outputs.

Dec 12 2019, 6:29 PM · BF Blender (2.82), Render & Cycles
Joseph Brandenburg (TheAngerSpecialist) added a comment to D4837: Cycles: Add support for adding custom AOV render passes.

Noticed a couple UI things: adding a new AOV doesn't automatically create numbered names-- they're all called "AOV" rather than "AOV" "AOV.001" "AOV.002" etc. The "not a unique name" warning doesn't show up until you interact with it either.

Dec 12 2019, 3:29 AM · BF Blender (2.82), Render & Cycles
Joseph Brandenburg (TheAngerSpecialist) awarded D4837: Cycles: Add support for adding custom AOV render passes a Mountain of Wealth token.
Dec 12 2019, 2:36 AM · BF Blender (2.82), Render & Cycles

Dec 2 2019

Joseph Brandenburg (TheAngerSpecialist) awarded D6324: Sculpt: Sculpt plane cursor preview a Love token.
Dec 2 2019, 5:47 PM · BF Blender (2.82)
Joseph Brandenburg (TheAngerSpecialist) awarded rB2dac0c917910: PyAPI: add Quaternion.make_compatible a Doubloon token.
Dec 2 2019, 5:40 PM
Joseph Brandenburg (TheAngerSpecialist) added a comment to T72025: length of the spline does not work after apllying hooks.

Is it possible to get an evaluated version of the curve data (not the mesh)?

Dec 2 2019, 7:25 AM · BF Blender

Nov 29 2019

Joseph Brandenburg (TheAngerSpecialist) awarded T68326: GPencil: New Vertex Paint mode a Love token.
Nov 29 2019, 9:10 PM · Grease Pencil, BF Blender

Nov 22 2019

Joseph Brandenburg (TheAngerSpecialist) awarded T65347: Unify overlay engines a Doubloon token.
Nov 22 2019, 6:09 PM · GPU / Viewport

Nov 21 2019

Joseph Brandenburg (TheAngerSpecialist) awarded D6099: Bones: implement a new Aligned Inherit Scale mode. a Love token.
Nov 21 2019, 9:50 PM

Nov 12 2019

Joseph Brandenburg (TheAngerSpecialist) awarded D6174: Sculpt: Multiplane Scrape Brush a Mountain of Wealth token.
Nov 12 2019, 8:12 PM · BF Blender (2.82)
Joseph Brandenburg (TheAngerSpecialist) awarded D6228: Sculpt: New Clay Brush a Doubloon token.
Nov 12 2019, 8:10 PM · BF Blender (2.82)

Nov 8 2019

Joseph Brandenburg (TheAngerSpecialist) awarded rBa7fcd78d2d69: User Preference Experimental Tab a Love token.
Nov 8 2019, 7:45 PM

Nov 5 2019

Joseph Brandenburg (TheAngerSpecialist) awarded D6156: Sculpt: Texture mesh filter a Love token.
Nov 5 2019, 11:13 PM · BF Blender (2.82)
Joseph Brandenburg (TheAngerSpecialist) awarded D6157: Pose brush: Smooth Iterations Brush Property a Doubloon token.
Nov 5 2019, 11:13 PM · BF Blender (2.82)
Joseph Brandenburg (TheAngerSpecialist) awarded D6160: Sculpt: Mask Slice a Mountain of Wealth token.
Nov 5 2019, 10:52 PM · BF Blender (2.82)
Joseph Brandenburg (TheAngerSpecialist) awarded D6165: Sculpt: Clay Strips Roundness property a Doubloon token.
Nov 5 2019, 10:51 PM · BF Blender (2.82)
Joseph Brandenburg (TheAngerSpecialist) awarded D6142: Fix T71124: UV Editor – Proportional Editing Falloff misses some Options a Mountain of Wealth token.
Nov 5 2019, 10:49 PM

Oct 29 2019

Joseph Brandenburg (TheAngerSpecialist) awarded D5885: 3D cursor tool: improve rotation for Orientation set to 'Geometry' a Doubloon token.
Oct 29 2019, 6:11 PM
Joseph Brandenburg (TheAngerSpecialist) awarded D4632: Fix T62932 3D Cursor tool settings is not shared globally a Love token.
Oct 29 2019, 6:04 PM
Joseph Brandenburg (TheAngerSpecialist) added a comment to T71196: EEVEE objects volumetric shape not work, a bug or a known limitation?.

This is a known limitation.

Oct 29 2019, 5:40 PM · BF Blender

Oct 27 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to T71136: Ubuntu 19.04 blender download 2.8.

sudo apt install blender is how I installed Blender, and it is in English for me.

Oct 27 2019, 7:44 PM · BF Blender

Oct 24 2019

Joseph Brandenburg (TheAngerSpecialist) updated subscribers of T71079: Blender bug throws error on LANPR RENDER.

Just gonna go ahead and ping @YimingWu (NicksBest) (LANPR developer)

Oct 24 2019, 10:40 PM · Add-ons

Oct 22 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to T71025: add_mesh_gears: bpy.ops.object.mode_set.poll() failed.

The traceback error is an error in the addon, so it isn't a bug in Blender. There is a place on this website for bugs in built-in addons. Or is it an addon found on the internet? This isn't the right place to report those bugs- you should contact the addon's developers.

Oct 22 2019, 10:57 PM · Add-ons

Oct 21 2019

Joseph Brandenburg (TheAngerSpecialist) awarded D5919: Overlay: Retopology a Mountain of Wealth token.
Oct 21 2019, 6:43 AM · BF Blender (2.83), GPU / Viewport
Joseph Brandenburg (TheAngerSpecialist) added a comment to D5919: Overlay: Retopology.

I agree, sculpt mode retopo overlay would be really nice. Especially with the awesome relax brush Pablo Dobarro is working on. (it seems almost special made for retopology.)

Oct 21 2019, 6:43 AM · BF Blender (2.83), GPU / Viewport

Oct 19 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to T70936: Bug: Ubuntu Graphical Errors upon returning from pm-suspend.

OK, I'll switch my drivers and try again. Do you think this is a bug in Blender or in Ubuntu?

Oct 19 2019, 6:17 PM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) updated the task description for T70936: Bug: Ubuntu Graphical Errors upon returning from pm-suspend.
Oct 19 2019, 4:28 AM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) updated the task description for T70936: Bug: Ubuntu Graphical Errors upon returning from pm-suspend.
Oct 19 2019, 4:26 AM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) created T70936: Bug: Ubuntu Graphical Errors upon returning from pm-suspend.
Oct 19 2019, 4:25 AM · BF Blender

Oct 17 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to D6059: Sculpt: Topology Slide/Relax.

This is incredible. This looks like a feature that other softwares have, called Surface Constraint, that does this with the move/rotate/scale tools. Would it be possible to extend the topology slide feature to mesh editing? Or use the relax tool in edit mode on the selected vertices? I mean, could the same code be re-used for this?

Oct 17 2019, 8:07 PM · BF Blender (2.82)
Joseph Brandenburg (TheAngerSpecialist) awarded D6059: Sculpt: Topology Slide/Relax a Mountain of Wealth token.
Oct 17 2019, 8:01 PM · BF Blender (2.82)

Oct 14 2019

Joseph Brandenburg (TheAngerSpecialist) awarded rBd4f8bc80a4bd: Armature: convert the length Python property of bones to a RNA property. a Doubloon token.
Oct 14 2019, 7:00 AM
Joseph Brandenburg (TheAngerSpecialist) awarded rB2ea82e86ca60: Shading: Add Vertex Color node. a Mountain of Wealth token.
Oct 14 2019, 6:49 AM
Joseph Brandenburg (TheAngerSpecialist) awarded rB7f4a2fc437cf: Shading: Add more operators to Vector Math node. a Mountain of Wealth token.
Oct 14 2019, 6:49 AM
Joseph Brandenburg (TheAngerSpecialist) awarded D5827: Shading: Add Interpolation modes to Map Range node a Mountain of Wealth token.
Oct 14 2019, 6:40 AM

Oct 10 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to T70704: Fluid inflow ignores armature translations if preserve volume is toggled.

It's not the same bug, but it's really similar. I think it's being tackled, though. Well, maybe it is the same. I don't know, use your judgement on whether to label this a duplicate or not. But it might help to put your files in the other thread if this is a duplicate.

Oct 10 2019, 2:47 PM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) added a comment to T70704: Fluid inflow ignores armature translations if preserve volume is toggled.

Could it be related to this: T70531 ?

Oct 10 2019, 2:44 PM · BF Blender

Oct 9 2019

Joseph Brandenburg (TheAngerSpecialist) awarded D6032: Sculpt: Fix wireframe drawing a Love token.
Oct 9 2019, 11:44 PM

Oct 8 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to rB151cc02b6f82: Image: support storing full image buffers for each undo step.

Finally found the clip of the error message I got, and looking at it again, I don't think it's related. But I'm gonna put it here just in case.

I'll try to recreate the error sometime during the week.

Oct 8 2019, 4:51 AM

Oct 7 2019

Joseph Brandenburg (TheAngerSpecialist) updated subscribers of T70332: Python Operator Bug: Adjust Last Operation Changes Visible Bone Layers When Creating a Curve Datablock in Armature Edit Mode.

@Philipp Oeser (lichtwerk) Can you do triage for this, please? It's been waiting for a couple weeks. It should be easy to reproduce.

Oct 7 2019, 9:52 PM · BF Blender

Oct 6 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to rB151cc02b6f82: Image: support storing full image buffers for each undo step.

Really good improvement with this patch. I was able to undo everything in a recent texture painting project, despite frequent mode/workspace switches. I got an error message on one occasion, but it still un-did correctly and nothing seemed amiss. I didn't manage to write it down, but I recorded my work. Unfortunately, the video is 4 hours long, so if you'd like to see the error message and the what I was doing leading up to it, I'll have to spend some time searching for it. I'd be happy to do so if that will be helpful. I'll post the error message here when I find it. I want to help find and report bugs, but in this case I didn't realize I was looking at an error message until I had already clicked away from it. I do remember clearly that it occurred when I hit ctrl-Z.
Thanks again for the excellent patch!

Oct 6 2019, 9:32 PM
Joseph Brandenburg (TheAngerSpecialist) awarded rBb155ece0c0e5: Image: add resize operator a Love token.
Oct 6 2019, 9:24 PM

Oct 5 2019

Joseph Brandenburg (TheAngerSpecialist) awarded D5998: Sculpt/Paint: Invert curve alpha overlay a Like token.
Oct 5 2019, 9:05 PM
Joseph Brandenburg (TheAngerSpecialist) awarded T70416: GPU: Inform Users on GPU Driver Support level a Like token.
Oct 5 2019, 9:04 PM · BF Blender (2.81), GPU / Viewport

Oct 3 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to T70483: Linking is Broken when an asset is used in multiple "new" scenes in a blender session.

What Blender version are you using? In 2.81, proxies are being improved and phased out by the new override system. Try the same thing using overrides, see if that fixes the problem.

Oct 3 2019, 5:33 PM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) awarded D5980: UI: Add node roundness parameter to the theme a Like token.
Oct 3 2019, 4:20 PM · User Interface, BF Blender

Sep 30 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to T70400: Importing 3ds files into Blender.

If you want help, you should try stack exchange or blender artist's forum. This site is for reporting bugs.

Sep 30 2019, 11:45 PM · Add-ons

Sep 29 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to T54989: FaceMaps Phase 1: bone selection & bone display.

I wonder if face maps could be a part of the Viewport display panel in the bone properties panel?


You could select the mesh as the Custom Object, and there would be an option for face maps with a drop-down menu that lets you choose which one you want. And it would choose like names by default. You could turn them on and off by enabling and disabling custom shapes.

Sep 29 2019, 2:24 AM · Animation & Rigging, User Interface
Joseph Brandenburg (TheAngerSpecialist) awarded T69476: Eevee: Option to Display Render Passes in the 3D Viewport a Like token.
Sep 29 2019, 2:16 AM · GPU / Viewport, Sculpt, Paint, Texture

Sep 28 2019

Joseph Brandenburg (TheAngerSpecialist) updated the task description for T70332: Python Operator Bug: Adjust Last Operation Changes Visible Bone Layers When Creating a Curve Datablock in Armature Edit Mode.
Sep 28 2019, 6:01 PM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) renamed T70332: Python Operator Bug: Adjust Last Operation Changes Visible Bone Layers When Creating a Curve Datablock in Armature Edit Mode from Python Bug: Adjust Last Operation Changes Visible Bone Layers When Creating a Curve Datablock in Armature Edit Mode to Python Operator Bug: Adjust Last Operation Changes Visible Bone Layers When Creating a Curve Datablock in Armature Edit Mode.
Sep 28 2019, 5:22 PM · BF Blender
Joseph Brandenburg (TheAngerSpecialist) created T70332: Python Operator Bug: Adjust Last Operation Changes Visible Bone Layers When Creating a Curve Datablock in Armature Edit Mode.
Sep 28 2019, 5:21 PM · BF Blender

Sep 26 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to T70240: Weld Modifier Proposal.

I'm curious if this is planned to support joining objects, or only work on a single object? Sometimes in animation it would be nice to merge edges of objects together (hand/sleeve for example).

Sep 26 2019, 1:12 AM · Modeling, BF Blender (2.82)

Sep 23 2019

Joseph Brandenburg (TheAngerSpecialist) added a comment to T68979: Decouple physics and animation clock.

I think this could be a great feature for animation, too, if you have a part of a rig that depends on a simulation. The cloth in a character's clothing could simulate while the animator is moving things, and stop when there's no transform going on. This would only give an idea of what the position of the cloth will be when baked, but it would be useful since you'd catch a lot of mistakes before a lengthy baking process.

Sep 23 2019, 10:50 PM · Dependency Graph, Animation & Rigging, Physics, BF Blender
Joseph Brandenburg (TheAngerSpecialist) awarded T68458: Velvet BSDF a Love token.
Sep 23 2019, 10:39 PM · GPU / Viewport
Joseph Brandenburg (TheAngerSpecialist) awarded D5863: Voxel remesh: Fix poles and preserve volume a Like token.
Sep 23 2019, 2:30 AM