- User Since
- Apr 29 2018, 8:11 PM (63 w, 6 d)
Thu, Jul 18
Thanks for this! I ran into some weird bugs awhile back because of the old API. I didn't report them because at the time I thought it was my fault for not knowing how to do it right. This is great, finally a way of rigging with hooks with clean Python.
Jun 11 2019
May 22 2019
This is fixed/implemented by D4706.
May 20 2019
May 19 2019
May 18 2019
I've had occasional crashes when using the color ramp node in Cycles and EEVEE in the past. I've been using ShaderToRGB for a while, though, and I haven't experienced any crashes except from specific nodes in specific situations (which I've reported).
@Vyacheslav (Vyacheslav) (hitrpr) Is EEVEE's crash linked to any particular node in your shader graph? For example, try replacing your color ramp with a Greater Than node and see what happens when you edit the shader. And do the same with other nodes if you can, sometimes you can isolate the problem. If there's a specific node causing the problem, editing anything upstream of that node will cause the node to re-evaluate which will probably cause it to crash (and it might seem unrelated).
May 14 2019
May 10 2019
Apr 25 2019
Apr 16 2019
Apr 9 2019
I'm getting the same bug with 2019-04-08 21:54
This is related to commit: rBdec9c7d87e5b.
Also, let me know if it is helpful to mention the commit/bug if I know the root cause. I usually don't, so I can see how that could be annoying if I was wrong. Let me know! I want to provide good bug reports.
Apr 6 2019
Apr 3 2019
Mar 25 2019
Feb 21 2019
Bug occurs on today's build, too.
version: 2.80 (sub 45), branch: master, commit date: 2019-02-21 14:33, hash: 8986c92b651d, type: Release
build date: 2019-02-21, 15:38:00
Feb 6 2019
I the same issue with a model exported from Maya. It has UV's (that are an utterly awful mess), imports just fine in 2.79 (with the awful UV map) but fails in 2.8.
I have a file from Maya that has the issue in 2.79, and weird import in 2.8-- it only imports the vertices, no faces! Might be Maya's fault, but here it is:
Jan 21 2019
Here's a simpler file, with just the bug and none of the other stuff.
Sorry, somehow hit enter early